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blockly/demos/keyboard_nav/index.html
alschmiedt 6516363469 Change setLocation to setCurNode (#3051)
* Change setLocation to setCurNode
2019-09-19 15:15:14 -07:00

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HTML

<!DOCTYPE html>
<html>
<head>
<meta charset="utf-8">
<title>Blockly Demo: Keyboard Navigation</title>
<script src="../../blockly_compressed.js"></script>
<script src="../../blocks_compressed.js"></script>
<script src="../../javascript_compressed.js"></script>
<script src="../../msg/js/en.js"></script>
<script src="basic_cursor.js"></script>
<style>
body {
background-color: #fff;
font-family: sans-serif;
}
h1 {
font-weight: normal;
font-size: 140%;
}
.wrapper {
display: flex;
}
#keyboard_nav {
background-color: #ededed;
border: 1px solid black;
padding: 1em;
}
#keyboard_announce {
font-size: 1.5em;
font-weight: 500;
text-align: center;
}
#keyboard_mappings {
font-size: 1.3em;
font-weight: 400;
}
label {
margin-right: .5em;
min-width: 100px;
}
div[data-actionname] {
display: flex;
width: 100%;
}
select {
font-size: .8em;
}
</style>
</head>
<body>
<h1><a href="https://developers.google.com/blockly/">Blockly</a> &gt;
<a href="../index.html">Demos</a> &gt; Keyboard Navigation</h1>
<p>Keyboard Navigation is our first step towards an accessible Blockly.<br />
You can enter accessibility mode by <b>shift clicking anywhere on the
workspace or on a block</b>. <br />Some basic commands for moving around are below.
More complete documentation is still in progress.<br /><br />
<b>Workspace Navigation</b><br />
W: Previous block/field/input at the same level<br />
A: Up one level (Field (or input) -> Block -> Input (or field) -> Block ->
Stack -> Workspace)<br />
S: Next block/field/input at the same level<br />
D: Down one level (Workspace -> Stack -> Block -> Input (or field) -> Block
-> Field (or input))<br />
T: Will open the toolbox. Once in there you can moving around using the WASD keys. And insert a block by hitting Enter<br />
X: While on a connection hit X to disconnect the block after the cursor<br /><br />
<b>Pre Order Traversal</b><br />
Feel free to just play around in accessibility mode or hit the button below to see the demo.
The demo uses <a href="https://en.wikipedia.org/wiki/Tree_traversal#Pre-order_(NLR)">preorder tree traversal</a>
as an alternative way to navigate the blocks,
connections, and fields on the workspace.<br /><br />
<!-- TODO: Update when we add keyboard navigation to site -->
<!-- <p>&rarr; More info on <a href="">Keyboard Navigation</a>.</p> -->
<b>Cursor</b><br />
The cursor controls how the user navigates the blocks, inputs, fields and connections on a workspace.
This demo shows two different cursors:<br />
<b>Default Cursor:</b> Allow the user to go to the previous, next, in or out location.<br />
<b>Basic Cursor:</b> Using the pre order traversal allows the user to go to the next and previous location.
</p>
<p>
<label for="accessibilityModeCheck">Enable Accessibility Mode:</label>
<input type="checkbox" onclick="toggleAccessibilityMode(this.checked)" id="accessibilityModeCheck">
<select id="cursorChanger" name="cursor" onchange="changeCursor(this.value)">
<option value="default">Default Cursor</option>
<option value="basic">Basic Cursor</option>
</select>
<button onclick="preOrderDemo()">Start Pre-order Demo</button>
<button onclick="stopDemo()">Stop Pre-order Demo</button>
<label for="displayKeyMappings">Open Key Mappings:</label>
<input type="checkbox" onclick="toggleDisplayKeyMappings(this.checked)" id="displayKeyMappings">
</p>
<div class="wrapper">
<div id="blocklyDiv" style="height: 480px; width: 600px;"></div>
<div id="keyboard_nav" style="display:none">
<p id="keyboard_announce" aria-live="assertive">Set key mappings below</p>
<form id="keyboard_mappings"></form>
</div>
</div>
<xml xmlns="https://developers.google.com/blockly/xml" id="toolbox" style="display: none">
<category name="Logic" colour="%{BKY_LOGIC_HUE}">
<block type="controls_if"></block>
<block type="logic_compare"></block>
