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* fix(build): Restore erroneously-deleted filter function This was deleted in PR #7406 as it was mainly being used to filter core/ vs. test/mocha/ deps into separate deps files - but it turns out also to be used for filtering error messages too. Oops. * refactor(tests): Migrate advanced compilation test to ES Modules * refactor(build): Migrate main.js to TypeScript This turns out to be pretty straight forward, even if it would cause crashing if one actually tried to import this module instead of just feeding it to Closure Compiler. * chore(build): Remove goog.declareModuleId calls Replace goog.declareModuleId calls with a comment recording the former module ID for posterity (or at least until we decide how to reformat the renamings file. * chore(tests): Delete closure/goog/* For the moment we still need something to serve as base.js for the benefit of closure-make-deps, so we keep a vestigial base.js around, containing only the @provideGoog declaration. * refactor(build): Remove vestigial base.js By changing slightly the command line arguments to closure-make-deps and closure-calculate-chunks the need to have any base.js is eliminated. * chore: Typo fix for PR #7415
752 lines
25 KiB
TypeScript
752 lines
25 KiB
TypeScript
/**
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* @license
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* Copyright 2019 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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// Former goog.module ID: Blockly.blockRendering.RenderInfo
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import type {BlockSvg} from '../../block_svg.js';
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import {Input} from '../../inputs/input.js';
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import {Align} from '../../inputs/align.js';
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import type {RenderedConnection} from '../../rendered_connection.js';
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import type {Measurable} from '../measurables/base.js';
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import {BottomRow} from '../measurables/bottom_row.js';
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import {DummyInput} from '../../inputs/dummy_input.js';
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import {EndRowInput} from '../../inputs/end_row_input.js';
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import {ExternalValueInput} from '../measurables/external_value_input.js';
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import {Field} from '../measurables/field.js';
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import {Hat} from '../measurables/hat.js';
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import {Icon} from '../measurables/icon.js';
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import {InRowSpacer} from '../measurables/in_row_spacer.js';
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import {InlineInput} from '../measurables/inline_input.js';
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import {InputRow} from '../measurables/input_row.js';
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import {JaggedEdge} from '../measurables/jagged_edge.js';
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import {NextConnection} from '../measurables/next_connection.js';
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import {OutputConnection} from '../measurables/output_connection.js';
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import {PreviousConnection} from '../measurables/previous_connection.js';
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import {RoundCorner} from '../measurables/round_corner.js';
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import type {Row} from '../measurables/row.js';
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import {SpacerRow} from '../measurables/spacer_row.js';
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import {SquareCorner} from '../measurables/square_corner.js';
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import {StatementInput as StatementInputMeasurable} from '../measurables/statement_input.js';
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import {StatementInput} from '../../inputs/statement_input.js';
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import {TopRow} from '../measurables/top_row.js';
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import {Types} from '../measurables/types.js';
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import {ValueInput} from '../../inputs/value_input.js';
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import type {ConstantProvider} from './constants.js';
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import type {Renderer} from './renderer.js';
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/**
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* An object containing all sizing information needed to draw this block.
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*
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* This measure pass does not propagate changes to the block (although fields
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* may choose to rerender when getSize() is called). However, calling it
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* repeatedly may be expensive.
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*/
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export class RenderInfo {
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block_: BlockSvg;
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protected constants_: ConstantProvider;
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outputConnection: OutputConnection | null;
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isInline: boolean;
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isCollapsed: boolean;
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isInsertionMarker: boolean;
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RTL: boolean;
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/** The block renderer in use. */
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protected readonly renderer_!: Renderer;
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/** The height of the rendered block, including child blocks. */
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height = 0;
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/** The width of the rendered block, including child blocks. */
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widthWithChildren = 0;
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/**
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* The width of the rendered block, excluding child blocks. This is the
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* right edge of the block when rendered LTR.
