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* Reexport Blockly.utils.* modules from Blockly.utils * Update metadata (file sizes) again blockly_compressed.js has gotten too big for the second time this quarter. Update the expected file sizes for it so that tests will continue to pass.
411 lines
12 KiB
JavaScript
411 lines
12 KiB
JavaScript
/**
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* @license
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* Copyright 2019 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* @fileoverview Utility methods for DOM manipulation.
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* These methods are not specific to Blockly, and could be factored out into
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* a JavaScript framework such as Closure.
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* @author fraser@google.com (Neil Fraser)
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*/
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'use strict';
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/**
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* @name Blockly.utils.dom
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* @namespace
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*/
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goog.module('Blockly.utils.dom');
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/* eslint-disable-next-line no-unused-vars */
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const Svg = goog.requireType('Blockly.utils.Svg');
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const userAgent = goog.require('Blockly.utils.userAgent');
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/**
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* Required name space for SVG elements.
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* @const
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*/
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const SVG_NS = 'http://www.w3.org/2000/svg';
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/**
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* Required name space for HTML elements.
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* @const
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*/
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const HTML_NS = 'http://www.w3.org/1999/xhtml';
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/**
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* Required name space for XLINK elements.
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* @const
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*/
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const XLINK_NS = 'http://www.w3.org/1999/xlink';
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/**
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* Node type constants.
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* https://developer.mozilla.org/en-US/docs/Web/API/Node/nodeType
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* @enum {number}
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*/
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const NodeType = {
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ELEMENT_NODE: 1,
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TEXT_NODE: 3,
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COMMENT_NODE: 8,
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DOCUMENT_POSITION_CONTAINED_BY: 16
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};
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/**
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* Temporary cache of text widths.
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* @type {Object}
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* @private
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*/
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let cacheWidths = null;
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/**
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* Number of current references to cache.
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* @type {number}
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* @private
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*/
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let cacheReference = 0;
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/**
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* A HTML canvas context used for computing text width.
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* @type {CanvasRenderingContext2D}
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* @private
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*/
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let canvasContext = null;
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/**
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* Helper method for creating SVG elements.
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* @param {string|Svg<T>} name Element's tag name.
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* @param {!Object} attrs Dictionary of attribute names and values.
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* @param {Element=} opt_parent Optional parent on which to append the element.
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* @return {T} Newly created SVG element. The return type is {!SVGElement} if
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* name is a string or a more specific type if it a member of Svg.
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* @template T
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*/
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const createSvgElement = function(name, attrs, opt_parent) {
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const e = /** @type {T} */
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(document.createElementNS(SVG_NS, String(name)));
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for (const key in attrs) {
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e.setAttribute(key, attrs[key]);
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}
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// IE defines a unique attribute "runtimeStyle", it is NOT applied to
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// elements created with createElementNS. However, Closure checks for IE
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// and assumes the presence of the attribute and crashes.
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if (document.body.runtimeStyle) { // Indicates presence of IE-only attr.
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e.runtimeStyle = e.currentStyle = e.style;
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}
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if (opt_parent) {
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opt_parent.appendChild(e);
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}
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return e;
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};
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/**
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* Add a CSS class to a element.
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* Similar to Closure's goog.dom.classes.add, except it handles SVG elements.
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* @param {!Element} element DOM element to add class to.
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* @param {string} className Name of class to add.
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* @return {boolean} True if class was added, false if already present.
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*/
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const addClass = function(element, className) {
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let classes = element.getAttribute('class') || '';
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if ((' ' + classes + ' ').indexOf(' ' + className + ' ') != -1) {
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return false;
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}
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if (classes) {
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classes += ' ';
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}
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element.setAttribute('class', classes + className);
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return true;
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};
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/**
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* Removes multiple calsses from an element.
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* @param {!Element} element DOM element to remove classes from.
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* @param {string} classNames A string of one or multiple class names for an
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* element.
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*/
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const removeClasses = function(element, classNames) {
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const classList = classNames.split(' ');
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for (let i = 0; i < classList.length; i++) {
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removeClass(element, classList[i]);
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}
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};
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/**
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* Remove a CSS class from a element.
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* Similar to Closure's goog.dom.classes.remove, except it handles SVG elements.
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* @param {!Element} element DOM element to remove class from.
