Files
blockly/core/workspace_svg.ts
2025-01-06 10:53:45 -08:00

2547 lines
77 KiB
TypeScript

/**
* @license
* Copyright 2014 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* Object representing a workspace rendered as SVG.
*
* @class
*/
// Former goog.module ID: Blockly.WorkspaceSvg
// Unused import preserved for side-effects. Remove if unneeded.
import './events/events_block_create.js';
// Unused import preserved for side-effects. Remove if unneeded.
import './events/events_theme_change.js';
// Unused import preserved for side-effects. Remove if unneeded.
import './events/events_viewport.js';
import type {Block} from './block.js';
import type {BlockSvg} from './block_svg.js';
import type {BlocklyOptions} from './blockly_options.js';
import * as browserEvents from './browser_events.js';
import {RenderedWorkspaceComment} from './comments/rendered_workspace_comment.js';
import {WorkspaceComment} from './comments/workspace_comment.js';
import * as common from './common.js';
import {ComponentManager} from './component_manager.js';
import {ConnectionDB} from './connection_db.js';
import * as ContextMenu from './contextmenu.js';
import {
ContextMenuOption,
ContextMenuRegistry,
} from './contextmenu_registry.js';
import * as dropDownDiv from './dropdowndiv.js';
import {EventType} from './events/type.js';
import * as eventUtils from './events/utils.js';
import {Flyout} from './flyout_base.js';
import type {FlyoutButton} from './flyout_button.js';
import {Gesture} from './gesture.js';
import {Grid} from './grid.js';
import type {IASTNodeLocationSvg} from './interfaces/i_ast_node_location_svg.js';
import type {IBoundedElement} from './interfaces/i_bounded_element.js';
import type {IDragTarget} from './interfaces/i_drag_target.js';
import type {IFlyout} from './interfaces/i_flyout.js';
import type {IMetricsManager} from './interfaces/i_metrics_manager.js';
import type {IToolbox} from './interfaces/i_toolbox.js';
import type {
IVariableModel,
IVariableState,
} from './interfaces/i_variable_model.js';
import type {Cursor} from './keyboard_nav/cursor.js';
import type {Marker} from './keyboard_nav/marker.js';
import {LayerManager} from './layer_manager.js';
import {MarkerManager} from './marker_manager.js';
import {Options} from './options.js';
import * as Procedures from './procedures.js';
import * as registry from './registry.js';
import * as renderManagement from './render_management.js';
import * as blockRendering from './renderers/common/block_rendering.js';
import type {Renderer} from './renderers/common/renderer.js';
import type {ScrollbarPair} from './scrollbar_pair.js';
import type {Theme} from './theme.js';
import {Classic} from './theme/classic.js';
import {ThemeManager} from './theme_manager.js';
import * as Tooltip from './tooltip.js';
import type {Trashcan} from './trashcan.js';
import * as arrayUtils from './utils/array.js';
import {Coordinate} from './utils/coordinate.js';
import * as dom from './utils/dom.js';
import * as drag from './utils/drag.js';
import type {Metrics} from './utils/metrics.js';
import {Rect} from './utils/rect.js';
import {Size} from './utils/size.js';
import {Svg} from './utils/svg.js';
import * as svgMath from './utils/svg_math.js';
import * as toolbox from './utils/toolbox.js';
import * as userAgent from './utils/useragent.js';
import * as Variables from './variables.js';
import * as VariablesDynamic from './variables_dynamic.js';
import * as WidgetDiv from './widgetdiv.js';
import {Workspace} from './workspace.js';
import {WorkspaceAudio} from './workspace_audio.js';
import {ZoomControls} from './zoom_controls.js';
/** Margin around the top/bottom/left/right after a zoomToFit call. */
const ZOOM_TO_FIT_MARGIN = 20;
/**
* Class for a workspace. This is an onscreen area with optional trashcan,
* scrollbars, bubbles, and dragging.
*/
export class WorkspaceSvg extends Workspace implements IASTNodeLocationSvg {
/**
* A wrapper function called when a resize event occurs.
* You can pass the result to `eventHandling.unbind`.
*/
private resizeHandlerWrapper: browserEvents.Data | null = null;
/**
* The render status of an SVG workspace.
* Returns `false` for headless workspaces and true for instances of
* `WorkspaceSvg`.
*/
override rendered = true;
/**
* Whether the workspace is visible. False if the workspace has been hidden
* by calling `setVisible(false)`.
*/
private visible = true;
/**
* Whether this workspace has resizes enabled.
* Disable during batch operations for a performance improvement.
*/
private resizesEnabled = true;
/**
* Current horizontal scrolling offset in pixel units, relative to the
* workspace origin.
*
* It is useful to think about a view, and a canvas moving beneath that
* view. As the canvas moves right, this value becomes more positive, and
* the view is now "seeing" the left side of the canvas. As the canvas moves
* left, this value becomes more negative, and the view is now "seeing" the
* right side of the canvas.
*
* The confusing thing about this value is that it does not, and must not
* include the absoluteLeft offset. This is because it is used to calculate
* the viewLeft value.
*
* The viewLeft is relative to the workspace origin (although in pixel
* units). The workspace origin is the top-left corner of the workspace (at
* least when it is enabled). It is shifted from the top-left of the
* blocklyDiv so as not to be beneath the toolbox.
*
* When the workspace is enabled the viewLeft and workspace origin are at
* the same X location. As the canvas slides towards the right beneath the
* view this value (scrollX) becomes more positive, and the viewLeft becomes
* more negative relative to the workspace origin (imagine the workspace
* origin as a dot on the canvas sliding to the right as the canvas moves).
*
* So if the scrollX were to include the absoluteLeft this would in a way
* "unshift" the workspace origin. This means that the viewLeft would be
* representing the left edge of the blocklyDiv, rather than the left edge
* of the workspace.
*/
scrollX = 0;
/**
* Current vertical scrolling offset in pixel units, relative to the
* workspace origin.
*
* It is useful to think about a view, and a canvas moving beneath that
* view. As the canvas moves down, this value becomes more positive, and the
* view is now "seeing" the upper part of the canvas. As the canvas moves
* up, this value becomes more negative, and the view is "seeing" the lower
* part of the canvas.
*
* This confusing thing about this value is that it does not, and must not
* include the absoluteTop offset. This is because it is used to calculate
* the viewTop value.
*
* The viewTop is relative to the workspace origin (although in pixel
* units). The workspace origin is the top-left corner of the workspace (at
* least when it is enabled). It is shifted from the top-left of the
* blocklyDiv so as not to be beneath the toolbox.
*
* When the workspace is enabled the viewTop and workspace origin are at the
* same Y location. As the canvas slides towards the bottom this value
* (scrollY) becomes more positive, and the viewTop becomes more negative
* relative to the workspace origin (image in the workspace origin as a dot
* on the canvas sliding downwards as the canvas moves).
*
* So if the scrollY were to include the absoluteTop this would in a way
* "unshift" the workspace origin. This means that the viewTop would be
* representing the top edge of the blocklyDiv, rather than the top edge of
* the workspace.
*/
scrollY = 0;
/** Horizontal scroll value when scrolling started in pixel units. */
startScrollX = 0;
/** Vertical scroll value when scrolling started in pixel units. */
startScrollY = 0;
/** Current scale. */
scale = 1;
/** Cached scale value. Used to detect changes in viewport. */
private oldScale = 1;
/** Cached viewport top value. Used to detect changes in viewport. */
private oldTop = 0;
/** Cached viewport left value. Used to detect changes in viewport. */
private oldLeft = 0;
/** The workspace's trashcan (if any). */
trashcan: Trashcan | null = null;
/** This workspace's scrollbars, if they exist. */
scrollbar: ScrollbarPair | null = null;
/**
* Fixed flyout providing blocks which may be dragged into this workspace.
*/
private flyout: IFlyout | null = null;
/**
* Category-based toolbox providing blocks which may be dragged into this
* workspace.
*/
private toolbox: IToolbox | null = null;
/**
* The current gesture in progress on this workspace, if any.
*
* @internal
*/
currentGesture_: Gesture | null = null;
/**
* The first parent div with 'injectionDiv' in the name, or null if not set.
* Access this with getInjectionDiv.
*/
private injectionDiv: HTMLElement | null = null;
/**
* Last known position of the page scroll.
* This is used to determine whether we have recalculated screen coordinate
* stuff since the page scrolled.
*/
private lastRecordedPageScroll: Coordinate | null = null;
/**
* Developers may define this function to add custom menu options to the
* workspace's context menu or edit the workspace-created set of menu
* options.
*
* @param options List of menu options to add to.
* @param e The right-click event that triggered the context menu.
*/
configureContextMenu:
| ((menuOptions: ContextMenuOption[], e: Event) => void)
| null = null;
/**
* A dummy wheel event listener used as a workaround for a Safari scrolling issue.
* Set in createDom and used for removal in dispose to ensure proper cleanup.
*/
private dummyWheelListener: (() => void) | null = null;
/**
* In a flyout, the target workspace where blocks should be placed after a
* drag. Otherwise null.
