mirror of
https://github.com/google/blockly.git
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784 lines
26 KiB
JavaScript
784 lines
26 KiB
JavaScript
/**
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* @license
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* Copyright 2019 Google LLC
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* SPDX-License-Identifier: Apache-2.0
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*/
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/**
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* @fileoverview Methods for graphically rendering a block as SVG.
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* @author fenichel@google.com (Rachel Fenichel)
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*/
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'use strict';
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goog.provide('Blockly.blockRendering.RenderInfo');
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goog.require('Blockly.blockRendering.BottomRow');
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goog.require('Blockly.blockRendering.ExternalValueInput');
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goog.require('Blockly.blockRendering.Hat');
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goog.require('Blockly.blockRendering.InlineInput');
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goog.require('Blockly.blockRendering.InputRow');
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goog.require('Blockly.blockRendering.InRowSpacer');
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goog.require('Blockly.blockRendering.Measurable');
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goog.require('Blockly.blockRendering.NextConnection');
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goog.require('Blockly.blockRendering.OutputConnection');
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goog.require('Blockly.blockRendering.PreviousConnection');
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goog.require('Blockly.blockRendering.RoundCorner');
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goog.require('Blockly.blockRendering.Row');
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goog.require('Blockly.blockRendering.SpacerRow');
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goog.require('Blockly.blockRendering.SquareCorner');
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goog.require('Blockly.blockRendering.StatementInput');
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goog.require('Blockly.blockRendering.TopRow');
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goog.require('Blockly.blockRendering.Types');
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goog.require('Blockly.constants');
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goog.requireType('Blockly.blockRendering.ConstantProvider');
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goog.requireType('Blockly.blockRendering.Icon');
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goog.requireType('Blockly.blockRendering.Renderer');
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goog.requireType('Blockly.BlockSvg');
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goog.requireType('Blockly.Input');
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goog.requireType('Blockly.RenderedConnection');
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/**
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* An object containing all sizing information needed to draw this block.
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*
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* This measure pass does not propagate changes to the block (although fields
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* may choose to rerender when getSize() is called). However, calling it
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* repeatedly may be expensive.
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*
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* @param {!Blockly.blockRendering.Renderer} renderer The renderer in use.
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* @param {!Blockly.BlockSvg} block The block to measure.
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* @constructor
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* @package
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*/
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Blockly.blockRendering.RenderInfo = function(renderer, block) {
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this.block_ = block;
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/**
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* The block renderer in use.
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* @type {!Blockly.blockRendering.Renderer}
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* @protected
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*/
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this.renderer_ = renderer;
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/**
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* The renderer's constant provider.
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* @type {!Blockly.blockRendering.ConstantProvider}
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* @protected
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*/
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this.constants_ = this.renderer_.getConstants();
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/**
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* A measurable representing the output connection if the block has one.
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* Otherwise null.
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* @type {Blockly.blockRendering.OutputConnection}
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*/
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this.outputConnection = !block.outputConnection ? null :
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new Blockly.blockRendering.OutputConnection(
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this.constants_,
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/** @type {Blockly.RenderedConnection} */(block.outputConnection));
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/**
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* Whether the block should be rendered as a single line, either because it's
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* inline or because it has been collapsed.
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* @type {boolean}
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*/
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this.isInline = block.getInputsInline() && !block.isCollapsed();
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/**
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* Whether the block is collapsed.
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* @type {boolean}
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*/
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this.isCollapsed = block.isCollapsed();
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/**
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* Whether the block is an insertion marker. Insertion markers are the same
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* shape as normal blocks, but don't show fields.
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* @type {boolean}
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*/
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this.isInsertionMarker = block.isInsertionMarker();
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/**
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* True if the block should be rendered right-to-left.
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* @type {boolean}
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*/
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this.RTL = block.RTL;
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/**
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* The height of the rendered block, including child blocks.
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* @type {number}
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*/
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this.height = 0;
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/**
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* The width of the rendered block, including child blocks.
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* @type {number}
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*/
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this.widthWithChildren = 0;
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/**
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* The width of the rendered block, excluding child blocks. This is the right
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* edge of the block when rendered LTR.
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* @type {number}
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*/
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this.width = 0;
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/**
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*
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* @type {number}
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*/
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this.statementEdge = 0;
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/**
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* An array of Row objects containing sizing information.
