mirror of
https://github.com/google/blockly.git
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Use Blockly.blocks.* for blocks modules, leaving the Blockly.Blocks name for the block dictionary object. This resolves a problem with advanced compilation of Blockly Games, where, in the compressed output, (the minified name of) Blockly.Blocks gets overwritten, with the dictionary object defined in core/blocks.js being replaced by an empty namespace object created by the provides of Blockly.Blocks.* in blocks/*.js. Without this fix, some block definitions end up being created in the dictionary and some on the namespace object—with chaos predictably ensuing.
650 lines
19 KiB
JavaScript
650 lines
19 KiB
JavaScript
/**
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* @license
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* Copyright 2012 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* @fileoverview Logic blocks for Blockly.
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*/
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'use strict';
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goog.provide('Blockly.blocks.logic');
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goog.provide('Blockly.Constants.Logic');
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goog.require('Blockly');
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goog.require('Blockly.FieldDropdown');
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goog.require('Blockly.FieldLabel');
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goog.require('Blockly.Mutator');
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/**
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* Unused constant for the common HSV hue for all blocks in this category.
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* @deprecated Use Blockly.Msg['LOGIC_HUE']. (2018 April 5)
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*/
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Blockly.Constants.Logic.HUE = 210;
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Blockly.defineBlocksWithJsonArray([
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// Block for boolean data type: true and false.
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{
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"type": "logic_boolean",
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"message0": "%1",
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"args0": [
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{
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"type": "field_dropdown",
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"name": "BOOL",
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"options": [
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["%{BKY_LOGIC_BOOLEAN_TRUE}", "TRUE"],
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["%{BKY_LOGIC_BOOLEAN_FALSE}", "FALSE"],
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],
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},
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],
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"output": "Boolean",
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"style": "logic_blocks",
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"tooltip": "%{BKY_LOGIC_BOOLEAN_TOOLTIP}",
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"helpUrl": "%{BKY_LOGIC_BOOLEAN_HELPURL}",
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},
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// Block for if/elseif/else condition.
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{
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"type": "controls_if",
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"message0": "%{BKY_CONTROLS_IF_MSG_IF} %1",
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"args0": [
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{
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"type": "input_value",
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"name": "IF0",
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"check": "Boolean",
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},
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],
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"message1": "%{BKY_CONTROLS_IF_MSG_THEN} %1",
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"args1": [
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{
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"type": "input_statement",
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"name": "DO0",
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},
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],
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"previousStatement": null,
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"nextStatement": null,
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"style": "logic_blocks",
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"helpUrl": "%{BKY_CONTROLS_IF_HELPURL}",
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"suppressPrefixSuffix": true,
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"mutator": "controls_if_mutator",
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"extensions": ["controls_if_tooltip"],
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},
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// If/else block that does not use a mutator.
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{
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"type": "controls_ifelse",
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"message0": "%{BKY_CONTROLS_IF_MSG_IF} %1",
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"args0": [
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{
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"type": "input_value",
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"name": "IF0",
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"check": "Boolean",
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},
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],
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"message1": "%{BKY_CONTROLS_IF_MSG_THEN} %1",
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"args1": [
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{
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"type": "input_statement",
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"name": "DO0",
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},
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],
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"message2": "%{BKY_CONTROLS_IF_MSG_ELSE} %1",
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"args2": [
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{
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"type": "input_statement",
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"name": "ELSE",
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},
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],
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"previousStatement": null,
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"nextStatement": null,
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"style": "logic_blocks",
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"tooltip": "%{BKYCONTROLS_IF_TOOLTIP_2}",
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"helpUrl": "%{BKY_CONTROLS_IF_HELPURL}",
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"suppressPrefixSuffix": true,
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"extensions": ["controls_if_tooltip"],
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},
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// Block for comparison operator.