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*/
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width = 0;
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statementEdge = 0;
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/** An array of Row objects containing sizing information. */
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rows: Row[] = [];
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/** An array of input rows on the block. */
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inputRows: InputRow[] = [];
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topRow: TopRow;
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bottomRow: BottomRow;
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// The position of the start point for drawing, relative to the block's
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// location.
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startX = 0;
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startY = 0;
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/**
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* @param renderer The renderer in use.
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* @param block The block to measure.
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*/
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constructor(renderer: Renderer, block: BlockSvg) {
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this.renderer_ = renderer;
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this.block_ = block;
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/** The renderer's constant provider. */
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this.constants_ = this.renderer_.getConstants();
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/**
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* A measurable representing the output connection if the block has one.
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* Otherwise null.
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*/
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this.outputConnection = block.outputConnection
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? new OutputConnection(this.constants_, block.outputConnection)
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: null;
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/**
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* Whether the block should be rendered as a single line, either because
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* it's inline or because it has been collapsed.
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*/
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this.isInline = block.getInputsInline() && !block.isCollapsed();
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/** Whether the block is collapsed. */
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this.isCollapsed = block.isCollapsed();
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/**
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* Whether the block is an insertion marker. Insertion markers are the same
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* shape as normal blocks, but don't show fields.
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*/
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this.isInsertionMarker = block.isInsertionMarker();
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/** True if the block should be rendered right-to-left. */
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this.RTL = block.RTL;
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/**
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* An object with rendering information about the top row of the block.
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*/
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this.topRow = new TopRow(this.constants_);
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/**
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* An object with rendering information about the bottom row of the block.
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*/
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this.bottomRow = new BottomRow(this.constants_);
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}
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/**
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* Get the block renderer in use.
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*
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* @returns The block renderer in use.
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*/
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getRenderer(): Renderer {
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return this.renderer_;
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}
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/**
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* Populate and return an object containing all sizing information needed to
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* draw this block.
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*
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* This measure pass does not propagate changes to the block (although fields
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* may choose to rerender when getSize() is called). However, calling it
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* repeatedly may be expensive.
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*/
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measure() {
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this.createRows_();
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this.addElemSpacing_();
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this.addRowSpacing_();
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this.computeBounds_();
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this.alignRowElements_();
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this.finalize_();
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}
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/**
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* Create rows of Measurable objects representing all renderable parts of the
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* block.
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*/
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protected createRows_() {
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this.populateTopRow_();
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this.rows.push(this.topRow);
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let activeRow = new InputRow(this.constants_);
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this.inputRows.push(activeRow);
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// Icons always go on the first row, before anything else.
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const icons = this.block_.getIcons();
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for (let i = 0, icon; (icon = icons[i]); i++) {
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const iconInfo = new Icon(this.constants_, icon);
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if (!this.isCollapsed || icon.isShownWhenCollapsed()) {
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activeRow.elements.push(iconInfo);
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}
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}
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let lastInput = undefined;
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// Loop across all of the inputs on the block, creating objects for anything
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// that needs to be rendered and breaking the block up into visual rows.
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for (let i = 0, input; (input = this.block_.inputList[i]); i++) {
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if (!input.isVisible()) {
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continue;
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}
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if (this.shouldStartNewRow_(input, lastInput)) {
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// Finish this row and create a new one.
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this.rows.push(activeRow);
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activeRow = new InputRow(this.constants_);
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this.inputRows.push(activeRow);
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}
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// All of the fields in an input go on the same row.
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for (let j = 0, field; (field = input.fieldRow[j]); j++) {
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activeRow.elements.push(new Field(this.constants_, field, input));
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}
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this.addInput_(input, activeRow);
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lastInput = input;
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}
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if (this.isCollapsed) {
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activeRow.hasJaggedEdge = true;
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activeRow.elements.push(new JaggedEdge(this.constants_));
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}
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if (activeRow.elements.length || activeRow.hasDummyInput) {
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this.rows.push(activeRow);
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}
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this.populateBottomRow_();
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this.rows.push(this.bottomRow);
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}
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/**
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* Create all non-spacer elements that belong on the top row.