*
* @internal
*/
targetWorkspace: WorkspaceSvg | null = null;
/** Inverted screen CTM, for use in mouseToSvg. */
private inverseScreenCTM: SVGMatrix | null = null;
/** Inverted screen CTM is dirty, recalculate it. */
private inverseScreenCTMDirty = true;
private metricsManager: IMetricsManager;
/** @internal */
getMetrics: () => Metrics;
/** @internal */
setMetrics: (p1: {x?: number; y?: number}) => void;
private readonly componentManager: ComponentManager;
/**
* List of currently highlighted blocks. Block highlighting is often used
* to visually mark blocks currently being executed.
*/
private readonly highlightedBlocks: BlockSvg[] = [];
private audioManager: WorkspaceAudio;
private grid: Grid | null;
private markerManager: MarkerManager;
/**
* Map from function names to callbacks, for deciding what to do when a
* custom toolbox category is opened.
*/
private toolboxCategoryCallbacks = new Map<
string,
(p1: WorkspaceSvg) => toolbox.FlyoutDefinition
>();
/**
* Map from function names to callbacks, for deciding what to do when a
* button is clicked.
*/
private flyoutButtonCallbacks = new Map<string, (p1: FlyoutButton) => void>();
protected themeManager_: ThemeManager;
private readonly renderer: Renderer;
/** Cached parent SVG. */
private cachedParentSvg: SVGElement | null = null;
/** True if keyboard accessibility mode is on, false otherwise. */
keyboardAccessibilityMode = false;
/** The list of top-level bounded elements on the workspace. */
private topBoundedElements: IBoundedElement[] = [];
/** The recorded drag targets. */
private dragTargetAreas: Array<{component: IDragTarget; clientRect: Rect}> =
[];
private readonly cachedParentSvgSize: Size;
private layerManager: LayerManager | null = null;
// TODO(b/109816955): remove '!', see go/strict-prop-init-fix.
svgGroup_!: SVGElement;
// TODO(b/109816955): remove '!', see go/strict-prop-init-fix.
svgBackground_!: SVGElement;
// TODO(b/109816955): remove '!', see go/strict-prop-init-fix.
svgBlockCanvas_!: SVGElement;
// TODO(b/109816955): remove '!', see go/strict-prop-init-fix.
svgBubbleCanvas_!: SVGElement;
zoomControls_: ZoomControls | null = null;
/**
* @param options Dictionary of options.
*/
constructor(options: Options) {
super(options);
const MetricsManagerClass = registry.getClassFromOptions(
registry.Type.METRICS_MANAGER,
options,
true,
);
/** Object in charge of calculating metrics for the workspace. */
this.metricsManager = new MetricsManagerClass!(this);
/** Method to get all the metrics that have to do with a workspace. */
this.getMetrics =
options.getMetrics ||
this.metricsManager.getMetrics.bind(this.metricsManager);
/** Translates the workspace. */
this.setMetrics =
options.setMetrics || WorkspaceSvg.setTopLevelWorkspaceMetrics;
this.componentManager = new ComponentManager();
this.connectionDBList = ConnectionDB.init(this.connectionChecker);
/**
* Object in charge of loading, storing, and playing audio for a workspace.
*/
this.audioManager = new WorkspaceAudio(
options.parentWorkspace as WorkspaceSvg,
);
/** This workspace's grid object or null. */
this.grid = this.options.gridPattern
? new Grid(this.options.gridPattern, options.gridOptions)
: null;
/** Manager in charge of markers and cursors. */
this.markerManager = new MarkerManager(this);
if (Variables && Variables.flyoutCategory) {
this.registerToolboxCategoryCallback(
Variables.CATEGORY_NAME,
Variables.flyoutCategory,
);
}
if (VariablesDynamic && VariablesDynamic.flyoutCategory) {
this.registerToolboxCategoryCallback(
VariablesDynamic.CATEGORY_NAME,
VariablesDynamic.flyoutCategory,
);
}
if (Procedures && Procedures.flyoutCategory) {
this.registerToolboxCategoryCallback(
Procedures.CATEGORY_NAME,
Procedures.flyoutCategory,
);
this.addChangeListener(Procedures.mutatorOpenListener);
}
/** Object in charge of storing and updating the workspace theme. */
this.themeManager_ = this.options.parentWorkspace
? this.options.parentWorkspace.getThemeManager()
: new ThemeManager(this, this.options.theme || Classic);
this.themeManager_.subscribeWorkspace(this);
/** The block renderer used for rendering blocks on this workspace. */
this.renderer = blockRendering.init(
this.options.renderer || 'geras',
this.getTheme(),
this.options.rendererOverrides ?? undefined,
);
/**
* The cached size of the parent svg element.
* Used to compute svg metrics.
*/
this.cachedParentSvgSize = new Size(0, 0);
}
/**
* Get the marker manager for this workspace.
*
* @returns The marker manager.
*/
getMarkerManager(): MarkerManager {
return this.markerManager;
}
/**
* Gets the metrics manager for this workspace.
*
* @returns The metrics manager.
*/
getMetricsManager(): IMetricsManager {
return this.metricsManager;
}
/**
* Sets the metrics manager for the workspace.
*
* @param metricsManager The metrics manager.
* @internal
*/
setMetricsManager(metricsManager: IMetricsManager) {
this.metricsManager = metricsManager;
this.getMetrics = this.metricsManager.getMetrics.bind(this.metricsManager);
}
/**
* Gets the component manager for this workspace.
*
* @returns The component manager.
*/
getComponentManager(): ComponentManager {
return this.componentManager;
}
/**
* Add the cursor SVG to this workspaces SVG group.
*
* @param cursorSvg The SVG root of the cursor to be added to the workspace
* SVG group.
* @internal
*/
setCursorSvg(cursorSvg: SVGElement) {
this.markerManager.setCursorSvg(cursorSvg);
}
/**
* Add the marker SVG to this workspaces SVG group.
*
* @param markerSvg The SVG root of the marker to be added to the workspace
* SVG group.
* @internal
*/
setMarkerSvg(markerSvg: SVGElement) {
this.markerManager.setMarkerSvg(markerSvg);
}
/**
* Get the marker with the given ID.
*
* @param id The ID of the marker.
* @returns The marker with the given ID or null if no marker with the given
* ID exists.
* @internal
*/
getMarker(id: string): Marker | null {
if (this.markerManager) {
return this.markerManager.getMarker(id);
}
return null;
}
/**
* The cursor for this workspace.
*
* @returns The cursor for the workspace.
*/
getCursor(): Cursor | null {
if (this.markerManager) {
return this.markerManager.getCursor();
}
return null;
}
/**
* Get the block renderer attached to this workspace.
*
* @returns The renderer attached to this workspace.
*/
getRenderer(): Renderer {
return this.renderer;
}
/**
* Get the theme manager for this workspace.
*
* @returns The theme manager for this workspace.
* @internal
*/
getThemeManager(): ThemeManager {
return this.themeManager_;
}
/**
* Get the workspace theme object.
*
* @returns The workspace theme object.
*/
getTheme(): Theme {
return this.themeManager_.getTheme();
}
/**
* Set the workspace theme object.
* If no theme is passed, default to the `Classic` theme.
*
* @param theme The workspace theme object.
*/
setTheme(theme: Theme) {
if (!theme) {
theme = Classic as Theme;
}
this.themeManager_.setTheme(theme);
}
/**
* Refresh all blocks on the workspace after a theme update.
*/
refreshTheme() {
if (this.svgGroup_) {
const isParentWorkspace = this.options.parentWorkspace === null;
this.renderer.refreshDom(
this.svgGroup_,
this.getTheme(),
isParentWorkspace ? this.getInjectionDiv() : undefined,
);
}
// Update all blocks in workspace that have a style name.
this.updateBlockStyles(
this.getAllBlocks(false).filter((block) => !!block.getStyleName()),
);
// Update current toolbox selection.
this.refreshToolboxSelection();
if (this.toolbox) {
this.toolbox.refreshTheme();
}
// Re-render if workspace is visible
if (this.isVisible()) {
this.setVisible(true);
}
const event = new (eventUtils.get(EventType.THEME_CHANGE))(
this.getTheme().name,
this.id,
);
eventUtils.fire(event);
}
/**
* Updates all the blocks with new style.
*
* @param blocks List of blocks to update the style on.
*/
private updateBlockStyles(blocks: Block[]) {
for (let i = 0, block; (block = blocks[i]); i++) {
const blockStyleName = block.getStyleName();
if (blockStyleName) {
const blockSvg = block as BlockSvg;
blockSvg.setStyle(blockStyleName);
}
}
}
/**
* Getter for the inverted screen CTM.
*
* @returns The matrix to use in mouseToSvg
*/
getInverseScreenCTM(): SVGMatrix | null {
// Defer getting the screen CTM until we actually need it, this should
// avoid forced reflows from any calls to updateInverseScreenCTM.
if (this.inverseScreenCTMDirty) {
const ctm = this.getParentSvg().getScreenCTM();
if (ctm) {
this.inverseScreenCTM = ctm.inverse();
this.inverseScreenCTMDirty = false;
}
}
return this.inverseScreenCTM;
}
/** Mark the inverse screen CTM as dirty. */
updateInverseScreenCTM() {
this.inverseScreenCTMDirty = true;
}
/**
* Getter for isVisible
*
* @returns Whether the workspace is visible.
