Files
blockly/core/field_variable.ts
2024-12-04 12:15:19 -08:00

652 lines
20 KiB
TypeScript

/**
* @license
* Copyright 2012 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* Variable input field.
*
* @class
*/
// Former goog.module ID: Blockly.FieldVariable
// Unused import preserved for side-effects. Remove if unneeded.
import './events/events_block_change.js';
import type {Block} from './block.js';
import {Field, FieldConfig, UnattachedFieldError} from './field.js';
import {
FieldDropdown,
FieldDropdownValidator,
MenuGenerator,
MenuOption,
} from './field_dropdown.js';
import * as fieldRegistry from './field_registry.js';
import {IVariableModel, IVariableState} from './interfaces/i_variable_model.js';
import * as internalConstants from './internal_constants.js';
import type {Menu} from './menu.js';
import type {MenuItem} from './menuitem.js';
import {Msg} from './msg.js';
import * as dom from './utils/dom.js';
import * as parsing from './utils/parsing.js';
import {Size} from './utils/size.js';
import * as Variables from './variables.js';
import {WorkspaceSvg} from './workspace_svg.js';
import * as Xml from './xml.js';
/**
* Class for a variable's dropdown field.
*/
export class FieldVariable extends FieldDropdown {
protected override menuGenerator_: MenuGenerator | undefined;
defaultVariableName: string;
/** The type of the default variable for this field. */
private defaultType = '';
/**
* All of the types of variables that will be available in this field's
* dropdown.
*/
variableTypes: string[] | null = [];
protected override size_: Size;
/** The variable model associated with this field. */
private variable: IVariableModel<IVariableState> | null = null;
/**
* Serializable fields are saved by the serializer, non-serializable fields
* are not. Editable fields should also be serializable.
*/
override SERIALIZABLE = true;
/**
* @param varName The default name for the variable.
* If null, a unique variable name will be generated.
* Also accepts Field.SKIP_SETUP if you wish to skip setup (only used by
* subclasses that want to handle configuration and setting the field value
* after their own constructors have run).
* @param validator A function that is called to validate changes to the
* field's value. Takes in a variable ID & returns a validated variable
* ID, or null to abort the change.
* @param variableTypes A list of the types of variables to include in the
* dropdown. Will only be used if config is not provided.
* @param defaultType The type of variable to create if this field's value
* is not explicitly set. Defaults to ''. Will only be used if config
* is not provided.
* @param config A map of options used to configure the field.
* See the [field creation documentation]{@link
* https://developers.google.com/blockly/guides/create-custom-blocks/fields/built-in-fields/variable#creation}
* for a list of properties this parameter supports.
*/
constructor(
varName: string | null | typeof Field.SKIP_SETUP,
validator?: FieldVariableValidator,
variableTypes?: string[],
defaultType?: string,
config?: FieldVariableConfig,
) {
super(Field.SKIP_SETUP);
/**
* An array of options for a dropdown list,
* or a function which generates these options.
*/
this.menuGenerator_ = FieldVariable.dropdownCreate as MenuGenerator;
/**
* The initial variable name passed to this field's constructor, or an
* empty string if a name wasn't provided. Used to create the initial
* variable.
*/
this.defaultVariableName = typeof varName === 'string' ? varName : '';
/** The size of the area rendered by the field. */
this.size_ = new Size(0, 0);
if (varName === Field.SKIP_SETUP) return;
if (config) {
this.configure_(config);
} else {
this.setTypes(variableTypes, defaultType);
}
if (validator) {
this.setValidator(validator);
}
}
/**
* Configure the field based on the given map of options.
*
* @param config A map of options to configure the field based on.
*/
protected override configure_(config: FieldVariableConfig) {
super.configure_(config);
this.setTypes(config.variableTypes, config.defaultType);
}
/**
* Initialize the model for this field if it has not already been initialized.
* If the value has not been set to a variable by the first render, we make up
* a variable rather than let the value be invalid.
*/
override initModel() {
const block = this.getSourceBlock();
if (!block) {
throw new UnattachedFieldError();
}
if (this.variable) {
return; // Initialization already happened.
