mirror of
https://github.com/google/blockly.git
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* fix: run conversion script on workspace * fix: cleanup from conversion script * fix: make debug build happy * fix: tests * fix: format * fix: format
601 lines
16 KiB
JavaScript
601 lines
16 KiB
JavaScript
/**
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* @license
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* Copyright 2021 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* @fileoverview Helper methods for events that are fired as a result of
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* actions in Blockly's editor.
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*/
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'use strict';
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/**
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* Helper methods for events that are fired as a result of
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* actions in Blockly's editor.
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* @namespace Blockly.Events.utils
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*/
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goog.module('Blockly.Events.utils');
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const idGenerator = goog.require('Blockly.utils.idGenerator');
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const registry = goog.require('Blockly.registry');
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/* eslint-disable-next-line no-unused-vars */
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const {Abstract} = goog.requireType('Blockly.Events.Abstract');
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/* eslint-disable-next-line no-unused-vars */
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const {BlockChange} = goog.requireType('Blockly.Events.BlockChange');
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/* eslint-disable-next-line no-unused-vars */
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const {BlockCreate} = goog.requireType('Blockly.Events.BlockCreate');
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/* eslint-disable-next-line no-unused-vars */
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const {BlockMove} = goog.requireType('Blockly.Events.BlockMove');
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/* eslint-disable-next-line no-unused-vars */
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const {Block} = goog.requireType('Blockly.Block');
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/* eslint-disable-next-line no-unused-vars */
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const {CommentCreate} = goog.requireType('Blockly.Events.CommentCreate');
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/* eslint-disable-next-line no-unused-vars */
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const {CommentMove} = goog.requireType('Blockly.Events.CommentMove');
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/* eslint-disable-next-line no-unused-vars */
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const {ViewportChange} = goog.requireType('Blockly.Events.ViewportChange');
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/* eslint-disable-next-line no-unused-vars */
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const {Workspace} = goog.requireType('Blockly.Workspace');
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/* eslint-disable-next-line no-unused-vars */
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const {WorkspaceSvg} = goog.requireType('Blockly.WorkspaceSvg');
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/**
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* Group ID for new events. Grouped events are indivisible.
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* @type {string}
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*/
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let group = '';
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/**
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* Sets whether the next event should be added to the undo stack.
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* @type {boolean}
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*/
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let recordUndo = true;
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/**
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* Sets whether events should be added to the undo stack.
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* @param {boolean} newValue True if events should be added to the undo stack.
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* @alias Blockly.Events.utils.setRecordUndo
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*/
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const setRecordUndo = function(newValue) {
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recordUndo = newValue;
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};
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exports.setRecordUndo = setRecordUndo;
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/**
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* Returns whether or not events will be added to the undo stack.
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* @returns {boolean} True if events will be added to the undo stack.
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* @alias Blockly.Events.utils.getRecordUndo
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*/
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const getRecordUndo = function() {
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return recordUndo;
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};
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exports.getRecordUndo = getRecordUndo;
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/**
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* Allow change events to be created and fired.
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* @type {number}
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*/
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let disabled = 0;
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/**
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* Name of event that creates a block. Will be deprecated for BLOCK_CREATE.
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* @const
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* @alias Blockly.Events.utils.CREATE
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*/
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const CREATE = 'create';
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exports.CREATE = CREATE;
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/**
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* Name of event that creates a block.
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* @const
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* @alias Blockly.Events.utils.BLOCK_CREATE
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*/
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const BLOCK_CREATE = CREATE;
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exports.BLOCK_CREATE = BLOCK_CREATE;
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/**
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* Name of event that deletes a block. Will be deprecated for BLOCK_DELETE.
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* @const
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* @alias Blockly.Events.utils.DELETE
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*/
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const DELETE = 'delete';
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exports.DELETE = DELETE;
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/**
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* Name of event that deletes a block.
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* @const
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* @alias Blockly.Events.utils.BLOCK_DELETE
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*/
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const BLOCK_DELETE = DELETE;
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exports.BLOCK_DELETE = BLOCK_DELETE;
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/**
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* Name of event that changes a block. Will be deprecated for BLOCK_CHANGE.
