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* feat: add ability to click fields in flyouts * feat: control if icons are clickable in flyouts * fix: make default icons not clickable in flyout * fix: use booleans like a real programmer
217 lines
5.6 KiB
TypeScript
217 lines
5.6 KiB
TypeScript
/**
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* @license
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* Copyright 2023 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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// Former goog.module ID: Blockly.Warning
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import type {BlockSvg} from '../block_svg.js';
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import {Coordinate} from '../utils/coordinate.js';
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import * as dom from '../utils/dom.js';
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import * as eventUtils from '../events/utils.js';
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import {Icon} from './icon.js';
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import type {IHasBubble} from '../interfaces/i_has_bubble.js';
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import {Rect} from '../utils/rect.js';
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import {Size} from '../utils.js';
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import {Svg} from '../utils/svg.js';
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import {TextBubble} from '../bubbles/text_bubble.js';
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import {IconType} from './icon_types.js';
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/** The size of the warning icon in workspace-scale units. */
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const SIZE = 17;
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/**
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* An icon that warns the user that something is wrong with their block.
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*
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* For example, this could be used to warn them about incorrect field values,
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* or incorrect placement of the block (putting it somewhere it doesn't belong).
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*/
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export class WarningIcon extends Icon implements IHasBubble {
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/** The type string used to identify this icon. */
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static readonly TYPE = IconType.WARNING;
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/**
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* The weight this icon has relative to other icons. Icons with more positive
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* weight values are rendered farther toward the end of the block.
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*/
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static readonly WEIGHT = 2;
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/** A map of warning IDs to warning text. */
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private textMap: Map<string, string> = new Map();
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/** The bubble used to display the warnings to the user. */
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private textBubble: TextBubble | null = null;
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/** @internal */
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constructor(protected readonly sourceBlock: BlockSvg) {
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super(sourceBlock);
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}
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override getType(): IconType<WarningIcon> {
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return WarningIcon.TYPE;
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}
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override initView(pointerdownListener: (e: PointerEvent) => void): void {
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if (this.svgRoot) return; // Already initialized.
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super.initView(pointerdownListener);
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// Triangle with rounded corners.
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dom.createSvgElement(
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Svg.PATH,
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{
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'class': 'blocklyIconShape',
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'd': 'M2,15Q-1,15 0.5,12L6.5,1.7Q8,-1 9.5,1.7L15.5,12Q17,15 14,15z',
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},
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this.svgRoot,
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);
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// Can't use a real '!' text character since different browsers and
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// operating systems render it differently. Body of exclamation point.
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dom.createSvgElement(
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Svg.PATH,
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{
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'class': 'blocklyIconSymbol',
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'd': 'm7,4.8v3.16l0.27,2.27h1.46l0.27,-2.27v-3.16z',
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},
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this.svgRoot,
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);
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// Dot of exclamation point.
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dom.createSvgElement(
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Svg.RECT,
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{
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'class': 'blocklyIconSymbol',
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'x': '7',
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'y': '11',
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'height': '2',
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'width': '2',
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},
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this.svgRoot,
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);
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dom.addClass(this.svgRoot!, 'blockly-icon-warning');
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}
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override dispose() {
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super.dispose();
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this.textBubble?.dispose();
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}
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override getWeight(): number {
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return WarningIcon.WEIGHT;
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}
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override getSize(): Size {
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return new Size(SIZE, SIZE);
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}
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override applyColour(): void {
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super.applyColour();
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this.textBubble?.setColour(this.sourceBlock.style.colourPrimary);
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}
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override updateCollapsed(): void {
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// We are shown when collapsed, so do nothing! I.e. skip the default
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// behavior of hiding.
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}
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/** Tells blockly that this icon is shown when the block is collapsed. */
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override isShownWhenCollapsed(): boolean {
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return true;
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}
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/** Updates the location of the icon's bubble if it is open. */
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override onLocationChange(blockOrigin: Coordinate): void {
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super.onLocationChange(blockOrigin);
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this.textBubble?.setAnchorLocation(this.getAnchorLocation());
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}
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/**
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* Adds a warning message to this warning icon.
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*
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* @param text The text of the message to add.
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* @param id The id of the message to add.
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* @internal
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*/
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addMessage(text: string, id: string): this {
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if (this.textMap.get(id) === text) return this;
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if (text) {
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this.textMap.set(id, text);
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} else {
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this.textMap.delete(id);
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}
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this.textBubble?.setText(this.getText());
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return this;
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}
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/**
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* @returns the display text for this icon. Includes all warning messages
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* concatenated together with newlines.
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* @internal
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*/
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getText(): string {
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return [...this.textMap.values()].join('\n');
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}
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/** Toggles the visibility of the bubble. */
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override onClick(): void {
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super.onClick();
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this.setBubbleVisible(!this.bubbleIsVisible());
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}
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override isClickableInFlyout(): boolean {
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return false;
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}
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bubbleIsVisible(): boolean {
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return !!this.textBubble;
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}
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setBubbleVisible(visible: boolean): void {
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if (this.bubbleIsVisible() === visible) return;
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if (visible) {
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this.textBubble = new TextBubble(
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this.getText(),
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this.sourceBlock.workspace,
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this.getAnchorLocation(),
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this.getBubbleOwnerRect(),
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);
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this.applyColour();
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} else {
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this.textBubble?.dispose();
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this.textBubble = null;
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}
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eventUtils.fire(
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new (eventUtils.get(eventUtils.BUBBLE_OPEN))(
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this.sourceBlock,
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visible,
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'warning',
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),
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);
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}
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/**
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* @returns the location the bubble should be anchored to.
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* I.E. the middle of this icon.
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*/
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private getAnchorLocation(): Coordinate {
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const midIcon = SIZE / 2;
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return Coordinate.sum(
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this.workspaceLocation,
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new Coordinate(midIcon, midIcon),
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);
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}
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/**
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* @returns the rect the bubble should avoid overlapping.
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* I.E. the block that owns this icon.
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*/
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private getBubbleOwnerRect(): Rect {
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const bbox = this.sourceBlock.getSvgRoot().getBBox();
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return new Rect(bbox.y, bbox.y + bbox.height, bbox.x, bbox.x + bbox.width);
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}
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}
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