}
const variable = Variables.getOrCreateVariablePackage(
block.workspace,
null,
this.defaultVariableName,
this.defaultType,
);
// Don't call setValue because we don't want to cause a rerender.
this.doValueUpdate_(variable.getId());
}
override initView() {
super.initView();
dom.addClass(this.fieldGroup_!, 'blocklyVariableField');
}
override shouldAddBorderRect_() {
const block = this.getSourceBlock();
if (!block) {
throw new UnattachedFieldError();
}
return (
super.shouldAddBorderRect_() &&
(!this.getConstants()!.FIELD_DROPDOWN_NO_BORDER_RECT_SHADOW ||
block.type !== 'variables_get')
);
}
/**
* Initialize this field based on the given XML.
*
* @param fieldElement The element containing information about the variable
* field's state.
*/
override fromXml(fieldElement: Element) {
const block = this.getSourceBlock();
if (!block) {
throw new UnattachedFieldError();
}
const id = fieldElement.getAttribute('id');
const variableName = fieldElement.textContent;
// 'variabletype' should be lowercase, but until July 2019 it was sometimes
// recorded as 'variableType'. Thus we need to check for both.
const variableType =
fieldElement.getAttribute('variabletype') ||
fieldElement.getAttribute('variableType') ||
'';
// AnyDuringMigration because: Argument of type 'string | null' is not
// assignable to parameter of type 'string | undefined'.
const variable = Variables.getOrCreateVariablePackage(
block.workspace,
id,
variableName as AnyDuringMigration,
variableType,
);
// This should never happen :)
if (variableType !== null && variableType !== variable.getType()) {
throw Error(
"Serialized variable type with id '" +
variable.getId() +
"' had type " +
variable.getType() +
', and ' +
'does not match variable field that references it: ' +
Xml.domToText(fieldElement) +
'.',
);
}
this.setValue(variable.getId());
}
/**
* Serialize this field to XML.
*
* @param fieldElement The element to populate with info about the field's
* state.
* @returns The element containing info about the field's state.
*/
override toXml(fieldElement: Element): Element {
// Make sure the variable is initialized.
this.initModel();
fieldElement.id = this.variable!.getId();
fieldElement.textContent = this.variable!.getName();
if (this.variable!.getType()) {
fieldElement.setAttribute('variabletype', this.variable!.getType());
}
return fieldElement;
}
/**
* Saves this field's value.
*
* @param doFullSerialization If true, the variable field will serialize the
* full state of the field being referenced (ie ID, name, and type) rather
* than just a reference to it (ie ID).
* @returns The state of the variable field.
* @internal
*/
override saveState(doFullSerialization?: boolean): AnyDuringMigration {
const legacyState = this.saveLegacyState(FieldVariable);
if (legacyState !== null) {
return legacyState;
}
// Make sure the variable is initialized.
this.initModel();
const state = {'id': this.variable!.getId()};
if (doFullSerialization) {
(state as AnyDuringMigration)['name'] = this.variable!.getName();
(state as AnyDuringMigration)['type'] = this.variable!.getType();
}
return state;
}
/**
* Sets the field's value based on the given state.
*
* @param state The state of the variable to assign to this variable field.
* @internal
*/
override loadState(state: AnyDuringMigration) {
const block = this.getSourceBlock();
if (!block) {
throw new UnattachedFieldError();
}
if (this.loadLegacyState(FieldVariable, state)) {
return;
}
// This is necessary so that blocks in the flyout can have custom var names.
const variable = Variables.getOrCreateVariablePackage(
block.workspace,
state['id'] || null,
state['name'],
state['type'] || '',
);
this.setValue(variable.getId());
}
/**
* Attach this field to a block.
*
* @param block The block containing this field.
*/
override setSourceBlock(block: Block) {
if (block.isShadow()) {
throw Error('Variable fields are not allowed to exist on shadow blocks.');
}
super.setSourceBlock(block);
}
/**
* Get the variable's ID.
*
* @returns Current variable's ID.
*/
override getValue(): string | null {
return this.variable ? this.variable.getId() : null;
}
/**
* Get the text from this field, which is the selected variable's name.
*
* @returns The selected variable's name, or the empty string if no variable
* is selected.
*/
override getText(): string {
return this.variable ? this.variable.getName() : '';
}
/**
* Get the variable model for the selected variable.
* Not guaranteed to be in the variable map on the workspace (e.g. if accessed
* after the variable has been deleted).
*
* @returns The selected variable, or null if none was selected.
* @internal
*/
getVariable(): IVariableModel<IVariableState> | null {
return this.variable;
}
/**
* Gets the type of this field's default variable.
*
* @returns The default type for this variable field.
