Files
blockly/core/block.ts
2025-01-06 10:53:45 -08:00

2543 lines
76 KiB
TypeScript

/**
* @license
* Copyright 2011 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* The class representing one block.
*
* @class
*/
// Former goog.module ID: Blockly.Block
// Unused import preserved for side-effects. Remove if unneeded.
import './events/events_block_change.js';
// Unused import preserved for side-effects. Remove if unneeded.
import './events/events_block_create.js';
// Unused import preserved for side-effects. Remove if unneeded.
import './events/events_block_delete.js';
import {Blocks} from './blocks.js';
import * as common from './common.js';
import {Connection} from './connection.js';
import {ConnectionType} from './connection_type.js';
import * as constants from './constants.js';
import type {Abstract} from './events/events_abstract.js';
import type {BlockChange} from './events/events_block_change.js';
import type {BlockMove} from './events/events_block_move.js';
import {EventType} from './events/type.js';
import * as eventUtils from './events/utils.js';
import * as Extensions from './extensions.js';
import type {Field} from './field.js';
import * as fieldRegistry from './field_registry.js';
import {DuplicateIconType} from './icons/exceptions.js';
import {IconType} from './icons/icon_types.js';
import type {MutatorIcon} from './icons/mutator_icon.js';
import {Align} from './inputs/align.js';
import {DummyInput} from './inputs/dummy_input.js';
import {EndRowInput} from './inputs/end_row_input.js';
import {Input} from './inputs/input.js';
import {StatementInput} from './inputs/statement_input.js';
import {ValueInput} from './inputs/value_input.js';
import type {IASTNodeLocation} from './interfaces/i_ast_node_location.js';
import {isCommentIcon} from './interfaces/i_comment_icon.js';
import {type IIcon} from './interfaces/i_icon.js';
import type {
IVariableModel,
IVariableState,
} from './interfaces/i_variable_model.js';
import * as registry from './registry.js';
import * as Tooltip from './tooltip.js';
import * as arrayUtils from './utils/array.js';
import {Coordinate} from './utils/coordinate.js';
import * as deprecation from './utils/deprecation.js';
import * as idGenerator from './utils/idgenerator.js';
import * as parsing from './utils/parsing.js';
import {Size} from './utils/size.js';
import type {Workspace} from './workspace.js';
/**
* Class for one block.
* Not normally called directly, workspace.newBlock() is preferred.
*/
export class Block implements IASTNodeLocation {
/**
* An optional callback method to use whenever the block's parent workspace
* changes. This is usually only called from the constructor, the block type
* initializer function, or an extension initializer function.
*/
onchange?: ((p1: Abstract) => void) | null;
/** The language-neutral ID given to the collapsed input. */
static readonly COLLAPSED_INPUT_NAME: string = constants.COLLAPSED_INPUT_NAME;
/** The language-neutral ID given to the collapsed field. */
static readonly COLLAPSED_FIELD_NAME: string = constants.COLLAPSED_FIELD_NAME;
/**
* Optional text data that round-trips between blocks and XML.
* Has no effect. May be used by 3rd parties for meta information.
*/
data: string | null = null;
/**
* Has this block been disposed of?
*
* @internal
*/
disposed = false;
/**
* Colour of the block as HSV hue value (0-360)
* This may be null if the block colour was not set via a hue number.
*/
private hue: number | null = null;
/** Colour of the block in '#RRGGBB' format. */
protected colour_ = '#000000';
/** Name of the block style. */
protected styleName_ = '';
/** An optional method called during initialization. */
init?: () => void;
/** An optional method called during disposal. */
destroy?: () => void;
/**
* An optional serialization method for defining how to serialize the
* mutation state to XML. This must be coupled with defining
* `domToMutation`.
*/
mutationToDom?: (...p1: AnyDuringMigration[]) => Element;
/**
* An optional deserialization method for defining how to deserialize the
* mutation state from XML. This must be coupled with defining
* `mutationToDom`.
*/
domToMutation?: (p1: Element) => void;
/**
* An optional serialization method for defining how to serialize the
* block's extra state (eg mutation state) to something JSON compatible.
* This must be coupled with defining `loadExtraState`.
*
* @param doFullSerialization Whether or not to serialize the full state of
* the extra state (rather than possibly saving a reference to some
* state). This is used during copy-paste. See the
* {@link https://developers.devsite.google.com/blockly/guides/create-custom-blocks/extensions#full_serialization_and_backing_data | block serialization docs}
* for more information.
*/
saveExtraState?: (doFullSerialization?: boolean) => AnyDuringMigration;
/**
* An optional serialization method for defining how to deserialize the
* block's extra state (eg mutation state) from something JSON compatible.
* This must be coupled with defining `saveExtraState`.
*/
loadExtraState?: (p1: AnyDuringMigration) => void;
/**
* An optional property for suppressing adding STATEMENT_PREFIX and
* STATEMENT_SUFFIX to generated code.
*/
suppressPrefixSuffix: boolean | null = false;
/**
* An optional method for declaring developer variables, to be used
* by generators. Developer variables are never shown to the user,
* but are declared as global variables in the generated code.
*
* @returns a list of developer variable names.
*/
getDeveloperVariables?: () => string[];
/**
* An optional method that reconfigures the block based on the
* contents of the mutator dialog.
*
* @param rootBlock The root block in the mutator flyout.
*/
compose?: (rootBlock: Block) => void;
/**
* An optional function that populates the mutator flyout with
* blocks representing this block's configuration.
*
* @param workspace The mutator flyout's workspace.
* @returns The root block created in the flyout's workspace.
*/
decompose?: (workspace: Workspace) => Block;
id: string;
outputConnection: Connection | null = null;
nextConnection: Connection | null = null;
previousConnection: Connection | null = null;
inputList: Input[] = [];
inputsInline?: boolean;
icons: IIcon[] = [];
private disabledReasons = new Set<string>();
tooltip: Tooltip.TipInfo = '';
contextMenu = true;
protected parentBlock_: this | null = null;
protected childBlocks_: this[] = [];
private deletable = true;
private movable = true;
private editable = true;
private shadow = false;
protected collapsed_ = false;
protected outputShape_: number | null = null;
/**
* Is the current block currently in the process of being disposed?
*/
protected disposing = false;
/**
* Has this block been fully initialized? E.g. all fields initailized.
*
* @internal
*/
initialized = false;
private readonly xy: Coordinate;
isInFlyout: boolean;
isInMutator: boolean;
RTL: boolean;
/** True if this block is an insertion marker. */
protected isInsertionMarker_ = false;
/** Name of the type of hat. */
hat?: string;
/** Is this block a BlockSVG? */
readonly rendered: boolean = false;
/**
* String for block help, or function that returns a URL. Null for no help.
*/
helpUrl: string | (() => string) | null = null;
/** A bound callback function to use when the parent workspace changes. */
private onchangeWrapper: ((p1: Abstract) => void) | null = null;
/**
* A count of statement inputs on the block.
*
* @internal
*/
statementInputCount = 0;
// TODO(b/109816955): remove '!', see go/strict-prop-init-fix.
type!: string;
// Record initial inline state.
inputsInlineDefault?: boolean;
workspace: Workspace;
/**
* @param workspace The block's workspace.
* @param prototypeName Name of the language object containing type-specific
* functions for this block.
* @param opt_id Optional ID. Use this ID if provided, otherwise create a new
* ID.
* @throws When the prototypeName is not valid or not allowed.
*/
constructor(workspace: Workspace, prototypeName: string, opt_id?: string) {
this.workspace = workspace;
this.id =
opt_id && !workspace.getBlockById(opt_id) ? opt_id : idGenerator.genUid();
workspace.setBlockById(this.id, this);
/**
* The block's position in workspace units. (0, 0) is at the workspace's
* origin; scale does not change this value.
*/
this.xy = new Coordinate(0, 0);
this.isInFlyout = workspace.isFlyout;
this.isInMutator = workspace.isMutator;
this.RTL = workspace.RTL;
// Copy the type-specific functions and data from the prototype.
if (prototypeName) {
this.type = prototypeName;
const prototype = Blocks[prototypeName];
if (!prototype || typeof prototype !== 'object') {
throw TypeError('Invalid block definition for type: ' + prototypeName);
}
Object.assign(this, prototype);
}
workspace.addTopBlock(this);
workspace.addTypedBlock(this);
if (new.target === Block) {
this.doInit_();
}
}
/** Calls the init() function and handles associated event firing, etc. */
protected doInit_() {
// All events fired should be part of the same group.
