mirror of
https://github.com/google/blockly.git
synced 2025-12-16 06:10:12 +01:00
* chore: add linting for tsdoc * chore: don't require types on return * chore: remove redundant fileoverview from ts * chore: change return to returns and add some newlines * chore: remove license tag * chore: don't require params/return docs * chore: remove spurious struct tags * Revert "chore: change return to returns and add some newlines" This reverts commitd6d8656a45. * chore: don't auto-add param names * chore: disable require-param bc it breaks on this * return to returns and add line breaks * chore: configure additional jsdoc rules * chore: run format * Revert "chore: remove license tag" This reverts commit173455588a. * chore: allow license tag format * chore: only require jsdoc on exported items * chore: add missing jsdoc or silence where needed * chore: run format * chore: lint fixes
490 lines
13 KiB
TypeScript
490 lines
13 KiB
TypeScript
/**
|
|
* @license
|
|
* Copyright 2011 Google LLC
|
|
* SPDX-License-Identifier: Apache-2.0
|
|
*/
|
|
|
|
/**
|
|
* Library to create tooltips for Blockly.
|
|
* First, call createDom() after onload.
|
|
* Second, set the 'tooltip' property on any SVG element that needs a tooltip.
|
|
* If the tooltip is a string, or a function that returns a string, that message
|
|
* will be displayed. If the tooltip is an SVG element, then that object's
|
|
* tooltip will be used. Third, call bindMouseEvents(e) passing the SVG element.
|
|
*
|
|
* @namespace Blockly.Tooltip
|
|
*/
|
|
import * as goog from '../closure/goog/goog.js';
|
|
goog.declareModuleId('Blockly.Tooltip');
|
|
|
|
import * as browserEvents from './browser_events.js';
|
|
import * as common from './common.js';
|
|
import * as blocklyString from './utils/string.js';
|
|
|
|
|
|
/**
|
|
* A type which can define a tooltip.
|
|
* Either a string, an object containing a tooltip property, or a function which
|
|
* returns either a string, or another arbitrarily nested function which
|
|
* eventually unwinds to a string.
|
|
*
|
|
* @alias Blockly.Tooltip.TipInfo
|
|
*/
|
|
export type TipInfo =
|
|
string|{tooltip: AnyDuringMigration}|(() => TipInfo|string|Function);
|
|
|
|
/**
|
|
* A function that renders custom tooltip UI.
|
|
* 1st parameter: the div element to render content into.
|
|
* 2nd parameter: the element being moused over (i.e., the element for which the
|
|
* tooltip should be shown).
|
|
*
|
|
* @alias Blockly.Tooltip.CustomTooltip
|
|
*/
|
|
export type CustomTooltip = (p1: Element, p2: Element) => AnyDuringMigration;
|
|
|
|
/**
|
|
* An optional function that renders custom tooltips into the provided DIV. If
|
|
* this is defined, the function will be called instead of rendering the default
|
|
* tooltip UI.
|
|
*/
|
|
let customTooltip: CustomTooltip|undefined = undefined;
|
|
|
|
/**
|
|
* Sets a custom function that will be called if present instead of the default
|
|
* tooltip UI.
|
|
*
|
|
* @param customFn A custom tooltip used to render an alternate tooltip UI.
|
|
* @alias Blockly.Tooltip.setCustomTooltip
|
|
*/
|
|
export function setCustomTooltip(customFn: CustomTooltip) {
|
|
customTooltip = customFn;
|
|
}
|
|
|
|
/**
|
|
* Gets the custom tooltip function.
|
|
*
|
|
* @returns The custom tooltip function, if defined.
