mirror of
https://github.com/google/blockly.git
synced 2026-01-04 23:50:12 +01:00
Number() is a bit less forgiving than parseFloat() and is more likely to generate NaN rather than some random number. An audit of each case shows nowhere that parseFloat()’s features are needed.
438 lines
14 KiB
JavaScript
438 lines
14 KiB
JavaScript
/**
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* @license
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* Visual Blocks Language
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*
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* Copyright 2016 Google Inc.
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* https://developers.google.com/blockly/
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*
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* Licensed under the Apache License, Version 2.0 (the "License");
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* you may not use this file except in compliance with the License.
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* You may obtain a copy of the License at
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*
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* http://www.apache.org/licenses/LICENSE-2.0
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*
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* Unless required by applicable law or agreed to in writing, software
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* distributed under the License is distributed on an "AS IS" BASIS,
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* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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* See the License for the specific language governing permissions and
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* limitations under the License.
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*/
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/**
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* @fileoverview Generating Lua for math blocks.
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* @author rodrigoq@google.com (Rodrigo Queiro)
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*/
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'use strict';
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goog.provide('Blockly.Lua.math');
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goog.require('Blockly.Lua');
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Blockly.Lua['math_number'] = function(block) {
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// Numeric value.
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var code = Number(block.getFieldValue('NUM'));
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var order = code < 0 ? Blockly.Lua.ORDER_UNARY :
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Blockly.Lua.ORDER_ATOMIC;
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return [code, order];
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};
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Blockly.Lua['math_arithmetic'] = function(block) {
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// Basic arithmetic operators, and power.
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var OPERATORS = {
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ADD: [' + ', Blockly.Lua.ORDER_ADDITIVE],
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MINUS: [' - ', Blockly.Lua.ORDER_ADDITIVE],
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MULTIPLY: [' * ', Blockly.Lua.ORDER_MULTIPLICATIVE],
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DIVIDE: [' / ', Blockly.Lua.ORDER_MULTIPLICATIVE],
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POWER: [' ^ ', Blockly.Lua.ORDER_EXPONENTIATION]
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};
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var tuple = OPERATORS[block.getFieldValue('OP')];
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var operator = tuple[0];
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var order = tuple[1];
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var argument0 = Blockly.Lua.valueToCode(block, 'A', order) || '0';
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var argument1 = Blockly.Lua.valueToCode(block, 'B', order) || '0';
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var code = argument0 + operator + argument1;
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return [code, order];
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};
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Blockly.Lua['math_single'] = function(block) {
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// Math operators with single operand.
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var operator = block.getFieldValue('OP');
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var code;
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var arg;
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if (operator == 'NEG') {
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// Negation is a special case given its different operator precedence.
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arg = Blockly.Lua.valueToCode(block, 'NUM',
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Blockly.Lua.ORDER_UNARY) || '0';
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return ['-' + arg, Blockly.Lua.ORDER_UNARY];
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}
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if (operator == 'POW10') {
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arg = Blockly.Lua.valueToCode(block, 'NUM',
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Blockly.Lua.ORDER_EXPONENTIATION) || '0';
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return ['10 ^ ' + arg, Blockly.Lua.ORDER_EXPONENTIATION];
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}
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if (operator == 'ROUND') {
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arg = Blockly.Lua.valueToCode(block, 'NUM',
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Blockly.Lua.ORDER_ADDITIVE) || '0';
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} else {
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arg = Blockly.Lua.valueToCode(block, 'NUM',
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Blockly.Lua.ORDER_NONE) || '0';
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}
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switch (operator) {
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case 'ABS':
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code = 'math.abs(' + arg + ')';
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break;
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case 'ROOT':
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code = 'math.sqrt(' + arg + ')';
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break;
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case 'LN':
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code = 'math.log(' + arg + ')';
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break;
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case 'LOG10':
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code = 'math.log(' + arg + ', 10)';
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break;
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case 'EXP':
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code = 'math.exp(' + arg + ')';
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break;
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case 'ROUND':
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// This rounds up. Blockly does not specify rounding direction.