<block type="logic_operation"></block>
<block type="logic_negate"></block>
<block type="logic_boolean"></block>
</category>
<category name="Loops" colour="%{BKY_LOOPS_HUE}">
<block type="controls_repeat_ext">
<value name="TIMES">
<block type="math_number">
<field name="NUM">10</field>
</block>
</value>
</block>
<block type="controls_whileUntil"></block>
</category>
<category name="Math" colour="%{BKY_MATH_HUE}">
<block type="math_number">
<field name="NUM">123</field>
</block>
<block type="math_arithmetic"></block>
<block type="math_single"></block>
</category>
<category name="Text" colour="%{BKY_TEXTS_HUE}">
<block type="text"></block>
<block type="text_length"></block>
<block type="text_print"></block>
</category>
</xml>
<xml xmlns="https://developers.google.com/blockly/xml" id="startBlocks" style="display: none">
<variables>
<variable id="~GNXm@Z(wclI]t3zTf.g">list</variable>
<variable id="8]s[S+Gy+%k7HoFup])m">item</variable>
</variables>
<block type="controls_if" x="37" y="162">
<value name="IF0">
<block type="logic_compare">
<field name="OP">EQ</field>
<value name="A">
<block type="math_arithmetic">
<field name="OP">ADD</field>
<value name="A">
<shadow type="math_number">
<field name="NUM">1</field>
</shadow>
</value>
<value name="B">
<shadow type="math_number">
<field name="NUM">1</field>
</shadow>
</value>
</block>
</value>
<value name="B">
<block type="math_single">
<field name="OP">ROOT</field>
<value name="NUM">
<shadow type="math_number">
<field name="NUM">9</field>
</shadow>
<block type="math_number">
<field name="NUM">123</field>
</block>
</value>
</block>
</value>
</block>
</value>
<statement name="DO0">
<block type="lists_setIndex">
<mutation at="true"></mutation>
<field name="MODE">SET</field>
<field name="WHERE">FROM_START</field>
<value name="LIST">
<block type="variables_get">
<field name="VAR" id="~GNXm@Z(wclI]t3zTf.g">list</field>
</block>
</value>
<next>
<block type="text_append">
<field name="VAR" id="8]s[S+Gy+%k7HoFup])m">item</field>
<value name="TEXT">
<shadow type="text">
<field name="TEXT"></field>
</shadow>
</value>
</block>
</next>
</block>
</statement>
<next>
<block type="controls_repeat_ext">
<value name="TIMES">
<shadow type="math_number">
<field name="NUM">10</field>
</shadow>
</value>
</block>
</next>
</block>
</xml>
<script>
var demoWorkspace = Blockly.inject('blocklyDiv',
{media: '../../media/',
toolbox: document.getElementById('toolbox')});
Blockly.Xml.domToWorkspace(document.getElementById('startBlocks'),
demoWorkspace);
var timeout;
var actions = [
Blockly.navigation.ACTION_PREVIOUS,
Blockly.navigation.ACTION_OUT,
Blockly.navigation.ACTION_NEXT,
Blockly.navigation.ACTION_IN,
Blockly.navigation.ACTION_INSERT,
Blockly.navigation.ACTION_MARK,
Blockly.navigation.ACTION_DISCONNECT,
Blockly.navigation.ACTION_TOOLBOX,
Blockly.navigation.ACTION_EXIT
];
createKeyMappingList(actions);
/**
* Shows the next node in the tree traversal every second.
* @package
*/
function demo() {
var doNext = function() {
var node = Blockly.getMainWorkspace().getCursor().next();
if (node) {
timeout = setTimeout(doNext, 1000);
}
}
doNext();
}
/**
* Stop the running demo.
* @package
*/
function stopDemo() {
clearTimeout(timeout);
document.getElementById('accessibilityModeCheck').disabled = false;
};
/**
* Sets up accessibility mode and change the cursor to basic cursor so that
* the demo can successfully run.
* @package
*/
function preOrderDemo() {
changeCursor('basic');
document.getElementById('accessibilityModeCheck').disabled = true;
setTimeout(demo, 1000);
}
/**
* Turn on/off accessibility mode depending on the state.
* @param {boolean} state True to turn on accessibility mode, false otherwise.
* @package
*/
function toggleAccessibilityMode(state) {
if (state) {
Blockly.navigation.enableKeyboardAccessibility();
} else {
Blockly.navigation.disableKeyboardAccessibility();
}
}
/**
* Change the type of the cursor and set to the location of the old cursor.
* Changing the cursor changes how a user navigates the blocks on the workspace.
* @param {string} cursorType The type of the cursor.