|
|
*/
|
|
export function getCustomTooltip(): CustomTooltip|undefined {
|
|
return customTooltip;
|
|
}
|
|
|
|
/** Is a tooltip currently showing? */
|
|
let visible = false;
|
|
|
|
/**
|
|
* Returns whether or not a tooltip is showing
|
|
*
|
|
* @returns True if a tooltip is showing
|
|
* @alias Blockly.Tooltip.isVisible
|
|
*/
|
|
export function isVisible(): boolean {
|
|
return visible;
|
|
}
|
|
|
|
/** Is someone else blocking the tooltip from being shown? */
|
|
let blocked = false;
|
|
|
|
/**
|
|
* Maximum width (in characters) of a tooltip.
|
|
*
|
|
* @alias Blockly.Tooltip.LIMIT
|
|
*/
|
|
export const LIMIT = 50;
|
|
|
|
/** PID of suspended thread to clear tooltip on mouse out. */
|
|
let mouseOutPid: AnyDuringMigration = 0;
|
|
|
|
/** PID of suspended thread to show the tooltip. */
|
|
let showPid: AnyDuringMigration = 0;
|
|
|
|
/**
|
|
* Last observed X location of the mouse pointer (freezes when tooltip appears).
|
|
*/
|
|
let lastX = 0;
|
|
|
|
/**
|
|
* Last observed Y location of the mouse pointer (freezes when tooltip appears).
|
|
*/
|
|
let lastY = 0;
|
|
|
|
/** Current element being pointed at. */
|
|
let element: AnyDuringMigration = null;
|
|
|
|
/**
|
|
* Once a tooltip has opened for an element, that element is 'poisoned' and
|
|
* cannot respawn a tooltip until the pointer moves over a different element.
|
|
*/
|
|
let poisonedElement: AnyDuringMigration = null;
|
|
|
|
/**
|
|
* Horizontal offset between mouse cursor and tooltip.
|
|
*
|
|
* @alias Blockly.Tooltip.OFFSET_X
|
|
*/
|
|
export const OFFSET_X = 0;
|
|
|
|
/**
|
|
* Vertical offset between mouse cursor and tooltip.
|
|
*
|
|
* @alias Blockly.Tooltip.OFFSET_Y
|
|
*/
|
|
export const OFFSET_Y = 10;
|
|
|
|
/**
|
|
* Radius mouse can move before killing tooltip.
|
|
*
|
|
* @alias Blockly.Tooltip.RADIUS_OK
|
|
*/
|
|
export const RADIUS_OK = 10;
|
|
|
|
/**
|
|
* Delay before tooltip appears.
|
|
*
|
|
* @alias Blockly.Tooltip.HOVER_MS
|
|
*/
|
|
export const HOVER_MS = 750;
|
|
|
|
/**
|
|
* Horizontal padding between tooltip and screen edge.
|
|
*
|
|
* @alias Blockly.Tooltip.MARGINS
|
|
*/
|
|
export const MARGINS = 5;
|
|
|
|
/** The HTML container. Set once by createDom. */
|
|
let containerDiv: HTMLDivElement|null = null;
|
|
|
|
/**
|
|
* Returns the HTML tooltip container.
|
|
*
|
|
* @returns The HTML tooltip container.
|
|
* @alias Blockly.Tooltip.getDiv
|
|
*/
|
|
export function getDiv(): HTMLDivElement|null {
|
|
return containerDiv;
|
|
}
|
|
|
|
/**
|
|
* Returns the tooltip text for the given element.
|
|
*
|
|
* @param object The object to get the tooltip text of.
|
|
* @returns The tooltip text of the element.
|
|
* @alias Blockly.Tooltip.getTooltipOfObject
|
|
*/
|
|
export function getTooltipOfObject(object: AnyDuringMigration|null): string {
|
|
const obj = getTargetObject(object);
|
|
if (obj) {
|
|
let tooltip = obj.tooltip;
|
|
while (typeof tooltip === 'function') {
|
|
tooltip = tooltip();
|
|
}
|
|
if (typeof tooltip !== 'string') {
|
|
throw Error('Tooltip function must return a string.');
|
|
}
|
|
return tooltip;
|
|
}
|
|
return '';
|
|
}
|
|
|
|
/**
|
|
* Returns the target object that the given object is targeting for its
|
|
* tooltip. Could be the object itself.