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* @type {!Array.<!Blockly.blockRendering.Row>}
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*/
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this.rows = [];
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/**
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* An array of input rows on the block.
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* @type {!Array.<!Blockly.blockRendering.InputRow>}
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*/
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this.inputRows = [];
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/**
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* An array of measurable objects containing hidden icons.
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* @type {!Array.<!Blockly.blockRendering.Icon>}
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*/
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this.hiddenIcons = [];
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/**
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* An object with rendering information about the top row of the block.
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* @type {!Blockly.blockRendering.TopRow}
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*/
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this.topRow = new Blockly.blockRendering.TopRow(this.constants_);
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/**
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* An object with rendering information about the bottom row of the block.
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* @type {!Blockly.blockRendering.BottomRow}
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*/
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this.bottomRow = new Blockly.blockRendering.BottomRow(this.constants_);
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// The position of the start point for drawing, relative to the block's
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// location.
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this.startX = 0;
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this.startY = 0;
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};
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/**
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* Get the block renderer in use.
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* @return {!Blockly.blockRendering.Renderer} The block renderer in use.
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* @package
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*/
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Blockly.blockRendering.RenderInfo.prototype.getRenderer = function() {
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return this.renderer_;
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};
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/**
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* Populate and return an object containing all sizing information needed to
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* draw this block.
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*
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* This measure pass does not propagate changes to the block (although fields
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* may choose to rerender when getSize() is called). However, calling it
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* repeatedly may be expensive.
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*
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* @package
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*/
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Blockly.blockRendering.RenderInfo.prototype.measure = function() {
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this.createRows_();
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this.addElemSpacing_();
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this.addRowSpacing_();
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this.computeBounds_();
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this.alignRowElements_();
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this.finalize_();
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};
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/**
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* Create rows of Measurable objects representing all renderable parts of the
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* block.
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* @protected
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*/
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Blockly.blockRendering.RenderInfo.prototype.createRows_ = function() {
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this.populateTopRow_();
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this.rows.push(this.topRow);
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var activeRow = new Blockly.blockRendering.InputRow(this.constants_);
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this.inputRows.push(activeRow);
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// Icons always go on the first row, before anything else.
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var icons = this.block_.getIcons();
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if (icons.length) {
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for (var i = 0, icon; (icon = icons[i]); i++) {
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var iconInfo = new Blockly.blockRendering.Icon(this.constants_, icon);
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if (this.isCollapsed && icon.collapseHidden) {
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this.hiddenIcons.push(iconInfo);
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} else {
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activeRow.elements.push(iconInfo);
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}
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}
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}
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var lastInput = null;
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// Loop across all of the inputs on the block, creating objects for anything
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// that needs to be rendered and breaking the block up into visual rows.
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for (var i = 0, input; (input = this.block_.inputList[i]); i++) {
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if (!input.isVisible()) {
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continue;
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}
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if (this.shouldStartNewRow_(input, lastInput)) {
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// Finish this row and create a new one.
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this.rows.push(activeRow);
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activeRow = new Blockly.blockRendering.InputRow(this.constants_);
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this.inputRows.push(activeRow);
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}
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// All of the fields in an input go on the same row.
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for (var j = 0, field; (field = input.fieldRow[j]); j++) {
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activeRow.elements.push(
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new Blockly.blockRendering.Field(this.constants_, field, input));
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}
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this.addInput_(input, activeRow);
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lastInput = input;
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}
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if (this.isCollapsed) {
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activeRow.hasJaggedEdge = true;
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activeRow.elements.push(
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new Blockly.blockRendering.JaggedEdge(this.constants_));
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}
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if (activeRow.elements.length || activeRow.hasDummyInput) {
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this.rows.push(activeRow);
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}
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this.populateBottomRow_();
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this.rows.push(this.bottomRow);
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};
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/**
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* Create all non-spacer elements that belong on the top row.
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* @package
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*/
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Blockly.blockRendering.RenderInfo.prototype.populateTopRow_ = function() {
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var hasPrevious = !!this.block_.previousConnection;
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var hasHat = (this.block_.hat ?