* False if the workspace has been hidden by calling `setVisible(false)`.
*/
isVisible(): boolean {
return this.visible;
}
/**
* Return the absolute coordinates of the top-left corner of this element,
* scales that after canvas SVG element, if it's a descendant.
* The origin (0,0) is the top-left corner of the Blockly SVG.
*
* @param element SVG element to find the coordinates of.
* @returns Object with .x and .y properties.
* @internal
*/
getSvgXY(element: SVGElement): Coordinate {
let x = 0;
let y = 0;
let scale = 1;
if (
this.getCanvas().contains(element) ||
this.getBubbleCanvas().contains(element)
) {
// Before the SVG canvas, scale the coordinates.
scale = this.scale;
}
let ancestor: Element = element;
do {
// Loop through this block and every parent.
const xy = svgMath.getRelativeXY(ancestor);
if (
ancestor === this.getCanvas() ||
ancestor === this.getBubbleCanvas()
) {
// After the SVG canvas, don't scale the coordinates.
scale = 1;
}
x += xy.x * scale;
y += xy.y * scale;
ancestor = ancestor.parentNode as Element;
} while (
ancestor &&
ancestor !== this.getParentSvg() &&
ancestor !== this.getInjectionDiv()
);
return new Coordinate(x, y);
}
/**
* Gets the size of the workspace's parent SVG element.
*
* @returns The cached width and height of the workspace's parent SVG element.
* @internal
*/
getCachedParentSvgSize(): Size {
const size = this.cachedParentSvgSize;
return new Size(size.width, size.height);
}
/**
* Return the position of the workspace origin relative to the injection div
* origin in pixels.
* The workspace origin is where a block would render at position (0, 0).
* It is not the upper left corner of the workspace SVG.
*
* @returns Offset in pixels.
* @internal
*/
getOriginOffsetInPixels(): Coordinate {
return svgMath.getInjectionDivXY(this.getCanvas());
}
/**
* Return the injection div that is a parent of this workspace.
* Walks the DOM the first time it's called, then returns a cached value.
* Note: We assume this is only called after the workspace has been injected
* into the DOM.
*
* @returns The first parent div with 'injectionDiv' in the name.
* @internal
*/
getInjectionDiv(): HTMLElement {
// NB: it would be better to pass this in at createDom, but is more likely
// to break existing uses of Blockly.
if (!this.injectionDiv) {
let element: Element = this.svgGroup_;
while (element) {
const classes = element.getAttribute('class') || '';
if ((' ' + classes + ' ').includes(' injectionDiv ')) {
this.injectionDiv = element as HTMLElement;
break;
}
element = element.parentNode as Element;
}
}
return this.injectionDiv!;
}
/**
* Returns the SVG group for the workspace.
*
* @returns The SVG group for the workspace.
*/
getSvgGroup(): Element {
return this.svgGroup_;
}
/**
* Get the SVG block canvas for the workspace.
*
* @returns The SVG group for the workspace.
* @internal
*/
getBlockCanvas(): SVGElement | null {
return this.getCanvas();
}
/**
* Save resize handler data so we can delete it later in dispose.
*
* @param handler Data that can be passed to eventHandling.unbind.
*/
setResizeHandlerWrapper(handler: browserEvents.Data) {
this.resizeHandlerWrapper = handler;
}
/**
* Create the workspace DOM elements.
*
* @param opt_backgroundClass Either 'blocklyMainBackground' or
* 'blocklyMutatorBackground'.
* @returns The workspace's SVG group.
*/
createDom(opt_backgroundClass?: string, injectionDiv?: HTMLElement): Element {
if (!this.injectionDiv) {
this.injectionDiv = injectionDiv ?? null;
}
/**
* <g class="blocklyWorkspace">
* <rect class="blocklyMainBackground" height="100%" width="100%"></rect>
* [Trashcan and/or flyout may go here]
* <g class="blocklyBlockCanvas"></g>
* <g class="blocklyBubbleCanvas"></g>
* </g>
*/
this.svgGroup_ = dom.createSvgElement(Svg.G, {'class': 'blocklyWorkspace'});
// Note that a <g> alone does not receive mouse events--it must have a
// valid target inside it. If no background class is specified, as in the
// flyout, the workspace will not receive mouse events.
if (opt_backgroundClass) {
this.svgBackground_ = dom.createSvgElement(
Svg.RECT,
{'height': '100%', 'width': '100%', 'class': opt_backgroundClass},
this.svgGroup_,
);
if (opt_backgroundClass === 'blocklyMainBackground' && this.grid) {
this.svgBackground_.style.fill = 'var(--blocklyGridPattern)';
} else {
this.themeManager_.subscribe(
this.svgBackground_,
'workspaceBackgroundColour',
'fill',
);
}
}
this.layerManager = new LayerManager(this);
// Assign the canvases for backwards compatibility.
this.svgBlockCanvas_ = this.layerManager.getBlockLayer();
this.svgBubbleCanvas_ = this.layerManager.getBubbleLayer();
if (!this.isFlyout) {
browserEvents.conditionalBind(
this.svgGroup_,
'pointerdown',
this,
this.onMouseDown,
false,
);
// This no-op works around https://bugs.webkit.org/show_bug.cgi?id=226683,
// which otherwise prevents zoom/scroll events from being observed in
// Safari. Once that bug is fixed it should be removed.
this.dummyWheelListener = () => {};
document.body.addEventListener('wheel', this.dummyWheelListener);
browserEvents.conditionalBind(
this.svgGroup_,
'wheel',
this,
this.onMouseWheel,
);
}
// Determine if there needs to be a category tree, or a simple list of
// blocks. This cannot be changed later, since the UI is very different.
if (this.options.hasCategories) {
const ToolboxClass = registry.getClassFromOptions(
registry.Type.TOOLBOX,
this.options,
true,
);
this.toolbox = new ToolboxClass!(this);
}
if (this.grid) {
this.grid.update(this.scale);
}
this.recordDragTargets();
const CursorClass = registry.getClassFromOptions(
registry.Type.CURSOR,
this.options,
);
if (CursorClass) this.markerManager.setCursor(new CursorClass());
const isParentWorkspace = this.options.parentWorkspace === null;
this.renderer.createDom(
this.svgGroup_,
this.getTheme(),
isParentWorkspace ? this.getInjectionDiv() : undefined,
);
return this.svgGroup_;
}
/**
* Dispose of this workspace.
* Unlink from all DOM elements to prevent memory leaks.
*/
override dispose() {
// Stop rerendering.
this.rendered = false;
if (this.currentGesture_) {
this.currentGesture_.cancel();
}
if (this.svgGroup_) {
dom.removeNode(this.svgGroup_);
}
if (this.toolbox) {
this.toolbox.dispose();
this.toolbox = null;
}
if (this.flyout) {
this.flyout.dispose();
this.flyout = null;
}
if (this.trashcan) {
this.trashcan.dispose();
this.trashcan = null;
}
if (this.scrollbar) {
this.scrollbar.dispose();
this.scrollbar = null;
}
if (this.zoomControls_) {
this.zoomControls_.dispose();
}
if (this.audioManager) {
this.audioManager.dispose();
}
if (this.grid) {
this.grid = null;
}
this.renderer.dispose();
if (this.markerManager) {
this.markerManager.dispose();
}
super.dispose();
// Dispose of theme manager after all blocks and mutators are disposed of.
if (this.themeManager_) {
this.themeManager_.unsubscribeWorkspace(this);
this.themeManager_.unsubscribe(this.svgBackground_);
if (!this.options.parentWorkspace) {
this.themeManager_.dispose();
}
}
this.connectionDBList.length = 0;
this.toolboxCategoryCallbacks.clear();
this.flyoutButtonCallbacks.clear();
if (!this.options.parentWorkspace) {
// Top-most workspace. Dispose of the div that the
// SVG is injected into (i.e. injectionDiv).
const parentSvg = this.getParentSvg();
if (parentSvg && parentSvg.parentNode) {
dom.removeNode(parentSvg.parentNode);
}
}
if (this.resizeHandlerWrapper) {
browserEvents.unbind(this.resizeHandlerWrapper);
this.resizeHandlerWrapper = null;
}
// Remove the dummy wheel listener
if (this.dummyWheelListener) {
document.body.removeEventListener('wheel', this.dummyWheelListener);
this.dummyWheelListener = null;
}
}
/**
* Add a trashcan.
*
* @internal
*/
addTrashcan() {
this.trashcan = WorkspaceSvg.newTrashcan(this);
const svgTrashcan = this.trashcan.createDom();
this.svgGroup_.insertBefore(svgTrashcan, this.getCanvas());
}
/**
* @param _workspace
* @internal
*/
static newTrashcan(_workspace: WorkspaceSvg): Trashcan {
throw new Error(
'The implementation of newTrashcan should be ' +
'monkey-patched in by blockly.ts',
);
}
/**
* Add zoom controls.