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code = 'math.floor(' + arg + ' + .5)';
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break;
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case 'ROUNDUP':
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code = 'math.ceil(' + arg + ')';
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break;
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case 'ROUNDDOWN':
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code = 'math.floor(' + arg + ')';
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break;
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case 'SIN':
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code = 'math.sin(math.rad(' + arg + '))';
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break;
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case 'COS':
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code = 'math.cos(math.rad(' + arg + '))';
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break;
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case 'TAN':
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code = 'math.tan(math.rad(' + arg + '))';
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break;
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case 'ASIN':
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code = 'math.deg(math.asin(' + arg + '))';
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break;
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case 'ACOS':
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code = 'math.deg(math.acos(' + arg + '))';
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break;
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case 'ATAN':
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code = 'math.deg(math.atan(' + arg + '))';
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break;
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default:
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throw Error('Unknown math operator: ' + operator);
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}
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return [code, Blockly.Lua.ORDER_HIGH];
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};
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Blockly.Lua['math_constant'] = function(block) {
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// Constants: PI, E, the Golden Ratio, sqrt(2), 1/sqrt(2), INFINITY.
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var CONSTANTS = {
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PI: ['math.pi', Blockly.Lua.ORDER_HIGH],
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E: ['math.exp(1)', Blockly.Lua.ORDER_HIGH],
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GOLDEN_RATIO: ['(1 + math.sqrt(5)) / 2', Blockly.Lua.ORDER_MULTIPLICATIVE],
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SQRT2: ['math.sqrt(2)', Blockly.Lua.ORDER_HIGH],
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SQRT1_2: ['math.sqrt(1 / 2)', Blockly.Lua.ORDER_HIGH],
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INFINITY: ['math.huge', Blockly.Lua.ORDER_HIGH]
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};
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return CONSTANTS[block.getFieldValue('CONSTANT')];
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};
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Blockly.Lua['math_number_property'] = function(block) {
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// Check if a number is even, odd, prime, whole, positive, or negative
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// or if it is divisible by certain number. Returns true or false.
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var number_to_check = Blockly.Lua.valueToCode(block, 'NUMBER_TO_CHECK',
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Blockly.Lua.ORDER_MULTIPLICATIVE) || '0';
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var dropdown_property = block.getFieldValue('PROPERTY');
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var code;
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if (dropdown_property == 'PRIME') {
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// Prime is a special case as it is not a one-liner test.
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var functionName = Blockly.Lua.provideFunction_(
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'math_isPrime',
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['function ' + Blockly.Lua.FUNCTION_NAME_PLACEHOLDER_ + '(n)',
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' -- https://en.wikipedia.org/wiki/Primality_test#Naive_methods',
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' if n == 2 or n == 3 then',
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' return true',
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' end',
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' -- False if n is NaN, negative, is 1, or not whole.',
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' -- And false if n is divisible by 2 or 3.',
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' if not(n > 1) or n % 1 ~= 0 or n % 2 == 0 or n % 3 == 0 then',
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' return false',
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' end',
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' -- Check all the numbers of form 6k +/- 1, up to sqrt(n).',
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' for x = 6, math.sqrt(n) + 1.5, 6 do',
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' if n % (x - 1) == 0 or n % (x + 1) == 0 then',
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' return false',
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' end',
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' end',
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' return true',
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'end']);
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code = functionName + '(' + number_to_check + ')';
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return [code, Blockly.Lua.ORDER_HIGH];
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}
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switch (dropdown_property) {
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case 'EVEN':
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code = number_to_check + ' % 2 == 0';
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break;
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case 'ODD':
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code = number_to_check + ' % 2 == 1';
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break;
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case 'WHOLE':
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code = number_to_check + ' % 1 == 0';
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break;
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case 'POSITIVE':
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code = number_to_check + ' > 0';
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break;
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case 'NEGATIVE':
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code = number_to_check + ' < 0';
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break;
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case 'DIVISIBLE_BY':
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var divisor = Blockly.Lua.valueToCode(block, 'DIVISOR',
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Blockly.Lua.ORDER_MULTIPLICATIVE);
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// If 'divisor' is some code that evals to 0, Lua will produce a nan.
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// Let's produce nil if we can determine this at compile-time.