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this.block_.hat === 'cap' : this.constants_.ADD_START_HATS) &&
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!this.outputConnection && !hasPrevious;
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var leftSquareCorner = this.topRow.hasLeftSquareCorner(this.block_);
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if (leftSquareCorner) {
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this.topRow.elements.push(
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new Blockly.blockRendering.SquareCorner(this.constants_));
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} else {
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this.topRow.elements.push(
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new Blockly.blockRendering.RoundCorner(this.constants_));
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}
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if (hasHat) {
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var hat = new Blockly.blockRendering.Hat(this.constants_);
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this.topRow.elements.push(hat);
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this.topRow.capline = hat.ascenderHeight;
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} else if (hasPrevious) {
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this.topRow.hasPreviousConnection = true;
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this.topRow.connection = new Blockly.blockRendering.PreviousConnection(
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this.constants_,
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/** @type {Blockly.RenderedConnection} */
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(this.block_.previousConnection));
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this.topRow.elements.push(this.topRow.connection);
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}
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var precedesStatement = this.block_.inputList.length &&
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this.block_.inputList[0].type == Blockly.NEXT_STATEMENT;
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// This is the minimum height for the row. If one of its elements has a
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// greater height it will be overwritten in the compute pass.
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if (precedesStatement && !this.block_.isCollapsed()) {
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this.topRow.minHeight =
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this.constants_.TOP_ROW_PRECEDES_STATEMENT_MIN_HEIGHT;
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} else {
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this.topRow.minHeight = this.constants_.TOP_ROW_MIN_HEIGHT;
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}
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var rightSquareCorner = this.topRow.hasRightSquareCorner(this.block_);
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if (rightSquareCorner) {
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this.topRow.elements.push(
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new Blockly.blockRendering.SquareCorner(this.constants_, 'right'));
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} else {
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this.topRow.elements.push(
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new Blockly.blockRendering.RoundCorner(this.constants_, 'right'));
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}
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};
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/**
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* Create all non-spacer elements that belong on the bottom row.
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* @package
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*/
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Blockly.blockRendering.RenderInfo.prototype.populateBottomRow_ = function() {
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this.bottomRow.hasNextConnection = !!this.block_.nextConnection;
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var followsStatement =
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this.block_.inputList.length &&
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this.block_.inputList[this.block_.inputList.length - 1]
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.type == Blockly.NEXT_STATEMENT;
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// This is the minimum height for the row. If one of its elements has a
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// greater height it will be overwritten in the compute pass.
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if (followsStatement) {
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this.bottomRow.minHeight =
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this.constants_.BOTTOM_ROW_AFTER_STATEMENT_MIN_HEIGHT;
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} else {
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this.bottomRow.minHeight = this.constants_.BOTTOM_ROW_MIN_HEIGHT;
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}
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var leftSquareCorner = this.bottomRow.hasLeftSquareCorner(this.block_);
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if (leftSquareCorner) {
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this.bottomRow.elements.push(
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new Blockly.blockRendering.SquareCorner(this.constants_));
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} else {
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this.bottomRow.elements.push(
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new Blockly.blockRendering.RoundCorner(this.constants_));
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}
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if (this.bottomRow.hasNextConnection) {
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this.bottomRow.connection = new Blockly.blockRendering.NextConnection(
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this.constants_,
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/** @type {Blockly.RenderedConnection} */ (this.block_.nextConnection));
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this.bottomRow.elements.push(this.bottomRow.connection);
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}
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var rightSquareCorner = this.bottomRow.hasRightSquareCorner(this.block_);
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if (rightSquareCorner) {
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this.bottomRow.elements.push(
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new Blockly.blockRendering.SquareCorner(this.constants_, 'right'));
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} else {
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this.bottomRow.elements.push(
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new Blockly.blockRendering.RoundCorner(this.constants_, 'right'));
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}
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};
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/**
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* Add an input element to the active row, if needed, and record the type of the
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* input on the row.
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* @param {!Blockly.Input} input The input to record information about.
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* @param {!Blockly.blockRendering.Row} activeRow The row that is currently being
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* populated.
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* @protected
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*/
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Blockly.blockRendering.RenderInfo.prototype.addInput_ = function(input, activeRow) {
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// Non-dummy inputs have visual representations onscreen.
