Files
blockly/demos/codelab/app/scripts/main.js
Ewa d45d42dad7 Initial checkin for the code for Blockly for the Web codelab (#1273)
* Add Blockly for the Web codelab code

* Adding licences and comments as per review

* Renaming a4/b4 sounds to a5/b5

* Define blocks with defineBlocksWithJsonArray istead of jsonInit
2017-09-21 10:22:47 -07:00

62 lines
1.8 KiB
JavaScript

/**
* Copyright 2017 Google Inc.
* https://developers.google.com/blockly/
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
(function() {
let currentButton;
function handlePlay(event) {
// Add code for playing sound.
}
function save(button) {
// Add code for saving the behavior of a button.
}
function handleSave() {
document.body.setAttribute('mode', 'edit');
save(currentButton);
}
function enableEditMode() {
document.body.setAttribute('mode', 'edit');
document.querySelectorAll('.button').forEach(btn => {
btn.removeEventListener('click', handlePlay);
btn.addEventListener('click', enableBlocklyMode);
});
}
function enableMakerMode() {
document.body.setAttribute('mode', 'maker');
document.querySelectorAll('.button').forEach(btn => {
btn.addEventListener('click', handlePlay);
btn.removeEventListener('click', enableBlocklyMode);
});
}
function enableBlocklyMode(e) {
document.body.setAttribute('mode', 'blockly');
currentButton = e.target;
}
document.querySelector('#edit').addEventListener('click', enableEditMode);
document.querySelector('#done').addEventListener('click', enableMakerMode);
document.querySelector('#save').addEventListener('click', handleSave);
enableMakerMode();
})();