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* @const
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* @alias Blockly.Events.utils.CHANGE
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*/
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const CHANGE = 'change';
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exports.CHANGE = CHANGE;
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/**
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* Name of event that changes a block.
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* @const
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* @alias Blockly.Events.utils.BLOCK_CHANGE
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*/
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const BLOCK_CHANGE = CHANGE;
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exports.BLOCK_CHANGE = BLOCK_CHANGE;
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/**
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* Name of event that moves a block. Will be deprecated for BLOCK_MOVE.
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* @const
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* @alias Blockly.Events.utils.MOVE
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*/
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const MOVE = 'move';
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exports.MOVE = MOVE;
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/**
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* Name of event that moves a block.
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* @const
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* @alias Blockly.Events.utils.BLOCK_MOVE
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*/
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const BLOCK_MOVE = MOVE;
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exports.BLOCK_MOVE = BLOCK_MOVE;
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/**
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* Name of event that creates a variable.
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* @const
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* @alias Blockly.Events.utils.VAR_CREATE
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*/
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const VAR_CREATE = 'var_create';
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exports.VAR_CREATE = VAR_CREATE;
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/**
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* Name of event that deletes a variable.
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* @const
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* @alias Blockly.Events.utils.VAR_DELETE
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*/
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const VAR_DELETE = 'var_delete';
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exports.VAR_DELETE = VAR_DELETE;
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/**
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* Name of event that renames a variable.
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* @const
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* @alias Blockly.Events.utils.VAR_RENAME
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*/
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const VAR_RENAME = 'var_rename';
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exports.VAR_RENAME = VAR_RENAME;
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/**
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* Name of generic event that records a UI change.
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* @const
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* @alias Blockly.Events.utils.UI
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*/
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const UI = 'ui';
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exports.UI = UI;
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/**
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* Name of event that record a block drags a block.
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* @const
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* @alias Blockly.Events.utils.BLOCK_DRAG
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*/
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const BLOCK_DRAG = 'drag';
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exports.BLOCK_DRAG = BLOCK_DRAG;
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/**
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* Name of event that records a change in selected element.
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* @const
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* @alias Blockly.Events.utils.SELECTED
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*/
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const SELECTED = 'selected';
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exports.SELECTED = SELECTED;
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/**
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* Name of event that records a click.
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* @const
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* @alias Blockly.Events.utils.CLICK
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*/
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const CLICK = 'click';
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exports.CLICK = CLICK;
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/**
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* Name of event that records a marker move.
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* @const
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* @alias Blockly.Events.utils.MARKER_MOVE
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*/
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const MARKER_MOVE = 'marker_move';
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exports.MARKER_MOVE = MARKER_MOVE;
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/**
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* Name of event that records a bubble open.
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* @const
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* @alias Blockly.Events.utils.BUBBLE_OPEN
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*/
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const BUBBLE_OPEN = 'bubble_open';
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exports.BUBBLE_OPEN = BUBBLE_OPEN;
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/**
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* Name of event that records a trashcan open.
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* @const
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* @alias Blockly.Events.utils.TRASHCAN_OPEN
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*/
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const TRASHCAN_OPEN = 'trashcan_open';
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exports.TRASHCAN_OPEN = TRASHCAN_OPEN;
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/**
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* Name of event that records a toolbox item select.
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* @const
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* @alias Blockly.Events.utils.TOOLBOX_ITEM_SELECT
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*/
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const TOOLBOX_ITEM_SELECT = 'toolbox_item_select';
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exports.TOOLBOX_ITEM_SELECT = TOOLBOX_ITEM_SELECT;
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/**
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* Name of event that records a theme change.
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* @const
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* @alias Blockly.Events.utils.THEME_CHANGE
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*/
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const THEME_CHANGE = 'theme_change';
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exports.THEME_CHANGE = THEME_CHANGE;
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/**
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* Name of event that records a viewport change.