*
* @internal
*/
addZoomControls() {
this.zoomControls_ = new ZoomControls(this);
const svgZoomControls = this.zoomControls_.createDom();
this.svgGroup_.appendChild(svgZoomControls);
}
/**
* Add a flyout element in an element with the given tag name.
*
* @param tagName What type of tag the flyout belongs in.
* @returns The element containing the flyout DOM.
* @internal
*/
addFlyout(tagName: string | Svg<SVGSVGElement> | Svg<SVGGElement>): Element {
const workspaceOptions = new Options({
'parentWorkspace': this,
'rtl': this.RTL,
'oneBasedIndex': this.options.oneBasedIndex,
'horizontalLayout': this.horizontalLayout,
'renderer': this.options.renderer,
'rendererOverrides': this.options.rendererOverrides,
'move': {
'scrollbars': true,
},
} as BlocklyOptions);
workspaceOptions.toolboxPosition = this.options.toolboxPosition;
if (this.horizontalLayout) {
const HorizontalFlyout = registry.getClassFromOptions(
registry.Type.FLYOUTS_HORIZONTAL_TOOLBOX,
this.options,
true,
);
this.flyout = new HorizontalFlyout!(workspaceOptions);
} else {
const VerticalFlyout = registry.getClassFromOptions(
registry.Type.FLYOUTS_VERTICAL_TOOLBOX,
this.options,
true,
);
this.flyout = new VerticalFlyout!(workspaceOptions);
}
this.flyout.autoClose = false;
this.flyout.getWorkspace().setVisible(true);
// Return the element so that callers can place it in their desired
// spot in the DOM. For example, mutator flyouts do not go in the same
// place as main workspace flyouts.
return this.flyout.createDom(tagName);
}
/**
* Getter for the flyout associated with this workspace. This flyout may be
* owned by either the toolbox or the workspace, depending on toolbox
* configuration. It will be null if there is no flyout.
*
* @param opt_own Whether to only return the workspace's own flyout.
* @returns The flyout on this workspace.
*/
getFlyout(opt_own?: boolean): IFlyout | null {
if (this.flyout || opt_own) {
return this.flyout;
}
if (this.toolbox) {
return this.toolbox.getFlyout();
}
return null;
}
/**
* Getter for the toolbox associated with this workspace, if one exists.
*
* @returns The toolbox on this workspace.
*/
getToolbox(): IToolbox | null {
return this.toolbox;
}
/**
* Update items that use screen coordinate calculations
* because something has changed (e.g. scroll position, window size).
*/
private updateScreenCalculations() {
this.updateInverseScreenCTM();
this.recordDragTargets();
}
/**
* If enabled, resize the parts of the workspace that change when the
* workspace contents (e.g. block positions) change. This will also scroll
* the workspace contents if needed.
*
* @internal
*/
resizeContents() {
if (!this.resizesEnabled || !this.rendered) {
return;
}
if (this.scrollbar) {
this.scrollbar.resize();
}
this.updateInverseScreenCTM();
}
/**
* Resize and reposition all of the workspace chrome (toolbox,
* trash, scrollbars etc.)
* This should be called when something changes that
* requires recalculating dimensions and positions of the
* trash, zoom, toolbox, etc. (e.g. window resize).
*/
resize() {
if (this.toolbox) {
this.toolbox.position();
} else if (this.flyout) {
this.flyout.position();
}
const positionables = this.componentManager.getComponents(
ComponentManager.Capability.POSITIONABLE,
true,
);
const metrics = this.getMetricsManager().getUiMetrics();
const savedPositions = [];
for (let i = 0, positionable; (positionable = positionables[i]); i++) {
positionable.position(metrics, savedPositions);
const boundingRect = positionable.getBoundingRectangle();
if (boundingRect) {
savedPositions.push(boundingRect);
}
}
if (this.scrollbar) {
this.scrollbar.resize();
}
this.updateScreenCalculations();
}
/**
* Resizes and repositions workspace chrome if the page has a new
* scroll position.
*
* @internal
*/
updateScreenCalculationsIfScrolled() {
const currScroll = svgMath.getDocumentScroll();
if (!Coordinate.equals(this.lastRecordedPageScroll, currScroll)) {
this.lastRecordedPageScroll = currScroll;
this.updateScreenCalculations();
}
}
/**
* @returns The layer manager for this workspace.
* @internal
*/
getLayerManager(): LayerManager | null {
return this.layerManager;
}
/**
* Get the SVG element that forms the drawing surface.
*
* @returns SVG group element.
*/
getCanvas(): SVGGElement {
return this.layerManager!.getBlockLayer();
}
/**
* Caches the width and height of the workspace's parent SVG element for use
* with getSvgMetrics.
*
* @param width The width of the parent SVG element.
* @param height The height of the parent SVG element
* @internal
*/
setCachedParentSvgSize(width: number | null, height: number | null) {
const svg = this.getParentSvg();
if (width != null) {
this.cachedParentSvgSize.width = width;
// This is set to support the public (but deprecated) Blockly.svgSize
// method.
svg.setAttribute('data-cached-width', `${width}`);
}
if (height != null) {
this.cachedParentSvgSize.height = height;
// This is set to support the public (but deprecated) Blockly.svgSize
// method.
svg.setAttribute('data-cached-height', `${height}`);
}
}
/**
* Get the SVG element that forms the bubble surface.
*
* @returns SVG group element.
*/
getBubbleCanvas(): SVGGElement {
return this.layerManager!.getBubbleLayer();
}
/**
* Get the SVG element that contains this workspace.
* Note: We assume this is only called after the workspace has been injected
* into the DOM.
*
* @returns SVG element.
*/
getParentSvg(): SVGSVGElement {
if (!this.cachedParentSvg) {
let element = this.svgGroup_;
while (element) {
if (element.tagName === 'svg') {
this.cachedParentSvg = element;
break;
}
element = element.parentNode as SVGSVGElement;
}
}
return this.cachedParentSvg as SVGSVGElement;
}
/**
* Fires a viewport event if events are enabled and there is a change in
* viewport values.
*
* @internal
*/
maybeFireViewportChangeEvent() {
if (!eventUtils.isEnabled()) {
return;
}
const scale = this.scale;
const top = -this.scrollY;
const left = -this.scrollX;
if (
scale === this.oldScale &&
Math.abs(top - this.oldTop) < 1 &&
Math.abs(left - this.oldLeft) < 1
) {
// Ignore sub-pixel changes in top and left. Due to #4192 there are a lot
// of negligible changes in viewport top/left.
return;
}
const event = new (eventUtils.get(EventType.VIEWPORT_CHANGE))(
top,
left,
scale,
this.id,
this.oldScale,
);
this.oldScale = scale;
this.oldTop = top;
this.oldLeft = left;
eventUtils.fire(event);
}
/**
* Translate this workspace to new coordinates.
*
* @param x Horizontal translation, in pixel units relative to the top left of
* the Blockly div.
* @param y Vertical translation, in pixel units relative to the top left of
* the Blockly div.
*/
translate(x: number, y: number) {
this.layerManager?.translateLayers(new Coordinate(x, y), this.scale);
this.grid?.moveTo(x, y);
this.maybeFireViewportChangeEvent();
}
/**
* Returns the horizontal offset of the workspace.
* Intended for LTR/RTL compatibility in XML.
*
* @returns Width.
*/
override getWidth(): number {
const metrics = this.getMetrics();
return metrics ? metrics.viewWidth / this.scale : 0;
}
/**
* Toggles the visibility of the workspace.
* Currently only intended for main workspace.
*
* @param isVisible True if workspace should be visible.
*/
setVisible(isVisible: boolean) {
this.visible = isVisible;
if (!this.svgGroup_) {
return;
}
// Tell the scrollbar whether its container is visible so it can
// tell when to hide itself.
if (this.scrollbar) {
this.scrollbar.setContainerVisible(isVisible);
}
// Tell the flyout whether its container is visible so it can
// tell when to hide itself.
if (this.getFlyout()) {
this.getFlyout()!.setContainerVisible(isVisible);
}
this.getParentSvg().style.display = isVisible ? 'block' : 'none';
if (this.toolbox) {
// Currently does not support toolboxes in mutators.
this.toolbox.setVisible(isVisible);
}
if (!isVisible) {
this.hideChaff(true);
}
}
/**
* Render all blocks in workspace.
*/
render() {
// Generate list of all blocks.
const blocks = this.getAllBlocks(false);
// Render each block.
for (let i = blocks.length - 1; i >= 0; i--) {
blocks[i].queueRender();
}
this.getTopBlocks()
.flatMap((block) => block.getDescendants(false))
.filter((block) => block.isInsertionMarker())
.forEach((block) => block.queueRender());
renderManagement
.finishQueuedRenders()
.then(() => void this.markerManager.updateMarkers());
}
/**
* Highlight or unhighlight a block in the workspace. Block highlighting is
* often used to visually mark blocks currently being executed.
*
* @param id ID of block to highlight/unhighlight, or null for no block (used
* to unhighlight all blocks).
* @param opt_state If undefined, highlight specified block and automatically
* unhighlight all others. If true or false, manually
* highlight/unhighlight the specified block.