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* @param {string} className Name of class to remove.
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* @return {boolean} True if class was removed, false if never present.
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*/
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const removeClass = function(element, className) {
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const classes = element.getAttribute('class');
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if ((' ' + classes + ' ').indexOf(' ' + className + ' ') == -1) {
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return false;
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}
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const classList = classes.split(/\s+/);
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for (let i = 0; i < classList.length; i++) {
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if (!classList[i] || classList[i] == className) {
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classList.splice(i, 1);
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i--;
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}
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}
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if (classList.length) {
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element.setAttribute('class', classList.join(' '));
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} else {
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element.removeAttribute('class');
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}
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return true;
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};
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/**
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* Checks if an element has the specified CSS class.
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* Similar to Closure's goog.dom.classes.has, except it handles SVG elements.
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* @param {!Element} element DOM element to check.
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* @param {string} className Name of class to check.
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* @return {boolean} True if class exists, false otherwise.
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*/
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const hasClass = function(element, className) {
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const classes = element.getAttribute('class');
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return (' ' + classes + ' ').indexOf(' ' + className + ' ') != -1;
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};
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/**
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* Removes a node from its parent. No-op if not attached to a parent.
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* @param {?Node} node The node to remove.
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* @return {?Node} The node removed if removed; else, null.
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*/
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// Copied from Closure goog.dom.removeNode
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const removeNode = function(node) {
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return node && node.parentNode ? node.parentNode.removeChild(node) : null;
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};
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/**
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* Insert a node after a reference node.
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* Contrast with node.insertBefore function.
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* @param {!Element} newNode New element to insert.
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* @param {!Element} refNode Existing element to precede new node.
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*/
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const insertAfter = function(newNode, refNode) {
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const siblingNode = refNode.nextSibling;
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const parentNode = refNode.parentNode;
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if (!parentNode) {
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throw Error('Reference node has no parent.');
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}
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if (siblingNode) {
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parentNode.insertBefore(newNode, siblingNode);
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} else {
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parentNode.appendChild(newNode);
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}
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};
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/**
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* Whether a node contains another node.
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* @param {!Node} parent The node that should contain the other node.
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* @param {!Node} descendant The node to test presence of.
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* @return {boolean} Whether the parent node contains the descendant node.
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*/
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const containsNode = function(parent, descendant) {
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return !!(
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parent.compareDocumentPosition(descendant) &
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NodeType.DOCUMENT_POSITION_CONTAINED_BY);
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};
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/**
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* Sets the CSS transform property on an element. This function sets the
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* non-vendor-prefixed and vendor-prefixed versions for backwards compatibility
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* with older browsers. See https://caniuse.com/#feat=transforms2d
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* @param {!Element} element Element to which the CSS transform will be applied.
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* @param {string} transform The value of the CSS `transform` property.
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*/
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const setCssTransform = function(element, transform) {
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element.style['transform'] = transform;
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element.style['-webkit-transform'] = transform;
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};
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/**
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* Start caching text widths. Every call to this function MUST also call
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* stopTextWidthCache. Caches must not survive between execution threads.
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*/
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const startTextWidthCache = function() {
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cacheReference++;
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if (!cacheWidths) {
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cacheWidths = Object.create(null);
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}
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};
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/**
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* Stop caching field widths. Unless caching was already on when the
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* corresponding call to startTextWidthCache was made.
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*/
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const stopTextWidthCache = function() {
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cacheReference--;
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if (!cacheReference) {
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cacheWidths = null;
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}
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};
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/**
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* Gets the width of a text element, caching it in the process.
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* @param {!Element} textElement An SVG 'text' element.
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* @return {number} Width of element.
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*/
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const getTextWidth = function(textElement) {
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const key = textElement.textContent + '\n' + textElement.className.baseVal;
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let width;
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// Return the cached width if it exists.
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if (cacheWidths) {
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width = cacheWidths[key];
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if (width) {
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return width;
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}
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}
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// Attempt to compute fetch the width of the SVG text element.
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try {
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if (userAgent.IE || userAgent.EDGE) {
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width = textElement.getBBox().width;
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} else {
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width = textElement.getComputedTextLength();
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}
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} catch (e) {
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// In other cases where we fail to get the computed text. Instead, use an
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// approximation and do not cache the result. At some later point in time
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// when the block is inserted into the visible DOM, this method will be
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// called again and, at that point in time, will not throw an exception.