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* @const
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* @alias Blockly.Events.utils.VIEWPORT_CHANGE
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*/
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const VIEWPORT_CHANGE = 'viewport_change';
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exports.VIEWPORT_CHANGE = VIEWPORT_CHANGE;
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/**
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* Name of event that creates a comment.
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* @const
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* @alias Blockly.Events.utils.COMMENT_CREATE
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*/
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const COMMENT_CREATE = 'comment_create';
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exports.COMMENT_CREATE = COMMENT_CREATE;
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/**
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* Name of event that deletes a comment.
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* @const
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* @alias Blockly.Events.utils.COMMENT_DELETE
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*/
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const COMMENT_DELETE = 'comment_delete';
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exports.COMMENT_DELETE = COMMENT_DELETE;
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/**
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* Name of event that changes a comment.
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* @const
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* @alias Blockly.Events.utils.COMMENT_CHANGE
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*/
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const COMMENT_CHANGE = 'comment_change';
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exports.COMMENT_CHANGE = COMMENT_CHANGE;
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/**
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* Name of event that moves a comment.
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* @const
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* @alias Blockly.Events.utils.COMMENT_MOVE
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*/
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const COMMENT_MOVE = 'comment_move';
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exports.COMMENT_MOVE = COMMENT_MOVE;
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/**
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* Name of event that records a workspace load.
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* @alias Blockly.Events.utils.FINISHED_LOADING
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*/
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const FINISHED_LOADING = 'finished_loading';
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exports.FINISHED_LOADING = FINISHED_LOADING;
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/**
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* Type of events that cause objects to be bumped back into the visible
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* portion of the workspace.
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*
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* Not to be confused with bumping so that disconnected connections do not
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* appear connected.
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* @typedef {!BlockCreate|!BlockMove|
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* !CommentCreate|!CommentMove}
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* @alias Blockly.Events.utils.BumpEvent
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*/
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let BumpEvent;
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exports.BumpEvent = BumpEvent;
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/**
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* List of events that cause objects to be bumped back into the visible
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* portion of the workspace.
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*
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* Not to be confused with bumping so that disconnected connections do not
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* appear connected.
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* @const
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* @alias Blockly.Events.utils.BUMP_EVENTS
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*/
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const BUMP_EVENTS = [BLOCK_CREATE, BLOCK_MOVE, COMMENT_CREATE, COMMENT_MOVE];
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exports.BUMP_EVENTS = BUMP_EVENTS;
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/**
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* List of events queued for firing.
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* @type {!Array<!Abstract>}
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*/
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const FIRE_QUEUE = [];
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/**
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* Create a custom event and fire it.
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* @param {!Abstract} event Custom data for event.
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* @alias Blockly.Events.utils.fire
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*/
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const fire = function(event) {
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if (!isEnabled()) {
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return;
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}
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if (!FIRE_QUEUE.length) {
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// First event added; schedule a firing of the event queue.
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setTimeout(fireNow, 0);
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}
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FIRE_QUEUE.push(event);
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};
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exports.fire = fire;
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/**
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* Fire all queued events.
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*/
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const fireNow = function() {
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const queue = filter(FIRE_QUEUE, true);
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FIRE_QUEUE.length = 0;
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for (let i = 0, event; (event = queue[i]); i++) {
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if (!event.workspaceId) {
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continue;
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}
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const {Workspace} = goog.module.get('Blockly.Workspace');
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const eventWorkspace = Workspace.getById(event.workspaceId);
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if (eventWorkspace) {
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eventWorkspace.fireChangeListener(event);
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}
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}
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};
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/**
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* Filter the queued events and merge duplicates.
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* @param {!Array<!Abstract>} queueIn Array of events.
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* @param {boolean} forward True if forward (redo), false if backward (undo).
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* @return {!Array<!Abstract>} Array of filtered events.
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* @alias Blockly.Events.utils.filter
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*/
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const filter = function(queueIn, forward) {
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let queue = queueIn.slice(); // Shallow copy of queue.
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if (!forward) {
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// Undo is merged in reverse order.
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queue.reverse();
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}
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const mergedQueue = [];
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const hash = Object.create(null);
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// Merge duplicates.