*/
protected getDefaultType(): string {
return this.defaultType;
}
/**
* Gets the validation function for this field, or null if not set.
* Returns null if the variable is not set, because validators should not
* run on the initial setValue call, because the field won't be attached to
* a block and workspace at that point.
*
* @returns Validation function, or null.
*/
override getValidator(): FieldVariableValidator | null {
// Validators shouldn't operate on the initial setValue call.
// Normally this is achieved by calling setValidator after setValue, but
// this is not a possibility with variable fields.
if (this.variable) {
return this.validator_;
}
return null;
}
/**
* Ensure that the ID belongs to a valid variable of an allowed type.
*
* @param newValue The ID of the new variable to set.
* @returns The validated ID, or null if invalid.
*/
protected override doClassValidation_(
newValue?: AnyDuringMigration,
): string | null {
if (newValue === null) {
return null;
}
const block = this.getSourceBlock();
if (!block) {
throw new UnattachedFieldError();
}
const newId = newValue as string;
const variable = Variables.getVariable(block.workspace, newId);
if (!variable) {
console.warn(
"Variable id doesn't point to a real variable! " + 'ID was ' + newId,
);
return null;
}
// Type Checks.
const type = variable.getType();
if (!this.typeIsAllowed(type)) {
console.warn("Variable type doesn't match this field! Type was " + type);
return null;
}
return newId;
}
/**
* Update the value of this variable field, as well as its variable and text.
*
* The variable ID should be valid at this point, but if a variable field
* validator returns a bad ID, this could break.
*
* @param newId The value to be saved.
*/
protected override doValueUpdate_(newId: string) {
const block = this.getSourceBlock();
if (!block) {
throw new UnattachedFieldError();
}
this.variable = Variables.getVariable(block.workspace, newId as string);
super.doValueUpdate_(newId);
}
/**
* Check whether the given variable type is allowed on this field.
*
* @param type The type to check.
* @returns True if the type is in the list of allowed types.
*/
private typeIsAllowed(type: string): boolean {
const typeList = this.getVariableTypes();
if (!typeList) {
return true; // If it's null, all types are valid.
}
for (let i = 0; i < typeList.length; i++) {
if (type === typeList[i]) {
return true;
}
}
return false;
}
/**
* Return a list of variable types to include in the dropdown.
*
* @returns Array of variable types.
* @throws {Error} if variableTypes is an empty array.
*/
private getVariableTypes(): string[] {
let variableTypes = this.variableTypes;
if (variableTypes === null) {
// If variableTypes is null, return all variable types.
if (this.sourceBlock_ && !this.sourceBlock_.isDeadOrDying()) {
return this.sourceBlock_.workspace.getVariableMap().getTypes();
}
}
variableTypes = variableTypes || [''];
if (variableTypes.length === 0) {
// Throw an error if variableTypes is an empty list.
const name = this.getText();
throw Error(
"'variableTypes' of field variable " + name + ' was an empty list',
);
}
return variableTypes;
}
/**
* Parse the optional arguments representing the allowed variable types and
* the default variable type.
*
* @param variableTypes A list of the types of variables to include in the
* dropdown. If null or undefined, variables of all types will be
* displayed in the dropdown.
* @param defaultType The type of the variable to create if this field's
* value is not explicitly set. Defaults to ''.
*/
private setTypes(variableTypes: string[] | null = null, defaultType = '') {
// If you expected that the default type would be the same as the only entry
// in the variable types array, tell the Blockly team by commenting on
// #1499.
// Set the allowable variable types. Null means all types on the workspace.
if (Array.isArray(variableTypes)) {
// Make sure the default type is valid.
let isInArray = false;
for (let i = 0; i < variableTypes.length; i++) {
if (variableTypes[i] === defaultType) {
isInArray = true;
}
}
if (!isInArray) {
throw Error(
"Invalid default type '" +
defaultType +
"' in " +
'the definition of a FieldVariable',
);
}
} else if (variableTypes !== null) {
throw Error(
"'variableTypes' was not an array in the definition of " +
'a FieldVariable',
);
}
// Only update the field once all checks pass.
this.defaultType = defaultType;
this.variableTypes = variableTypes;
}
/**
* Refreshes the name of the variable by grabbing the name of the model.
* Used when a variable gets renamed, but the ID stays the same. Should only
* be called by the block.
*
* @internal
*/
override refreshVariableName() {
this.forceRerender();
}
/**
* Handle the selection of an item in the variable dropdown menu.
