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* Add Blockly for the Web codelab code * Adding licences and comments as per review * Renaming a4/b4 sounds to a5/b5 * Define blocks with defineBlocksWithJsonArray istead of jsonInit
51 lines
1.4 KiB
JavaScript
51 lines
1.4 KiB
JavaScript
/**
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* Copyright 2017 Google Inc.
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* https://developers.google.com/blockly/
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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Blockly.defineBlocksWithJsonArray([
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// Block for colour picker.
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{
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"type": "play_sound",
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"message0": "Play %1",
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"args0": [
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{
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"type": "field_dropdown",
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"name": "VALUE",
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"options": [
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["C4", "sounds/c4.m4a"],
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["D4", "sounds/d4.m4a"],
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["E4", "sounds/e4.m4a"],
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["F4", "sounds/f4.m4a"],
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["G4", "sounds/g4.m4a"],
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["A5", "sounds/a5.m4a"],
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["B5", "sounds/b5.m4a"],
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["C5", "sounds/c5.m4a"]
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]
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}
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],
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"previousStatement": null,
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"nextStatement": null,
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"colour": 355,
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"tooltip": "",
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"helpUrl": ""
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}
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]);
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Blockly.JavaScript['play_sound'] = function(block) {
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var value = '\'' + block.getFieldValue('VALUE') + '\'';
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return 'MusicMaker.queueSound(' + value + ');\n';
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};
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