// Any events fired during init should not be undoable,
// so that block creation is atomic.
const existingGroup = eventUtils.getGroup();
if (!existingGroup) {
eventUtils.setGroup(true);
}
const initialUndoFlag = eventUtils.getRecordUndo();
try {
// Call an initialization function, if it exists.
if (typeof this.init === 'function') {
eventUtils.setRecordUndo(false);
this.init();
eventUtils.setRecordUndo(initialUndoFlag);
}
// Fire a create event.
if (eventUtils.isEnabled()) {
eventUtils.fire(new (eventUtils.get(EventType.BLOCK_CREATE))(this));
}
} finally {
eventUtils.setGroup(existingGroup);
// In case init threw, recordUndo flag should still be reset.
eventUtils.setRecordUndo(initialUndoFlag);
}
this.inputsInlineDefault = this.inputsInline;
// Bind an onchange function, if it exists.
if (typeof this.onchange === 'function') {
this.setOnChange(this.onchange);
}
}
/**
* Dispose of this block.
*
* @param healStack If true, then try to heal any gap by connecting the next
* statement with the previous statement. Otherwise, dispose of all
* children of this block.
*/
dispose(healStack = false) {
this.disposing = true;
// Dispose of this change listener before unplugging.
// Technically not necessary due to the event firing delay.
// But future-proofing.
if (this.onchangeWrapper) {
this.workspace.removeChangeListener(this.onchangeWrapper);
}
this.unplug(healStack);
if (eventUtils.isEnabled()) {
// Constructing the delete event is costly. Only perform if necessary.
eventUtils.fire(new (eventUtils.get(EventType.BLOCK_DELETE))(this));
}
this.workspace.removeTopBlock(this);
this.disposeInternal();
}
/**
* Disposes of this block without doing things required by the top block.
* E.g. does not fire events, unplug the block, etc.
*/
protected disposeInternal() {
this.disposing = true;
if (this.onchangeWrapper) {
this.workspace.removeChangeListener(this.onchangeWrapper);
}
this.workspace.removeTypedBlock(this);
this.workspace.removeBlockById(this.id);
if (typeof this.destroy === 'function') this.destroy();
this.childBlocks_.forEach((c) => c.disposeInternal());
this.inputList.forEach((i) => i.dispose());
this.inputList.length = 0;
this.getConnections_(true).forEach((c) => c.dispose());
this.disposed = true;
}
/**
* Returns true if the block is either in the process of being disposed, or
* is disposed.
*
* @internal
*/
isDeadOrDying(): boolean {
return this.disposing || this.disposed;
}
/**
* Call initModel on all fields on the block.
* May be called more than once.
* Either initModel or initSvg must be called after creating a block and
* before the first interaction with it. Interactions include UI actions
* (e.g. clicking and dragging) and firing events (e.g. create, delete, and
* change).
*/
initModel() {
if (this.initialized) return;
for (const input of this.inputList) {
input.initModel();
}
this.initialized = true;
}
/**
* Unplug this block from its superior block. If this block is a statement,
* optionally reconnect the block underneath with the block on top.
*
* @param opt_healStack Disconnect child statement and reconnect stack.
* Defaults to false.
*/
unplug(opt_healStack?: boolean) {
if (this.outputConnection) {
this.unplugFromRow(opt_healStack);
}
if (this.previousConnection) {
this.unplugFromStack(opt_healStack);
}
}
/**
* Unplug this block's output from an input on another block. Optionally
* reconnect the block's parent to the only child block, if possible.
*
* @param opt_healStack Disconnect right-side block and connect to left-side
* block. Defaults to false.
*/
private unplugFromRow(opt_healStack?: boolean) {
let parentConnection = null;
if (this.outputConnection?.isConnected()) {
parentConnection = this.outputConnection.targetConnection;
// Disconnect from any superior block.
this.outputConnection.disconnect();
}
// Return early in obvious cases.
if (!parentConnection || !opt_healStack) {
return;
}
const thisConnection = this.getOnlyValueConnection();
if (
!thisConnection ||
!thisConnection.isConnected() ||
thisConnection.targetBlock()!.isShadow()
) {
// Too many or too few possible connections on this block, or there's
// nothing on the other side of this connection.
return;
}
const childConnection = thisConnection.targetConnection;
// Disconnect the child block.
childConnection?.disconnect();
// Connect child to the parent if possible, otherwise bump away.
if (
this.workspace.connectionChecker.canConnect(
childConnection,
parentConnection,
false,
)
) {
parentConnection.connect(childConnection!);
} else {
childConnection?.onFailedConnect(parentConnection);
}
}
/**
* Returns the connection on the value input that is connected to another
* block. When an insertion marker is connected to a connection with a block
* already attached, the connected block is attached to the insertion marker.
* Since only one block can be displaced and attached to the insertion marker
* this should only ever return one connection.
*
* @returns The connection on the value input, or null.
*/
private getOnlyValueConnection(): Connection | null {
let connection = null;
for (let i = 0; i < this.inputList.length; i++) {
const thisConnection = this.inputList[i].connection;
if (
thisConnection &&
thisConnection.type === ConnectionType.INPUT_VALUE &&
thisConnection.targetConnection
) {
if (connection) {
return null; // More than one value input found.
}
connection = thisConnection;
}
}
return connection;
}
/**
* Unplug this statement block from its superior block. Optionally reconnect
* the block underneath with the block on top.
*
* @param opt_healStack Disconnect child statement and reconnect stack.
* Defaults to false.
*/
private unplugFromStack(opt_healStack?: boolean) {
let previousTarget = null;
if (this.previousConnection?.isConnected()) {
// Remember the connection that any next statements need to connect to.
previousTarget = this.previousConnection.targetConnection;
// Detach this block from the parent's tree.
this.previousConnection.disconnect();
}
const nextBlock = this.getNextBlock();
if (opt_healStack && nextBlock && !nextBlock.isShadow()) {
// Disconnect the next statement.
const nextTarget = this.nextConnection?.targetConnection ?? null;
nextTarget?.disconnect();
if (
previousTarget &&
this.workspace.connectionChecker.canConnect(
previousTarget,
nextTarget,
false,
)
) {
// Attach the next statement to the previous statement.
previousTarget.connect(nextTarget!);
}
}
}
/**
* Returns all connections originating from this block.
*
* @param _all If true, return all connections even hidden ones.
* @returns Array of connections.
* @internal
*/
getConnections_(_all: boolean): Connection[] {
const myConnections = [];
if (this.outputConnection) {
myConnections.push(this.outputConnection);
}
if (this.previousConnection) {
myConnections.push(this.previousConnection);
}
if (this.nextConnection) {
myConnections.push(this.nextConnection);
}
for (let i = 0, input; (input = this.inputList[i]); i++) {
if (input.connection) {
myConnections.push(input.connection);
}
}
return myConnections;
}
/**
* Walks down a stack of blocks and finds the last next connection on the
* stack.
*
* @param ignoreShadows If true,the last connection on a non-shadow block will
* be returned. If false, this will follow shadows to find the last
* connection.
* @returns The last next connection on the stack, or null.
* @internal
*/
lastConnectionInStack(ignoreShadows: boolean): Connection | null {
let nextConnection = this.nextConnection;
while (nextConnection) {
const nextBlock = nextConnection.targetBlock();
if (!nextBlock || (ignoreShadows && nextBlock.isShadow())) {
return nextConnection;
}
nextConnection = nextBlock.nextConnection;
}
return null;
}
/**
* Bump unconnected blocks out of alignment. Two blocks which aren't actually
* connected should not coincidentally line up on screen.
*/
bumpNeighbours() {}
/**
* Return the parent block or null if this block is at the top level. The
* parent block is either the block connected to the previous connection (for
* a statement block) or the block connected to the output connection (for a
* value block).
*
* @returns The block (if any) that holds the current block.
*/
getParent(): this | null {
return this.parentBlock_;
}
/**
* Return the input that connects to the specified block.
*
* @param block A block connected to an input on this block.
* @returns The input (if any) that connects to the specified block.