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for (let i = 0, event; (event = queue[i]); i++) {
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if (!event.isNull()) {
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// Treat all UI events as the same type in hash table.
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const eventType = event.isUiEvent ? UI : event.type;
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// TODO(#5927): Ceck whether `blockId` exists before accessing it.
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const blockId = /** @type {*} */ (event).blockId;
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const key = [eventType, blockId, event.workspaceId].join(' ');
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const lastEntry = hash[key];
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const lastEvent = lastEntry ? lastEntry.event : null;
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if (!lastEntry) {
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// Each item in the hash table has the event and the index of that event
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// in the input array. This lets us make sure we only merge adjacent
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// move events.
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hash[key] = {event: event, index: i};
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mergedQueue.push(event);
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} else if (event.type === MOVE && lastEntry.index === i - 1) {
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const moveEvent = /** @type {!BlockMove} */ (event);
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// Merge move events.
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lastEvent.newParentId = moveEvent.newParentId;
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lastEvent.newInputName = moveEvent.newInputName;
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lastEvent.newCoordinate = moveEvent.newCoordinate;
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lastEntry.index = i;
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} else if (
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event.type === CHANGE && event.element === lastEvent.element &&
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event.name === lastEvent.name) {
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const changeEvent = /** @type {!BlockChange} */ (event);
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// Merge change events.
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lastEvent.newValue = changeEvent.newValue;
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} else if (event.type === VIEWPORT_CHANGE) {
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const viewportEvent = /** @type {!ViewportChange} */ (event);
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// Merge viewport change events.
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lastEvent.viewTop = viewportEvent.viewTop;
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lastEvent.viewLeft = viewportEvent.viewLeft;
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lastEvent.scale = viewportEvent.scale;
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lastEvent.oldScale = viewportEvent.oldScale;
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} else if (event.type === CLICK && lastEvent.type === BUBBLE_OPEN) {
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// Drop click events caused by opening/closing bubbles.
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} else {
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// Collision: newer events should merge into this event to maintain
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// order.
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hash[key] = {event: event, index: i};
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mergedQueue.push(event);
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}
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}
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}
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// Filter out any events that have become null due to merging.
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queue = mergedQueue.filter(function(e) {
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return !e.isNull();
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});
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if (!forward) {
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// Restore undo order.
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queue.reverse();
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}
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// Move mutation events to the top of the queue.
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// Intentionally skip first event.
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for (let i = 1, event; (event = queue[i]); i++) {
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if (event.type === CHANGE && event.element === 'mutation') {
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queue.unshift(queue.splice(i, 1)[0]);
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}
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}
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return queue;
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};
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exports.filter = filter;
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/**
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* Modify pending undo events so that when they are fired they don't land
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* in the undo stack. Called by Workspace.clearUndo.
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* @alias Blockly.Events.utils.clearPendingUndo
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*/
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const clearPendingUndo = function() {
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for (let i = 0, event; (event = FIRE_QUEUE[i]); i++) {
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event.recordUndo = false;
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}
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};
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exports.clearPendingUndo = clearPendingUndo;
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/**
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* Stop sending events. Every call to this function MUST also call enable.
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* @alias Blockly.Events.utils.disable
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*/
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const disable = function() {
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disabled++;
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};
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exports.disable = disable;
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/**
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* Start sending events. Unless events were already disabled when the
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* corresponding call to disable was made.
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* @alias Blockly.Events.utils.enable
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*/
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const enable = function() {
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disabled--;
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};
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exports.enable = enable;
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/**
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* Returns whether events may be fired or not.
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* @return {boolean} True if enabled.
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* @alias Blockly.Events.utils.isEnabled
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*/
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const isEnabled = function() {
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return disabled === 0;
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};
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exports.isEnabled = isEnabled;
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/**
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* Current group.
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* @return {string} ID string.
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* @alias Blockly.Events.utils.getGroup
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*/
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const getGroup = function() {
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return group;
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};
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exports.getGroup = getGroup;
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/**
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* Start or stop a group.
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* @param {boolean|string} state True to start new group, false to end group.