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*/
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protected populateTopRow_() {
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const hasPrevious = !!this.block_.previousConnection;
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const hasHat =
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(this.block_.hat
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? this.block_.hat === 'cap'
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: this.constants_.ADD_START_HATS) &&
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!this.outputConnection &&
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!hasPrevious;
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let cornerClass = this.topRow.hasLeftSquareCorner(this.block_)
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? SquareCorner
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: RoundCorner;
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this.topRow.elements.push(new cornerClass(this.constants_));
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if (hasHat) {
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const hat = new Hat(this.constants_);
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this.topRow.elements.push(hat);
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this.topRow.capline = hat.ascenderHeight;
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} else if (hasPrevious) {
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this.topRow.hasPreviousConnection = true;
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this.topRow.connection = new PreviousConnection(
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this.constants_,
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this.block_.previousConnection as RenderedConnection,
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);
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this.topRow.elements.push(this.topRow.connection);
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}
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const precedesStatement =
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this.block_.inputList.length &&
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this.block_.inputList[0] instanceof StatementInput;
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// This is the minimum height for the row. If one of its elements has a
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// greater height it will be overwritten in the compute pass.
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if (precedesStatement && !this.block_.isCollapsed()) {
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this.topRow.minHeight =
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this.constants_.TOP_ROW_PRECEDES_STATEMENT_MIN_HEIGHT;
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} else {
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this.topRow.minHeight = this.constants_.TOP_ROW_MIN_HEIGHT;
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}
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cornerClass = this.topRow.hasRightSquareCorner(this.block_)
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? SquareCorner
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: RoundCorner;
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this.topRow.elements.push(new cornerClass(this.constants_, 'right'));
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}
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/**
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* Create all non-spacer elements that belong on the bottom row.
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*/
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protected populateBottomRow_() {
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this.bottomRow.hasNextConnection = !!this.block_.nextConnection;
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const followsStatement =
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this.block_.inputList.length &&
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this.block_.inputList[this.block_.inputList.length - 1] instanceof
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StatementInput;
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// This is the minimum height for the row. If one of its elements has a
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// greater height it will be overwritten in the compute pass.
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if (followsStatement) {
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this.bottomRow.minHeight =
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this.constants_.BOTTOM_ROW_AFTER_STATEMENT_MIN_HEIGHT;
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} else {
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this.bottomRow.minHeight = this.constants_.BOTTOM_ROW_MIN_HEIGHT;
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}
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const leftSquareCorner = this.bottomRow.hasLeftSquareCorner(this.block_);
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if (leftSquareCorner) {
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this.bottomRow.elements.push(new SquareCorner(this.constants_));
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} else {
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this.bottomRow.elements.push(new RoundCorner(this.constants_));
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}
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if (this.bottomRow.hasNextConnection) {
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this.bottomRow.connection = new NextConnection(
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this.constants_,
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this.block_.nextConnection as RenderedConnection,
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);
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this.bottomRow.elements.push(this.bottomRow.connection);
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}
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const rightSquareCorner = this.bottomRow.hasRightSquareCorner(this.block_);
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if (rightSquareCorner) {
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this.bottomRow.elements.push(new SquareCorner(this.constants_, 'right'));
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} else {
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this.bottomRow.elements.push(new RoundCorner(this.constants_, 'right'));
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}
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}
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/**
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* Add an input element to the active row, if needed, and record the type of
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* the input on the row.
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*
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* @param input The input to record information about.
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* @param activeRow The row that is currently being populated.
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*/
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protected addInput_(input: Input, activeRow: Row) {
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// Non-dummy inputs have visual representations onscreen.