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{
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"type": "logic_compare",
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"message0": "%1 %2 %3",
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"args0": [
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{
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"type": "input_value",
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"name": "A",
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},
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{
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"type": "field_dropdown",
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"name": "OP",
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"options": [
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["=", "EQ"],
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["\u2260", "NEQ"],
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["\u200F<", "LT"],
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["\u200F\u2264", "LTE"],
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["\u200F>", "GT"],
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["\u200F\u2265", "GTE"],
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],
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},
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{
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"type": "input_value",
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"name": "B",
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},
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],
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"inputsInline": true,
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"output": "Boolean",
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"style": "logic_blocks",
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"helpUrl": "%{BKY_LOGIC_COMPARE_HELPURL}",
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"extensions": ["logic_compare", "logic_op_tooltip"],
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},
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// Block for logical operations: 'and', 'or'.
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{
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"type": "logic_operation",
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"message0": "%1 %2 %3",
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"args0": [
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{
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"type": "input_value",
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"name": "A",
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"check": "Boolean",
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},
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{
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"type": "field_dropdown",
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"name": "OP",
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"options": [
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["%{BKY_LOGIC_OPERATION_AND}", "AND"],
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["%{BKY_LOGIC_OPERATION_OR}", "OR"],
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],
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},
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{
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"type": "input_value",
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"name": "B",
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"check": "Boolean",
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},
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],
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"inputsInline": true,
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"output": "Boolean",
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"style": "logic_blocks",
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"helpUrl": "%{BKY_LOGIC_OPERATION_HELPURL}",
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"extensions": ["logic_op_tooltip"],
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},
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// Block for negation.
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{
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"type": "logic_negate",
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"message0": "%{BKY_LOGIC_NEGATE_TITLE}",
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"args0": [
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{
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"type": "input_value",
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"name": "BOOL",
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"check": "Boolean",
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},
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],
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"output": "Boolean",
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"style": "logic_blocks",
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"tooltip": "%{BKY_LOGIC_NEGATE_TOOLTIP}",
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"helpUrl": "%{BKY_LOGIC_NEGATE_HELPURL}",
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},
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// Block for null data type.
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{
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"type": "logic_null",
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"message0": "%{BKY_LOGIC_NULL}",
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"output": null,
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"style": "logic_blocks",
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"tooltip": "%{BKY_LOGIC_NULL_TOOLTIP}",
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"helpUrl": "%{BKY_LOGIC_NULL_HELPURL}",
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},
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// Block for ternary operator.
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{
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"type": "logic_ternary",
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"message0": "%{BKY_LOGIC_TERNARY_CONDITION} %1",
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"args0": [
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{
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"type": "input_value",
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"name": "IF",
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"check": "Boolean",
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},
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],
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"message1": "%{BKY_LOGIC_TERNARY_IF_TRUE} %1",
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"args1": [
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{
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"type": "input_value",
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"name": "THEN",
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},
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],
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"message2": "%{BKY_LOGIC_TERNARY_IF_FALSE} %1",
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"args2": [
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{
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"type": "input_value",
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"name": "ELSE",
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},
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],
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"output": null,
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"style": "logic_blocks",
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"tooltip": "%{BKY_LOGIC_TERNARY_TOOLTIP}",
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"helpUrl": "%{BKY_LOGIC_TERNARY_HELPURL}",
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"extensions": ["logic_ternary"],
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},
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// Block representing the if statement in the controls_if mutator.
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{
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"type": "controls_if_if",
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"message0": "%{BKY_CONTROLS_IF_IF_TITLE_IF}",
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"nextStatement": null,
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"enableContextMenu": false,
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"style": "logic_blocks",
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"tooltip": "%{BKY_CONTROLS_IF_IF_TOOLTIP}",
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},
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// Block representing the else-if statement in the controls_if mutator.
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{
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"type": "controls_if_elseif",
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"message0": "%{BKY_CONTROLS_IF_ELSEIF_TITLE_ELSEIF}",
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"previousStatement": null,
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"nextStatement": null,
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"enableContextMenu": false,
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"style": "logic_blocks",
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"tooltip": "%{BKY_CONTROLS_IF_ELSEIF_TOOLTIP}",
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},
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// Block representing the else statement in the controls_if mutator.