*/
getInputWithBlock(block: Block): Input | null {
for (let i = 0, input; (input = this.inputList[i]); i++) {
if (input.connection && input.connection.targetBlock() === block) {
return input;
}
}
return null;
}
/**
* Return the parent block that surrounds the current block, or null if this
* block has no surrounding block. A parent block might just be the previous
* statement, whereas the surrounding block is an if statement, while loop,
* etc.
*
* @returns The block (if any) that surrounds the current block.
*/
getSurroundParent(): this | null {
/* eslint-disable-next-line @typescript-eslint/no-this-alias */
let block: this | null = this;
let prevBlock;
do {
prevBlock = block;
block = block.getParent();
if (!block) {
// Ran off the top.
return null;
}
} while (block.getNextBlock() === prevBlock);
// This block is an enclosing parent, not just a statement in a stack.
return block;
}
/**
* Return the next statement block directly connected to this block.
*
* @returns The next statement block or null.
*/
getNextBlock(): Block | null {
return this.nextConnection && this.nextConnection.targetBlock();
}
/**
* Returns the block connected to the previous connection.
*
* @returns The previous statement block or null.
*/
getPreviousBlock(): Block | null {
return this.previousConnection && this.previousConnection.targetBlock();
}
/**
* Return the top-most block in this block's tree.
* This will return itself if this block is at the top level.
*
* @returns The root block.
*/
getRootBlock(): this {
let rootBlock: this;
/* eslint-disable-next-line @typescript-eslint/no-this-alias */
let block: this | null = this;
do {
rootBlock = block;
block = rootBlock.parentBlock_;
} while (block);
return rootBlock;
}
/**
* Walk up from the given block up through the stack of blocks to find
* the top block of the sub stack. If we are nested in a statement input only
* find the top-most nested block. Do not go all the way to the root block.
*
* @returns The top block in a stack.
* @internal
*/
getTopStackBlock(): this {
/* eslint-disable-next-line @typescript-eslint/no-this-alias */
let block = this;
let previous;
do {
previous = block.getPreviousBlock();
// AnyDuringMigration because: Type 'Block' is not assignable to type
// 'this'.
} while (
previous &&
previous.getNextBlock() === block &&
(block = previous as AnyDuringMigration)
);
return block;
}
/**
* Find all the blocks that are directly nested inside this one.
* Includes value and statement inputs, as well as any following statement.
* Excludes any connection on an output tab or any preceding statement.
* Blocks are optionally sorted by position; top to bottom.
*
* @param ordered Sort the list if true.
* @returns Array of blocks.
*/
getChildren(ordered: boolean): Block[] {
if (!ordered) {
return this.childBlocks_;
}
const blocks = [];
for (let i = 0, input; (input = this.inputList[i]); i++) {
if (input.connection) {
const child = input.connection.targetBlock();
if (child) {
blocks.push(child);
}
}
}
const next = this.getNextBlock();
if (next) {
blocks.push(next);
}
return blocks;
}
/**
* Set parent of this block to be a new block or null.
*
* @param newParent New parent block.
* @internal
*/
setParent(newParent: this | null) {
if (newParent === this.parentBlock_) {
return;
}
// Check that block is connected to new parent if new parent is not null and
// that block is not connected to superior one if new parent is null.
const targetBlock =
(this.previousConnection && this.previousConnection.targetBlock()) ||
(this.outputConnection && this.outputConnection.targetBlock());
const isConnected = !!targetBlock;
if (isConnected && newParent && targetBlock !== newParent) {
throw Error('Block connected to superior one that is not new parent.');
} else if (!isConnected && newParent) {
throw Error('Block not connected to new parent.');
} else if (isConnected && !newParent) {
throw Error(
'Cannot set parent to null while block is still connected to' +
' superior block.',
);
}
// This block hasn't actually moved on-screen, so there's no need to
// update its connection locations.
if (this.parentBlock_) {
// Remove this block from the old parent's child list.
arrayUtils.removeElem(this.parentBlock_.childBlocks_, this);
} else {
// New parent must be non-null so remove this block from the
// workspace's list of top-most blocks.
this.workspace.removeTopBlock(this);
}
this.parentBlock_ = newParent;
if (newParent) {
// Add this block to the new parent's child list.
newParent.childBlocks_.push(this);
} else {
this.workspace.addTopBlock(this);
}
}
/**
* Find all the blocks that are directly or indirectly nested inside this one.
* Includes this block in the list.
* Includes value and statement inputs, as well as any following statements.
* Excludes any connection on an output tab or any preceding statements.
* Blocks are optionally sorted by position; top to bottom.
*
* @param ordered Sort the list if true.
* @returns Flattened array of blocks.
*/
getDescendants(ordered: boolean): this[] {
const blocks = [this];
const childBlocks = this.getChildren(ordered);
for (let child, i = 0; (child = childBlocks[i]); i++) {
// AnyDuringMigration because: Argument of type 'Block[]' is not
// assignable to parameter of type 'this[]'.
blocks.push(...(child.getDescendants(ordered) as AnyDuringMigration));
}
return blocks;
}
/**
* Get whether this block is deletable or not.
*
* @returns True if deletable.
*/
isDeletable(): boolean {
return (
this.deletable &&
!this.shadow &&
!this.isDeadOrDying() &&
!this.workspace.options.readOnly
);
}
/**
* Return whether this block's own deletable property is true or false.
*
* @returns True if the block's deletable property is true, false otherwise.
*/
isOwnDeletable(): boolean {
return this.deletable;
}
/**
* Set whether this block is deletable or not.
*
* @param deletable True if deletable.
*/
setDeletable(deletable: boolean) {
this.deletable = deletable;
}
/**
* Get whether this block is movable or not.
*
* @returns True if movable.
* @internal
*/
isMovable(): boolean {
return (
this.movable &&
!this.shadow &&
!this.isDeadOrDying() &&
!this.workspace.options.readOnly
);
}
/**
* Return whether this block's own movable property is true or false.
*
* @returns True if the block's movable property is true, false otherwise.
* @internal
*/
isOwnMovable(): boolean {
return this.movable;
}
/**
* Set whether this block is movable or not.
*
* @param movable True if movable.
*/
setMovable(movable: boolean) {
this.movable = movable;
}
/**
* Get whether is block is duplicatable or not. If duplicating this block and
* descendants will put this block over the workspace's capacity this block is
* not duplicatable. If duplicating this block and descendants will put any
* type over their maxInstances this block is not duplicatable.
*
* @returns True if duplicatable.
*/
isDuplicatable(): boolean {
if (!this.workspace.hasBlockLimits()) {
return true;
}
return this.workspace.isCapacityAvailable(
common.getBlockTypeCounts(this, true),
);
}
/**
* Get whether this block is a shadow block or not.
*
* @returns True if a shadow.
*/
isShadow(): boolean {
return this.shadow;
}
/**
* Set whether this block is a shadow block or not.
* This method is internal and should not be called by users of Blockly. To
* create shadow blocks programmatically call connection.setShadowState
*
* @param shadow True if a shadow.
* @internal
*/
setShadow(shadow: boolean) {
this.shadow = shadow;
}
/**
* Get whether this block is an insertion marker block or not.
*
* @returns True if an insertion marker.
*/
isInsertionMarker(): boolean {
return this.isInsertionMarker_;
}
/**
* Set whether this block is an insertion marker block or not.
* Once set this cannot be unset.
*
* @param insertionMarker True if an insertion marker.
* @internal
*/
setInsertionMarker(insertionMarker: boolean) {
this.isInsertionMarker_ = insertionMarker;
}
/**
* Get whether this block is editable or not.
*
* @returns True if editable.
* @internal
*/
isEditable(): boolean {
return (
this.editable && !this.isDeadOrDying() && !this.workspace.options.readOnly
);
}
/**
* Return whether this block's own editable property is true or false.
*
* @returns True if the block's editable property is true, false otherwise.
*/
isOwnEditable(): boolean {
return this.editable;
}
/**
* Set whether this block is editable or not.
*
* @param editable True if editable.
*/
setEditable(editable: boolean) {
this.editable = editable;
for (let i = 0, input; (input = this.inputList[i]); i++) {
for (let j = 0, field; (field = input.fieldRow[j]); j++) {
field.updateEditable();
}
}
}
/**
* Returns if this block has been disposed of / deleted.
