Files
blockly/core/renderers/measurables/inputs.js
Sam El-Husseini e339ae26bc Move the rendering object to live on the workspace_svg (#3016)
* Move the rendering object onto the workspace allowing the various workspaces to have different renderers.
2019-09-13 14:20:34 -07:00

172 lines
6.2 KiB
JavaScript

/**
* @license
* Visual Blocks Editor
*
* Copyright 2019 Google Inc.
* https://developers.google.com/blockly/
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
/**
* @fileoverview Objects representing inputs with connections on a rendered
* block.
* @author fenichel@google.com (Rachel Fenichel)
*/
goog.provide('Blockly.blockRendering.ExternalValueInput');
goog.provide('Blockly.blockRendering.InlineInput');
goog.provide('Blockly.blockRendering.InputConnection');
goog.provide('Blockly.blockRendering.StatementInput');
goog.require('Blockly.blockRendering.Connection');
goog.require('Blockly.blockRendering.Measurable');
goog.require('Blockly.blockRendering.Types');
goog.require('Blockly.utils.object');
/**
* The base class to represent an input that takes up space on a block
* during rendering
* @param {!Blockly.blockRendering.ConstantProvider} constants The rendering
* constants provider.
* @param {!Blockly.Input} input The input to measure and store information for.
* @package
* @constructor
* @extends {Blockly.blockRendering.Connection}
*/
Blockly.blockRendering.InputConnection = function(constants, input) {
Blockly.blockRendering.InputConnection.superClass_.constructor.call(this,
constants, input.connection);
this.type |= Blockly.blockRendering.Types.INPUT;
this.input = input;
this.align = input.align;
this.connectedBlock = input.connection && input.connection.targetBlock() ?
input.connection.targetBlock() : null;
if (this.connectedBlock) {
var bBox = this.connectedBlock.getHeightWidth();
this.connectedBlockWidth = bBox.width;
this.connectedBlockHeight = bBox.height;
} else {
this.connectedBlockWidth = 0;
this.connectedBlockHeight = 0;
}
// TODO: change references to connectionModel, since that's on Connection.
this.connection = input.connection;
this.connectionOffsetX = 0;
this.connectionOffsetY = 0;
};
Blockly.utils.object.inherits(Blockly.blockRendering.InputConnection,
Blockly.blockRendering.Connection);
/**
* An object containing information about the space an inline input takes up
* during rendering
* @param {!Blockly.blockRendering.ConstantProvider} constants The rendering
* constants provider.
* @param {!Blockly.Input} input The inline input to measure and store
* information for.
* @package
* @constructor
* @extends {Blockly.blockRendering.InputConnection}
*/
Blockly.blockRendering.InlineInput = function(constants, input) {
Blockly.blockRendering.InlineInput.superClass_.constructor.call(this,
constants, input);
this.type |= Blockly.blockRendering.Types.INLINE_INPUT;
if (!this.connectedBlock) {
this.height = this.constants_.EMPTY_INLINE_INPUT_HEIGHT;
this.width = this.shape.width +
this.constants_.EMPTY_INLINE_INPUT_PADDING;
} else {
// We allow the dark path to show on the parent block so that the child
// block looks embossed. This takes up an extra pixel in both x and y.
this.width = this.connectedBlockWidth +
this.constants_.DARK_PATH_OFFSET;
this.height = this.connectedBlockHeight + this.constants_.DARK_PATH_OFFSET;
}
this.connectionOffsetY = this.constants_.TAB_OFFSET_FROM_TOP;
this.connectionHeight = this.shape.height;
this.connectionWidth = this.shape.width;
};
Blockly.utils.object.inherits(Blockly.blockRendering.InlineInput,
Blockly.blockRendering.InputConnection);
/**
* An object containing information about the space a statement input takes up
* during rendering
* @param {!Blockly.blockRendering.ConstantProvider} constants The rendering
* constants provider.
* @param {!Blockly.Input} input The statement input to measure and store
* information for.
* @package
* @constructor
* @extends {Blockly.blockRendering.InputConnection}
*/
Blockly.blockRendering.StatementInput = function(constants, input) {
Blockly.blockRendering.StatementInput.superClass_.constructor.call(this,
constants, input);
this.type |= Blockly.blockRendering.Types.STATEMENT_INPUT;
if (!this.connectedBlock) {
this.height = this.constants_.EMPTY_STATEMENT_INPUT_HEIGHT;
} else {
// We allow the dark path to show on the parent block so that the child
// block looks embossed. This takes up an extra pixel in both x and y.
this.height =
this.connectedBlockHeight + this.constants_.DARK_PATH_OFFSET +
this.constants_.STATEMENT_BOTTOM_SPACER;
}
this.width = this.constants_.NOTCH_OFFSET_LEFT +
this.shape.width;
};
Blockly.utils.object.inherits(Blockly.blockRendering.StatementInput,
Blockly.blockRendering.InputConnection);
/**
* An object containing information about the space an external value input
* takes up during rendering
* @param {!Blockly.blockRendering.ConstantProvider} constants The rendering
* constants provider.
* @param {!Blockly.Input} input The external value input to measure and store
* information for.
* @package
* @constructor
* @extends {Blockly.blockRendering.InputConnection}
*/
Blockly.blockRendering.ExternalValueInput = function(constants, input) {
Blockly.blockRendering.ExternalValueInput.superClass_.constructor.call(this,
constants, input);
this.type |= Blockly.blockRendering.Types.EXTERNAL_VALUE_INPUT;
if (!this.connectedBlock) {
this.height = this.shape.height;
} else {
this.height =
this.connectedBlockHeight - 2 * this.constants_.TAB_OFFSET_FROM_TOP;
}
this.width = this.shape.width +
this.constants_.EXTERNAL_VALUE_INPUT_PADDING;
this.connectionOffsetY = this.constants_.TAB_OFFSET_FROM_TOP;
this.connectionHeight = this.shape.height;
this.connectionWidth = this.shape.width;
};
Blockly.utils.object.inherits(Blockly.blockRendering.ExternalValueInput,
Blockly.blockRendering.InputConnection);