Files
blockly/core/renderers/zelos/drawer.ts
Rachel Fenichel de904ab128 chore: remove deprecated functionality for v10 (#7077)
* chore: remove deprecated functionality in events files

* chore: remove deprecated items in renderers

* chore: remove deprecated items in core

* chore: remove mixin deprecation

* chore: fix tests after removing deprecations
2023-05-11 14:30:54 -07:00

231 lines
7.3 KiB
TypeScript

/**
* @license
* Copyright 2019 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
import * as goog from '../../../closure/goog/goog.js';
goog.declareModuleId('Blockly.zelos.Drawer');
import type {BlockSvg} from '../../block_svg.js';
import * as svgPaths from '../../utils/svg_paths.js';
import type {BaseShape, DynamicShape, Notch} from '../common/constants.js';
import {Drawer as BaseDrawer} from '../common/drawer.js';
import type {InlineInput} from '../measurables/inline_input.js';
import type {Row} from '../measurables/row.js';
import type {SpacerRow} from '../measurables/spacer_row.js';
import {Types} from '../measurables/types.js';
import type {InsideCorners} from './constants.js';
import type {RenderInfo} from './info.js';
import type {StatementInput} from './measurables/inputs.js';
import type {PathObject} from './path_object.js';
/**
* An object that draws a block based on the given rendering information.
*/
export class Drawer extends BaseDrawer {
// TODO(b/109816955): remove '!', see go/strict-prop-init-fix.
override info_!: RenderInfo;
/**
* @param block The block to render.
* @param info An object containing all information needed to render this
* block.
*/
constructor(block: BlockSvg, info: RenderInfo) {
super(block, info);
}
override draw() {
const pathObject = this.block_.pathObject as PathObject;
pathObject.beginDrawing();
this.hideHiddenIcons_();
this.drawOutline_();
this.drawInternals_();
pathObject.setPath(this.outlinePath_ + '\n' + this.inlinePath_);
if (this.info_.RTL) {
pathObject.flipRTL();
}
this.recordSizeOnBlock_();
if (this.info_.outputConnection) {
// Store the output connection shape type for parent blocks to use during
// rendering.
pathObject.outputShapeType = this.info_.outputConnection.shape.type;
}
pathObject.endDrawing();
}
override drawOutline_() {
if (
this.info_.outputConnection &&
this.info_.outputConnection.isDynamicShape &&
!this.info_.hasStatementInput &&
!this.info_.bottomRow.hasNextConnection
) {
this.drawFlatTop_();
this.drawRightDynamicConnection_();
this.drawFlatBottom_();
this.drawLeftDynamicConnection_();
} else {
super.drawOutline_();
}
}
override drawLeft_() {
if (
this.info_.outputConnection &&
this.info_.outputConnection.isDynamicShape
) {
this.drawLeftDynamicConnection_();
} else {
super.drawLeft_();
}
}
/**
* Add steps for the right side of a row that does not have value or
* statement input connections.
*
* @param row The row to draw the side of.
*/
protected override drawRightSideRow_(row: Row) {
if (row.height <= 0) {
return;
}
if (Types.isSpacer(row)) {
const spacerRow = row as SpacerRow;
const precedesStatement = spacerRow.precedesStatement;
const followsStatement = spacerRow.followsStatement;
if (precedesStatement || followsStatement) {
const insideCorners = this.constants_.INSIDE_CORNERS as InsideCorners;
const cornerHeight = insideCorners.rightHeight;
const remainingHeight =
spacerRow.height - (precedesStatement ? cornerHeight : 0);
const bottomRightPath = followsStatement
? insideCorners.pathBottomRight
: '';
const verticalPath =
remainingHeight > 0
? svgPaths.lineOnAxis('V', spacerRow.yPos + remainingHeight)
: '';
const topRightPath = precedesStatement
? insideCorners.pathTopRight
: '';
// Put all of the partial paths together.
this.outlinePath_ += bottomRightPath + verticalPath + topRightPath;
return;
}
}
this.outlinePath_ += svgPaths.lineOnAxis('V', row.yPos + row.height);
}
/**
* Add steps to draw the right side of an output with a dynamic connection.
*/
protected drawRightDynamicConnection_() {
if (!this.info_.outputConnection) {
throw new Error(
`Cannot draw the output connection of a block that doesn't have one`
);
}
this.outlinePath_ += (
this.info_.outputConnection.shape as DynamicShape
).pathRightDown(this.info_.outputConnection.height);
}
/**
* Add steps to draw the left side of an output with a dynamic connection.
*/
protected drawLeftDynamicConnection_() {
if (!this.info_.outputConnection) {
throw new Error(
`Cannot draw the output connection of a block that doesn't have one`
);
}
this.positionOutputConnection_();
this.outlinePath_ += (
this.info_.outputConnection.shape as DynamicShape
).pathUp(this.info_.outputConnection.height);
// Close off the path. This draws a vertical line up to the start of the
// block's path, which may be either a rounded or a sharp corner.
this.outlinePath_ += 'z';
}
/** Add steps to draw a flat top row. */
protected drawFlatTop_() {
const topRow = this.info_.topRow;
this.positionPreviousConnection_();
this.outlinePath_ += svgPaths.moveBy(topRow.xPos, this.info_.startY);
this.outlinePath_ += svgPaths.lineOnAxis('h', topRow.width);
}
/** Add steps to draw a flat bottom row. */
protected drawFlatBottom_() {
const bottomRow = this.info_.bottomRow;
this.positionNextConnection_();
this.outlinePath_ += svgPaths.lineOnAxis('V', bottomRow.baseline);
this.outlinePath_ += svgPaths.lineOnAxis('h', -bottomRow.width);
}
override drawInlineInput_(input: InlineInput) {
this.positionInlineInputConnection_(input);
const inputName = input.input.name;
if (input.connectedBlock || this.info_.isInsertionMarker) {
return;
}
const width = input.width - input.connectionWidth * 2;
const height = input.height;
const yPos = input.centerline - height / 2;
const connectionRight = input.xPos + input.connectionWidth;
const outlinePath =
svgPaths.moveTo(connectionRight, yPos) +
svgPaths.lineOnAxis('h', width) +
(input.shape as DynamicShape).pathRightDown(input.height) +
svgPaths.lineOnAxis('h', -width) +
(input.shape as DynamicShape).pathUp(input.height) +
'z';
const pathObject = this.block_.pathObject as PathObject;
pathObject.setOutlinePath(inputName, outlinePath);
}
override drawStatementInput_(row: Row) {
const input = row.getLastInput() as StatementInput;
// Where to start drawing the notch, which is on the right side in LTR.
const x = input.xPos + input.notchOffset + (input.shape as BaseShape).width;
const insideCorners = this.constants_.INSIDE_CORNERS;
const innerTopLeftCorner =
(input.shape as Notch).pathRight +
svgPaths.lineOnAxis('h', -(input.notchOffset - insideCorners.width)) +
insideCorners.pathTop;
const innerHeight = row.height - 2 * insideCorners.height;
const innerBottomLeftCorner =
insideCorners.pathBottom +
svgPaths.lineOnAxis('h', input.notchOffset - insideCorners.width) +
(input.connectedBottomNextConnection
? ''
: (input.shape as Notch).pathLeft);
this.outlinePath_ +=
svgPaths.lineOnAxis('H', x) +
innerTopLeftCorner +
svgPaths.lineOnAxis('v', innerHeight) +
innerBottomLeftCorner +
svgPaths.lineOnAxis('H', row.xPos + row.width);
this.positionStatementInputConnection_(row);
}
}