*
* @returns True if this block has been disposed of / deleted.
*/
isDisposed(): boolean {
return this.disposed;
}
/**
* @returns True if this block is a value block with a single editable field.
* @internal
*/
isSimpleReporter(): boolean {
if (!this.outputConnection) return false;
for (const input of this.inputList) {
if (input.connection || input.fieldRow.length > 1) return false;
}
return true;
}
/**
* Find the connection on this block that corresponds to the given connection
* on the other block.
* Used to match connections between a block and its insertion marker.
*
* @param otherBlock The other block to match against.
* @param conn The other connection to match.
* @returns The matching connection on this block, or null.
* @internal
*/
getMatchingConnection(
otherBlock: Block,
conn: Connection,
): Connection | null {
const connections = this.getConnections_(true);
const otherConnections = otherBlock.getConnections_(true);
if (connections.length !== otherConnections.length) {
throw Error('Connection lists did not match in length.');
}
for (let i = 0; i < otherConnections.length; i++) {
if (otherConnections[i] === conn) {
return connections[i];
}
}
return null;
}
/**
* Set the URL of this block's help page.
*
* @param url URL string for block help, or function that returns a URL. Null
* for no help.
*/
setHelpUrl(url: string | (() => string)) {
this.helpUrl = url;
}
/**
* Sets the tooltip for this block.
*
* @param newTip The text for the tooltip, a function that returns the text
* for the tooltip, or a parent object whose tooltip will be used. To not
* display a tooltip pass the empty string.
*/
setTooltip(newTip: Tooltip.TipInfo) {
this.tooltip = newTip;
}
/**
* Returns the tooltip text for this block.
*
* @returns The tooltip text for this block.
*/
getTooltip(): string {
return Tooltip.getTooltipOfObject(this);
}
/**
* Get the colour of a block.
*
* @returns #RRGGBB string.
*/
getColour(): string {
return this.colour_;
}
/**
* Get the name of the block style.
*
* @returns Name of the block style.
*/
getStyleName(): string {
return this.styleName_;
}
/**
* Get the HSV hue value of a block. Null if hue not set.
*
* @returns Hue value (0-360).
*/
getHue(): number | null {
return this.hue;
}
/**
* Change the colour of a block.
*
* @param colour HSV hue value (0 to 360), #RRGGBB string, or a message
* reference string pointing to one of those two values.
*/
setColour(colour: number | string) {
const parsed = parsing.parseBlockColour(colour);
this.hue = parsed.hue;
this.colour_ = parsed.hex;
}
/**
* Set the style and colour values of a block.
*
* @param blockStyleName Name of the block style.
*/
setStyle(blockStyleName: string) {
this.styleName_ = blockStyleName;
}
/**
* Sets a callback function to use whenever the block's parent workspace
* changes, replacing any prior onchange handler. This is usually only called
* from the constructor, the block type initializer function, or an extension
* initializer function.
*
* @param onchangeFn The callback to call when the block's workspace changes.
* @throws {Error} if onchangeFn is not falsey and not a function.
*/
setOnChange(onchangeFn: (p1: Abstract) => void) {
if (onchangeFn && typeof onchangeFn !== 'function') {
throw Error('onchange must be a function.');
}
if (this.onchangeWrapper) {
this.workspace.removeChangeListener(this.onchangeWrapper);
}
this.onchange = onchangeFn;
this.onchangeWrapper = onchangeFn.bind(this);
this.workspace.addChangeListener(this.onchangeWrapper);
}
/**
* Returns the named field from a block.
*
* @param name The name of the field.
* @returns Named field, or null if field does not exist.
*/
getField(name: string): Field | null {
if (typeof name !== 'string') {
throw TypeError(
'Block.prototype.getField expects a string ' +
'with the field name but received ' +
(name === undefined ? 'nothing' : name + ' of type ' + typeof name) +
' instead',
);
}
for (let i = 0, input; (input = this.inputList[i]); i++) {
for (let j = 0, field; (field = input.fieldRow[j]); j++) {
if (field.name === name) {
return field;
}
}
}
return null;
}
/**
* Return all variables referenced by this block.
*
* @returns List of variable ids.
*/
getVars(): string[] {
const vars: string[] = [];
for (let i = 0, input; (input = this.inputList[i]); i++) {
for (let j = 0, field; (field = input.fieldRow[j]); j++) {
if (field.referencesVariables()) {
// NOTE: This only applies to `FieldVariable`, a `Field<string>`
vars.push(field.getValue() as string);
}
}
}
return vars;
}
/**
* Return all variables referenced by this block.
*
* @returns List of variable models.
* @internal
*/
getVarModels(): IVariableModel<IVariableState>[] {
const vars = [];
for (let i = 0, input; (input = this.inputList[i]); i++) {
for (let j = 0, field; (field = input.fieldRow[j]); j++) {
if (field.referencesVariables()) {
const model = this.workspace.getVariableById(
field.getValue() as string,
);
// Check if the variable actually exists (and isn't just a potential
// variable).
if (model) {
vars.push(model);
}
}
}
}
return vars;
}
/**
* Notification that a variable is renaming but keeping the same ID. If the
* variable is in use on this block, rerender to show the new name.
*
* @param variable The variable being renamed.
* @internal
*/
updateVarName(variable: IVariableModel<IVariableState>) {
for (let i = 0, input; (input = this.inputList[i]); i++) {
for (let j = 0, field; (field = input.fieldRow[j]); j++) {
if (
field.referencesVariables() &&
variable.getId() === field.getValue()
) {
field.refreshVariableName();
}
}
}
}
/**
* Notification that a variable is renaming.
* If the ID matches one of this block's variables, rename it.
*
* @param oldId ID of variable to rename.
* @param newId ID of new variable. May be the same as oldId, but with an
* updated name.
*/
renameVarById(oldId: string, newId: string) {
for (let i = 0, input; (input = this.inputList[i]); i++) {
for (let j = 0, field; (field = input.fieldRow[j]); j++) {
if (field.referencesVariables() && oldId === field.getValue()) {
field.setValue(newId);
}
}
}
}
/**
* Returns the language-neutral value of the given field.
*
* @param name The name of the field.
* @returns Value of the field or null if field does not exist.
*/
getFieldValue(name: string): AnyDuringMigration {
const field = this.getField(name);
if (field) {
return field.getValue();
}
return null;
}
/**
* Sets the value of the given field for this block.
*
* @param newValue The value to set.
* @param name The name of the field to set the value of.
*/
setFieldValue(newValue: AnyDuringMigration, name: string) {
const field = this.getField(name);
if (!field) {
throw Error('Field "' + name + '" not found.');
}
field.setValue(newValue);
}
/**
* Set whether this block can chain onto the bottom of another block.
*
* @param newBoolean True if there can be a previous statement.
* @param opt_check Statement type or list of statement types. Null/undefined
* if any type could be connected.
*/
setPreviousStatement(
newBoolean: boolean,
opt_check?: string | string[] | null,
) {
if (newBoolean) {
if (opt_check === undefined) {
opt_check = null;
}
if (!this.previousConnection) {
this.previousConnection = this.makeConnection_(
ConnectionType.PREVIOUS_STATEMENT,
);
}
this.previousConnection.setCheck(opt_check);
} else {
if (this.previousConnection) {
if (this.previousConnection.isConnected()) {
throw Error(
'Must disconnect previous statement before removing ' +
'connection.',
);
}
this.previousConnection.dispose();
this.previousConnection = null;
}
}
}
/**
* Set whether another block can chain onto the bottom of this block.
*
* @param newBoolean True if there can be a next statement.
* @param opt_check Statement type or list of statement types. Null/undefined
* if any type could be connected.
*/
setNextStatement(newBoolean: boolean, opt_check?: string | string[] | null) {
if (newBoolean) {
if (opt_check === undefined) {
opt_check = null;
}
if (!this.nextConnection) {
this.nextConnection = this.makeConnection_(
ConnectionType.NEXT_STATEMENT,
);
}
this.nextConnection.setCheck(opt_check);
} else {
if (this.nextConnection) {
if (this.nextConnection.isConnected()) {
throw Error(
'Must disconnect next statement before removing ' + 'connection.',
);
}
this.nextConnection.dispose();
this.nextConnection = null;
}
}
}
/**
* Set whether this block returns a value.
