mirror of
https://github.com/google/blockly.git
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251 lines
7.4 KiB
TypeScript
251 lines
7.4 KiB
TypeScript
/**
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* @license
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* Copyright 2019 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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// Former goog.module ID: Blockly.blockRendering.Renderer
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import type {Block} from '../../block.js';
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import type {BlockSvg} from '../../block_svg.js';
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import {Connection} from '../../connection.js';
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import {ConnectionType} from '../../connection_type.js';
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import type {IRegistrable} from '../../interfaces/i_registrable.js';
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import type {Marker} from '../../keyboard_nav/marker.js';
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import type {BlockStyle, Theme} from '../../theme.js';
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import type {WorkspaceSvg} from '../../workspace_svg.js';
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import {ConstantProvider} from './constants.js';
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import {Drawer} from './drawer.js';
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import type {IPathObject} from './i_path_object.js';
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import {RenderInfo} from './info.js';
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import {MarkerSvg} from './marker_svg.js';
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import {PathObject} from './path_object.js';
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/**
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* The base class for a block renderer.
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*/
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export class Renderer implements IRegistrable {
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/** The renderer's constant provider. */
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protected constants_!: ConstantProvider;
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protected name: string;
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/**
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* Rendering constant overrides, passed in through options.
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*/
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protected overrides: object | null = null;
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/**
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* @param name The renderer name.
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*/
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constructor(name: string) {
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this.name = name;
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}
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/**
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* Gets the class name that identifies this renderer.
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*
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* @returns The CSS class name.
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*/
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getClassName(): string {
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return this.name + '-renderer';
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}
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/**
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* Initialize the renderer.
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*
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* @param theme The workspace theme object.
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* @param opt_rendererOverrides Rendering constant overrides.
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*/
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init(
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theme: Theme,
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opt_rendererOverrides?: {[rendererConstant: string]: any},
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) {
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this.constants_ = this.makeConstants_();
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if (opt_rendererOverrides) {
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this.overrides = opt_rendererOverrides;
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Object.assign(this.constants_, opt_rendererOverrides);
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}
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this.constants_.setTheme(theme);
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this.constants_.init();
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}
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/**
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* Create any DOM elements that this renderer needs.
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* If you need to create additional DOM elements, override the
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* {@link blockRendering#ConstantProvider.createDom} method instead.
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*
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* @param svg The root of the workspace's SVG.
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* @param theme The workspace theme object.
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* @param injectionDivIfIsParent The div containing the parent workspace and
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* all related workspaces and block containers, if this renderer is for the
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* parent workspace. CSS variables representing SVG patterns will be scoped
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* to this container. Child workspaces should not override the CSS variables
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* created by the parent and thus do not need access to the injection div.
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* @internal
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*/
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createDom(
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svg: SVGElement,
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theme: Theme,
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injectionDivIfIsParent?: HTMLElement,
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) {
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this.constants_.createDom(
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svg,
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this.name + '-' + theme.name,
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'.' + this.getClassName() + '.' + theme.getClassName(),
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injectionDivIfIsParent,
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);
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}
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/**
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* Refresh the renderer after a theme change.
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*
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* @param svg The root of the workspace's SVG.
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* @param theme The workspace theme object.
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* @param injectionDivIfIsParent The div containing the parent workspace and
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* all related workspaces and block containers, if this renderer is for the
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* parent workspace. CSS variables representing SVG patterns will be scoped
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* to this container. Child workspaces should not override the CSS variables
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* created by the parent and thus do not need access to the injection div.
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*/
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refreshDom(
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svg: SVGElement,
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theme: Theme,
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injectionDivIfIsParent?: HTMLElement,
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) {
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const previousConstants = this.getConstants();
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previousConstants.dispose();
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this.constants_ = this.makeConstants_();
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if (this.overrides) {
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Object.assign(this.constants_, this.overrides);
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}
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// Ensure the constant provider's random identifier does not change.
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this.constants_.randomIdentifier = previousConstants.randomIdentifier;
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this.constants_.setTheme(theme);
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this.constants_.init();
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this.createDom(svg, theme, injectionDivIfIsParent);
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}
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/**
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* Dispose of this renderer.
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* Delete all DOM elements that this renderer and its constants created.
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*/
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dispose() {
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if (this.constants_) {
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this.constants_.dispose();
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}
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}
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/**
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* Create a new instance of the renderer's constant provider.
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*
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* @returns The constant provider.
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*/
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protected makeConstants_(): ConstantProvider {
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return new ConstantProvider();
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}
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/**
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* Create a new instance of the renderer's render info object.
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*
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* @param block The block to measure.
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* @returns The render info object.
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*/
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protected makeRenderInfo_(block: BlockSvg): RenderInfo {
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return new RenderInfo(this, block);
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}
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/**
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* Create a new instance of the renderer's drawer.
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*
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* @param block The block to render.
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* @param info An object containing all information needed to render this
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* block.
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* @returns The drawer.
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*/
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protected makeDrawer_(block: BlockSvg, info: RenderInfo): Drawer {
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return new Drawer(block, info);
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}
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/**
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* Create a new instance of the renderer's marker drawer.
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*
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* @param workspace The workspace the marker belongs to.
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* @param marker The marker.
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* @returns The object in charge of drawing the marker.
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*/
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makeMarkerDrawer(workspace: WorkspaceSvg, marker: Marker): MarkerSvg {
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return new MarkerSvg(workspace, this.getConstants(), marker);
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}
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/**
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* Create a new instance of a renderer path object.
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*
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* @param root The root SVG element.
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* @param style The style object to use for colouring.
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* @returns The renderer path object.
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*/
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makePathObject(root: SVGElement, style: BlockStyle): IPathObject {
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return new PathObject(root, style, this.constants_);
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}
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/**
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* Get the current renderer's constant provider. We assume that when this is
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* called, the renderer has already been initialized.
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*
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* @returns The constant provider.
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*/
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getConstants(): ConstantProvider {
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return this.constants_;
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}
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/**
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* Determine whether or not to highlight a connection.
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*
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* @param _conn The connection to determine whether or not to highlight.
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* @returns True if we should highlight the connection.
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*/
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shouldHighlightConnection(_conn: Connection): boolean {
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return true;
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}
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/**
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* Checks if an orphaned block can connect to the "end" of the topBlock's
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* block-clump. If the clump is a row the end is the last input. If the clump
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* is a stack, the end is the last next connection. If the clump is neither,
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* then this returns false.
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*
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* @param topBlock The top block of the block clump we want to try and connect
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* to.
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* @param orphanBlock The orphan block that wants to find a home.
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* @param localType The type of the connection being dragged.
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* @returns Whether there is a home for the orphan or not.
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*/
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protected orphanCanConnectAtEnd(
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topBlock: BlockSvg,
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orphanBlock: BlockSvg,
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localType: number,
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): boolean {
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const orphanConnection =
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localType === ConnectionType.OUTPUT_VALUE
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? orphanBlock.outputConnection
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: orphanBlock.previousConnection;
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return !!Connection.getConnectionForOrphanedConnection(
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topBlock as Block,
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orphanConnection as Connection,
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);
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}
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/**
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* Render the block.
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*
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* @param block The block to render.
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* @internal
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*/
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render(block: BlockSvg) {
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const info = this.makeRenderInfo_(block);
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info.measure();
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this.makeDrawer_(block, info).draw();
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}
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}
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