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if (this.isInline && input instanceof ValueInput) {
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activeRow.elements.push(new InlineInput(this.constants_, input));
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activeRow.hasInlineInput = true;
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} else if (input instanceof StatementInput) {
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activeRow.elements.push(
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new StatementInputMeasurable(this.constants_, input),
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);
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activeRow.hasStatement = true;
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} else if (input instanceof ValueInput) {
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activeRow.elements.push(new ExternalValueInput(this.constants_, input));
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activeRow.hasExternalInput = true;
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} else if (input instanceof DummyInput || input instanceof EndRowInput) {
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// Dummy and end-row inputs have no visual representation, but the
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// information is still important.
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activeRow.minHeight = Math.max(
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activeRow.minHeight,
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input.getSourceBlock() && input.getSourceBlock()!.isShadow()
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? this.constants_.DUMMY_INPUT_SHADOW_MIN_HEIGHT
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: this.constants_.DUMMY_INPUT_MIN_HEIGHT,
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);
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activeRow.hasDummyInput = true;
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}
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if (activeRow.align === null) {
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activeRow.align = input.align;
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}
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}
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/**
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* Decide whether to start a new row between the two Blockly.Inputs.
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*
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* @param input The first input to consider
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* @param lastInput The input that follows.
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* @returns True if the next input should be rendered on a new row.
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*/
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protected shouldStartNewRow_(input: Input, lastInput?: Input): boolean {
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// If this is the first input, just add to the existing row.
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// That row is either empty or has some icons in it.
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if (!lastInput) {
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return false;
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}
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// If the previous input was an end-row input, then any following input
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// should always be rendered on the next row.
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if (lastInput instanceof EndRowInput) {
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return true;
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}
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// A statement input or an input following one always gets a new row.
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if (
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input instanceof StatementInput ||
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lastInput instanceof StatementInput
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) {
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return true;
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}
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// Value inputs, dummy inputs, and any input following an external value
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// input get a new row if inputs are not inlined.
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if (
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input instanceof ValueInput ||
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input instanceof DummyInput ||
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lastInput instanceof ValueInput
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) {
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return !this.isInline;
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}
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return false;
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}
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/** Add horizontal spacing between and around elements within each row. */
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protected addElemSpacing_() {
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for (let i = 0, row; (row = this.rows[i]); i++) {
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const oldElems = row.elements;
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row.elements = [];
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// No spacing needed before the corner on the top row or the bottom row.
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if (row.startsWithElemSpacer()) {
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// There's a spacer before the first element in the row.
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row.elements.push(
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new InRowSpacer(
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this.constants_,
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this.getInRowSpacing_(null, oldElems[0]),
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),
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);
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}
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if (!oldElems.length) {
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continue;
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}
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for (let e = 0; e < oldElems.length - 1; e++) {
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row.elements.push(oldElems[e]);
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const spacing = this.getInRowSpacing_(oldElems[e], oldElems[e + 1]);
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row.elements.push(new InRowSpacer(this.constants_, spacing));
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}
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row.elements.push(oldElems[oldElems.length - 1]);
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if (row.endsWithElemSpacer()) {
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// There's a spacer after the last element in the row.
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row.elements.push(
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new InRowSpacer(
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this.constants_,
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this.getInRowSpacing_(oldElems[oldElems.length - 1], null),
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),
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);
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}
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}
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}
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/**
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* Calculate the width of a spacer element in a row based on the previous and
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* next elements in that row. For instance, extra padding is added between
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* two editable fields.
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*
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* @param prev The element before the spacer.
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* @param next The element after the spacer.
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* @returns The size of the spacing between the two elements.
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*/
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protected getInRowSpacing_(
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prev: Measurable | null,
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next: Measurable | null,
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): number {
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if (!prev) {
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// Statement input padding.
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if (next && Types.isStatementInput(next)) {
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return this.constants_.STATEMENT_INPUT_PADDING_LEFT;
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}
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}
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// Between inputs and the end of the row.