*/
highlightBlock(id: string | null, opt_state?: boolean) {
if (opt_state === undefined) {
// Unhighlight all blocks.
for (let i = 0, block; (block = this.highlightedBlocks[i]); i++) {
block.setHighlighted(false);
}
this.highlightedBlocks.length = 0;
}
// Highlight/unhighlight the specified block.
const block = id ? this.getBlockById(id) : null;
if (block) {
const state = opt_state === undefined || opt_state;
// Using Set here would be great, but at the cost of IE10 support.
if (!state) {
arrayUtils.removeElem(this.highlightedBlocks, block);
} else if (!this.highlightedBlocks.includes(block)) {
this.highlightedBlocks.push(block);
}
block.setHighlighted(state);
}
}
/**
* Refresh the toolbox unless there's a drag in progress.
*
* @internal
*/
refreshToolboxSelection() {
const ws = this.isFlyout ? this.targetWorkspace : this;
if (ws && !ws.currentGesture_ && ws.toolbox && ws.toolbox.getFlyout()) {
ws.toolbox.refreshSelection();
}
}
/**
* Rename a variable by updating its name in the variable map. Update the
* flyout to show the renamed variable immediately.
*
* @param id ID of the variable to rename.
* @param newName New variable name.
*/
override renameVariableById(id: string, newName: string) {
super.renameVariableById(id, newName);
this.refreshToolboxSelection();
}
/**
* Delete a variable by the passed in ID. Update the flyout to show
* immediately that the variable is deleted.
*
* @param id ID of variable to delete.
*/
override deleteVariableById(id: string) {
super.deleteVariableById(id);
this.refreshToolboxSelection();
}
/**
* Create a new variable with the given name. Update the flyout to show the
* new variable immediately.
*
* @param name The new variable's name.
* @param opt_type The type of the variable like 'int' or 'string'.
* Does not need to be unique. Field_variable can filter variables based
* on their type. This will default to '' which is a specific type.
* @param opt_id The unique ID of the variable. This will default to a UUID.
* @returns The newly created variable.
*/
override createVariable(
name: string,
opt_type?: string | null,
opt_id?: string | null,
): IVariableModel<IVariableState> {
const newVar = super.createVariable(name, opt_type, opt_id);
this.refreshToolboxSelection();
return newVar;
}
/** Make a list of all the delete areas for this workspace. */
recordDragTargets() {
const dragTargets = this.componentManager.getComponents(
ComponentManager.Capability.DRAG_TARGET,
true,
);
this.dragTargetAreas = [];
for (let i = 0, targetArea; (targetArea = dragTargets[i]); i++) {
const rect = targetArea.getClientRect();
if (rect) {
this.dragTargetAreas.push({
component: targetArea,
clientRect: rect,
});
}
}
}
/* eslint-disable jsdoc/require-returns-check */
/* eslint-disable @typescript-eslint/no-unused-vars */
/**
* Obtain a newly created block.
*
* @param prototypeName Name of the language object containing type-specific
* functions for this block.
* @param opt_id Optional ID. Use this ID if provided, otherwise create a new
* ID.
* @returns The created block.
*/
override newBlock(prototypeName: string, opt_id?: string): BlockSvg {
throw new Error(
'The implementation of newBlock should be ' +
'monkey-patched in by blockly.ts',
);
}
/**
* Obtain a newly created comment.
*
* @param id Optional ID. Use this ID if provided, otherwise create a new
* ID.
* @returns The created comment.
*/
newComment(id?: string): WorkspaceComment {
throw new Error(
'The implementation of newComment should be ' +
'monkey-patched in by blockly.ts',
);
}
/* eslint-enable */
/**
* Returns the drag target the pointer event is over.
*
* @param e Pointer move event.
* @returns Null if not over a drag target, or the drag target the event is
* over.
*/
getDragTarget(e: PointerEvent): IDragTarget | null {
for (let i = 0, targetArea; (targetArea = this.dragTargetAreas[i]); i++) {
if (targetArea.clientRect.contains(e.clientX, e.clientY)) {
return targetArea.component;
}
}
return null;
}
/**
* Handle a pointerdown on SVG drawing surface.
*
* @param e Pointer down event.
*/
private onMouseDown(e: PointerEvent) {
const gesture = this.getGesture(e);
if (gesture) {
gesture.handleWsStart(e, this);
}
}
/**
* Start tracking a drag of an object on this workspace.
*
* @param e Pointer down event.
* @param xy Starting location of object.
*/
startDrag(e: PointerEvent, xy: Coordinate) {
drag.start(this, e, xy);
}
/**
* Track a drag of an object on this workspace.
*
* @param e Pointer move event.
* @returns New location of object.
*/
moveDrag(e: PointerEvent): Coordinate {
return drag.move(this, e);
}
/**
* Is the user currently dragging a block or scrolling the flyout/workspace?
*
* @returns True if currently dragging or scrolling.
*/
isDragging(): boolean {
return this.currentGesture_ !== null && this.currentGesture_.isDragging();
}
/**
* Is this workspace draggable?
*
* @returns True if this workspace may be dragged.
*/
isDraggable(): boolean {
return this.options.moveOptions && this.options.moveOptions.drag;
}
/**
* Is this workspace movable?
*
* This means the user can reposition the X Y coordinates of the workspace
* through input. This can be through scrollbars, scroll wheel, dragging, or
* through zooming with the scroll wheel or pinch (since the zoom is centered
* on the mouse position). This does not include zooming with the zoom
* controls since the X Y coordinates are decided programmatically.
*
* @returns True if the workspace is movable, false otherwise.
*/
isMovable(): boolean {
return (
(this.options.moveOptions && !!this.options.moveOptions.scrollbars) ||
(this.options.moveOptions && this.options.moveOptions.wheel) ||
(this.options.moveOptions && this.options.moveOptions.drag) ||
(this.options.zoomOptions && this.options.zoomOptions.wheel) ||
(this.options.zoomOptions && this.options.zoomOptions.pinch)
);
}
/**
* Is this workspace movable horizontally?
*
* @returns True if the workspace is movable horizontally, false otherwise.
*/
isMovableHorizontally(): boolean {
const hasScrollbars = !!this.scrollbar;
return (
this.isMovable() &&
(!hasScrollbars ||
(hasScrollbars && this.scrollbar!.canScrollHorizontally()))
);
}
/**
* Is this workspace movable vertically?
*
* @returns True if the workspace is movable vertically, false otherwise.
*/
isMovableVertically(): boolean {
const hasScrollbars = !!this.scrollbar;
return (
this.isMovable() &&
(!hasScrollbars ||
(hasScrollbars && this.scrollbar!.canScrollVertically()))
);
}
/**
* Handle a mouse-wheel on SVG drawing surface.
*
* @param e Mouse wheel event.
*/
private onMouseWheel(e: WheelEvent) {
// Don't scroll or zoom anything if drag is in progress.
if (Gesture.inProgress()) {
e.preventDefault();
e.stopPropagation();
return;
}
const canWheelZoom =
this.options.zoomOptions && this.options.zoomOptions.wheel;
const canWheelMove =
this.options.moveOptions && this.options.moveOptions.wheel;
if (!canWheelZoom && !canWheelMove) {
return;
}
const scrollDelta = browserEvents.getScrollDeltaPixels(e);
// Zoom should also be enabled by the command key on Mac devices,
// but not super on Unix.
let commandKey;
if (userAgent.MAC) {
commandKey = e.metaKey;
}
if (canWheelZoom && (e.ctrlKey || commandKey || !canWheelMove)) {
// Zoom.
// The vertical scroll distance that corresponds to a click of a zoom
// button.
const PIXELS_PER_ZOOM_STEP = 50;
const delta = -scrollDelta.y / PIXELS_PER_ZOOM_STEP;
const position = browserEvents.mouseToSvg(
e,
this.getParentSvg(),
this.getInverseScreenCTM(),
);
this.zoom(position.x, position.y, delta);
} else {
// Scroll.
let x = this.scrollX - scrollDelta.x;
let y = this.scrollY - scrollDelta.y;
if (e.shiftKey && !scrollDelta.x) {
// Scroll horizontally (based on vertical scroll delta).
// This is needed as for some browser/system combinations which do not
// set deltaX.
x = this.scrollX - scrollDelta.y;
y = this.scrollY; // Don't scroll vertically.
}
this.scroll(x, y);
}
e.preventDefault();
}
/**
* Calculate the bounding box for the blocks on the workspace.
* Coordinate system: workspace coordinates.
*
* @returns Contains the position and size of the bounding box containing the
* blocks on the workspace.