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if (!divisor || divisor == '0') {
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return ['nil', Blockly.Lua.ORDER_ATOMIC];
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}
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// The normal trick to implement ?: with and/or doesn't work here:
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// divisor == 0 and nil or number_to_check % divisor == 0
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// because nil is false, so allow a runtime failure. :-(
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code = number_to_check + ' % ' + divisor + ' == 0';
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break;
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}
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return [code, Blockly.Lua.ORDER_RELATIONAL];
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};
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Blockly.Lua['math_change'] = function(block) {
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// Add to a variable in place.
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var argument0 = Blockly.Lua.valueToCode(block, 'DELTA',
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Blockly.Lua.ORDER_ADDITIVE) || '0';
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var varName = Blockly.Lua.variableDB_.getName(
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block.getFieldValue('VAR'), Blockly.Variables.NAME_TYPE);
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return varName + ' = ' + varName + ' + ' + argument0 + '\n';
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};
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// Rounding functions have a single operand.
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Blockly.Lua['math_round'] = Blockly.Lua['math_single'];
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// Trigonometry functions have a single operand.
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Blockly.Lua['math_trig'] = Blockly.Lua['math_single'];
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Blockly.Lua['math_on_list'] = function(block) {
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// Math functions for lists.
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var func = block.getFieldValue('OP');
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var list = Blockly.Lua.valueToCode(block, 'LIST',
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Blockly.Lua.ORDER_NONE) || '{}';
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var functionName;
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// Functions needed in more than one case.
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function provideSum() {
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return Blockly.Lua.provideFunction_(
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'math_sum',
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['function ' + Blockly.Lua.FUNCTION_NAME_PLACEHOLDER_ + '(t)',
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' local result = 0',
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' for _, v in ipairs(t) do',
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' result = result + v',
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' end',
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' return result',
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'end']);
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}
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switch (func) {
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case 'SUM':
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functionName = provideSum();
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break;
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case 'MIN':
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// Returns 0 for the empty list.
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functionName = Blockly.Lua.provideFunction_(
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'math_min',
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['function ' + Blockly.Lua.FUNCTION_NAME_PLACEHOLDER_ + '(t)',
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' if #t == 0 then',
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' return 0',
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' end',
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' local result = math.huge',
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' for _, v in ipairs(t) do',
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' if v < result then',
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' result = v',
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' end',
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' end',
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' return result',
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'end']);
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break;
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case 'AVERAGE':
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// Returns 0 for the empty list.
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functionName = Blockly.Lua.provideFunction_(
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'math_average',
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['function ' + Blockly.Lua.FUNCTION_NAME_PLACEHOLDER_ + '(t)',
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' if #t == 0 then',
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' return 0',
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' end',
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' return ' + provideSum() + '(t) / #t',
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'end']);
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break;
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case 'MAX':
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// Returns 0 for the empty list.
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functionName = Blockly.Lua.provideFunction_(
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'math_max',
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['function ' + Blockly.Lua.FUNCTION_NAME_PLACEHOLDER_ + '(t)',
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' if #t == 0 then',
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' return 0',
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' end',
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' local result = -math.huge',
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' for _, v in ipairs(t) do',
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' if v > result then',
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' result = v',
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' end',
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' end',
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' return result',
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'end']);
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break;
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case 'MEDIAN':
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functionName = Blockly.Lua.provideFunction_(
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'math_median',
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// This operation excludes non-numbers.
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['function ' + Blockly.Lua.FUNCTION_NAME_PLACEHOLDER_ + '(t)',
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' -- Source: http://lua-users.org/wiki/SimpleStats',
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' if #t == 0 then',
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' return 0',
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' end',
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' local temp={}',
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' for _, v in ipairs(t) do',
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' if type(v) == "number" then',
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' table.insert(temp, v)',
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' end',
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' end',
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' table.sort(temp)',
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' if #temp % 2 == 0 then',
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' return (temp[#temp/2] + temp[(#temp/2)+1]) / 2',
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' else',
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' return temp[math.ceil(#temp/2)]',
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' end',
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'end']);
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break;
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case 'MODE':
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functionName = Blockly.Lua.provideFunction_(
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'math_modes',
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// As a list of numbers can contain more than one mode,
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// the returned result is provided as an array.
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// The Lua version includes non-numbers.