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if (prev && Types.isInput(prev) && !next) {
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if (Types.isExternalInput(prev)) {
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return this.constants_.NO_PADDING;
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} else if (Types.isInlineInput(prev)) {
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return this.constants_.LARGE_PADDING;
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} else if (Types.isStatementInput(prev)) {
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return this.constants_.NO_PADDING;
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}
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}
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// Spacing between a square corner and a previous or next connection
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if (prev && Types.isLeftSquareCorner(prev) && next) {
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if (Types.isPreviousConnection(next) || Types.isNextConnection(next)) {
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return next.notchOffset;
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}
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}
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// Spacing between a rounded corner and a previous or next connection.
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if (prev && Types.isLeftRoundedCorner(prev) && next) {
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if (Types.isPreviousConnection(next) || Types.isNextConnection(next)) {
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return next.notchOffset - this.constants_.CORNER_RADIUS;
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}
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}
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return this.constants_.MEDIUM_PADDING;
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}
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/**
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* Figure out where the right edge of the block and right edge of statement
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* inputs should be placed.
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*/
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protected computeBounds_() {
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let widestStatementRowFields = 0;
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let blockWidth = 0;
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let widestRowWithConnectedBlocks = 0;
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for (let i = 0, row; (row = this.rows[i]); i++) {
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row.measure();
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blockWidth = Math.max(blockWidth, row.width);
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if (row.hasStatement) {
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const statementInput = row.getLastInput();
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const innerWidth = row.width - (statementInput?.width ?? 0);
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widestStatementRowFields = Math.max(
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widestStatementRowFields,
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innerWidth,
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);
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}
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widestRowWithConnectedBlocks = Math.max(
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widestRowWithConnectedBlocks,
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row.widthWithConnectedBlocks,
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);
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}
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this.statementEdge = widestStatementRowFields;
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this.width = blockWidth;
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for (let i = 0, row; (row = this.rows[i]); i++) {
|
|
if (row.hasStatement) {
|
|
row.statementEdge = this.statementEdge;
|
|
}
|
|
}
|
|
|
|
this.widthWithChildren = Math.max(blockWidth, widestRowWithConnectedBlocks);
|
|
|
|
if (this.outputConnection) {
|
|
this.startX = this.outputConnection.width;
|
|
this.width += this.outputConnection.width;
|
|
this.widthWithChildren += this.outputConnection.width;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Extra spacing may be necessary to make sure that the right sides of all
|
|
* rows line up. This can only be calculated after a first pass to calculate
|
|
* the sizes of all rows.
|
|
*/
|
|
protected alignRowElements_() {
|
|
for (let i = 0, row; (row = this.rows[i]); i++) {
|
|
if (row.hasStatement) {
|
|
this.alignStatementRow_(row as InputRow);
|
|
} else {
|
|
const currentWidth = row.width;
|
|
const desiredWidth = this.getDesiredRowWidth_(row);
|
|
const missingSpace = desiredWidth - currentWidth;
|
|
if (missingSpace > 0) {
|
|
this.addAlignmentPadding_(row, missingSpace);
|
|
}
|
|
if (Types.isTopOrBottomRow(row)) {
|
|
row.widthWithConnectedBlocks = row.width;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Calculate the desired width of an input row.
|
|
*
|
|
* @param _row The input row.
|
|
* @returns The desired width of the input row.
|
|
*/
|
|
protected getDesiredRowWidth_(_row: Row): number {
|
|
return this.width - this.startX;
|
|
}
|
|
|
|
/**
|
|
* Modify the given row to add the given amount of padding around its fields.
|
|
* The exact location of the padding is based on the alignment property of the
|
|
* last input in the field.
|
|
*
|
|
* @param row The row to add padding to.
|
|
* @param missingSpace How much padding to add.
|
|
*/
|
|
protected addAlignmentPadding_(row: Row, missingSpace: number) {
|
|
const firstSpacer = row.getFirstSpacer();
|
|
const lastSpacer = row.getLastSpacer();
|
|
if (row.hasExternalInput || row.hasStatement) {
|
|
row.widthWithConnectedBlocks += missingSpace;
|
|
}
|
|
|
|
// Decide where the extra padding goes.