* Special case the 'Rename variable...' and 'Delete variable...' options.
* In the rename case, prompt the user for a new name.
*
* @param menu The Menu component clicked.
* @param menuItem The MenuItem selected within menu.
*/
protected override onItemSelected_(menu: Menu, menuItem: MenuItem) {
const id = menuItem.getValue();
// Handle special cases.
if (this.sourceBlock_ && !this.sourceBlock_.isDeadOrDying()) {
if (id === internalConstants.RENAME_VARIABLE_ID && this.variable) {
// Rename variable.
Variables.renameVariable(this.sourceBlock_.workspace, this.variable);
return;
} else if (id === internalConstants.DELETE_VARIABLE_ID && this.variable) {
// Delete variable.
const workspace = this.variable.getWorkspace();
Variables.deleteVariable(workspace, this.variable, this.sourceBlock_);
if (workspace instanceof WorkspaceSvg) {
workspace.refreshToolboxSelection();
}
return;
}
}
// Handle unspecial case.
this.setValue(id);
}
/**
* Overrides referencesVariables(), indicating this field refers to a
* variable.
*
* @returns True.
* @internal
*/
override referencesVariables(): boolean {
return true;
}
/**
* Construct a FieldVariable from a JSON arg object,
* dereferencing any string table references.
*
* @param options A JSON object with options (variable, variableTypes, and
* defaultType).
* @returns The new field instance.
* @nocollapse
* @internal
*/
static override fromJson(
options: FieldVariableFromJsonConfig,
): FieldVariable {
const varName = parsing.replaceMessageReferences(options.variable);
// `this` might be a subclass of FieldVariable if that class doesn't
// override the static fromJson method.
return new this(varName, undefined, undefined, undefined, options);
}
/**
* Return a sorted list of variable names for variable dropdown menus.
* Include a special option at the end for creating a new variable name.
*
* @returns Array of variable names/id tuples.
*/
static dropdownCreate(this: FieldVariable): MenuOption[] {
if (!this.variable) {
throw Error(
'Tried to call dropdownCreate on a variable field with no' +
' variable selected.',
);
}
const name = this.getText();
let variableModelList: IVariableModel<IVariableState>[] = [];
const sourceBlock = this.getSourceBlock();
if (sourceBlock && !sourceBlock.isDeadOrDying()) {
const workspace = sourceBlock.workspace;
const variableTypes = this.getVariableTypes();
// Get a copy of the list, so that adding rename and new variable options
// doesn't modify the workspace's list.
for (let i = 0; i < variableTypes.length; i++) {
const variableType = variableTypes[i];
const variables = workspace.getVariablesOfType(variableType);
variableModelList = variableModelList.concat(variables);
if (workspace.isFlyout) {
variableModelList = variableModelList.concat(
workspace
.getPotentialVariableMap()
?.getVariablesOfType(variableType) ?? [],
);
}
}
}
variableModelList.sort(Variables.compareByName);
const options: [string, string][] = [];
for (let i = 0; i < variableModelList.length; i++) {
// Set the UUID as the internal representation of the variable.
options[i] = [
variableModelList[i].getName(),
variableModelList[i].getId(),
];
}
options.push([
Msg['RENAME_VARIABLE'],
internalConstants.RENAME_VARIABLE_ID,
]);
if (Msg['DELETE_VARIABLE']) {
options.push([
Msg['DELETE_VARIABLE'].replace('%1', name),
internalConstants.DELETE_VARIABLE_ID,
]);
}
return options;
}
}
fieldRegistry.register('field_variable', FieldVariable);
/**
* Config options for the variable field.
*/
export interface FieldVariableConfig extends FieldConfig {
variableTypes?: string[];
defaultType?: string;
}
/**
* fromJson config options for the variable field.
*/
export interface FieldVariableFromJsonConfig extends FieldVariableConfig {
variable?: string;
}
/**
* A function that is called to validate changes to the field's value before
* they are set.
*
* @see {@link https://developers.google.com/blockly/guides/create-custom-blocks/fields/validators#return_values}
* @param newValue The value to be validated.
* @returns One of three instructions for setting the new value: `T`, `null`,
* or `undefined`.
*
* - `T` to set this function's returned value instead of `newValue`.
*
* - `null` to invoke `doValueInvalid_` and not set a value.
*
* - `undefined` to set `newValue` as is.
*/
export type FieldVariableValidator = FieldDropdownValidator;