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if (this.isInline && input.type == Blockly.INPUT_VALUE) {
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activeRow.elements.push(
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new Blockly.blockRendering.InlineInput(this.constants_, input));
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activeRow.hasInlineInput = true;
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} else if (input.type == Blockly.NEXT_STATEMENT) {
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activeRow.elements.push(
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new Blockly.blockRendering.StatementInput(this.constants_, input));
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activeRow.hasStatement = true;
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} else if (input.type == Blockly.INPUT_VALUE) {
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activeRow.elements.push(
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new Blockly.blockRendering.ExternalValueInput(this.constants_, input));
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activeRow.hasExternalInput = true;
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} else if (input.type == Blockly.DUMMY_INPUT) {
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// Dummy inputs have no visual representation, but the information is still
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// important.
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activeRow.minHeight = Math.max(activeRow.minHeight,
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input.getSourceBlock() && input.getSourceBlock().isShadow() ?
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this.constants_.DUMMY_INPUT_SHADOW_MIN_HEIGHT :
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this.constants_.DUMMY_INPUT_MIN_HEIGHT);
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activeRow.hasDummyInput = true;
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}
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if (activeRow.align == null) {
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activeRow.align = input.align;
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}
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};
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/**
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* Decide whether to start a new row between the two Blockly.Inputs.
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* @param {!Blockly.Input} input The first input to consider
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* @param {Blockly.Input} lastInput The input that follows.
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* @return {boolean} True if the next input should be rendered on a new row.
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* @protected
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*/
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Blockly.blockRendering.RenderInfo.prototype.shouldStartNewRow_ = function(input, lastInput) {
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// If this is the first input, just add to the existing row.
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// That row is either empty or has some icons in it.
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if (!lastInput) {
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return false;
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}
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// A statement input or an input following one always gets a new row.
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if (input.type == Blockly.NEXT_STATEMENT ||
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lastInput.type == Blockly.NEXT_STATEMENT) {
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return true;
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}
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// Value and dummy inputs get new row if inputs are not inlined.
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if (input.type == Blockly.INPUT_VALUE || input.type == Blockly.DUMMY_INPUT) {
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return !this.isInline;
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}
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return false;
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};
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/**
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* Add horizontal spacing between and around elements within each row.
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* @protected
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*/
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Blockly.blockRendering.RenderInfo.prototype.addElemSpacing_ = function() {
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for (var i = 0, row; (row = this.rows[i]); i++) {
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var oldElems = row.elements;
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row.elements = [];
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// No spacing needed before the corner on the top row or the bottom row.
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if (row.startsWithElemSpacer()) {
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// There's a spacer before the first element in the row.
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row.elements.push(new Blockly.blockRendering.InRowSpacer(
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this.constants_, this.getInRowSpacing_(null, oldElems[0])));
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}
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if (!oldElems.length) {
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continue;
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}
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for (var e = 0; e < oldElems.length - 1; e++) {
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row.elements.push(oldElems[e]);
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var spacing = this.getInRowSpacing_(oldElems[e], oldElems[e + 1]);
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row.elements.push(
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new Blockly.blockRendering.InRowSpacer(this.constants_, spacing));
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}
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row.elements.push(oldElems[oldElems.length - 1]);
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if (row.endsWithElemSpacer()) {
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// There's a spacer after the last element in the row.
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row.elements.push(new Blockly.blockRendering.InRowSpacer(
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this.constants_,
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this.getInRowSpacing_(oldElems[oldElems.length - 1], null)));
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}
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}
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};
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/**
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* Calculate the width of a spacer element in a row based on the previous and
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* next elements in that row. For instance, extra padding is added between two
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* editable fields.
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* @param {Blockly.blockRendering.Measurable} prev The element before the
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* spacer.
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* @param {Blockly.blockRendering.Measurable} next The element after the spacer.
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* @return {number} The size of the spacing between the two elements.
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* @protected
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*/
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Blockly.blockRendering.RenderInfo.prototype.getInRowSpacing_ = function(prev, next) {
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if (!prev) {
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// Statement input padding.
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if (next && Blockly.blockRendering.Types.isStatementInput(next)) {
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return this.constants_.STATEMENT_INPUT_PADDING_LEFT;
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}
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}
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// Between inputs and the end of the row.