*/
getBlocksBoundingBox(): Rect {
const topElements = this.getTopBoundedElements();
// There are no blocks, return empty rectangle.
if (!topElements.length) {
return new Rect(0, 0, 0, 0);
}
// Initialize boundary using the first block.
const boundary = topElements[0].getBoundingRectangle();
// Start at 1 since the 0th block was used for initialization.
for (let i = 1; i < topElements.length; i++) {
const topElement = topElements[i];
if (
(topElement as any).isInsertionMarker &&
(topElement as any).isInsertionMarker()
) {
continue;
}
const blockBoundary = topElement.getBoundingRectangle();
if (blockBoundary.top < boundary.top) {
boundary.top = blockBoundary.top;
}
if (blockBoundary.bottom > boundary.bottom) {
boundary.bottom = blockBoundary.bottom;
}
if (blockBoundary.left < boundary.left) {
boundary.left = blockBoundary.left;
}
if (blockBoundary.right > boundary.right) {
boundary.right = blockBoundary.right;
}
}
return boundary;
}
/** Clean up the workspace by ordering all the blocks in a column such that none overlap. */
cleanUp() {
this.setResizesEnabled(false);
eventUtils.setGroup(true);
const topBlocks = this.getTopBlocks(true);
const movableBlocks = topBlocks.filter((block) => block.isMovable());
const immovableBlocks = topBlocks.filter((block) => !block.isMovable());
const immovableBlockBounds = immovableBlocks.map((block) =>
block.getBoundingRectangle(),
);
const getNextIntersectingImmovableBlock = function (
rect: Rect,
): Rect | null {
for (const immovableRect of immovableBlockBounds) {
if (rect.intersects(immovableRect)) {
return immovableRect;
}
}
return null;
};
let cursorY = 0;
const minBlockHeight = this.renderer.getConstants().MIN_BLOCK_HEIGHT;
for (const block of movableBlocks) {
// Make the initial movement of shifting the block to its best possible position.
let boundingRect = block.getBoundingRectangle();
block.moveBy(-boundingRect.left, cursorY - boundingRect.top, ['cleanup']);
block.snapToGrid();
boundingRect = block.getBoundingRectangle();
let conflictingRect = getNextIntersectingImmovableBlock(boundingRect);
while (conflictingRect != null) {
// If the block intersects with an immovable block, move it down past that immovable block.
cursorY =
conflictingRect.top + conflictingRect.getHeight() + minBlockHeight;
block.moveBy(0, cursorY - boundingRect.top, ['cleanup']);
block.snapToGrid();
boundingRect = block.getBoundingRectangle();
conflictingRect = getNextIntersectingImmovableBlock(boundingRect);
}
// Ensure all next blocks start past the most recent (which will also put them past all
// previously intersecting immovable blocks).
cursorY =
block.getRelativeToSurfaceXY().y +
block.getHeightWidth().height +
minBlockHeight;
}
eventUtils.setGroup(false);
this.setResizesEnabled(true);
}
/**
* Show the context menu for the workspace.
*
* @param e Mouse event.
* @internal
*/
showContextMenu(e: PointerEvent) {
if (this.options.readOnly || this.isFlyout) {
return;
}
const menuOptions = ContextMenuRegistry.registry.getContextMenuOptions(
ContextMenuRegistry.ScopeType.WORKSPACE,
{workspace: this},
);
// Allow the developer to add or modify menuOptions.
if (this.configureContextMenu) {
this.configureContextMenu(menuOptions, e);
}
ContextMenu.show(e, menuOptions, this.RTL, this);
}
/**
* Modify the block tree on the existing toolbox.
*
* @param toolboxDef DOM tree of toolbox contents, string of toolbox contents,
* or JSON representing toolbox definition.
*/
updateToolbox(toolboxDef: toolbox.ToolboxDefinition | null) {
const parsedToolboxDef = toolbox.convertToolboxDefToJson(toolboxDef);
if (!parsedToolboxDef) {
if (this.options.languageTree) {
throw Error("Can't nullify an existing toolbox.");
}
return; // No change (null to null).
}
if (!this.options.languageTree) {
throw Error("Existing toolbox is null. Can't create new toolbox.");
}
if (toolbox.hasCategories(parsedToolboxDef)) {
if (!this.toolbox) {
throw Error("Existing toolbox has no categories. Can't change mode.");
}
this.options.languageTree = parsedToolboxDef;
this.toolbox.render(parsedToolboxDef);
} else {
if (!this.flyout) {
throw Error("Existing toolbox has categories. Can't change mode.");
}
this.options.languageTree = parsedToolboxDef;
this.flyout.show(parsedToolboxDef);
}
}
/** Mark this workspace as the currently focused main workspace. */
markFocused() {
if (this.options.parentWorkspace) {
this.options.parentWorkspace.markFocused();
} else {
common.setMainWorkspace(this);
// We call e.preventDefault in many event handlers which means we
// need to explicitly grab focus (e.g from a textarea) because
// the browser will not do it for us.
this.getParentSvg().focus({preventScroll: true});
}
}
/**
* Zooms the workspace in or out relative to/centered on the given (x, y)
* coordinate.
*
* @param x X coordinate of center, in pixel units relative to the top-left
* corner of the parentSVG.
* @param y Y coordinate of center, in pixel units relative to the top-left
* corner of the parentSVG.
* @param amount Amount of zooming. The formula for the new scale is newScale
* = currentScale * (scaleSpeed^amount). scaleSpeed is set in the
* workspace options. Negative amount values zoom out, and positive amount
* values zoom in.
*/
zoom(x: number, y: number, amount: number) {
// Scale factor.
const speed = this.options.zoomOptions.scaleSpeed;
let scaleChange = Math.pow(speed, amount);
const newScale = this.scale * scaleChange;
if (this.scale === newScale) {
return; // No change in zoom.
}
// Clamp scale within valid range.
if (newScale > this.options.zoomOptions.maxScale) {
scaleChange = this.options.zoomOptions.maxScale / this.scale;
} else if (newScale < this.options.zoomOptions.minScale) {
scaleChange = this.options.zoomOptions.minScale / this.scale;
}
// Transform the x/y coordinates from the parentSVG's space into the
// canvas' space, so that they are in workspace units relative to the top
// left of the visible portion of the workspace.
let matrix = this.getCanvas().getCTM();
let center = this.getParentSvg().createSVGPoint();
center.x = x;
center.y = y;
center = center.matrixTransform(matrix!.inverse());
x = center.x;
y = center.y;
// Find the new scrollX/scrollY so that the center remains in the same
// position (relative to the center) after we zoom.
// newScale and matrix.a should be identical (within a rounding error).
matrix = matrix!
.translate(x * (1 - scaleChange), y * (1 - scaleChange))
.scale(scaleChange);
// scrollX and scrollY are in pixels.
// The scrollX and scrollY still need to have absoluteLeft and absoluteTop
// subtracted from them, but we'll leave that for setScale so that they're
// correctly updated for the new flyout size if we have a simple toolbox.
this.scrollX = matrix.e;
this.scrollY = matrix.f;
this.setScale(newScale);
}
/**
* Zooming the blocks centered in the center of view with zooming in or out.
*
* @param type Type of zooming (-1 zooming out and 1 zooming in).
*/
zoomCenter(type: number) {
const metrics = this.getMetrics();
let x;
let y;
if (this.flyout) {
// If you want blocks in the center of the view (visible portion of the
// workspace) to stay centered when the size of the view decreases (i.e.
// when the size of the flyout increases) you need the center of the
// *blockly div* to stay in the same pixel-position.
// Note: This only works because of how scrollCenter positions blocks.
x = metrics.svgWidth ? metrics.svgWidth / 2 : 0;
y = metrics.svgHeight ? metrics.svgHeight / 2 : 0;
} else {
x = metrics.viewWidth / 2 + metrics.absoluteLeft;
y = metrics.viewHeight / 2 + metrics.absoluteTop;
}
this.zoom(x, y, type);
}
/** Zoom the blocks to fit in the workspace if possible. */
zoomToFit() {
if (!this.isMovable()) {
console.warn(
'Tried to move a non-movable workspace. This could result' +
' in blocks becoming inaccessible.',
);
return;
}
const metrics = this.getMetrics();
let workspaceWidth = metrics.viewWidth;
let workspaceHeight = metrics.viewHeight;
const blocksBox = this.getBlocksBoundingBox();
const doubleMargin = ZOOM_TO_FIT_MARGIN * 2;
let blocksWidth = blocksBox.right - blocksBox.left + doubleMargin;
let blocksHeight = blocksBox.bottom - blocksBox.top + doubleMargin;
if (!blocksWidth) {
return; // Prevents zooming to infinity.
}
if (this.flyout) {
// We have to add the flyout size to both the workspace size and the
// block size because the blocks we want to resize include the blocks in
// the flyout, and the area we want to fit them includes the portion of
// the workspace that is behind the flyout.
if (this.horizontalLayout) {
workspaceHeight += this.flyout.getHeight();
// Convert from pixels to workspace coordinates.
blocksHeight += this.flyout.getHeight() / this.scale;
} else {
workspaceWidth += this.flyout.getWidth();
// Convert from pixels to workspace coordinates.
blocksWidth += this.flyout.getWidth() / this.scale;
}
}
// Scale Units: (pixels / workspaceUnit)
const ratioX = workspaceWidth / blocksWidth;
const ratioY = workspaceHeight / blocksHeight;
eventUtils.disable();
try {
this.setScale(Math.min(ratioX, ratioY));
this.scrollCenter();
} finally {
eventUtils.enable();
}
this.maybeFireViewportChangeEvent();
}
/**
* Add a transition class to the block and bubble canvas, to animate any
* transform changes.
