Files
blockly/core/marker_manager.ts
Aaron Dodson 3f15f1ecb7 refactor: Use maps and sets instead of plain objects. (#6331)
* refactor: Convert objects to sets and maps

* refactor: Use maps instead of objects in workspace.ts.

* refactor: Use maps instead of objects in theme_manager.ts.

* refactor: Use maps instead of objects in block_svg.ts.

* refactor: Use sets instead of objects in variables.ts.

* refactor: Use maps instead of objects in marker_manager.ts.

* refactor: Use maps instead of objects in touch_gesture.ts.

* refactor: Use maps instead of objects in variable_map.ts.

* refactor: Use maps and sets instead of objects in path_object.ts.

* refactor: Use maps instead of objects in shortcut_registry.ts.

* refactor: Use a map instead of an object in workspace_audio.ts.

* refactor: Use better ivar names and enforce the singleton ShortcutRegistry object and type.

* refactor: Use public API in the shortcut registry test.

* refactor: Simplify implementation of getAllVariableNames().

* refactor: Remove unnecessary emptiness check in block_svg.ts.

* fix: clang-format variable_map.ts.
2022-08-12 09:18:43 -07:00

182 lines
4.7 KiB
TypeScript

/**
* @license
* Copyright 2019 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* @fileoverview Object in charge of managing markers and the cursor.
*/
/**
* Object in charge of managing markers and the cursor.
* @class
*/
import * as goog from '../closure/goog/goog.js';
goog.declareModuleId('Blockly.MarkerManager');
import type {Cursor} from './keyboard_nav/cursor.js';
import type {Marker} from './keyboard_nav/marker.js';
import type {WorkspaceSvg} from './workspace_svg.js';
/**
* Class to manage the multiple markers and the cursor on a workspace.
* @alias Blockly.MarkerManager
*/
export class MarkerManager {
/** The name of the local marker. */
static readonly LOCAL_MARKER = 'local_marker_1';
/** The cursor. */
private cursor_: Cursor|null = null;
/** The cursor's SVG element. */
private cursorSvg_: SVGElement|null = null;
/** The map of markers for the workspace. */
private markers = new Map<string, Marker>();
/** The marker's SVG element. */
private markerSvg_: SVGElement|null = null;
/**
* @param workspace The workspace for the marker manager.
* @internal
*/
constructor(private readonly workspace: WorkspaceSvg) {}
/**
* Register the marker by adding it to the map of markers.
* @param id A unique identifier for the marker.
* @param marker The marker to register.
*/
registerMarker(id: string, marker: Marker) {
if (this.markers.has(id)) {
this.unregisterMarker(id);
}
marker.setDrawer(
this.workspace.getRenderer().makeMarkerDrawer(this.workspace, marker));
this.setMarkerSvg(marker.getDrawer().createDom());
this.markers.set(id, marker);
}
/**
* Unregister the marker by removing it from the map of markers.
* @param id The ID of the marker to unregister.
*/
unregisterMarker(id: string) {
const marker = this.markers.get(id);
if (marker) {
marker.dispose();
this.markers.delete(id);
} else {
throw Error(
'Marker with ID ' + id + ' does not exist. ' +
'Can only unregister markers that exist.');
}
}
/**
* Get the cursor for the workspace.
* @return The cursor for this workspace.
*/
getCursor(): Cursor|null {
return this.cursor_;
}
/**
* Get a single marker that corresponds to the given ID.
* @param id A unique identifier for the marker.
* @return The marker that corresponds to the given ID, or null if none
* exists.
*/
getMarker(id: string): Marker|null {
return this.markers.get(id) || null;
}
/**
* Sets the cursor and initializes the drawer for use with keyboard
* navigation.
* @param cursor The cursor used to move around this workspace.
*/
setCursor(cursor: Cursor) {
if (this.cursor_ && this.cursor_.getDrawer()) {
this.cursor_.getDrawer().dispose();
}
this.cursor_ = cursor;
if (this.cursor_) {
const drawer = this.workspace.getRenderer().makeMarkerDrawer(
this.workspace, this.cursor_);
this.cursor_.setDrawer(drawer);
this.setCursorSvg(this.cursor_.getDrawer().createDom());
}
}
/**
* Add the cursor SVG to this workspace SVG group.
* @param cursorSvg The SVG root of the cursor to be added to the workspace
* SVG group.
* @internal
*/
setCursorSvg(cursorSvg: SVGElement|null) {
if (!cursorSvg) {
this.cursorSvg_ = null;
return;
}
this.workspace.getBlockCanvas()!.appendChild(cursorSvg);
this.cursorSvg_ = cursorSvg;
}
/**
* Add the marker SVG to this workspaces SVG group.
* @param markerSvg The SVG root of the marker to be added to the workspace
* SVG group.
* @internal
*/
setMarkerSvg(markerSvg: SVGElement|null) {
if (!markerSvg) {
this.markerSvg_ = null;
return;
}
if (this.workspace.getBlockCanvas()) {
if (this.cursorSvg_) {
this.workspace.getBlockCanvas()!.insertBefore(
markerSvg, this.cursorSvg_);
} else {
this.workspace.getBlockCanvas()!.appendChild(markerSvg);
}
}
}
/**
* Redraw the attached cursor SVG if needed.
* @internal
*/
updateMarkers() {
if (this.workspace.keyboardAccessibilityMode && this.cursorSvg_) {
this.workspace.getCursor()!.draw();
}
}
/**
* Dispose of the marker manager.
* Go through and delete all markers associated with this marker manager.
* @suppress {checkTypes}
* @internal
*/
dispose() {
const markerIds = Object.keys(this.markers);
for (let i = 0, markerId; markerId = markerIds[i]; i++) {
this.unregisterMarker(markerId);
}
this.markers.clear();
if (this.cursor_) {
this.cursor_.dispose();
this.cursor_ = null;
}
}
}