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if (prev && Blockly.blockRendering.Types.isInput(prev) && !next) {
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if (Blockly.blockRendering.Types.isExternalInput(prev)) {
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return this.constants_.NO_PADDING;
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} else if (Blockly.blockRendering.Types.isInlineInput(prev)) {
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return this.constants_.LARGE_PADDING;
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} else if (Blockly.blockRendering.Types.isStatementInput(prev)) {
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return this.constants_.NO_PADDING;
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}
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}
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// Spacing between a square corner and a previous or next connection
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if (prev && Blockly.blockRendering.Types.isLeftSquareCorner(prev) && next) {
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if (Blockly.blockRendering.Types.isPreviousConnection(next) ||
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Blockly.blockRendering.Types.isNextConnection(next)) {
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return next.notchOffset;
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}
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}
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// Spacing between a rounded corner and a previous or next connection.
|
|
if (prev && Blockly.blockRendering.Types.isLeftRoundedCorner(prev) && next) {
|
|
if (Blockly.blockRendering.Types.isPreviousConnection(next) ||
|
|
Blockly.blockRendering.Types.isNextConnection(next)) {
|
|
return next.notchOffset - this.constants_.CORNER_RADIUS;
|
|
}
|
|
}
|
|
|
|
return this.constants_.MEDIUM_PADDING;
|
|
};
|
|
|
|
/**
|
|
* Figure out where the right edge of the block and right edge of statement inputs
|
|
* should be placed.
|
|
* @protected
|
|
*/
|
|
// TODO: More cleanup.
|
|
Blockly.blockRendering.RenderInfo.prototype.computeBounds_ = function() {
|
|
var widestStatementRowFields = 0;
|
|
var blockWidth = 0;
|
|
var widestRowWithConnectedBlocks = 0;
|
|
for (var i = 0, row; (row = this.rows[i]); i++) {
|
|
row.measure();
|
|
blockWidth = Math.max(blockWidth, row.width);
|
|
if (row.hasStatement) {
|
|
var statementInput = row.getLastInput();
|
|
var innerWidth = row.width - statementInput.width;
|
|
widestStatementRowFields = Math.max(widestStatementRowFields, innerWidth);
|
|
}
|
|
widestRowWithConnectedBlocks =
|
|
Math.max(widestRowWithConnectedBlocks, row.widthWithConnectedBlocks);
|
|
}
|
|
|
|
this.statementEdge = widestStatementRowFields;
|
|
this.width = blockWidth;
|
|
|
|
for (var i = 0, row; (row = this.rows[i]); i++) {
|
|
if (row.hasStatement) {
|
|
row.statementEdge = this.statementEdge;
|
|
}
|
|
}
|
|
|
|
this.widthWithChildren = Math.max(blockWidth, widestRowWithConnectedBlocks);
|
|
|
|
if (this.outputConnection) {
|
|
this.startX = this.outputConnection.width;
|
|
this.width += this.outputConnection.width;
|
|
this.widthWithChildren += this.outputConnection.width;
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Extra spacing may be necessary to make sure that the right sides of all
|
|
* rows line up. This can only be calculated after a first pass to calculate
|
|
* the sizes of all rows.
|
|
* @protected
|
|
*/
|
|
Blockly.blockRendering.RenderInfo.prototype.alignRowElements_ = function() {
|
|
for (var i = 0, row; (row = this.rows[i]); i++) {
|
|
if (row.hasStatement) {
|
|
this.alignStatementRow_(
|
|
/** @type {!Blockly.blockRendering.InputRow} */ (row));
|
|
} else {
|
|
var currentWidth = row.width;
|
|
var desiredWidth = this.getDesiredRowWidth_(row);
|
|
var missingSpace = desiredWidth - currentWidth;
|
|
if (missingSpace > 0) {
|
|
this.addAlignmentPadding_(row, missingSpace);
|
|
}
|
|
if (Blockly.blockRendering.Types.isTopOrBottomRow(row)) {
|
|
row.widthWithConnectedBlocks = row.width;
|
|
}
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Calculate the desired width of an input row.
|
|
* @param {!Blockly.blockRendering.Row} _row The input row.
|
|
* @return {number} The desired width of the input row.
|
|
* @protected
|
|
*/
|
|
Blockly.blockRendering.RenderInfo.prototype.getDesiredRowWidth_ = function(
|
|
_row) {
|
|
return this.width - this.startX;
|
|
};
|
|
|
|
/**
|
|
* Modify the given row to add the given amount of padding around its fields.
