mirror of
https://github.com/google/blockly.git
synced 2026-01-05 08:00:09 +01:00
* Adds shortcut registry and removes action and key map (#4398) * Adds Shortcut tests and refactored navigation tests (#4412) * Adds shortcut items (#4408) * Add shortcuts for navigation (#4409) * Add final keyboard shortcut cleanup (#4413)
348 lines
11 KiB
JavaScript
348 lines
11 KiB
JavaScript
/**
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* @license
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* Copyright 2020 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* @fileoverview The namespace used to keep track of keyboard shortcuts and the
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* key codes used to execute those shortcuts.
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* @author aschmiedt@google.com (Abby Schmiedt)
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*/
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'use strict';
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goog.provide('Blockly.ShortcutRegistry');
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goog.require('Blockly.navigation');
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goog.require('Blockly.ShortcutItems');
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goog.require('Blockly.utils.object');
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/**
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* Class for the registry of keyboard shortcuts. This is intended to be a
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* singleton. You should not create a new instance, and only access this class
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* from Blockly.ShortcutRegistry.registry.
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* @constructor
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*/
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Blockly.ShortcutRegistry = function() {
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// Singleton instance should be registered once.
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Blockly.ShortcutRegistry.registry = this;
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/**
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* Registry of all keyboard shortcuts, keyed by name of shortcut.
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* @type {!Object<string, !Blockly.ShortcutRegistry.KeyboardShortcut>}
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* @private
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*/
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this.registry_ = Object.create(null);
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/**
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* Map of key codes to an array of shortcut names.
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* @type {!Object<string, !Array<string>>}
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* @private
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*/
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this.keyMap_ = Object.create(null);
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Blockly.ShortcutItems.registerDefaultShortcuts();
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Blockly.navigation.registerNavigationShortcuts();
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};
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/**
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* Enum of valid modifiers.
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* @enum {!Blockly.utils.KeyCodes<number>}
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*/
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Blockly.ShortcutRegistry.modifierKeys = {
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Shift: Blockly.utils.KeyCodes.SHIFT,
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Control: Blockly.utils.KeyCodes.CTRL,
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Alt: Blockly.utils.KeyCodes.ALT,
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Meta: Blockly.utils.KeyCodes.META
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};
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/**
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* A keyboard shortcut.
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* @typedef {{
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* callback: ((function(!Blockly.Workspace, Event,
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* !Blockly.ShortcutRegistry.KeyboardShortcut):boolean)|undefined),
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* name: string,
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* preconditionFn: ((function(!Blockly.Workspace):boolean)|undefined),
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* metadata: (Object|undefined)
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* }}
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*/
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Blockly.ShortcutRegistry.KeyboardShortcut;
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/**
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* Registers a keyboard shortcut.
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* @param {!Blockly.ShortcutRegistry.KeyboardShortcut} shortcut The
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* shortcut for this key code.
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* @param {boolean=} opt_allowOverrides True to prevent a warning when
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* overriding an already registered item.
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* @throws {Error} if a shortcut with the same name already exists.
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* @public
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*/
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Blockly.ShortcutRegistry.prototype.register = function(
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shortcut, opt_allowOverrides) {
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var registeredShortcut = this.registry_[shortcut.name];
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if (registeredShortcut && !opt_allowOverrides) {
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throw new Error(
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'Shortcut with name "' + shortcut.name + '" already exists.');
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}
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this.registry_[shortcut.name] = shortcut;
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};
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/**
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* Unregisters a keyboard shortcut registered with the given key code. This will
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* also remove any key mappings that reference this shortcut.
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* @param {string} shortcutName The name of the shortcut to unregister.
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* @return {boolean} True if an item was unregistered, false otherwise.
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* @public
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*/
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Blockly.ShortcutRegistry.prototype.unregister = function(shortcutName) {
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var shortcut = this.registry_[shortcutName];
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if (!shortcut) {
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console.warn(
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'Keyboard shortcut with name "' + shortcutName + '" not found.');
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return false;
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}
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// Remove all key mappings with this shortcut.
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for (var keyCode in this.keyMap_) {
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this.removeKeyMapping(keyCode, shortcutName, true);
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}
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delete this.registry_[shortcutName];
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return true;
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};
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/**
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* Adds a mapping between a keycode and a keyboard shortcut.