|
|
if (row.align === Align.LEFT && lastSpacer) {
|
|
// Add padding to the end of the row.
|
|
lastSpacer.width += missingSpace;
|
|
} else if (row.align === Align.CENTRE && firstSpacer && lastSpacer) {
|
|
// Split the padding between the beginning and end of the row.
|
|
firstSpacer.width += missingSpace / 2;
|
|
lastSpacer.width += missingSpace / 2;
|
|
} else if (row.align === Align.RIGHT && firstSpacer) {
|
|
// Add padding at the beginning of the row.
|
|
firstSpacer.width += missingSpace;
|
|
} else if (lastSpacer) {
|
|
// Default to left-aligning.
|
|
lastSpacer.width += missingSpace;
|
|
} else {
|
|
return;
|
|
}
|
|
row.width += missingSpace;
|
|
}
|
|
|
|
/**
|
|
* Align the elements of a statement row based on computed bounds.
|
|
* Unlike other types of rows, statement rows add space in multiple places.
|
|
*
|
|
* @param row The statement row to resize.
|
|
*/
|
|
protected alignStatementRow_(row: InputRow) {
|
|
const statementInput = row.getLastInput();
|
|
if (!statementInput) return;
|
|
let currentWidth = row.width - statementInput.width;
|
|
let desiredWidth = this.statementEdge;
|
|
// Add padding before the statement input.
|
|
const missingSpace = desiredWidth - currentWidth;
|
|
if (missingSpace > 0) {
|
|
this.addAlignmentPadding_(row, missingSpace);
|
|
}
|
|
// Also widen the statement input to reach to the right side of the
|
|
// block. Note that this does not add padding.
|
|
currentWidth = row.width;
|
|
desiredWidth = this.getDesiredRowWidth_(row);
|
|
statementInput.width += desiredWidth - currentWidth;
|
|
statementInput.height = Math.max(statementInput.height, row.height);
|
|
row.width += desiredWidth - currentWidth;
|
|
row.widthWithConnectedBlocks = Math.max(
|
|
row.width,
|
|
this.statementEdge + row.connectedBlockWidths,
|
|
);
|
|
}
|
|
|
|
/** Add spacers between rows and set their sizes. */
|
|
protected addRowSpacing_() {
|
|
const oldRows = this.rows;
|
|
this.rows = [];
|
|
|
|
for (let r = 0; r < oldRows.length; r++) {
|
|
this.rows.push(oldRows[r]);
|
|
if (r !== oldRows.length - 1) {
|
|
this.rows.push(this.makeSpacerRow_(oldRows[r], oldRows[r + 1]));
|
|
}
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Create a spacer row to go between prev and next, and set its size.
|
|
*
|
|
* @param prev The previous row.
|
|
* @param next The next row.
|
|
* @returns The newly created spacer row.
|
|
*/
|
|
protected makeSpacerRow_(prev: Row, next: Row): SpacerRow {
|
|
const height = this.getSpacerRowHeight_(prev, next);
|
|
const width = this.getSpacerRowWidth_(prev, next);
|
|
const spacer = new SpacerRow(this.constants_, height, width);
|
|
if (prev.hasStatement) {
|
|
spacer.followsStatement = true;
|
|
}
|
|
if (next.hasStatement) {
|
|
spacer.precedesStatement = true;
|
|
}
|
|
return spacer;
|
|
}
|
|
|
|
/**
|
|
* Calculate the width of a spacer row.
|
|
*
|
|
* @param _prev The row before the spacer.
|
|
* @param _next The row after the spacer.
|
|
* @returns The desired width of the spacer row between these two rows.
|
|
*/
|
|
protected getSpacerRowWidth_(_prev: Row, _next: Row): number {
|
|
return this.width - this.startX;
|
|
}
|
|
|
|
/**
|
|
* Calculate the height of a spacer row.
|
|
*
|
|
* @param _prev The row before the spacer.
|
|
* @param _next The row after the spacer.
|
|
* @returns The desired height of the spacer row between these two rows.
