mirror of
https://github.com/google/blockly.git
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215 lines
6.0 KiB
JavaScript
215 lines
6.0 KiB
JavaScript
/**
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* @license
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* Visual Blocks Editor
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*
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* Copyright 2012 Google Inc.
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* https://developers.google.com/blockly/
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/**
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* @fileoverview Checkbox field. Checked or not checked.
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* @author fraser@google.com (Neil Fraser)
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*/
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'use strict';
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goog.provide('Blockly.FieldCheckbox');
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goog.require('Blockly.Events');
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goog.require('Blockly.Events.BlockChange');
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goog.require('Blockly.Field');
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goog.require('Blockly.utils.dom');
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goog.require('Blockly.utils.fields');
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goog.require('Blockly.utils.Size');
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/**
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* Class for a checkbox field.
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* @param {string|boolean=} opt_value The initial value of the field. Should
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* either be 'TRUE', 'FALSE' or a boolean. Defaults to 'FALSE'.
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* @param {Function=} opt_validator A function that is called to validate
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* changes to the field's value. Takes in a value ('TRUE' or 'FALSE') &
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* returns a validated value ('TRUE' or 'FALSE'), or null to abort the
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* change.
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* @extends {Blockly.Field}
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* @constructor
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*/
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Blockly.FieldCheckbox = function(opt_value, opt_validator) {
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opt_value = this.doClassValidation_(opt_value);
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if (opt_value === null) {
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opt_value = 'FALSE';
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}
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Blockly.FieldCheckbox.superClass_.constructor.call(this, opt_value, opt_validator);
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this.size_.width = Blockly.FieldCheckbox.WIDTH;
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};
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goog.inherits(Blockly.FieldCheckbox, Blockly.Field);
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/**
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* Construct a FieldCheckbox from a JSON arg object.
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* @param {!Object} options A JSON object with options (checked).
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* @return {!Blockly.FieldCheckbox} The new field instance.
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* @package
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* @nocollapse
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*/
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Blockly.FieldCheckbox.fromJson = function(options) {
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return new Blockly.FieldCheckbox(options['checked']);
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};
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/**
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* The width of a checkbox field.
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* @type {number}
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* @const
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*/
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Blockly.FieldCheckbox.WIDTH = 15;
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/**
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* Character for the checkmark.
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* @type {string}
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* @const
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*/
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Blockly.FieldCheckbox.CHECK_CHAR = '\u2713';
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/**
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* Used to correctly position the check mark.
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* @type {number}
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* @const
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*/
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Blockly.FieldCheckbox.CHECK_X_OFFSET = Blockly.Field.DEFAULT_TEXT_OFFSET - 3;
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/**
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* Used to correctly position the check mark.
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* @type {number}
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* @const
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*/
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Blockly.FieldCheckbox.CHECK_Y_OFFSET = 14;
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/**
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* Serializable fields are saved by the XML renderer, non-serializable fields
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* are not. Editable fields should also be serializable.
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* @type {boolean}
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* @const
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*/
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Blockly.FieldCheckbox.prototype.SERIALIZABLE = true;
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/**
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* Mouse cursor style when over the hotspot that initiates editability.
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*/
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Blockly.FieldCheckbox.prototype.CURSOR = 'default';
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/**
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* Used to tell if the field needs to be rendered the next time the block is
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* rendered. Checkbox fields are statically sized, and only need to be
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* rendered at initialization.
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* @type {boolean}
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* @private
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*/
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Blockly.FieldCheckbox.prototype.isDirty_ = false;
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/**
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* Create the block UI for this checkbox.
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* @package
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*/
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Blockly.FieldCheckbox.prototype.initView = function() {
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Blockly.FieldCheckbox.superClass_.initView.call(this);
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this.textElement_.setAttribute('x', Blockly.FieldCheckbox.CHECK_X_OFFSET);
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this.textElement_.setAttribute('y', Blockly.FieldCheckbox.CHECK_Y_OFFSET);
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Blockly.utils.dom.addClass(this.textElement_, 'blocklyCheckbox');
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var textNode = document.createTextNode(Blockly.FieldCheckbox.CHECK_CHAR);
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this.textElement_.appendChild(textNode);
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this.textElement_.style.display = this.value_ ? 'block' : 'none';
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};
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/**
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* Toggle the state of the checkbox on click.
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* @protected
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*/
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Blockly.FieldCheckbox.prototype.showEditor_ = function() {
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this.setValue(!this.value_);
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};
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/**
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* Ensure that the input value is valid ('TRUE' or 'FALSE').
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* @param {string|boolean=} opt_newValue The input value.
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* @return {?string} A valid value ('TRUE' or 'FALSE), or null if invalid.
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* @protected
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*/
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Blockly.FieldCheckbox.prototype.doClassValidation_ = function(opt_newValue) {
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if (opt_newValue === true || opt_newValue === 'TRUE') {
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return 'TRUE';
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}
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if (opt_newValue === false || opt_newValue === 'FALSE') {
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return 'FALSE';
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}
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return null;
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};
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/**
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* Update the value of the field, and update the checkElement.
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* @param {string} newValue The new value ('TRUE' or 'FALSE') of the field.
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* @protected
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*/
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Blockly.FieldCheckbox.prototype.doValueUpdate_ = function(newValue) {
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this.value_ = this.convertValueToBool_(newValue);
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// Update visual.
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if (this.textElement_) {
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this.textElement_.style.display = this.value_ ? 'block' : 'none';
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}
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};
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/**
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* Get the value of this field, either 'TRUE' or 'FALSE'.
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* @return {string} The value of this field.
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*/
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Blockly.FieldCheckbox.prototype.getValue = function() {
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return this.value_ ? 'TRUE' : 'FALSE';
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};
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/**
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* Get the boolean value of this field.
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* @return {string} The boolean value of this field.
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*/
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Blockly.FieldCheckbox.prototype.getValueBoolean = function() {
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return this.value_;
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};
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/**
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* Get the text of this field. Used when the block is collapsed.
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* @return {string} Text representing the value of this field
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* ('true' or 'false').
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*/
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Blockly.FieldCheckbox.prototype.getText = function() {
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return String(this.convertValueToBool_(this.value_));
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};
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/**
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* Convert a value into a pure boolean.
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*
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* Converts 'TRUE' to true and 'FALSE' to false correctly, everything else
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* is cast to a boolean.
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* @param {*} value The value to convert.
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* @return {boolean} The converted value.
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* @private
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*/
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Blockly.FieldCheckbox.prototype.convertValueToBool_ = function(value) {
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if (typeof value == 'string') {
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return value == 'TRUE';
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} else {
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return !!value;
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}
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};
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Blockly.utils.fields.register('field_checkbox', Blockly.FieldCheckbox);
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