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* @param {string} keyCode The key code for the keyboard shortcut. If
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* registering a key code with a modifier (ex: ctrl+c) use
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* Blockly.ShortcutRegistry.registry.createSerializedKey;
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* @param {string} shortcutName The name of the shortcut to execute when the
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* given keycode is pressed.
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* @param {boolean=} opt_allowCollision True to prevent an error when adding a
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* shortcut to a key that is already mapped to a shortcut.
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* @throws {Error} if the given key code is already mapped to a shortcut.
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* @public
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*/
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Blockly.ShortcutRegistry.prototype.addKeyMapping = function(
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keyCode, shortcutName, opt_allowCollision) {
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var shortcutNames = this.keyMap_[keyCode];
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if (shortcutNames && !opt_allowCollision) {
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throw new Error(
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'Shortcut with name "' + shortcutName + '" collides with shortcuts ' +
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shortcutNames.toString());
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} else if (shortcutNames && opt_allowCollision) {
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shortcutNames.unshift(shortcutName);
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} else {
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this.keyMap_[keyCode] = [shortcutName];
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}
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};
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/**
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* Removes a mapping between a keycode and a keyboard shortcut.
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* @param {string} keyCode The key code for the keyboard shortcut. If
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* registering a key code with a modifier (ex: ctrl+c) use
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* Blockly.ShortcutRegistry.registry.createSerializedKey;
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* @param {string} shortcutName The name of the shortcut to execute when the
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* given keycode is pressed.
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* @param {boolean=} opt_quiet True to not console warn when there is no
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* shortcut to remove.
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* @return {boolean} True if a key mapping was removed, false otherwise.
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* @public
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*/
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Blockly.ShortcutRegistry.prototype.removeKeyMapping = function(
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keyCode, shortcutName, opt_quiet) {
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var shortcutNames = this.keyMap_[keyCode];
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if (!shortcutNames && !opt_quiet) {
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console.warn(
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'No keyboard shortcut with name "' + shortcutName +
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'" registered with key code "' + keyCode + '"');
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return false;
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}
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var shortcutIdx = shortcutNames.indexOf(shortcutName);
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if (shortcutIdx > -1) {
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shortcutNames.splice(shortcutIdx, 1);
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if (shortcutNames.length == 0) {
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delete this.keyMap_[keyCode];
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}
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return true;
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} else if (!opt_quiet) {
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console.warn(
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'No keyboard shortcut with name "' + shortcutName +
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'" registered with key code "' + keyCode + '"');
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return false;
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}
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return false;
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};
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/**
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* Sets the key map. Setting the key map will override any default key mappings.
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* @param {!Object<string, !Array<string>>} keyMap The object with key code to
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* shortcut names.
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* @public
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*/
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Blockly.ShortcutRegistry.prototype.setKeyMap = function(keyMap) {
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this.keyMap_ = keyMap;
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};
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/**
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* Gets the current key map.
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* @return {!Object<string,!Array<!Blockly.ShortcutRegistry.KeyboardShortcut>>}
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* The object holding key codes to Blockly.ShortcutRegistry.KeyboardShortcut.
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* @public
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*/
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Blockly.ShortcutRegistry.prototype.getKeyMap = function() {
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return Blockly.utils.object.deepMerge(Object.create(null), this.keyMap_);
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};
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/**
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* Gets the registry of keyboard shortcuts.
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* @return {!Object<string, !Blockly.ShortcutRegistry.KeyboardShortcut>}
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* The registry of keyboard shortcuts.
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* @public
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*/
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Blockly.ShortcutRegistry.prototype.getRegistry = function() {
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return Blockly.utils.object.deepMerge(Object.create(null), this.registry_);
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};
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/**
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* Handles key down events.
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* @param {!Blockly.Workspace} workspace The main workspace where the event was
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* captured.
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* @param {!Event} e The key down event.
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* @return {boolean} True if the event was handled, false otherwise.