|
|
*/
|
|
protected getSpacerRowHeight_(_prev: Row, _next: Row): number {
|
|
return this.constants_.MEDIUM_PADDING;
|
|
}
|
|
|
|
/**
|
|
* Calculate the centerline of an element in a rendered row.
|
|
* This base implementation puts the centerline at the middle of the row
|
|
* vertically, with no special cases. You will likely need extra logic to
|
|
* handle (at minimum) top and bottom rows.
|
|
*
|
|
* @param row The row containing the element.
|
|
* @param elem The element to place.
|
|
* @returns The desired centerline of the given element, as an offset from the
|
|
* top left of the block.
|
|
*/
|
|
protected getElemCenterline_(row: Row, elem: Measurable): number {
|
|
if (Types.isSpacer(elem)) {
|
|
return row.yPos + elem.height / 2;
|
|
}
|
|
if (Types.isBottomRow(row)) {
|
|
const bottomRow = row as BottomRow;
|
|
const baseline =
|
|
bottomRow.yPos + bottomRow.height - bottomRow.descenderHeight;
|
|
if (Types.isNextConnection(elem)) {
|
|
return baseline + elem.height / 2;
|
|
}
|
|
return baseline - elem.height / 2;
|
|
}
|
|
if (Types.isTopRow(row)) {
|
|
const topRow = row as TopRow;
|
|
if (Types.isHat(elem)) {
|
|
return topRow.capline - elem.height / 2;
|
|
}
|
|
return topRow.capline + elem.height / 2;
|
|
}
|
|
return row.yPos + row.height / 2;
|
|
}
|
|
|
|
/**
|
|
* Record final position information on elements on the given row, for use in
|
|
* drawing. At minimum this records xPos and centerline on each element.
|
|
*
|
|
* @param row The row containing the elements.
|
|
*/
|
|
protected recordElemPositions_(row: Row) {
|
|
let xCursor = row.xPos;
|
|
for (let j = 0, elem; (elem = row.elements[j]); j++) {
|
|
// Now that row heights are finalized, make spacers use the row height.
|
|
if (Types.isSpacer(elem)) {
|
|
elem.height = row.height;
|
|
}
|
|
elem.xPos = xCursor;
|
|
elem.centerline = this.getElemCenterline_(row, elem);
|
|
xCursor += elem.width;
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Make any final changes to the rendering information object. In particular,
|
|
* store the y position of each row, and record the height of the full block.
|
|
*/
|
|
protected finalize_() {
|
|
// Performance note: this could be combined with the draw pass, if the time
|
|
// that this takes is excessive. But it shouldn't be, because it only
|
|
// accesses and sets properties that already exist on the objects.
|
|
let widestRowWithConnectedBlocks = 0;
|
|
let yCursor = 0;
|
|
for (let i = 0, row; (row = this.rows[i]); i++) {
|
|
row.yPos = yCursor;
|
|
row.xPos = this.startX;
|
|
yCursor += row.height;
|
|
|
|
widestRowWithConnectedBlocks = Math.max(
|
|
widestRowWithConnectedBlocks,
|
|
row.widthWithConnectedBlocks,
|
|
);
|
|
this.recordElemPositions_(row);
|
|
}
|
|
if (this.outputConnection && this.block_.nextConnection) {
|
|
const target = this.block_.nextConnection.targetBlock();
|
|
if (target) {
|
|
// Include width of connected block in value to stack width measurement.
|
|
widestRowWithConnectedBlocks = Math.max(
|
|
widestRowWithConnectedBlocks,
|
|
target.getHeightWidth().width,
|
|
);
|
|
}
|
|
}
|
|
|
|
this.widthWithChildren = widestRowWithConnectedBlocks + this.startX;
|
|
|
|
this.height = yCursor;
|
|
this.startY = this.topRow.capline;
|
|
this.bottomRow.baseline = yCursor - this.bottomRow.descenderHeight;
|
|
}
|
|
}
|