*
* @internal
*/
beginCanvasTransition() {
dom.addClass(this.getCanvas(), 'blocklyCanvasTransitioning');
dom.addClass(this.getBubbleCanvas(), 'blocklyCanvasTransitioning');
}
/**
* Remove transition class from the block and bubble canvas.
*
* @internal
*/
endCanvasTransition() {
dom.removeClass(this.getCanvas(), 'blocklyCanvasTransitioning');
dom.removeClass(this.getBubbleCanvas(), 'blocklyCanvasTransitioning');
}
/** Center the workspace. */
scrollCenter() {
if (!this.isMovable()) {
console.warn(
'Tried to move a non-movable workspace. This could result' +
' in blocks becoming inaccessible.',
);
return;
}
const metrics = this.getMetrics();
let x = (metrics.scrollWidth - metrics.viewWidth) / 2;
let y = (metrics.scrollHeight - metrics.viewHeight) / 2;
// Convert from workspace directions to canvas directions.
x = -x - metrics.scrollLeft;
y = -y - metrics.scrollTop;
this.scroll(x, y);
}
/**
* Scroll the workspace to center on the given block. If the block has other
* blocks stacked below it, the workspace will be centered on the stack,
* unless blockOnly is true.
*
* @param id ID of block center on.
* @param blockOnly True to center only on the block itself, not its stack.
*/
centerOnBlock(id: string | null, blockOnly?: boolean) {
if (!this.isMovable()) {
console.warn(
'Tried to move a non-movable workspace. This could result' +
' in blocks becoming inaccessible.',
);
return;
}
const block = id ? this.getBlockById(id) : null;
if (!block) {
return;
}
// XY is in workspace coordinates.
const xy = block.getRelativeToSurfaceXY();
// Height/width is in workspace units.
const heightWidth = blockOnly
? {height: block.height, width: block.width}
: block.getHeightWidth();
// Find the enter of the block in workspace units.
const blockCenterY = xy.y + heightWidth.height / 2;
// In RTL the block's position is the top right of the block, not top left.
const multiplier = this.RTL ? -1 : 1;
const blockCenterX = xy.x + (multiplier * heightWidth.width) / 2;
// Workspace scale, used to convert from workspace coordinates to pixels.
const scale = this.scale;
// Center of block in pixels, relative to workspace origin (center 0,0).
// Scrolling to here would put the block in the top-left corner of the
// visible workspace.
const pixelX = blockCenterX * scale;
const pixelY = blockCenterY * scale;
const metrics = this.getMetrics();
// viewHeight and viewWidth are in pixels.
const halfViewWidth = metrics.viewWidth / 2;
const halfViewHeight = metrics.viewHeight / 2;
// Put the block in the center of the visible workspace instead.
const scrollToCenterX = pixelX - halfViewWidth;
const scrollToCenterY = pixelY - halfViewHeight;
// Convert from workspace directions to canvas directions.
const x = -scrollToCenterX;
const y = -scrollToCenterY;
this.scroll(x, y);
}
/**
* Set the workspace's zoom factor.
*
* @param newScale Zoom factor. Units: (pixels / workspaceUnit).
*/
setScale(newScale: number) {
if (
this.options.zoomOptions.maxScale &&
newScale > this.options.zoomOptions.maxScale
) {
newScale = this.options.zoomOptions.maxScale;
} else if (
this.options.zoomOptions.minScale &&
newScale < this.options.zoomOptions.minScale
) {
newScale = this.options.zoomOptions.minScale;
}
this.scale = newScale;
this.hideChaff(false);
// Get the flyout, if any, whether our own or owned by the toolbox.
const flyout = this.getFlyout(false);
if (flyout && flyout.isVisible()) {
flyout.reflow();
this.recordDragTargets();
}
if (this.grid) {
this.grid.update(this.scale);
}
// We call scroll instead of scrollbar.resize() so that we can center the
// zoom correctly without scrollbars, but scroll does not resize the
// scrollbars so we have to call resizeView/resizeContent as well.
const metrics = this.getMetrics();
this.scrollX -= metrics.absoluteLeft;
this.scrollY -= metrics.absoluteTop;
// The scroll values and the view values are additive inverses of
// each other, so when we subtract from one we have to add to the other.
metrics.viewLeft += metrics.absoluteLeft;
metrics.viewTop += metrics.absoluteTop;
this.scroll(this.scrollX, this.scrollY);
if (this.scrollbar) {
if (this.flyout) {
this.scrollbar.resizeView(metrics);
} else {
this.scrollbar.resizeContent(metrics);
}
}
}
/**
* Get the workspace's zoom factor.
*
* @returns The workspace zoom factor. Units: (pixels / workspaceUnit).
*/
getScale(): number {
return this.scale;
}
/**
* Returns the absolute scale of the workspace.
*
* Workspace scaling is multiplicative; if a workspace B (e.g. a mutator editor)
* with scale Y is nested within a root workspace A with scale X, workspace B's
* effective scale is X * Y, because, as a child of A, it is already transformed
* by A's scaling factor, and then further transforms itself by its own scaling
* factor. Normally this Just Works, but for global elements (e.g. field
* editors) that are visually associated with a particular workspace but live at
* the top level of the DOM rather than being a child of their associated
* workspace, the absolute/effective scale may be needed to render
* appropriately.
*
* @returns The absolute/effective scale of the given workspace.
*/
getAbsoluteScale() {
// Returns a workspace's own scale, without regard to multiplicative scaling.
const getLocalScale = (workspace: WorkspaceSvg): number => {
// Workspaces in flyouts may have a distinct scale; use this if relevant.
if (workspace.isFlyout) {
const flyout = workspace.targetWorkspace?.getFlyout();
if (flyout instanceof Flyout) {
return flyout.getFlyoutScale();
}
}
return workspace.getScale();
};
const computeScale = (workspace: WorkspaceSvg, scale: number): number => {
// If the workspace has no parent, or it does have a parent but is not
// actually a child of its parent workspace in the DOM (this is the case for
// flyouts in the main workspace), we're done; just return the scale so far
// multiplied by the workspace's own scale.
if (
!workspace.options.parentWorkspace ||
!workspace.options.parentWorkspace
.getSvgGroup()
.contains(workspace.getSvgGroup())
) {
return scale * getLocalScale(workspace);
}
// If there is a parent workspace, and this workspace is a child of it in
// the DOM, scales are multiplicative, so recurse up the workspace
// hierarchy.
return computeScale(
workspace.options.parentWorkspace,
scale * getLocalScale(workspace),
);
};
return computeScale(this, 1);
}
/**
* Scroll the workspace to a specified offset (in pixels), keeping in the
* workspace bounds. See comment on workspaceSvg.scrollX for more detail on
* the meaning of these values.
*
* @param x Target X to scroll to.
* @param y Target Y to scroll to.
*/
scroll(x: number, y: number) {
this.hideChaff(/* opt_onlyClosePopups= */ true);
// Keep scrolling within the bounds of the content.
const metrics = this.getMetrics();
// Canvas coordinates (aka scroll coordinates) have inverse directionality
// to workspace coordinates so we have to inverse them.
x = Math.min(x, -metrics.scrollLeft);
y = Math.min(y, -metrics.scrollTop);
const maxXDisplacement = Math.max(
0,
metrics.scrollWidth - metrics.viewWidth,
);
const maxXScroll = metrics.scrollLeft + maxXDisplacement;
const maxYDisplacement = Math.max(
0,
metrics.scrollHeight - metrics.viewHeight,
);
const maxYScroll = metrics.scrollTop + maxYDisplacement;
x = Math.max(x, -maxXScroll);
y = Math.max(y, -maxYScroll);
this.scrollX = x;
this.scrollY = y;
if (this.scrollbar) {
// The content position (displacement from the content's top-left to the
// origin) plus the scroll position (displacement from the view's top-left
// to the origin) gives us the distance from the view's top-left to the
// content's top-left. Then we negate this so we get the displacement from
// the content's top-left to the view's top-left, matching the
// directionality of the scrollbars.
this.scrollbar.set(
-(x + metrics.scrollLeft),
-(y + metrics.scrollTop),
false,
);
}
// We have to shift the translation so that when the canvas is at 0, 0 the
// workspace origin is not underneath the toolbox.
x += metrics.absoluteLeft;
y += metrics.absoluteTop;
this.translate(x, y);
}
/**
* Find the block on this workspace with the specified ID.
*
* @param id ID of block to find.
* @returns The sought after block, or null if not found.
*/
override getBlockById(id: string): BlockSvg | null {
return super.getBlockById(id) as BlockSvg;
}
/**
* Find all blocks in workspace. Blocks are optionally sorted
* by position; top to bottom (with slight LTR or RTL bias).
*
* @param ordered Sort the list if true.
* @returns Array of blocks.
*/
override getAllBlocks(ordered = false): BlockSvg[] {
return super.getAllBlocks(ordered) as BlockSvg[];
}
/**
* Finds the top-level blocks and returns them. Blocks are optionally sorted
* by position; top to bottom (with slight LTR or RTL bias).
*
* @param ordered Sort the list if true.