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* String to set group explicitly.
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* @alias Blockly.Events.utils.setGroup
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*/
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const setGroup = function(state) {
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if (typeof state === 'boolean') {
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group = state ? idGenerator.genUid() : '';
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} else {
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group = state;
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}
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};
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exports.setGroup = setGroup;
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/**
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* Compute a list of the IDs of the specified block and all its descendants.
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* @param {!Block} block The root block.
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* @return {!Array<string>} List of block IDs.
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* @alias Blockly.Events.utils.getDescendantIds
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* @package
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*/
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const getDescendantIds = function(block) {
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const ids = [];
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const descendants = block.getDescendants(false);
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for (let i = 0, descendant; (descendant = descendants[i]); i++) {
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ids[i] = descendant.id;
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}
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return ids;
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};
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exports.getDescendantIds = getDescendantIds;
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/**
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* Decode the JSON into an event.
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* @param {!Object} json JSON representation.
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* @param {!Workspace} workspace Target workspace for event.
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* @return {!Abstract} The event represented by the JSON.
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* @throws {Error} if an event type is not found in the registry.
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* @alias Blockly.Events.utils.fromJson
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*/
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const fromJson = function(json, workspace) {
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const eventClass = get(json.type);
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if (!eventClass) {
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throw Error('Unknown event type.');
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}
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const event = new eventClass();
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event.fromJson(json);
|
|
event.workspaceId = workspace.id;
|
|
return event;
|
|
};
|
|
exports.fromJson = fromJson;
|
|
|
|
/**
|
|
* Gets the class for a specific event type from the registry.
|
|
* @param {string} eventType The type of the event to get.
|
|
* @return {?function(new:Abstract, ...?)} The event class with
|
|
* the given type or null if none exists.
|
|
* @alias Blockly.Events.utils.get
|
|
*/
|
|
const get = function(eventType) {
|
|
return registry.getClass(registry.Type.EVENT, eventType);
|
|
};
|
|
exports.get = get;
|
|
|
|
/**
|
|
* Enable/disable a block depending on whether it is properly connected.
|
|
* Use this on applications where all blocks should be connected to a top block.
|
|
* Recommend setting the 'disable' option to 'false' in the config so that
|
|
* users don't try to re-enable disabled orphan blocks.
|
|
* @param {!Abstract} event Custom data for event.
|
|
* @alias Blockly.Events.utils.disableOrphans
|
|
*/
|
|
const disableOrphans = function(event) {
|
|
if (event.type === MOVE || event.type === CREATE) {
|
|
const blockEvent = /** @type {!BlockMove|!BlockCreate} */ (event);
|
|
if (!blockEvent.workspaceId) {
|
|
return;
|
|
}
|
|
const {Workspace} = goog.module.get('Blockly.Workspace');
|
|
const eventWorkspace =
|
|
/** @type {!WorkspaceSvg} */ (
|
|
Workspace.getById(blockEvent.workspaceId));
|
|
let block = eventWorkspace.getBlockById(blockEvent.blockId);
|
|
if (block) {
|
|
// Changing blocks as part of this event shouldn't be undoable.
|
|
const initialUndoFlag = recordUndo;
|
|
try {
|
|
recordUndo = false;
|
|
const parent = block.getParent();
|
|
if (parent && parent.isEnabled()) {
|
|
const children = block.getDescendants(false);
|
|
for (let i = 0, child; (child = children[i]); i++) {
|
|
child.setEnabled(true);
|
|
}
|
|
} else if (
|
|
(block.outputConnection || block.previousConnection) &&
|
|
!eventWorkspace.isDragging()) {
|
|
do {
|
|
block.setEnabled(false);
|
|
block = block.getNextBlock();
|
|
} while (block);
|
|
}
|
|
} finally {
|
|
recordUndo = initialUndoFlag;
|
|
}
|
|
}
|
|
}
|
|
};
|
|
exports.disableOrphans = disableOrphans;
|
|
|
|
exports.TEST_ONLY = {
|
|
FIRE_QUEUE,
|
|
fireNow,
|
|
};
|