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{
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"type": "controls_if_else",
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"message0": "%{BKY_CONTROLS_IF_ELSE_TITLE_ELSE}",
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"previousStatement": null,
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"enableContextMenu": false,
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"style": "logic_blocks",
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"tooltip": "%{BKY_CONTROLS_IF_ELSE_TOOLTIP}",
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},
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]);
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/**
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* Tooltip text, keyed by block OP value. Used by logic_compare and
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* logic_operation blocks.
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* @see {Blockly.Extensions#buildTooltipForDropdown}
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* @package
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* @readonly
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*/
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Blockly.Constants.Logic.TOOLTIPS_BY_OP = {
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// logic_compare
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'EQ': '%{BKY_LOGIC_COMPARE_TOOLTIP_EQ}',
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'NEQ': '%{BKY_LOGIC_COMPARE_TOOLTIP_NEQ}',
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'LT': '%{BKY_LOGIC_COMPARE_TOOLTIP_LT}',
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'LTE': '%{BKY_LOGIC_COMPARE_TOOLTIP_LTE}',
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'GT': '%{BKY_LOGIC_COMPARE_TOOLTIP_GT}',
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'GTE': '%{BKY_LOGIC_COMPARE_TOOLTIP_GTE}',
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// logic_operation
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'AND': '%{BKY_LOGIC_OPERATION_TOOLTIP_AND}',
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'OR': '%{BKY_LOGIC_OPERATION_TOOLTIP_OR}',
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};
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Blockly.Extensions.register('logic_op_tooltip',
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Blockly.Extensions.buildTooltipForDropdown(
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'OP', Blockly.Constants.Logic.TOOLTIPS_BY_OP));
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/**
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* Mutator methods added to controls_if blocks.
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* @mixin
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* @augments Blockly.Block
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* @package
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* @readonly
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*/
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Blockly.Constants.Logic.CONTROLS_IF_MUTATOR_MIXIN = {
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elseifCount_: 0,
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elseCount_: 0,
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/**
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* Create XML to represent the number of else-if and else inputs.
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* Backwards compatible serialization implementation.
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* @return {Element} XML storage element.
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* @this {Blockly.Block}
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*/
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mutationToDom: function() {
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if (!this.elseifCount_ && !this.elseCount_) {
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return null;
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}
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const container = Blockly.utils.xml.createElement('mutation');
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if (this.elseifCount_) {
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container.setAttribute('elseif', this.elseifCount_);
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}
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if (this.elseCount_) {
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container.setAttribute('else', 1);
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}
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return container;
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},
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/**
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* Parse XML to restore the else-if and else inputs.
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* Backwards compatible serialization implementation.
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* @param {!Element} xmlElement XML storage element.
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* @this {Blockly.Block}
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*/
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domToMutation: function(xmlElement) {
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this.elseifCount_ = parseInt(xmlElement.getAttribute('elseif'), 10) || 0;
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this.elseCount_ = parseInt(xmlElement.getAttribute('else'), 10) || 0;
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this.rebuildShape_();
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},
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/**
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* Returns the state of this block as a JSON serializable object.
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* @return {?{elseIfCount: (number|undefined), haseElse: (boolean|undefined)}}
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* The state of this block, ie the else if count and else state.
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*/
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saveExtraState: function() {
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if (!this.elseifCount_ && !this.elseCount_) {
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return null;
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}
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const state = Object.create(null);
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if (this.elseifCount_) {
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state['elseIfCount'] = this.elseifCount_;
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}
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if (this.elseCount_) {
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state['hasElse'] = true;
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}
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return state;
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},
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/**
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* Applies the given state to this block.
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* @param {*} state The state to apply to this block, ie the else if count and
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* else state.
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*/
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loadExtraState: function(state) {
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this.elseifCount_ = state['elseIfCount'] || 0;
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this.elseCount_ = state['hasElse'] ? 1 : 0;
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this.updateShape_();
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},
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/**
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* Populate the mutator's dialog with this block's components.
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* @param {!Blockly.Workspace} workspace Mutator's workspace.
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* @return {!Blockly.Block} Root block in mutator.