* @returns The top-level block objects.
*/
override getTopBlocks(ordered = false): BlockSvg[] {
return super.getTopBlocks(ordered) as BlockSvg[];
}
/**
* Adds a block to the list of top blocks.
*
* @param block Block to add.
*/
override addTopBlock(block: Block) {
this.addTopBoundedElement(block as BlockSvg);
super.addTopBlock(block);
}
/**
* Removes a block from the list of top blocks.
*
* @param block Block to remove.
*/
override removeTopBlock(block: Block) {
this.removeTopBoundedElement(block as BlockSvg);
super.removeTopBlock(block);
}
/**
* Adds a comment to the list of top comments.
*
* @param comment comment to add.
*/
override addTopComment(comment: WorkspaceComment) {
this.addTopBoundedElement(comment as RenderedWorkspaceComment);
super.addTopComment(comment);
}
/**
* Removes a comment from the list of top comments.
*
* @param comment comment to remove.
*/
override removeTopComment(comment: WorkspaceComment) {
this.removeTopBoundedElement(comment as RenderedWorkspaceComment);
super.removeTopComment(comment);
}
override getRootWorkspace(): WorkspaceSvg | null {
return super.getRootWorkspace() as WorkspaceSvg | null;
}
/**
* Adds a bounded element to the list of top bounded elements.
*
* @param element Bounded element to add.
*/
addTopBoundedElement(element: IBoundedElement) {
this.topBoundedElements.push(element);
}
/**
* Removes a bounded element from the list of top bounded elements.
*
* @param element Bounded element to remove.
*/
removeTopBoundedElement(element: IBoundedElement) {
arrayUtils.removeElem(this.topBoundedElements, element);
}
/**
* Finds the top-level bounded elements and returns them.
*
* @returns The top-level bounded elements.
*/
getTopBoundedElements(): IBoundedElement[] {
return new Array<IBoundedElement>().concat(this.topBoundedElements);
}
/**
* Update whether this workspace has resizes enabled.
* If enabled, workspace will resize when appropriate.
* If disabled, workspace will not resize until re-enabled.
* Use to avoid resizing during a batch operation, for performance.
*
* @param enabled Whether resizes should be enabled.
*/
setResizesEnabled(enabled: boolean) {
const reenabled = !this.resizesEnabled && enabled;
this.resizesEnabled = enabled;
if (reenabled) {
// Newly enabled. Trigger a resize.
this.resizeContents();
}
}
/**
* Dispose of all blocks in workspace, with an optimization to prevent
* resizes.
*/
override clear() {
this.setResizesEnabled(false);
super.clear();
this.topBoundedElements = [];
this.setResizesEnabled(true);
}
/**
* Register a callback function associated with a given key, for clicks on
* buttons and labels in the flyout.
* For instance, a button specified by the XML
* <button text="create variable" callbackKey="CREATE_VARIABLE"></button>
* should be matched by a call to
* registerButtonCallback("CREATE_VARIABLE", yourCallbackFunction).
*
* @param key The name to use to look up this function.
* @param func The function to call when the given button is clicked.
*/
registerButtonCallback(key: string, func: (p1: FlyoutButton) => void) {
if (typeof func !== 'function') {
throw TypeError('Button callbacks must be functions.');
}
this.flyoutButtonCallbacks.set(key, func);
}
/**
* Get the callback function associated with a given key, for clicks on
* buttons and labels in the flyout.
*
* @param key The name to use to look up the function.
* @returns The function corresponding to the given key for this workspace;
* null if no callback is registered.
*/
getButtonCallback(key: string): ((p1: FlyoutButton) => void) | null {
return this.flyoutButtonCallbacks.get(key) ?? null;
}
/**
* Remove a callback for a click on a button in the flyout.
*
* @param key The name associated with the callback function.
*/
removeButtonCallback(key: string) {
this.flyoutButtonCallbacks.delete(key);
}
/**
* Register a callback function associated with a given key, for populating
* custom toolbox categories in this workspace. See the variable and
* procedure categories as an example.
*
* @param key The name to use to look up this function.
* @param func The function to call when the given toolbox category is opened.
*/
registerToolboxCategoryCallback(
key: string,
func: (p1: WorkspaceSvg) => toolbox.FlyoutDefinition,
) {
if (typeof func !== 'function') {
throw TypeError('Toolbox category callbacks must be functions.');
}
this.toolboxCategoryCallbacks.set(key, func);
}
/**
* Get the callback function associated with a given key, for populating
* custom toolbox categories in this workspace.
*
* @param key The name to use to look up the function.
* @returns The function corresponding to the given key for this workspace, or
* null if no function is registered.
*/
getToolboxCategoryCallback(
key: string,
): ((p1: WorkspaceSvg) => toolbox.FlyoutDefinition) | null {
return this.toolboxCategoryCallbacks.get(key) || null;
}
/**
* Remove a callback for a click on a custom category's name in the toolbox.
*
* @param key The name associated with the callback function.
*/
removeToolboxCategoryCallback(key: string) {
this.toolboxCategoryCallbacks.delete(key);
}
/**
* Look up the gesture that is tracking this touch stream on this workspace.
* May create a new gesture.
*
* @param e Pointer event.
* @returns The gesture that is tracking this touch stream, or null if no
* valid gesture exists.
* @internal
*/
getGesture(e: PointerEvent): Gesture | null {
const isStart = e.type === 'pointerdown';
const gesture = this.currentGesture_;
if (gesture) {
if (isStart && gesture.hasStarted()) {
console.warn('Tried to start the same gesture twice.');
// That's funny. We must have missed a mouse up.
// Cancel it, rather than try to retrieve all of the state we need.
gesture.cancel();
return null;
}
return gesture;
}
// No gesture existed on this workspace, but this looks like the start of a
// new gesture.
if (isStart) {
this.currentGesture_ = new Gesture(e, this);
return this.currentGesture_;
}
// No gesture existed and this event couldn't be the start of a new gesture.
return null;
}
/**
* Clear the reference to the current gesture.
*
* @internal
*/
clearGesture() {
this.currentGesture_ = null;
}
/**
* Cancel the current gesture, if one exists.
*
* @internal
*/
cancelCurrentGesture() {
if (this.currentGesture_) {
this.currentGesture_.cancel();
}
}
/**
* Get the audio manager for this workspace.
*
* @returns The audio manager for this workspace.
*/
getAudioManager(): WorkspaceAudio {
return this.audioManager;
}
/**
* Get the grid object for this workspace, or null if there is none.
*
* @returns The grid object for this workspace.
*/
getGrid(): Grid | null {
return this.grid;
}
/**
* Close tooltips, context menus, dropdown selections, etc.
*
* @param onlyClosePopups Whether only popups should be closed. Defaults to
* false.
*/
hideChaff(onlyClosePopups = false) {
Tooltip.hide();
WidgetDiv.hideIfOwnerIsInWorkspace(this);
dropDownDiv.hideWithoutAnimation();
this.hideComponents(onlyClosePopups);
}
/**
* Hide any autohideable components (like flyout, trashcan, and any
* user-registered components).
*
* @param onlyClosePopups Whether only popups should be closed. Defaults to
* false.
*/
hideComponents(onlyClosePopups = false) {
const autoHideables = this.getComponentManager().getComponents(
ComponentManager.Capability.AUTOHIDEABLE,
true,
);
autoHideables.forEach((autoHideable) =>
autoHideable.autoHide(onlyClosePopups),
);
}
/**
* Sets the X/Y translations of a top level workspace.
*
* @param xyRatio Contains an x and/or y property which is a float between 0
* and 1 specifying the degree of scrolling.
*/
private static setTopLevelWorkspaceMetrics(
this: WorkspaceSvg,
xyRatio: {x?: number; y?: number},
) {
const metrics = this.getMetrics();
if (typeof xyRatio.x === 'number') {
this.scrollX = -(
metrics.scrollLeft +
(metrics.scrollWidth - metrics.viewWidth) * xyRatio.x
);
}
if (typeof xyRatio.y === 'number') {
this.scrollY = -(
metrics.scrollTop +
(metrics.scrollHeight - metrics.viewHeight) * xyRatio.y
);
}
// We have to shift the translation so that when the canvas is at 0, 0 the
// workspace origin is not underneath the toolbox.
const x = this.scrollX + metrics.absoluteLeft;
const y = this.scrollY + metrics.absoluteTop;
// We could call scroll here, but that has extra checks we don't need to do.
this.translate(x, y);
}
/**
* Adds a CSS class to the workspace.
*
* @param className Name of class to add.
*/
addClass(className: string) {
if (this.injectionDiv) {
dom.addClass(this.injectionDiv, className);
}
}
/**
* Removes a CSS class from the workspace.
*
* @param className Name of class to remove.
*/
removeClass(className: string) {
if (this.injectionDiv) {
dom.removeClass(this.injectionDiv, className);
}
}
}
/**
* Size the workspace when the contents change. This also updates
* scrollbars accordingly.
*
* @param workspace The workspace to resize.
* @internal
*/
export function resizeSvgContents(workspace: WorkspaceSvg) {
workspace.resizeContents();
}