*
* @param newBoolean True if there is an output.
* @param opt_check Returned type or list of returned types. Null or
* undefined if any type could be returned (e.g. variable get).
*/
setOutput(newBoolean: boolean, opt_check?: string | string[] | null) {
if (newBoolean) {
if (opt_check === undefined) {
opt_check = null;
}
if (!this.outputConnection) {
this.outputConnection = this.makeConnection_(
ConnectionType.OUTPUT_VALUE,
);
}
this.outputConnection.setCheck(opt_check);
} else {
if (this.outputConnection) {
if (this.outputConnection.isConnected()) {
throw Error(
'Must disconnect output value before removing connection.',
);
}
this.outputConnection.dispose();
this.outputConnection = null;
}
}
}
/**
* Set whether value inputs are arranged horizontally or vertically.
*
* @param newBoolean True if inputs are horizontal.
*/
setInputsInline(newBoolean: boolean) {
if (this.inputsInline !== newBoolean) {
eventUtils.fire(
new (eventUtils.get(EventType.BLOCK_CHANGE))(
this,
'inline',
null,
this.inputsInline,
newBoolean,
),
);
this.inputsInline = newBoolean;
}
}
/**
* Get whether value inputs are arranged horizontally or vertically.
*
* @returns True if inputs are horizontal.
*/
getInputsInline(): boolean {
if (this.inputsInline !== undefined) {
// Set explicitly.
return this.inputsInline;
}
// Not defined explicitly. Figure out what would look best.
for (let i = 1; i < this.inputList.length; i++) {
if (
this.inputList[i - 1] instanceof DummyInput &&
this.inputList[i] instanceof DummyInput
) {
// Two dummy inputs in a row. Don't inline them.
return false;
}
}
for (let i = 1; i < this.inputList.length; i++) {
if (
this.inputList[i - 1] instanceof ValueInput &&
this.inputList[i] instanceof DummyInput
) {
// Dummy input after a value input. Inline them.
return true;
}
}
for (let i = 0; i < this.inputList.length; i++) {
if (this.inputList[i] instanceof EndRowInput) {
// A row-end input is present. Inline value inputs.
return true;
}
}
return false;
}
/**
* Set the block's output shape.
*
* @param outputShape Value representing an output shape.
*/
setOutputShape(outputShape: number | null) {
this.outputShape_ = outputShape;
}
/**
* Get the block's output shape.
*
* @returns Value representing output shape if one exists.
*/
getOutputShape(): number | null {
return this.outputShape_;
}
/**
* Get whether this block is enabled or not. A block is considered enabled
* if there aren't any reasons why it would be disabled. A block may still
* be disabled for other reasons even if the user attempts to manually
* enable it, such as when the block is in an invalid location.
*
* @returns True if enabled.
*/
isEnabled(): boolean {
return this.disabledReasons.size === 0;
}
/** @deprecated v11 - Get or sets whether the block is manually disabled. */
private get disabled(): boolean {
deprecation.warn(
'disabled',
'v11',
'v12',
'the isEnabled or hasDisabledReason methods of Block',
);
return this.hasDisabledReason(constants.MANUALLY_DISABLED);
}
private set disabled(value: boolean) {
deprecation.warn(
'disabled',
'v11',
'v12',
'the setDisabledReason method of Block',
);
this.setDisabledReason(value, constants.MANUALLY_DISABLED);
}
/**
* @deprecated v11 - Set whether the block is manually enabled or disabled.
* The user can toggle whether a block is disabled from a context menu
* option. A block may still be disabled for other reasons even if the user
* attempts to manually enable it, such as when the block is in an invalid
* location. This method is deprecated and setDisabledReason should be used
* instead.
*
* @param enabled True if enabled.
*/
setEnabled(enabled: boolean) {
deprecation.warn(
'setEnabled',
'v11',
'v12',
'the setDisabledReason method of Block',
);
this.setDisabledReason(!enabled, constants.MANUALLY_DISABLED);
}
/**
* Add or remove a reason why the block might be disabled. If a block has
* any reasons to be disabled, then the block itself will be considered
* disabled. A block could be disabled for multiple independent reasons
* simultaneously, such as when the user manually disables it, or the block
* is invalid.
*
* @param disabled If true, then the block should be considered disabled for
* at least the provided reason, otherwise the block is no longer disabled
* for that reason.
* @param reason A language-neutral identifier for a reason why the block
* could be disabled. Call this method again with the same identifier to
* update whether the block is currently disabled for this reason.
*/
setDisabledReason(disabled: boolean, reason: string): void {
// Workspaces that were serialized before the reason for being disabled
// could be specified may have blocks that are disabled without a known
// reason. On being loaded, these blocks will default to having the manually
// disabled reason. However, if the user isn't allowed to manually disable
// or enable blocks, then this manually disabled reason cannot be removed.
// For backward compatibility with these legacy workspaces, when removing
// any disabled reason and the workspace does not allow manually disabling
// but the block is manually disabled, then remove the manually disabled
// reason in addition to the more specific reason. For example, when an
// orphaned block is no longer orphaned, the block should be enabled again.
if (
!disabled &&
!this.workspace.options.disable &&
this.hasDisabledReason(constants.MANUALLY_DISABLED) &&
reason != constants.MANUALLY_DISABLED
) {
this.setDisabledReason(false, constants.MANUALLY_DISABLED);
}
if (this.disabledReasons.has(reason) !== disabled) {
if (disabled) {
this.disabledReasons.add(reason);
} else {
this.disabledReasons.delete(reason);
}
const blockChangeEvent = new (eventUtils.get(EventType.BLOCK_CHANGE))(
this,
'disabled',
/* name= */ null,
/* oldValue= */ !disabled,
/* newValue= */ disabled,
) as BlockChange;
blockChangeEvent.setDisabledReason(reason);
eventUtils.fire(blockChangeEvent);
}
}
/**
* Get whether the block is disabled or not due to parents.
* The block's own disabled property is not considered.
*
* @returns True if disabled.
*/
getInheritedDisabled(): boolean {
let ancestor = this.getSurroundParent();
while (ancestor) {
if (!ancestor.isEnabled()) {
return true;
}
ancestor = ancestor.getSurroundParent();
}
// Ran off the top.
return false;
}
/**
* Get whether the block is currently disabled for the provided reason.
*
* @param reason A language-neutral identifier for a reason why the block
* could be disabled.
* @returns Whether the block is disabled for the provided reason.
*/
hasDisabledReason(reason: string): boolean {
return this.disabledReasons.has(reason);
}
/**
* Get a set of reasons why the block is currently disabled, if any. If the
* block is enabled, this set will be empty.
*
* @returns The set of reasons why the block is disabled, if any.
*/
getDisabledReasons(): ReadonlySet<string> {
return this.disabledReasons;
}
/**
* Get whether the block is collapsed or not.
*
* @returns True if collapsed.
*/
isCollapsed(): boolean {
return this.collapsed_;
}
/**
* Set whether the block is collapsed or not.
*
* @param collapsed True if collapsed.
*/
setCollapsed(collapsed: boolean) {
if (this.collapsed_ !== collapsed) {
eventUtils.fire(
new (eventUtils.get(EventType.BLOCK_CHANGE))(
this,
'collapsed',
null,
this.collapsed_,
collapsed,
),
);
this.collapsed_ = collapsed;
}
}
/**
* Create a human-readable text representation of this block and any children.
*
* @param opt_maxLength Truncate the string to this length.
* @param opt_emptyToken The placeholder string used to denote an empty input.
* If not specified, '?' is used.
* @returns Text of block.
*/
toString(opt_maxLength?: number, opt_emptyToken?: string): string {
const tokens = this.toTokens(opt_emptyToken);
// Run through our tokens array and simplify expression to remove
// parentheses around single field blocks.
