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* Add parameter for recording undo. This sets up the most common default behavior, but also makes it clear to people that it is happening, because it might not be expected. * Add grouping of events * Add text width caching * Add disabling workspace resizing * Add performance optimizations * Respect nulls from blocks.save * Cleanup from rebase * PR Comments * Cleanup from rebase
77 lines
2.1 KiB
JavaScript
77 lines
2.1 KiB
JavaScript
/**
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* @license
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* Copyright 2021 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* @fileoverview Handles serializing variables to plain JavaScript objects, only
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* containing state.
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*/
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'use strict';
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goog.module('Blockly.serialization.variables');
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goog.module.declareLegacyNamespace();
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const Events = goog.require('Blockly.Events');
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// eslint-disable-next-line no-unused-vars
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const VariableModel = goog.requireType('Blockly.VariableModel');
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// eslint-disable-next-line no-unused-vars
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const Workspace = goog.requireType('Blockly.Workspace');
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/**
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* Represents the state of a given variable.
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* @typedef {{
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* name: string,
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* id: string,
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* type: (string|undefined),
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* }}
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*/
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var State;
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exports.State = State;
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/**
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* Returns the state of the variable as a plain JavaScript object.
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* @param {!VariableModel} variableModel The variable to serialize.
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* @return {!State} The serialized state of the variable.
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*/
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const save = function(variableModel) {
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const state = {
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'name': variableModel.name,
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'id': variableModel.getId()
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};
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if (variableModel.type) {
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state['type'] = variableModel.type;
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}
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return state;
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};
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/** @package */
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exports.save = save;
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/**
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* Loads the variable represented by the given state into the given workspace.
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* Do not call this directly, use workspace.createVariable instead.
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* @param {!State} state The state of a variable to deserialize into the
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* workspace.
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* @param {!Workspace} workspace The workspace to add the variable to.
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* @param {{recordUndo: (boolean|undefined)}=} param1
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* recordUndo: If true, events triggered by this function will be undo-able
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* by the user. False by default.
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*/
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const load = function(state, workspace, {recordUndo = false} = {}) {
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const prevRecordUndo = Events.getRecordUndo();
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Events.setRecordUndo(recordUndo);
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const existingGroup = Events.getGroup();
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if (!existingGroup) {
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Events.setGroup(true);
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}
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workspace.createVariable(state['name'], state['type'], state['id']);
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Events.setGroup(existingGroup);
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Events.setRecordUndo(prevRecordUndo);
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};
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/** @package */
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exports.load = load;
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