* @package
*/
function changeCursor(cursorType) {
Blockly.navigation.enableKeyboardAccessibility();
document.getElementById('accessibilityModeCheck').checked = true;
document.getElementById('cursorChanger').value = cursorType;
var oldCurNode = Blockly.getMainWorkspace().getCursor().getCurNode();
if (cursorType === "basic") {
Blockly.getMainWorkspace().setCursor(new Blockly.BasicCursor());
} else {
Blockly.getMainWorkspace().setCursor(new Blockly.Cursor());
}
if (oldCurNode) {
Blockly.getMainWorkspace().getCursor().setCurNode(oldCurNode);
}
document.activeElement.blur();
}
// Start key mapping demo functions
/**
* Save the current key map in session storage.
* @package
*/
function saveKeyMap() {
var currentMap = Blockly.user.keyMap.getKeyMap();
if (sessionStorage) {
sessionStorage.setItem('keyMap', JSON.stringify(currentMap));
}
}
/**
* Set the key map to the map from session storage.
* @package
*/
function restoreKeyMap() {
var defaultMap = Blockly.user.keyMap.map_;
var stringifiedMap = sessionStorage.getItem('keyMap');
var restoredMap = {};
if (sessionStorage && stringifiedMap) {
var keyMap = JSON.parse(stringifiedMap);
var keys = Object.keys(keyMap);
for (var i = 0, key; key = keys[i]; i++) {
restoredMap[key] = Object.assign(new Blockly.Action, keyMap[key]);
}
Blockly.user.keyMap.setKeyMap(restoredMap);
}
}
/**
* Given the three dropdowns create the serialized key that will be stored
* in the key map.
* @param {Array.<Element>} selectDivs The three dropdown divs that display
* the key combination.
* @package
*/
function serializeKey(selectDivs) {
var modifiers = Blockly.utils.object.values(Blockly.user.keyMap.modifierKeys);
var newModifiers = [];
var newKeyCode = '';
var keyValue = selectDivs[2].value;
// Get the new modifiers from the first two dropdowns.
for (var i = 0; i < 2; i++) {
var selectDiv = selectDivs[i];
var key = selectDiv.value;
if (key !== 'None') {
newModifiers.push(key);
}
}
// Get the key code from the last dropdown.
if (keyValue !== 'None') {
if (keyValue === 'Escape') {
newKeyCode = Blockly.utils.KeyCodes.ESC;
} else if (keyValue === 'Enter') {
newKeyCode = Blockly.utils.KeyCodes.ENTER;
} else {
newKeyCode = keyValue.toUpperCase().charCodeAt(0);
}
}
return Blockly.user.keyMap.createSerializedKey(newKeyCode, newModifiers);
}
/**
* Set all dropdowns for that action to none.
* We clear dropdowns when a user chooses the same key combination for a
* second action.
* @param {Blockly.Action} action The action that we want to clear the
* dropdowns for.
* @package
*/
function clearDropdown(action) {
var actionDiv = document.querySelectorAll('[data-actionname='+ action.name +']')[0];
var selectDivs = actionDiv.getElementsByTagName('select');
for (var i = 0, selectDiv; selectDiv = selectDivs[i]; i++) {
selectDiv.value = 'None';
}
}
/**
* Given the three dropdowns create a human readable string so the screen reader
* can read it out.
* @param {Array.<Element>} selectDivs The three dropdown divs that display
* the key combination.
* @package
*/
function getReadableKey(selectDivs) {
var readableKey = '';
for (var i = 0, selectDiv; selectDiv = selectDivs[i]; i++) {
if (selectDiv.value !== 'None') {
readableKey += selectDiv.value + ' ';
}
}
return readableKey;
}
/**
* Update the key in the key map when the user selects a new value in one of the
* dropdowns.
* @param {Event} e The event dispatched from changing a dropdown.
* @package
*/
function updateKey(e) {
var keyboardAnnouncerText = '';
var actionDiv = e.srcElement.parentElement;
var action = actionDiv.action;
var selectDivs = actionDiv.getElementsByTagName('select');
var key = serializeKey(selectDivs);
var oldAction = Blockly.user.keyMap.getActionByKeyCode(key);
if (oldAction) {
keyboardAnnouncerText += oldAction.name + ' action key was overwritten. \n';
clearDropdown(oldAction);
}
keyboardAnnouncerText += action.name + ' key was set to ' + getReadableKey(selectDivs);
document.getElementById('keyboard_announce').innerText = keyboardAnnouncerText;
Blockly.user.keyMap.setActionForKey(key, action);
saveKeyMap();
document.activeElement.blur();
}
/**
* Set the key to be the correct value from the key map.
* @param {string} actionKey The serialized key for a given action.
* @param {Element} keyDropdown The dropdown that displays the primary key.
