Files
blockly/core/renderers/common/renderer.ts
2025-01-06 10:53:45 -08:00

251 lines
7.4 KiB
TypeScript

/**
* @license
* Copyright 2019 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
// Former goog.module ID: Blockly.blockRendering.Renderer
import type {Block} from '../../block.js';
import type {BlockSvg} from '../../block_svg.js';
import {Connection} from '../../connection.js';
import {ConnectionType} from '../../connection_type.js';
import type {IRegistrable} from '../../interfaces/i_registrable.js';
import type {Marker} from '../../keyboard_nav/marker.js';
import type {BlockStyle, Theme} from '../../theme.js';
import type {WorkspaceSvg} from '../../workspace_svg.js';
import {ConstantProvider} from './constants.js';
import {Drawer} from './drawer.js';
import type {IPathObject} from './i_path_object.js';
import {RenderInfo} from './info.js';
import {MarkerSvg} from './marker_svg.js';
import {PathObject} from './path_object.js';
/**
* The base class for a block renderer.
*/
export class Renderer implements IRegistrable {
/** The renderer's constant provider. */
protected constants_!: ConstantProvider;
protected name: string;
/**
* Rendering constant overrides, passed in through options.
*/
protected overrides: object | null = null;
/**
* @param name The renderer name.
*/
constructor(name: string) {
this.name = name;
}
/**
* Gets the class name that identifies this renderer.
*
* @returns The CSS class name.
*/
getClassName(): string {
return this.name + '-renderer';
}
/**
* Initialize the renderer.
*
* @param theme The workspace theme object.
* @param opt_rendererOverrides Rendering constant overrides.
*/
init(
theme: Theme,
opt_rendererOverrides?: {[rendererConstant: string]: any},
) {
this.constants_ = this.makeConstants_();
if (opt_rendererOverrides) {
this.overrides = opt_rendererOverrides;
Object.assign(this.constants_, opt_rendererOverrides);
}
this.constants_.setTheme(theme);
this.constants_.init();
}
/**
* Create any DOM elements that this renderer needs.
* If you need to create additional DOM elements, override the
* {@link blockRendering#ConstantProvider.createDom} method instead.
*
* @param svg The root of the workspace's SVG.
* @param theme The workspace theme object.
* @param injectionDivIfIsParent The div containing the parent workspace and
* all related workspaces and block containers, if this renderer is for the
* parent workspace. CSS variables representing SVG patterns will be scoped
* to this container. Child workspaces should not override the CSS variables
* created by the parent and thus do not need access to the injection div.
* @internal
*/
createDom(
svg: SVGElement,
theme: Theme,
injectionDivIfIsParent?: HTMLElement,
) {
this.constants_.createDom(
svg,
this.name + '-' + theme.name,
'.' + this.getClassName() + '.' + theme.getClassName(),
injectionDivIfIsParent,
);
}
/**
* Refresh the renderer after a theme change.
*
* @param svg The root of the workspace's SVG.
* @param theme The workspace theme object.
* @param injectionDivIfIsParent The div containing the parent workspace and
* all related workspaces and block containers, if this renderer is for the
* parent workspace. CSS variables representing SVG patterns will be scoped
* to this container. Child workspaces should not override the CSS variables
* created by the parent and thus do not need access to the injection div.
*/
refreshDom(
svg: SVGElement,
theme: Theme,
injectionDivIfIsParent?: HTMLElement,
) {
const previousConstants = this.getConstants();
previousConstants.dispose();
this.constants_ = this.makeConstants_();
if (this.overrides) {
Object.assign(this.constants_, this.overrides);
}
// Ensure the constant provider's random identifier does not change.
this.constants_.randomIdentifier = previousConstants.randomIdentifier;
this.constants_.setTheme(theme);
this.constants_.init();
this.createDom(svg, theme, injectionDivIfIsParent);
}
/**
* Dispose of this renderer.
* Delete all DOM elements that this renderer and its constants created.
*/
dispose() {
if (this.constants_) {
this.constants_.dispose();
}
}
/**
* Create a new instance of the renderer's constant provider.
*
* @returns The constant provider.
*/
protected makeConstants_(): ConstantProvider {
return new ConstantProvider();
}
/**
* Create a new instance of the renderer's render info object.
*
* @param block The block to measure.
* @returns The render info object.
*/
protected makeRenderInfo_(block: BlockSvg): RenderInfo {
return new RenderInfo(this, block);
}
/**
* Create a new instance of the renderer's drawer.
*
* @param block The block to render.
* @param info An object containing all information needed to render this
* block.
* @returns The drawer.
*/
protected makeDrawer_(block: BlockSvg, info: RenderInfo): Drawer {
return new Drawer(block, info);
}
/**
* Create a new instance of the renderer's marker drawer.
*
* @param workspace The workspace the marker belongs to.
* @param marker The marker.
* @returns The object in charge of drawing the marker.
*/
makeMarkerDrawer(workspace: WorkspaceSvg, marker: Marker): MarkerSvg {
return new MarkerSvg(workspace, this.getConstants(), marker);
}
/**
* Create a new instance of a renderer path object.
*
* @param root The root SVG element.
* @param style The style object to use for colouring.
* @returns The renderer path object.
*/
makePathObject(root: SVGElement, style: BlockStyle): IPathObject {
return new PathObject(root, style, this.constants_);
}
/**
* Get the current renderer's constant provider. We assume that when this is
* called, the renderer has already been initialized.
*
* @returns The constant provider.
*/
getConstants(): ConstantProvider {
return this.constants_;
}
/**
* Determine whether or not to highlight a connection.
*
* @param _conn The connection to determine whether or not to highlight.
* @returns True if we should highlight the connection.
*/
shouldHighlightConnection(_conn: Connection): boolean {
return true;
}
/**
* Checks if an orphaned block can connect to the "end" of the topBlock's
* block-clump. If the clump is a row the end is the last input. If the clump
* is a stack, the end is the last next connection. If the clump is neither,
* then this returns false.
*
* @param topBlock The top block of the block clump we want to try and connect
* to.
* @param orphanBlock The orphan block that wants to find a home.
* @param localType The type of the connection being dragged.
* @returns Whether there is a home for the orphan or not.
*/
protected orphanCanConnectAtEnd(
topBlock: BlockSvg,
orphanBlock: BlockSvg,
localType: number,
): boolean {
const orphanConnection =
localType === ConnectionType.OUTPUT_VALUE
? orphanBlock.outputConnection
: orphanBlock.previousConnection;
return !!Connection.getConnectionForOrphanedConnection(
topBlock as Block,
orphanConnection as Connection,
);
}
/**
* Render the block.
*
* @param block The block to render.
* @internal
*/
render(block: BlockSvg) {
const info = this.makeRenderInfo_(block);
info.measure();
this.makeDrawer_(block, info).draw();
}
}