// E.g. ['repeat', '(', '10', ')', 'times', 'do', '?']
for (let i = 2; i < tokens.length; i++) {
if (tokens[i - 2] === '(' && tokens[i] === ')') {
tokens[i - 2] = tokens[i - 1];
tokens.splice(i - 1, 2);
}
}
// Join the text array, removing the spaces around added parentheses.
let prev = '';
let text: string = tokens.reduce((acc, curr) => {
const val = acc + (prev === '(' || curr === ')' ? '' : ' ') + curr;
prev = curr[curr.length - 1];
return val;
}, '');
text = text.trim() || '???';
if (opt_maxLength) {
// TODO: Improve truncation so that text from this block is given
// priority. E.g. "1+2+3+4+5+6+7+8+9=0" should be "...6+7+8+9=0", not
// "1+2+3+4+5...". E.g. "1+2+3+4+5=6+7+8+9+0" should be "...4+5=6+7...".
if (text.length > opt_maxLength) {
text = text.substring(0, opt_maxLength - 3) + '...';
}
}
return text;
}
/**
* Converts this block into string tokens.
*
* @param emptyToken The token to use in place of an empty input.
* Defaults to '?'.
* @returns The array of string tokens representing this block.
*/
private toTokens(emptyToken = '?'): string[] {
const tokens = [];
/**
* Whether or not to add parentheses around an input.
*
* @param connection The connection.
* @returns True if we should add parentheses around the input.
*/
function shouldAddParentheses(connection: Connection): boolean {
let checks = connection.getCheck();
if (!checks && connection.targetConnection) {
checks = connection.targetConnection.getCheck();
}
return (
!!checks && (checks.includes('Boolean') || checks.includes('Number'))
);
}
for (const input of this.inputList) {
if (input.name == constants.COLLAPSED_INPUT_NAME) {
continue;
}
for (const field of input.fieldRow) {
tokens.push(field.getText());
}
if (input.connection) {
const child = input.connection.targetBlock();
if (child) {
const shouldAddParens = shouldAddParentheses(input.connection);
if (shouldAddParens) tokens.push('(');
tokens.push(...child.toTokens(emptyToken));
if (shouldAddParens) tokens.push(')');
} else {
tokens.push(emptyToken);
}
}
}
return tokens;
}
/**
* Appends a value input row.
*
* @param name Language-neutral identifier which may used to find this input
* again. Should be unique to this block.
* @returns The input object created.
*/
appendValueInput(name: string): Input {
return this.appendInput(new ValueInput(name, this));
}
/**
* Appends a statement input row.
*
* @param name Language-neutral identifier which may used to find this input
* again. Should be unique to this block.
* @returns The input object created.
*/
appendStatementInput(name: string): Input {
this.statementInputCount++;
return this.appendInput(new StatementInput(name, this));
}
/**
* Appends a dummy input row.
*
* @param name Optional language-neutral identifier which may used to find
* this input again. Should be unique to this block.
* @returns The input object created.
*/
appendDummyInput(name = ''): Input {
return this.appendInput(new DummyInput(name, this));
}
/**
* Appends an input that ends the row.
*
* @param name Optional language-neutral identifier which may used to find
* this input again. Should be unique to this block.
* @returns The input object created.
*/
appendEndRowInput(name = ''): Input {
return this.appendInput(new EndRowInput(name, this));
}
/**
* Appends the given input row.
*
* Allows for custom inputs to be appended to the block.
*/
appendInput(input: Input): Input {
this.inputList.push(input);
return input;
}
/**
* Appends an input with the given input type and name to the block after
* constructing it from the registry.
*
* @param type The name the input is registered under in the registry.
* @param name The name the input will have within the block.
* @returns The constucted input, or null if there was no constructor
* associated with the type.
*/
private appendInputFromRegistry(type: string, name: string): Input | null {
const inputConstructor = registry.getClass(
registry.Type.INPUT,
type,
false,
);
if (!inputConstructor) return null;
return this.appendInput(new inputConstructor(name, this));
}
/**
* Initialize this block using a cross-platform, internationalization-friendly
* JSON description.
*
* @param json Structured data describing the block.
*/
jsonInit(json: AnyDuringMigration) {
const warningPrefix = json['type'] ? 'Block "' + json['type'] + '": ' : '';
// Validate inputs.
if (json['output'] && json['previousStatement']) {
throw Error(
warningPrefix + 'Must not have both an output and a previousStatement.',
);
}
// Validate that each arg has a corresponding message
let n = 0;
while (json['args' + n]) {
if (json['message' + n] === undefined) {
throw Error(
warningPrefix +
`args${n} must have a corresponding message (message${n}).`,
);
}
n++;
}
// Set basic properties of block.
// Makes styles backward compatible with old way of defining hat style.
if (json['style'] && json['style'].hat) {
this.hat = json['style'].hat;
// Must set to null so it doesn't error when checking for style and
// colour.
json['style'] = null;
}
if (json['style'] && json['colour']) {
throw Error(warningPrefix + 'Must not have both a colour and a style.');
} else if (json['style']) {
this.jsonInitStyle(json, warningPrefix);
} else {
this.jsonInitColour(json, warningPrefix);
}
// Interpolate the message blocks.
let i = 0;
while (json['message' + i] !== undefined) {
this.interpolate(
json['message' + i],
json['args' + i] || [],
// Backwards compatibility: lastDummyAlign aliases implicitAlign.
json['implicitAlign' + i] || json['lastDummyAlign' + i],
warningPrefix,
);
i++;
}
if (json['inputsInline'] !== undefined) {
eventUtils.disable();
this.setInputsInline(json['inputsInline']);
eventUtils.enable();
}
// Set output and previous/next connections.
if (json['output'] !== undefined) {
this.setOutput(true, json['output']);
}
if (json['outputShape'] !== undefined) {
this.setOutputShape(json['outputShape']);
}
if (json['previousStatement'] !== undefined) {
this.setPreviousStatement(true, json['previousStatement']);
}
if (json['nextStatement'] !== undefined) {
this.setNextStatement(true, json['nextStatement']);
}
if (json['tooltip'] !== undefined) {
const rawValue = json['tooltip'];
const localizedText = parsing.replaceMessageReferences(rawValue);
this.setTooltip(localizedText);
}
if (json['enableContextMenu'] !== undefined) {
this.contextMenu = !!json['enableContextMenu'];
}
if (json['suppressPrefixSuffix'] !== undefined) {
this.suppressPrefixSuffix = !!json['suppressPrefixSuffix'];
}
if (json['helpUrl'] !== undefined) {
const rawValue = json['helpUrl'];
const localizedValue = parsing.replaceMessageReferences(rawValue);
this.setHelpUrl(localizedValue);
}
if (typeof json['extensions'] === 'string') {
console.warn(
warningPrefix +
"JSON attribute 'extensions' should be an array of" +
" strings. Found raw string in JSON for '" +
json['type'] +
"' block.",
);
json['extensions'] = [json['extensions']]; // Correct and continue.
}
// Add the mutator to the block.
if (json['mutator'] !== undefined) {
Extensions.apply(json['mutator'], this, true);
}
const extensionNames = json['extensions'];
if (Array.isArray(extensionNames)) {
for (let j = 0; j < extensionNames.length; j++) {
Extensions.apply(extensionNames[j], this, false);
}
}
}
/**
* Initialize the colour of this block from the JSON description.
*
* @param json Structured data describing the block.
* @param warningPrefix Warning prefix string identifying block.
*/
private jsonInitColour(json: AnyDuringMigration, warningPrefix: string) {
if ('colour' in json) {
if (json['colour'] === undefined) {
console.warn(warningPrefix + 'Undefined colour value.');
} else {
const rawValue = json['colour'];
try {
this.setColour(rawValue);
} catch {
console.warn(warningPrefix + 'Illegal colour value: ', rawValue);
}
}
}
}
/**
* Initialize the style of this block from the JSON description.
*
* @param json Structured data describing the block.
* @param warningPrefix Warning prefix string identifying block.
*/
private jsonInitStyle(json: AnyDuringMigration, warningPrefix: string) {
const blockStyleName = json['style'];
try {
this.setStyle(blockStyleName);
} catch {
console.warn(warningPrefix + 'Style does not exist: ', blockStyleName);
}
}
/**
* Add key/values from mixinObj to this block object. By default, this method
* will check that the keys in mixinObj will not overwrite existing values in
* the block, including prototype values. This provides some insurance against
* mixin / extension incompatibilities with future block features. This check
* can be disabled by passing true as the second argument.
*
* @param mixinObj The key/values pairs to add to this block object.
* @param opt_disableCheck Option flag to disable overwrite checks.