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* @this {Blockly.Block}
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*/
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decompose: function(workspace) {
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const containerBlock = workspace.newBlock('controls_if_if');
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containerBlock.initSvg();
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let connection = containerBlock.nextConnection;
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for (let i = 1; i <= this.elseifCount_; i++) {
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const elseifBlock = workspace.newBlock('controls_if_elseif');
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elseifBlock.initSvg();
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connection.connect(elseifBlock.previousConnection);
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connection = elseifBlock.nextConnection;
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}
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if (this.elseCount_) {
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const elseBlock = workspace.newBlock('controls_if_else');
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elseBlock.initSvg();
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connection.connect(elseBlock.previousConnection);
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}
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return containerBlock;
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},
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/**
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* Reconfigure this block based on the mutator dialog's components.
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* @param {!Blockly.Block} containerBlock Root block in mutator.
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* @this {Blockly.Block}
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*/
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compose: function(containerBlock) {
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let clauseBlock = containerBlock.nextConnection.targetBlock();
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// Count number of inputs.
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this.elseifCount_ = 0;
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this.elseCount_ = 0;
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const valueConnections = [null];
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const statementConnections = [null];
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let elseStatementConnection = null;
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while (clauseBlock && !clauseBlock.isInsertionMarker()) {
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switch (clauseBlock.type) {
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case 'controls_if_elseif':
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this.elseifCount_++;
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valueConnections.push(clauseBlock.valueConnection_);
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statementConnections.push(clauseBlock.statementConnection_);
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break;
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case 'controls_if_else':
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this.elseCount_++;
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elseStatementConnection = clauseBlock.statementConnection_;
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break;
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default:
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throw TypeError('Unknown block type: ' + clauseBlock.type);
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}
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clauseBlock = clauseBlock.nextConnection &&
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clauseBlock.nextConnection.targetBlock();
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}
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this.updateShape_();
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// Reconnect any child blocks.
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this.reconnectChildBlocks_(valueConnections, statementConnections,
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elseStatementConnection);
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},
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/**
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* Store pointers to any connected child blocks.
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* @param {!Blockly.Block} containerBlock Root block in mutator.
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* @this {Blockly.Block}
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*/
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saveConnections: function(containerBlock) {
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let clauseBlock = containerBlock.nextConnection.targetBlock();
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let i = 1;
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while (clauseBlock) {
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switch (clauseBlock.type) {
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case 'controls_if_elseif': {
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const inputIf = this.getInput('IF' + i);
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const inputDo = this.getInput('DO' + i);
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clauseBlock.valueConnection_ =
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inputIf && inputIf.connection.targetConnection;
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clauseBlock.statementConnection_ =
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inputDo && inputDo.connection.targetConnection;
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i++;
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break;
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}
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case 'controls_if_else': {
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const inputDo = this.getInput('ELSE');
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clauseBlock.statementConnection_ =
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inputDo && inputDo.connection.targetConnection;
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break;
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}
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default:
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throw TypeError('Unknown block type: ' + clauseBlock.type);
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}
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clauseBlock = clauseBlock.nextConnection &&
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clauseBlock.nextConnection.targetBlock();
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}
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},
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/**
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* Reconstructs the block with all child blocks attached.
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* @this {Blockly.Block}
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*/
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rebuildShape_: function() {
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const valueConnections = [null];
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const statementConnections = [null];
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let elseStatementConnection = null;
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if (this.getInput('ELSE')) {
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elseStatementConnection = this.getInput('ELSE').connection.targetConnection;
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}
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for (let i = 1; this.getInput('IF' + i); i++) {
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const inputIf = this.getInput('IF' + i);
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const inputDo = this.getInput('DO' + i);
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valueConnections.push(inputIf.connection.targetConnection);
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statementConnections.push(inputDo.connection.targetConnection);
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}
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this.updateShape_();
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this.reconnectChildBlocks_(valueConnections, statementConnections,
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elseStatementConnection);
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},
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/**
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* Modify this block to have the correct number of inputs.
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* @this {Blockly.Block}
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* @private
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*/
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updateShape_: function() {
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// Delete everything.
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if (this.getInput('ELSE')) {
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this.removeInput('ELSE');
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}
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for (let i = 1; this.getInput('IF' + i); i++) {
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this.removeInput('IF' + i);
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this.removeInput('DO' + i);
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}
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// Rebuild block.