* @package
*/
function setKeyDropdown(actionKey, keyDropdown) {
// Strip off any modifier to just get the key code.
var keyCode = actionKey.match(/\d+/)[0];
var keyValue = String.fromCharCode(keyCode);
if (parseInt(keyCode) === Blockly.utils.KeyCodes.ESC) {
keyValue = 'Escape';
} else if (parseInt(keyCode) === Blockly.utils.KeyCodes.ENTER) {
keyValue = 'Enter';
}
keyDropdown.value = keyValue;
}
/**
* Set the modifiers to be the correct value from the key map.
* @param {string} actionKey The key code holding the modifiers and key.
* @param {Array.<Element>} modifierDropdowns A list of dropdowns for
* the modifier values.
* @package
*/
function setModifiers(actionKey, modifierDropdowns) {
var modifiers = Blockly.utils.object.values(Blockly.user.keyMap.modifierKeys);
for (var i = 0; i < 2; i++) {
var modifierDropdown = modifierDropdowns[i];
for (var j = 0, modifier; modifier = modifiers[j]; j++) {
if (actionKey.indexOf(modifier) > -1) {
modifierDropdown.value = modifier;
actionKey = actionKey.replace(modifier, '');
break;
}
}
}
}
/**
* Set the dropdowns to display the correct combination of modifiers and
* keys for the action key.
* @param {Blockly.Action} action The Blockly action.
* @param {Element} actionDiv The div holding the dropdowns and label for the
* given action.
* @param {string} actionKey The key corresponding to the given action.
* @package
*/
function setDropdowns(action, actionDiv, actionKey) {
var selectDivs = actionDiv.getElementsByTagName('select');
if (actionKey) {
setModifiers(actionKey, selectDivs);
setKeyDropdown(actionKey, selectDivs[selectDivs.length - 1]);
} else {
clearDropdown(action);
}
}
/**
* Create a dropdown with the given list of possible keys.
* @param {Blockly.Action} action The Blockly action.
* @param {Element} actionDiv The div holding the dropdowns and labels for
* a given action.
* @param {Array.<string>} keys The list of keys to add to the dropdown.
* @package
*/
function createDropdown(action, actionDiv, keys) {
var select = document.createElement('select');
select.addEventListener('change', updateKey);
select.setAttribute('aria-labelledby', action.name + '_label');
for (var i = 0, key; key = keys[i]; i++) {
select.options.add(new Option(key, key));
}
actionDiv.appendChild(select);
}
/**
* Create two dropdowns that display possible modifiers and a single dropdown
* displaying a list of keys.
* @param {Blockly.Action} action The Blockly action.
* @param {string} actionKey The key corresponding to the given action.
* @param {Element} actionDiv The div holding the dropdowns and label for the
* given action.
* @package
*/
function createDropdowns(action, actionKey, actionDiv) {
var modifiers = ['None'].concat(Blockly.utils.object.values(Blockly.user.keyMap.modifierKeys));
var keys = ['None', 'Enter', 'Escape'].concat("ABCDEFGHIJKLMNOPQRSTUVWXYZ1234567890".split(''));
createDropdown(action, actionDiv, modifiers);
createDropdown(action, actionDiv, modifiers);
createDropdown(action, actionDiv, keys);
setDropdowns(action, actionDiv, actionKey);
}
/**
* For each action create a row of 3 dropdowns and an action label. Update
* the dropdowns to reflect the value in the key map.
* @param {Array.<Blockly.Action>} actions List of blockly actions.
* @package
*/
function createKeyMappingList(actions) {
// Update the key map to reflect the key map saved in session storage.
restoreKeyMap();
var keyMapDiv = document.getElementById('keyboard_mappings');
for (var i = 0, action; action = actions[i]; i++) {
var actionDiv = document.createElement('div');
actionDiv.setAttribute('data-actionname', action.name);
actionDiv.action = action;
var labelDiv = document.createElement('label');
labelDiv.innerText = action.name;
labelDiv.setAttribute('id', action.name + '_label');
actionDiv.appendChild(labelDiv);
keyMapDiv.appendChild(actionDiv);
var actionKey = Blockly.user.keyMap.getKeyByAction(action);
createDropdowns(action, actionKey, actionDiv);
}
}
/**
* Hide/show the key map panel.
* @param {boolean} state The state of the checkbox. True if checked, false
* otherwise.
* @package
*/
function toggleDisplayKeyMappings(state) {
if (state) {
document.getElementById('keyboard_nav').style.display = 'block';
} else {
document.getElementById('keyboard_nav').style.display = 'none';
}
}
// End key mapping demo functions
</script>
</body>
</html>