*/
mixin(mixinObj: AnyDuringMigration, opt_disableCheck?: boolean) {
if (
opt_disableCheck !== undefined &&
typeof opt_disableCheck !== 'boolean'
) {
throw Error('opt_disableCheck must be a boolean if provided');
}
if (!opt_disableCheck) {
const overwrites = [];
for (const key in mixinObj) {
if ((this as AnyDuringMigration)[key] !== undefined) {
overwrites.push(key);
}
}
if (overwrites.length) {
throw Error(
'Mixin will overwrite block members: ' + JSON.stringify(overwrites),
);
}
}
Object.assign(this, mixinObj);
}
/**
* Interpolate a message description onto the block.
*
* @param message Text contains interpolation tokens (%1, %2, ...) that match
* with fields or inputs defined in the args array.
* @param args Array of arguments to be interpolated.
* @param implicitAlign If an implicit input is added at the end or in place
* of newline tokens, how should it be aligned?
* @param warningPrefix Warning prefix string identifying block.
*/
private interpolate(
message: string,
args: AnyDuringMigration[],
implicitAlign: string | undefined,
warningPrefix: string,
) {
const tokens = parsing.tokenizeInterpolation(message);
this.validateTokens(tokens, args.length);
const elements = this.interpolateArguments(tokens, args, implicitAlign);
// An array of [field, fieldName] tuples.
const fieldStack = [];
for (let i = 0, element; (element = elements[i]); i++) {
if (this.isInputKeyword(element['type'])) {
const input = this.inputFromJson(element, warningPrefix);
// Should never be null, but just in case.
if (input) {
for (let j = 0, tuple; (tuple = fieldStack[j]); j++) {
input.appendField(tuple[0], tuple[1]);
}
fieldStack.length = 0;
}
} else {
// All other types, including ones starting with 'input_' get routed
// here.
const field = this.fieldFromJson(element);
if (field) {
fieldStack.push([field, element['name']]);
}
}
}
}
/**
* Validates that the tokens are within the correct bounds, with no
* duplicates, and that all of the arguments are referred to. Throws errors if
* any of these things are not true.
*
* @param tokens An array of tokens to validate
* @param argsCount The number of args that need to be referred to.
*/
private validateTokens(tokens: Array<string | number>, argsCount: number) {
const visitedArgsHash = [];
let visitedArgsCount = 0;
for (let i = 0; i < tokens.length; i++) {
const token = tokens[i];
if (typeof token !== 'number') {
continue;
}
if (token < 1 || token > argsCount) {
throw Error(
'Block "' +
this.type +
'": ' +
'Message index %' +
token +
' out of range.',
);
}
if (visitedArgsHash[token]) {
throw Error(
'Block "' +
this.type +
'": ' +
'Message index %' +
token +
' duplicated.',
);
}
visitedArgsHash[token] = true;
visitedArgsCount++;
}
if (visitedArgsCount !== argsCount) {
throw Error(
'Block "' +
this.type +
'": ' +
'Message does not reference all ' +
argsCount +
' arg(s).',
);
}
}
/**
* Inserts args in place of numerical tokens. String args are converted to
* JSON that defines a label field. Newline characters are converted to
* end-row inputs, and if necessary an extra dummy input is added to the end
* of the elements.
*
* @param tokens The tokens to interpolate
* @param args The arguments to insert.
* @param implicitAlign The alignment to use for any implicitly added end-row
* or dummy inputs, if necessary.
* @returns The JSON definitions of field and inputs to add to the block.
*/
private interpolateArguments(
tokens: Array<string | number>,
args: Array<AnyDuringMigration | string>,
implicitAlign: string | undefined,
): AnyDuringMigration[] {
const elements = [];
for (let i = 0; i < tokens.length; i++) {
let element = tokens[i];
if (typeof element === 'number') {
element = args[element - 1];
}
// Args can be strings, which is why this isn't elseif.
if (typeof element === 'string') {
if (element === '\n') {
// Convert newline tokens to end-row inputs.
const newlineInput = {'type': 'input_end_row'};
if (implicitAlign) {
(newlineInput as AnyDuringMigration)['align'] = implicitAlign;
}
element = newlineInput as AnyDuringMigration;
} else {
// AnyDuringMigration because: Type '{ text: string; type: string; }
// | null' is not assignable to type 'string | number'.
element = this.stringToFieldJson(element) as AnyDuringMigration;
if (!element) {
continue;
}
}
}
elements.push(element);
}
const length = elements.length;
if (
length &&
!this.isInputKeyword((elements as AnyDuringMigration)[length - 1]['type'])
) {
const dummyInput = {'type': 'input_dummy'};
if (implicitAlign) {
(dummyInput as AnyDuringMigration)['align'] = implicitAlign;
}
elements.push(dummyInput);
}
return elements;
}
/**
* Creates a field from the JSON definition of a field. If a field with the
* given type cannot be found, this attempts to create a different field using
* the 'alt' property of the JSON definition (if it exists).
*
* @param element The element to try to turn into a field.
* @returns The field defined by the JSON, or null if one couldn't be created.
*/
private fieldFromJson(element: {
alt?: string;
type: string;
text?: string;
}): Field | null {
const field = fieldRegistry.fromJson(element);
if (!field && element['alt']) {
if (typeof element['alt'] === 'string') {
const json = this.stringToFieldJson(element['alt']);
return json ? this.fieldFromJson(json) : null;
}
return this.fieldFromJson(element['alt']);
}
return field;
}
/**
* Creates an input from the JSON definition of an input. Sets the input's
* check and alignment if they are provided.
*
* @param element The JSON to turn into an input.
* @param warningPrefix The prefix to add to warnings to help the developer
* debug.
* @returns The input that has been created, or null if one could not be
* created for some reason (should never happen).
*/
private inputFromJson(
element: AnyDuringMigration,
warningPrefix: string,
): Input | null {
const alignmentLookup = {
'LEFT': Align.LEFT,
'RIGHT': Align.RIGHT,
'CENTRE': Align.CENTRE,
'CENTER': Align.CENTRE,
};
let input = null;
switch (element['type']) {
case 'input_value':
input = this.appendValueInput(element['name']);
break;
case 'input_statement':
input = this.appendStatementInput(element['name']);
break;
case 'input_dummy':
input = this.appendDummyInput(element['name']);
break;
case 'input_end_row':
input = this.appendEndRowInput(element['name']);
break;
default: {
input = this.appendInputFromRegistry(element['type'], element['name']);
break;
}
}
// Should never be hit because of interpolate_'s checks, but just in case.
if (!input) {
return null;
}
if (element['check']) {
input.setCheck(element['check']);
}
if (element['align']) {
const alignment = (alignmentLookup as AnyDuringMigration)[
element['align'].toUpperCase()
];
if (alignment === undefined) {
console.warn(warningPrefix + 'Illegal align value: ', element['align']);
} else {
input.setAlign(alignment);
}
}
return input;
}
/**
* Returns true if the given string matches one of the input keywords.
*
* @param str The string to check.
* @returns True if the given string matches one of the input keywords, false
* otherwise.
*/
private isInputKeyword(str: string): boolean {
return (
str === 'input_value' ||
str === 'input_statement' ||
str === 'input_dummy' ||
str === 'input_end_row' ||
registry.hasItem(registry.Type.INPUT, str)
);
}
/**
* Turns a string into the JSON definition of a label field. If the string
* becomes an empty string when trimmed, this returns null.
*
* @param str String to turn into the JSON definition of a label field.
* @returns The JSON definition or null.
*/
private stringToFieldJson(str: string): {text: string; type: string} | null {
str = str.trim();
if (str) {
return {
'type': 'field_label',
'text': str,
};
}
return null;
}
/**
* Move a named input to a different location on this block.
*
* @param name The name of the input to move.
* @param refName Name of input that should be after the moved input, or null
* to be the input at the end.
*/
moveInputBefore(name: string, refName: string | null) {
if (name === refName) {
return;
}
// Find both inputs.
let inputIndex = -1;
let refIndex = refName ? -1 : this.inputList.length;
for (let i = 0, input; (input = this.inputList[i]); i++) {
if (input.name === name) {
inputIndex = i;
if (refIndex !== -1) {
break;
}
} else if (refName && input.name === refName) {
refIndex = i;
if (inputIndex !== -1) {
break;
}
}
}
if (inputIndex === -1) {
throw Error('Named input "' + name + '" not found.');
}
if (refIndex === -1) {
throw Error('Reference input "' + refName + '" not found.');
}
this.moveNumberedInputBefore(inputIndex, refIndex);
}
/**
* Move a numbered input to a different location on this block.