|
|
*
|
|
* @param obj The object are trying to find the target tooltip object of.
|
|
* @returns The target tooltip object.
|
|
*/
|
|
function getTargetObject(obj: object|null): {tooltip: AnyDuringMigration}|null {
|
|
while (obj && (obj as any).tooltip) {
|
|
if (typeof (obj as any).tooltip === 'string' ||
|
|
typeof (obj as any).tooltip === 'function') {
|
|
return obj as {tooltip: string | (() => string)};
|
|
}
|
|
obj = (obj as any).tooltip;
|
|
}
|
|
return null;
|
|
}
|
|
|
|
/**
|
|
* Create the tooltip div and inject it onto the page.
|
|
*
|
|
* @alias Blockly.Tooltip.createDom
|
|
*/
|
|
export function createDom() {
|
|
if (containerDiv) {
|
|
return; // Already created.
|
|
}
|
|
// Create an HTML container for popup overlays (e.g. editor widgets).
|
|
containerDiv = document.createElement('div');
|
|
containerDiv.className = 'blocklyTooltipDiv';
|
|
const container = common.getParentContainer() || document.body;
|
|
container.appendChild(containerDiv);
|
|
}
|
|
|
|
/**
|
|
* Binds the required mouse events onto an SVG element.
|
|
*
|
|
* @param element SVG element onto which tooltip is to be bound.
|
|
* @alias Blockly.Tooltip.bindMouseEvents
|
|
*/
|
|
export function bindMouseEvents(element: Element) {
|
|
// TODO (#6097): Don't stash wrapper info on the DOM.
|
|
(element as AnyDuringMigration).mouseOverWrapper_ =
|
|
browserEvents.bind(element, 'mouseover', null, onMouseOver);
|
|
(element as AnyDuringMigration).mouseOutWrapper_ =
|
|
browserEvents.bind(element, 'mouseout', null, onMouseOut);
|
|
|
|
// Don't use bindEvent_ for mousemove since that would create a
|
|
// corresponding touch handler, even though this only makes sense in the
|
|
// context of a mouseover/mouseout.
|
|
element.addEventListener('mousemove', onMouseMove, false);
|
|
}
|
|
|
|
/**
|
|
* Unbinds tooltip mouse events from the SVG element.
|
|
*
|
|
* @param element SVG element onto which tooltip is bound.
|
|
* @alias Blockly.Tooltip.unbindMouseEvents
|
|
*/
|
|
export function unbindMouseEvents(element: Element) {
|
|
if (!element) {
|
|
return;
|
|
}
|
|
// TODO (#6097): Don't stash wrapper info on the DOM.
|
|
browserEvents.unbind((element as AnyDuringMigration).mouseOverWrapper_);
|
|
browserEvents.unbind((element as AnyDuringMigration).mouseOutWrapper_);
|
|
element.removeEventListener('mousemove', onMouseMove);
|
|
}
|
|
|
|
/**
|
|
* Hide the tooltip if the mouse is over a different object.
|
|
* Initialize the tooltip to potentially appear for this object.
|
|
*
|
|
* @param e Mouse event.
|
|
*/
|
|
function onMouseOver(e: Event) {
|
|
if (blocked) {
|
|
// Someone doesn't want us to show tooltips.
|
|
return;
|
|
}
|
|
// If the tooltip is an object, treat it as a pointer to the next object in
|
|
// the chain to look at. Terminate when a string or function is found.
|
|
const newElement = getTargetObject(e.currentTarget);
|
|
if (element !== newElement) {
|
|
hide();
|
|
poisonedElement = null;
|
|
element = newElement;
|
|
}
|
|
// Forget about any immediately preceding mouseOut event.