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for (let i = 1; i <= this.elseifCount_; i++) {
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this.appendValueInput('IF' + i)
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.setCheck('Boolean')
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.appendField(Blockly.Msg['CONTROLS_IF_MSG_ELSEIF']);
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this.appendStatementInput('DO' + i)
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.appendField(Blockly.Msg['CONTROLS_IF_MSG_THEN']);
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}
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if (this.elseCount_) {
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this.appendStatementInput('ELSE')
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.appendField(Blockly.Msg['CONTROLS_IF_MSG_ELSE']);
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}
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},
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/**
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* Reconnects child blocks.
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* @param {!Array<?Blockly.RenderedConnection>} valueConnections List of
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* value connections for 'if' input.
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* @param {!Array<?Blockly.RenderedConnection>} statementConnections List of
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* statement connections for 'do' input.
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* @param {?Blockly.RenderedConnection} elseStatementConnection Statement
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* connection for else input.
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* @this {Blockly.Block}
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*/
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reconnectChildBlocks_: function(valueConnections, statementConnections,
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elseStatementConnection) {
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for (let i = 1; i <= this.elseifCount_; i++) {
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Blockly.Mutator.reconnect(valueConnections[i], this, 'IF' + i);
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Blockly.Mutator.reconnect(statementConnections[i], this, 'DO' + i);
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}
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Blockly.Mutator.reconnect(elseStatementConnection, this, 'ELSE');
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},
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};
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|
|
|
Blockly.Extensions.registerMutator('controls_if_mutator',
|
|
Blockly.Constants.Logic.CONTROLS_IF_MUTATOR_MIXIN, null,
|
|
['controls_if_elseif', 'controls_if_else']);
|
|
/**
|
|
* "controls_if" extension function. Adds mutator, shape updating methods, and
|
|
* dynamic tooltip to "controls_if" blocks.
|
|
* @this {Blockly.Block}
|
|
* @package
|
|
*/
|
|
Blockly.Constants.Logic.CONTROLS_IF_TOOLTIP_EXTENSION = function() {
|
|
|
|
this.setTooltip(function() {
|
|
if (!this.elseifCount_ && !this.elseCount_) {
|
|
return Blockly.Msg['CONTROLS_IF_TOOLTIP_1'];
|
|
} else if (!this.elseifCount_ && this.elseCount_) {
|
|
return Blockly.Msg['CONTROLS_IF_TOOLTIP_2'];
|
|
} else if (this.elseifCount_ && !this.elseCount_) {
|
|
return Blockly.Msg['CONTROLS_IF_TOOLTIP_3'];
|
|
} else if (this.elseifCount_ && this.elseCount_) {
|
|
return Blockly.Msg['CONTROLS_IF_TOOLTIP_4'];
|
|
}
|
|
return '';
|
|
}.bind(this));
|
|
};
|
|
|
|
Blockly.Extensions.register('controls_if_tooltip',
|
|
Blockly.Constants.Logic.CONTROLS_IF_TOOLTIP_EXTENSION);
|
|
|
|
/**
|
|
* Adds dynamic type validation for the left and right sides of a logic_compare
|
|
* block.
|
|
* @mixin
|
|
* @augments Blockly.Block
|
|
* @package
|
|
* @readonly
|
|
*/
|
|
Blockly.Constants.Logic.LOGIC_COMPARE_ONCHANGE_MIXIN = {
|
|
/**
|
|
* Called whenever anything on the workspace changes.
|
|
* Prevent mismatched types from being compared.
|
|
* @param {!Blockly.Events.Abstract} e Change event.
|
|
* @this {Blockly.Block}
|
|
*/
|
|
onchange: function(e) {
|
|
if (!this.prevBlocks_) {
|
|
this.prevBlocks_ = [null, null];
|
|
}
|
|
|
|
const blockA = this.getInputTargetBlock('A');
|
|
const blockB = this.getInputTargetBlock('B');
|
|
// Disconnect blocks that existed prior to this change if they don't match.