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['function ' + Blockly.Lua.FUNCTION_NAME_PLACEHOLDER_ + '(t)',
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' -- Source: http://lua-users.org/wiki/SimpleStats',
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' local counts={}',
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' for _, v in ipairs(t) do',
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' if counts[v] == nil then',
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' counts[v] = 1',
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' else',
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' counts[v] = counts[v] + 1',
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' end',
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' end',
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' local biggestCount = 0',
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' for _, v in pairs(counts) do',
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' if v > biggestCount then',
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' biggestCount = v',
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' end',
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' end',
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' local temp={}',
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' for k, v in pairs(counts) do',
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' if v == biggestCount then',
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' table.insert(temp, k)',
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' end',
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' end',
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' return temp',
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'end']);
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break;
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case 'STD_DEV':
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functionName = Blockly.Lua.provideFunction_(
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'math_standard_deviation',
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['function ' + Blockly.Lua.FUNCTION_NAME_PLACEHOLDER_ + '(t)',
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' local m',
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' local vm',
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' local total = 0',
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' local count = 0',
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' local result',
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' m = #t == 0 and 0 or ' + provideSum() + '(t) / #t',
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' for _, v in ipairs(t) do',
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" if type(v) == 'number' then",
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' vm = v - m',
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' total = total + (vm * vm)',
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' count = count + 1',
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' end',
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' end',
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' result = math.sqrt(total / (count-1))',
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' return result',
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'end']);
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break;
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case 'RANDOM':
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functionName = Blockly.Lua.provideFunction_(
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'math_random_list',
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['function ' + Blockly.Lua.FUNCTION_NAME_PLACEHOLDER_ + '(t)',
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' if #t == 0 then',
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' return nil',
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' end',
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' return t[math.random(#t)]',
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'end']);
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break;
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default:
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throw Error('Unknown operator: ' + func);
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}
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return [functionName + '(' + list + ')', Blockly.Lua.ORDER_HIGH];
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};
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Blockly.Lua['math_modulo'] = function(block) {
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// Remainder computation.
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var argument0 = Blockly.Lua.valueToCode(block, 'DIVIDEND',
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Blockly.Lua.ORDER_MULTIPLICATIVE) || '0';
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var argument1 = Blockly.Lua.valueToCode(block, 'DIVISOR',
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Blockly.Lua.ORDER_MULTIPLICATIVE) || '0';
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var code = argument0 + ' % ' + argument1;
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return [code, Blockly.Lua.ORDER_MULTIPLICATIVE];
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};
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Blockly.Lua['math_constrain'] = function(block) {
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// Constrain a number between two limits.
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var argument0 = Blockly.Lua.valueToCode(block, 'VALUE',
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Blockly.Lua.ORDER_NONE) || '0';
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var argument1 = Blockly.Lua.valueToCode(block, 'LOW',
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Blockly.Lua.ORDER_NONE) || '-math.huge';
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var argument2 = Blockly.Lua.valueToCode(block, 'HIGH',
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Blockly.Lua.ORDER_NONE) || 'math.huge';
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var code = 'math.min(math.max(' + argument0 + ', ' + argument1 + '), ' +
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argument2 + ')';
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return [code, Blockly.Lua.ORDER_HIGH];
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};
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Blockly.Lua['math_random_int'] = function(block) {
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// Random integer between [X] and [Y].
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var argument0 = Blockly.Lua.valueToCode(block, 'FROM',
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Blockly.Lua.ORDER_NONE) || '0';
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var argument1 = Blockly.Lua.valueToCode(block, 'TO',
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Blockly.Lua.ORDER_NONE) || '0';
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var code = 'math.random(' + argument0 + ', ' + argument1 + ')';
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return [code, Blockly.Lua.ORDER_HIGH];
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};
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Blockly.Lua['math_random_float'] = function(block) {
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// Random fraction between 0 and 1.
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return ['math.random()', Blockly.Lua.ORDER_HIGH];
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};
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Blockly.Lua['math_atan2'] = function(block) {
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// Arctangent of point (X, Y) in degrees from -180 to 180.
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var argument0 = Blockly.Lua.valueToCode(block, 'X',
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Blockly.Lua.ORDER_NONE) || '0';
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var argument1 = Blockly.Lua.valueToCode(block, 'Y',
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Blockly.Lua.ORDER_NONE) || '0';
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return ['math.deg(math.atan2(' + argument1 + ', ' + argument0 + '))',
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Blockly.Lua.ORDER_HIGH];
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};
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