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return textElement.textContent.length * 8;
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}
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// Cache the computed width and return.
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if (cacheWidths) {
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cacheWidths[key] = width;
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}
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return width;
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};
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/**
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* Gets the width of a text element using a faster method than `getTextWidth`.
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* This method requires that we know the text element's font family and size in
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* advance. Similar to `getTextWidth`, we cache the width we compute.
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* @param {!Element} textElement An SVG 'text' element.
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* @param {number} fontSize The font size to use.
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* @param {string} fontWeight The font weight to use.
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* @param {string} fontFamily The font family to use.
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* @return {number} Width of element.
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*/
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const getFastTextWidth = function(
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textElement, fontSize, fontWeight, fontFamily) {
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return getFastTextWidthWithSizeString(
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textElement, fontSize + 'pt', fontWeight, fontFamily);
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};
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/**
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* Gets the width of a text element using a faster method than `getTextWidth`.
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* This method requires that we know the text element's font family and size in
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* advance. Similar to `getTextWidth`, we cache the width we compute.
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* This method is similar to ``getFastTextWidth`` but expects the font size
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* parameter to be a string.
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* @param {!Element} textElement An SVG 'text' element.
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* @param {string} fontSize The font size to use.
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* @param {string} fontWeight The font weight to use.
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* @param {string} fontFamily The font family to use.
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* @return {number} Width of element.
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*/
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const getFastTextWidthWithSizeString = function(
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textElement, fontSize, fontWeight, fontFamily) {
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const text = textElement.textContent;
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const key = text + '\n' + textElement.className.baseVal;
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let width;
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// Return the cached width if it exists.
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if (cacheWidths) {
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width = cacheWidths[key];
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if (width) {
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return width;
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}
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}
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if (!canvasContext) {
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// Inject the canvas element used for computing text widths.
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const computeCanvas = document.createElement('canvas');
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computeCanvas.className = 'blocklyComputeCanvas';
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document.body.appendChild(computeCanvas);
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// Initialize the HTML canvas context and set the font.
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// The context font must match blocklyText's fontsize and font-family
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// set in CSS.
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canvasContext = computeCanvas.getContext('2d');
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}
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// Set the desired font size and family.
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canvasContext.font = fontWeight + ' ' + fontSize + ' ' + fontFamily;
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// Measure the text width using the helper canvas context.
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width = canvasContext.measureText(text).width;
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// Cache the computed width and return.
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if (cacheWidths) {
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cacheWidths[key] = width;
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}
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return width;
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};
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/**
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* Measure a font's metrics. The height and baseline values.
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* @param {string} text Text to measure the font dimensions of.
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* @param {string} fontSize The font size to use.
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* @param {string} fontWeight The font weight to use.
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* @param {string} fontFamily The font family to use.
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* @return {{height: number, baseline: number}} Font measurements.
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*/
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const measureFontMetrics = function(text, fontSize, fontWeight, fontFamily) {
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const span = document.createElement('span');
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span.style.font = fontWeight + ' ' + fontSize + ' ' + fontFamily;
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span.textContent = text;
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const block = document.createElement('div');
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block.style.width = '1px';
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block.style.height = 0;
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const div = document.createElement('div');
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div.setAttribute('style', 'position: fixed; top: 0; left: 0; display: flex;');
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div.appendChild(span);
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div.appendChild(block);
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document.body.appendChild(div);
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try {
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var result = {};
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div.style.alignItems = 'baseline';
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result.baseline = block.offsetTop - span.offsetTop;
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div.style.alignItems = 'flex-end';
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result.height = block.offsetTop - span.offsetTop;
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} finally {
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document.body.removeChild(div);
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}
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return result;
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};
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exports = {
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SVG_NS,
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HTML_NS,
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XLINK_NS,
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NodeType,
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createSvgElement,
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addClass,
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removeClasses,
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removeClass,
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hasClass,
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removeNode,
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insertAfter,
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containsNode,
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setCssTransform,
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startTextWidthCache,
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stopTextWidthCache,
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getTextWidth,
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getFastTextWidth,
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getFastTextWidthWithSizeString,
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measureFontMetrics,
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};
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