|
|
if (blockA && blockB &&
|
|
!this.workspace.connectionChecker.doTypeChecks(
|
|
blockA.outputConnection, blockB.outputConnection)) {
|
|
// Mismatch between two inputs. Revert the block connections,
|
|
// bumping away the newly connected block(s).
|
|
Blockly.Events.setGroup(e.group);
|
|
const prevA = this.prevBlocks_[0];
|
|
if (prevA !== blockA) {
|
|
blockA.unplug();
|
|
if (prevA && !prevA.isDisposed() && !prevA.isShadow()) {
|
|
// The shadow block is automatically replaced during unplug().
|
|
this.getInput('A').connection.connect(prevA.outputConnection);
|
|
}
|
|
}
|
|
const prevB = this.prevBlocks_[1];
|
|
if (prevB !== blockB) {
|
|
blockB.unplug();
|
|
if (prevB && !prevB.isDisposed() && !prevB.isShadow()) {
|
|
// The shadow block is automatically replaced during unplug().
|
|
this.getInput('B').connection.connect(prevB.outputConnection);
|
|
}
|
|
}
|
|
this.bumpNeighbours();
|
|
Blockly.Events.setGroup(false);
|
|
}
|
|
this.prevBlocks_[0] = this.getInputTargetBlock('A');
|
|
this.prevBlocks_[1] = this.getInputTargetBlock('B');
|
|
},
|
|
};
|
|
|
|
/**
|
|
* "logic_compare" extension function. Adds type left and right side type
|
|
* checking to "logic_compare" blocks.
|
|
* @this {Blockly.Block}
|
|
* @package
|
|
* @readonly
|
|
*/
|
|
Blockly.Constants.Logic.LOGIC_COMPARE_EXTENSION = function() {
|
|
// Add onchange handler to ensure types are compatible.
|
|
this.mixin(Blockly.Constants.Logic.LOGIC_COMPARE_ONCHANGE_MIXIN);
|
|
};
|
|
|
|
Blockly.Extensions.register('logic_compare',
|
|
Blockly.Constants.Logic.LOGIC_COMPARE_EXTENSION);
|
|
|
|
/**
|
|
* Adds type coordination between inputs and output.
|
|
* @mixin
|
|
* @augments Blockly.Block
|
|
* @package
|
|
* @readonly
|
|
*/
|
|
Blockly.Constants.Logic.LOGIC_TERNARY_ONCHANGE_MIXIN = {
|
|
prevParentConnection_: null,
|
|
|
|
/**
|
|
* Called whenever anything on the workspace changes.
|
|
* Prevent mismatched types.
|
|
* @param {!Blockly.Events.Abstract} e Change event.
|
|
* @this {Blockly.Block}
|
|
*/
|
|
onchange: function(e) {
|
|
const blockA = this.getInputTargetBlock('THEN');
|
|
const blockB = this.getInputTargetBlock('ELSE');
|
|
const parentConnection = this.outputConnection.targetConnection;
|
|
// Disconnect blocks that existed prior to this change if they don't match.
|
|
if ((blockA || blockB) && parentConnection) {
|
|
for (let i = 0; i < 2; i++) {
|
|
const block = (i === 1) ? blockA : blockB;
|
|
if (block &&
|
|
!block.workspace.connectionChecker.doTypeChecks(
|
|
block.outputConnection, parentConnection)) {
|
|
// Ensure that any disconnections are grouped with the causing event.
|
|
Blockly.Events.setGroup(e.group);
|
|
if (parentConnection === this.prevParentConnection_) {
|
|
this.unplug();
|
|
parentConnection.getSourceBlock().bumpNeighbours();
|
|
} else {
|
|
block.unplug();
|
|
block.bumpNeighbours();
|
|
}
|
|
Blockly.Events.setGroup(false);
|
|
}
|
|
}
|
|
}
|
|
this.prevParentConnection_ = parentConnection;
|
|
},
|
|
};
|
|
|
|
Blockly.Extensions.registerMixin('logic_ternary',
|
|
Blockly.Constants.Logic.LOGIC_TERNARY_ONCHANGE_MIXIN);
|