*
* @param inputIndex Index of the input to move.
* @param refIndex Index of input that should be after the moved input.
*/
moveNumberedInputBefore(inputIndex: number, refIndex: number) {
// Validate arguments.
if (inputIndex === refIndex) {
throw Error("Can't move input to itself.");
}
if (inputIndex >= this.inputList.length) {
throw RangeError('Input index ' + inputIndex + ' out of bounds.');
}
if (refIndex > this.inputList.length) {
throw RangeError('Reference input ' + refIndex + ' out of bounds.');
}
// Remove input.
const input = this.inputList[inputIndex];
this.inputList.splice(inputIndex, 1);
if (inputIndex < refIndex) {
refIndex--;
}
// Reinsert input.
this.inputList.splice(refIndex, 0, input);
}
/**
* Remove an input from this block.
*
* @param name The name of the input.
* @param opt_quiet True to prevent an error if input is not present.
* @returns True if operation succeeds, false if input is not present and
* opt_quiet is true.
* @throws {Error} if the input is not present and opt_quiet is not true.
*/
removeInput(name: string, opt_quiet?: boolean): boolean {
for (let i = 0, input; (input = this.inputList[i]); i++) {
if (input.name === name) {
if (input instanceof StatementInput) this.statementInputCount--;
input.dispose();
this.inputList.splice(i, 1);
return true;
}
}
if (opt_quiet) {
return false;
}
throw Error('Input not found: ' + name);
}
/**
* Fetches the named input object.
*
* @param name The name of the input.
* @returns The input object, or null if input does not exist.
*/
getInput(name: string): Input | null {
for (let i = 0, input; (input = this.inputList[i]); i++) {
if (input.name === name) {
return input;
}
}
// This input does not exist.
return null;
}
/**
* Fetches the block attached to the named input.
*
* @param name The name of the input.
* @returns The attached value block, or null if the input is either
* disconnected or if the input does not exist.
*/
getInputTargetBlock(name: string): Block | null {
const input = this.getInput(name);
return input && input.connection && input.connection.targetBlock();
}
/**
* Returns the comment on this block (or null if there is no comment).
*
* @returns Block's comment.
*/
getCommentText(): string | null {
const comment = this.getIcon(IconType.COMMENT);
return comment?.getText() ?? null;
}
/**
* Set this block's comment text.
*
* @param text The text, or null to delete.
*/
setCommentText(text: string | null) {
const comment = this.getIcon(IconType.COMMENT);
const oldText = comment?.getText() ?? null;
if (oldText === text) return;
if (text !== null) {
let comment = this.getIcon(IconType.COMMENT);
if (!comment) {
const commentConstructor = registry.getClass(
registry.Type.ICON,
IconType.COMMENT.toString(),
false,
);
if (!commentConstructor) {
throw new Error(
'No comment icon class is registered, so a comment cannot be set',
);
}
const icon = new commentConstructor(this);
if (!isCommentIcon(icon)) {
throw new Error(
'The class registered as a comment icon does not conform to the ' +
'ICommentIcon interface',
);
}
comment = this.addIcon(icon);
}
eventUtils.disable();
comment.setText(text);
eventUtils.enable();
} else {
this.removeIcon(IconType.COMMENT);
}
eventUtils.fire(
new (eventUtils.get(EventType.BLOCK_CHANGE))(
this,
'comment',
null,
oldText,
text,
),
);
}
/**
* Set this block's warning text.
*
* @param _text The text, or null to delete.
* @param _opt_id An optional ID for the warning text to be able to maintain
* multiple warnings.
*/
setWarningText(_text: string | null, _opt_id?: string) {
// NOOP.
}
/**
* Give this block a mutator dialog.
*
* @param _mutator A mutator dialog instance or null to remove.
*/
setMutator(_mutator: MutatorIcon) {
// NOOP.
}
/** Adds the given icon to the block. */
addIcon<T extends IIcon>(icon: T): T {
if (this.hasIcon(icon.getType())) throw new DuplicateIconType(icon);
this.icons.push(icon);
this.icons.sort((a, b) => a.getWeight() - b.getWeight());
return icon;
}
/**
* Removes the icon whose getType matches the given type iconType from the
* block.
*
* @param type The type of the icon to remove from the block.
* @returns True if an icon with the given type was found, false otherwise.
*/
removeIcon(type: IconType<IIcon>): boolean {
if (!this.hasIcon(type)) return false;
this.getIcon(type)?.dispose();
this.icons = this.icons.filter((icon) => !icon.getType().equals(type));
return true;
}
/**
* @returns True if an icon with the given type exists on the block,
* false otherwise.
*/
hasIcon(type: IconType<IIcon>): boolean {
return this.icons.some((icon) => icon.getType().equals(type));
}
/**
* @param type The type of the icon to retrieve. Prefer passing an `IconType`
* for proper type checking when using typescript.
* @returns The icon with the given type if it exists on the block, undefined
* otherwise.
*/
getIcon<T extends IIcon>(type: IconType<T> | string): T | undefined {
if (type instanceof IconType) {
return this.icons.find((icon) => icon.getType().equals(type)) as T;
} else {
return this.icons.find((icon) => icon.getType().toString() === type) as T;
}
}
/** @returns An array of the icons attached to this block. */
getIcons(): IIcon[] {
return [...this.icons];
}
/**
* Return the coordinates of the top-left corner of this block relative to the
* drawing surface's origin (0,0), in workspace units.
*
* @returns Object with .x and .y properties.
*/
getRelativeToSurfaceXY(): Coordinate {
return this.xy;
}
/**
* Move a block by a relative offset.
*
* @param dx Horizontal offset, in workspace units.
* @param dy Vertical offset, in workspace units.
* @param reason Why is this move happening? 'drag', 'bump', 'snap', ...
*/
moveBy(dx: number, dy: number, reason?: string[]) {
if (this.parentBlock_) {
throw Error('Block has parent');
}
const event = new (eventUtils.get(EventType.BLOCK_MOVE))(this) as BlockMove;
if (reason) event.setReason(reason);
this.xy.translate(dx, dy);
event.recordNew();
eventUtils.fire(event);
}
/**
* Create a connection of the specified type.
*
* @param type The type of the connection to create.
* @returns A new connection of the specified type.
* @internal
*/
makeConnection_(type: ConnectionType): Connection {
return new Connection(this, type);
}
/**
* Recursively checks whether all statement and value inputs are filled with
* blocks. Also checks all following statement blocks in this stack.
*
* @param opt_shadowBlocksAreFilled An optional argument controlling whether
* shadow blocks are counted as filled. Defaults to true.
* @returns True if all inputs are filled, false otherwise.
*/
allInputsFilled(opt_shadowBlocksAreFilled?: boolean): boolean {
// Account for the shadow block filledness toggle.
if (opt_shadowBlocksAreFilled === undefined) {
opt_shadowBlocksAreFilled = true;
}
if (!opt_shadowBlocksAreFilled && this.isShadow()) {
return false;
}
// Recursively check each input block of the current block.
for (let i = 0, input; (input = this.inputList[i]); i++) {
if (!input.connection) {
continue;
}
const target = input.connection.targetBlock();
if (!target || !target.allInputsFilled(opt_shadowBlocksAreFilled)) {
return false;
}
}
// Recursively check the next block after the current block.
const next = this.getNextBlock();
if (next) {
return next.allInputsFilled(opt_shadowBlocksAreFilled);
}
return true;
}
/**
* This method returns a string describing this Block in developer terms (type
* name and ID; English only).
*
* Intended to on be used in console logs and errors. If you need a string
* that uses the user's native language (including block text, field values,
* and child blocks), use {@link (Block:class).toString | toString()}.
*
* @returns The description.
*/
toDevString(): string {
let msg = this.type ? '"' + this.type + '" block' : 'Block';
if (this.id) {
msg += ' (id="' + this.id + '")';
}
return msg;
}
}
export namespace Block {
export interface CommentModel {
text: string | null;
pinned: boolean;
size: Size;
}
}
export type CommentModel = Block.CommentModel;