|
|
clearTimeout(mouseOutPid);
|
|
}
|
|
|
|
/**
|
|
* Hide the tooltip if the mouse leaves the object and enters the workspace.
|
|
*
|
|
* @param _e Mouse event.
|
|
*/
|
|
function onMouseOut(_e: Event) {
|
|
if (blocked) {
|
|
// Someone doesn't want us to show tooltips.
|
|
return;
|
|
}
|
|
// Moving from one element to another (overlapping or with no gap) generates
|
|
// a mouseOut followed instantly by a mouseOver. Fork off the mouseOut
|
|
// event and kill it if a mouseOver is received immediately.
|
|
// This way the task only fully executes if mousing into the void.
|
|
mouseOutPid = setTimeout(function() {
|
|
element = null;
|
|
poisonedElement = null;
|
|
hide();
|
|
}, 1);
|
|
clearTimeout(showPid);
|
|
}
|
|
|
|
/**
|
|
* When hovering over an element, schedule a tooltip to be shown. If a tooltip
|
|
* is already visible, hide it if the mouse strays out of a certain radius.
|
|
*
|
|
* @param e Mouse event.
|
|
*/
|
|
function onMouseMove(e: Event) {
|
|
if (!element || !(element as AnyDuringMigration).tooltip) {
|
|
// No tooltip here to show.
|
|
return;
|
|
} else if (blocked) {
|
|
// Someone doesn't want us to show tooltips. We are probably handling a
|
|
// user gesture, such as a click or drag.
|
|
return;
|
|
}
|
|
if (visible) {
|
|
// Compute the distance between the mouse position when the tooltip was
|
|
// shown and the current mouse position. Pythagorean theorem.
|
|
// AnyDuringMigration because: Property 'pageX' does not exist on type
|
|
// 'Event'.
|
|
const dx = lastX - (e as AnyDuringMigration).pageX;
|
|
// AnyDuringMigration because: Property 'pageY' does not exist on type
|
|
// 'Event'.
|
|
const dy = lastY - (e as AnyDuringMigration).pageY;
|
|
if (Math.sqrt(dx * dx + dy * dy) > RADIUS_OK) {
|
|
hide();
|
|
}
|
|
} else if (poisonedElement !== element) {
|
|
// The mouse moved, clear any previously scheduled tooltip.
|
|
clearTimeout(showPid);
|
|
// Maybe this time the mouse will stay put. Schedule showing of tooltip.
|
|
// AnyDuringMigration because: Property 'pageX' does not exist on type
|
|
// 'Event'.
|
|
lastX = (e as AnyDuringMigration).pageX;
|
|
// AnyDuringMigration because: Property 'pageY' does not exist on type
|
|
// 'Event'.
|
|
lastY = (e as AnyDuringMigration).pageY;
|
|
showPid = setTimeout(show, HOVER_MS);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Dispose of the tooltip.
|
|
*
|
|
* @alias Blockly.Tooltip.dispose
|
|
* @internal
|
|
*/
|
|
export function dispose() {
|
|
element = null;
|
|
poisonedElement = null;
|
|
hide();
|
|
}
|
|
|
|
/**
|
|
* Hide the tooltip.
|
|
*
|
|
* @alias Blockly.Tooltip.hide
|
|
*/
|
|
export function hide() {
|
|
if (visible) {
|
|
visible = false;
|
|
if (containerDiv) {
|
|
containerDiv.style.display = 'none';
|
|
}
|
|
}
|
|
if (showPid) {
|
|
clearTimeout(showPid);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Hide any in-progress tooltips and block showing new tooltips until the next
|
|
* call to unblock().
|
|
*
|
|
* @alias Blockly.Tooltip.block
|
|
* @internal
|
|
*/
|
|
export function block() {
|
|
hide();
|
|
blocked = true;
|
|
}
|
|
|
|
/**
|
|
* Unblock tooltips: allow them to be scheduled and shown according to their own
|
|
* logic.