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* @public
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*/
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Blockly.ShortcutRegistry.prototype.onKeyDown = function(workspace, e) {
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var key = this.serializeKeyEvent_(e);
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var shortcutNames = this.getKeyboardShortcuts(key);
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if (!shortcutNames) {
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return false;
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}
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for (var i = 0, shortcutName; (shortcutName = shortcutNames[i]); i++) {
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var shortcut = this.registry_[shortcutName];
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if (!shortcut.preconditionFn || shortcut.preconditionFn(workspace)) {
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// If the key has been handled, stop processing shortcuts.
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if (shortcut.callback && shortcut.callback(workspace, e, shortcut)) {
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return true;
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}
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}
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}
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return false;
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};
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/**
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* Gets the shortcuts registered to the given key code.
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* @param {string} keyCode The serialized key code.
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* @return {!Array<string>|undefined} The list of shortcuts to call when the
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* given keyCode is used. Undefined if no shortcuts exist.
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* @public
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*/
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Blockly.ShortcutRegistry.prototype.getKeyboardShortcuts = function(
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keyCode) {
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return this.keyMap_[keyCode] || [];
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};
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/**
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* Gets the serialized key codes that the shortcut with the given name is
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* registered under.
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* @param {string} shortcutName The name of the shortcut.
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* @return {!Array<string>} An array with all the key codes the shortcut is
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* registered under.
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* @public
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*/
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Blockly.ShortcutRegistry.prototype.getKeyCodeByShortcutName = function(
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shortcutName) {
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var keys = [];
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for (var keyCode in this.keyMap_) {
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var shortcuts = this.keyMap_[keyCode];
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var shortcutIdx = shortcuts.indexOf(shortcutName);
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if (shortcutIdx > -1) {
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keys.push(keyCode);
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}
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}
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return keys;
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};
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/**
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* Serializes a key event.
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* @param {!Event} e A key down event.
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* @return {string} The serialized key code for the given event.
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* @private
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*/
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Blockly.ShortcutRegistry.prototype.serializeKeyEvent_ = function(e) {
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var serializedKey = '';
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for (var modifier in Blockly.ShortcutRegistry.modifierKeys) {
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if (e.getModifierState(modifier)) {
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if (serializedKey != '') {
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serializedKey += '+';
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}
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serializedKey += modifier;
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}
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}
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if (serializedKey != '' && e.keyCode) {
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serializedKey = serializedKey + '+' + e.keyCode;
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} else if (e.keyCode) {
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serializedKey = e.keyCode.toString();
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}
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return serializedKey;
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};
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/**
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* Checks whether any of the given modifiers are not valid.
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* @param {!Array<string>} modifiers List of modifiers to be used with the key.
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* @throws {Error} if the modifier is not in the valid modifiers list.
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* @private
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*/
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Blockly.ShortcutRegistry.prototype.checkModifiers_ = function(
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modifiers) {
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var validModifiers = Blockly.utils.object.values(
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Blockly.ShortcutRegistry.modifierKeys);
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for (var i = 0, modifier; (modifier = modifiers[i]); i++) {
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if (validModifiers.indexOf(modifier) < 0) {
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throw new Error(modifier + ' is not a valid modifier key.');
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}
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}
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};
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/**
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* Creates the serialized key code that will be used in the key map.
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* @param {number} keyCode Number code representing the key.
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* @param {?Array.<string>} modifiers List of modifier key codes to be used with
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* the key. All valid modifiers can be found in the
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* Blockly.ShortcutRegistry.modifierKeys.
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* @return {string} The serialized key code for the given modifiers and key.
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* @public
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*/
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Blockly.ShortcutRegistry.prototype.createSerializedKey = function(
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keyCode, modifiers) {
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var serializedKey = '';
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if (modifiers) {
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this.checkModifiers_(modifiers);
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for (var modifier in Blockly.ShortcutRegistry.modifierKeys) {
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var modifierKeyCode =
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Blockly.ShortcutRegistry.modifierKeys[modifier];
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if (modifiers.indexOf(modifierKeyCode) > -1) {
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if (serializedKey != '') {
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serializedKey += '+';
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}
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serializedKey += modifier;
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}
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}
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}
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if (serializedKey != '' && keyCode) {
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serializedKey = serializedKey + '+' + keyCode;
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} else if (keyCode) {
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serializedKey = keyCode.toString();
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}
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return serializedKey;
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};
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// Creates and assigns the singleton instance.
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new Blockly.ShortcutRegistry();
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