|
|
*
|
|
* @alias Blockly.Tooltip.unblock
|
|
* @internal
|
|
*/
|
|
export function unblock() {
|
|
blocked = false;
|
|
}
|
|
|
|
/** Renders the tooltip content into the tooltip div. */
|
|
function renderContent() {
|
|
if (!containerDiv || !element) {
|
|
// This shouldn't happen, but if it does, we can't render.
|
|
return;
|
|
}
|
|
if (typeof customTooltip === 'function') {
|
|
customTooltip(containerDiv, element);
|
|
} else {
|
|
renderDefaultContent();
|
|
}
|
|
}
|
|
|
|
/** Renders the default tooltip UI. */
|
|
function renderDefaultContent() {
|
|
let tip = getTooltipOfObject(element);
|
|
tip = blocklyString.wrap(tip, LIMIT);
|
|
// Create new text, line by line.
|
|
const lines = tip.split('\n');
|
|
for (let i = 0; i < lines.length; i++) {
|
|
const div = (document.createElement('div'));
|
|
div.appendChild(document.createTextNode(lines[i]));
|
|
containerDiv!.appendChild(div);
|
|
}
|
|
}
|
|
|
|
/**
|
|
* Gets the coordinates for the tooltip div, taking into account the edges of
|
|
* the screen to prevent showing the tooltip offscreen.
|
|
*
|
|
* @param rtl True if the tooltip should be in right-to-left layout.
|
|
* @returns Coordinates at which the tooltip div should be placed.
|
|
*/
|
|
function getPosition(rtl: boolean): {x: number, y: number} {
|
|
// Position the tooltip just below the cursor.
|
|
const windowWidth = document.documentElement.clientWidth;
|
|
const windowHeight = document.documentElement.clientHeight;
|
|
|
|
let anchorX = lastX;
|
|
if (rtl) {
|
|
anchorX -= OFFSET_X + containerDiv!.offsetWidth;
|
|
} else {
|
|
anchorX += OFFSET_X;
|
|
}
|
|
|
|
let anchorY = lastY + OFFSET_Y;
|
|
if (anchorY + containerDiv!.offsetHeight > windowHeight + window.scrollY) {
|
|
// Falling off the bottom of the screen; shift the tooltip up.
|
|
anchorY -= containerDiv!.offsetHeight + 2 * OFFSET_Y;
|
|
}
|
|
|
|
if (rtl) {
|
|
// Prevent falling off left edge in RTL mode.
|
|
anchorX = Math.max(MARGINS - window.scrollX, anchorX);
|
|
} else {
|
|
if (anchorX + containerDiv!.offsetWidth >
|
|
windowWidth + window.scrollX - 2 * MARGINS) {
|
|
// Falling off the right edge of the screen;
|
|
// clamp the tooltip on the edge.
|
|
anchorX = windowWidth - containerDiv!.offsetWidth - 2 * MARGINS;
|
|
}
|
|
}
|
|
|
|
return {x: anchorX, y: anchorY};
|
|
}
|
|
|
|
/** Create the tooltip and show it. */
|
|
function show() {
|
|
if (blocked) {
|
|
// Someone doesn't want us to show tooltips.
|
|
return;
|
|
}
|
|
poisonedElement = element;
|
|
if (!containerDiv) {
|
|
return;
|
|
}
|
|
// Erase all existing text.
|
|
containerDiv.textContent = '';
|
|
|
|
// Add new content.
|
|
renderContent();
|
|
|
|
// Display the tooltip.
|
|
const rtl = (element as any).RTL;
|
|
containerDiv.style.direction = rtl ? 'rtl' : 'ltr';
|
|
containerDiv.style.display = 'block';
|
|
visible = true;
|
|
|
|
const {x, y} = getPosition(rtl);
|
|
containerDiv.style.left = x + 'px';
|
|
containerDiv.style.top = y + 'px';
|
|
}
|