|
|
* The exact location of the padding is based on the alignment property of the
|
|
* last input in the field.
|
|
* @param {Blockly.blockRendering.Row} row The row to add padding to.
|
|
* @param {number} missingSpace How much padding to add.
|
|
* @protected
|
|
*/
|
|
Blockly.blockRendering.RenderInfo.prototype.addAlignmentPadding_ = function(row,
|
|
missingSpace) {
|
|
var firstSpacer = row.getFirstSpacer();
|
|
var lastSpacer = row.getLastSpacer();
|
|
if (row.hasExternalInput || row.hasStatement) {
|
|
row.widthWithConnectedBlocks += missingSpace;
|
|
}
|
|
|
|
// Decide where the extra padding goes.
|
|
if (row.align == Blockly.ALIGN_LEFT) {
|
|
// Add padding to the end of the row.
|
|
lastSpacer.width += missingSpace;
|
|
} else if (row.align == Blockly.ALIGN_CENTRE) {
|
|
// Split the padding between the beginning and end of the row.
|
|
firstSpacer.width += missingSpace / 2;
|
|
lastSpacer.width += missingSpace / 2;
|
|
} else if (row.align == Blockly.ALIGN_RIGHT) {
|
|
// Add padding at the beginning of the row.
|
|
firstSpacer.width += missingSpace;
|
|
} else {
|
|
// Default to left-aligning.
|
|
lastSpacer.width += missingSpace;
|
|
}
|
|
row.width += missingSpace;
|
|
};
|
|
|
|
/**
|
|
* Align the elements of a statement row based on computed bounds.
|
|
* Unlike other types of rows, statement rows add space in multiple places.
|
|
* @param {!Blockly.blockRendering.InputRow} row The statement row to resize.
|
|
* @protected
|
|
*/
|
|
Blockly.blockRendering.RenderInfo.prototype.alignStatementRow_ = function(row) {
|
|
var statementInput = row.getLastInput();
|
|
var currentWidth = row.width - statementInput.width;
|
|
var desiredWidth = this.statementEdge;
|
|
// Add padding before the statement input.
|
|
var missingSpace = desiredWidth - currentWidth;
|
|
if (missingSpace > 0) {
|
|
this.addAlignmentPadding_(row, missingSpace);
|
|
}
|
|
// Also widen the statement input to reach to the right side of the
|
|
// block. Note that this does not add padding.
|
|
currentWidth = row.width;
|
|
desiredWidth = this.getDesiredRowWidth_(row);
|
|
statementInput.width += (desiredWidth - currentWidth);
|
|
statementInput.height = Math.max(statementInput.height, row.height);
|
|
row.width += (desiredWidth - currentWidth);
|
|
row.widthWithConnectedBlocks = Math.max(row.width,
|
|
this.statementEdge + row.connectedBlockWidths);
|
|
};
|
|
|
|
/**
|
|
* Add spacers between rows and set their sizes.
|
|
* @protected
|
|
*/
|
|
Blockly.blockRendering.RenderInfo.prototype.addRowSpacing_ = function() {
|
|
var oldRows = this.rows;
|
|
this.rows = [];
|
|
|
|
for (var r = 0; r < oldRows.length; r++) {
|
|
this.rows.push(oldRows[r]);
|
|
if (r != oldRows.length - 1) {
|
|
this.rows.push(this.makeSpacerRow_(oldRows[r], oldRows[r + 1]));
|
|
}
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Create a spacer row to go between prev and next, and set its size.
|
|
* @param {!Blockly.blockRendering.Row} prev The previous row.
|
|
* @param {!Blockly.blockRendering.Row} next The next row.
|
|
* @return {!Blockly.blockRendering.SpacerRow} The newly created spacer row.
|
|
* @protected
|
|
*/
|
|
Blockly.blockRendering.RenderInfo.prototype.makeSpacerRow_ = function(prev, next) {
|
|
var height = this.getSpacerRowHeight_(prev, next);
|
|
var width = this.getSpacerRowWidth_(prev, next);
|
|
var spacer = new Blockly.blockRendering.SpacerRow(
|
|
this.constants_, height, width);
|
|
if (prev.hasStatement) {
|
|
spacer.followsStatement = true;
|
|
}
|
|
if (next.hasStatement) {
|
|
spacer.precedesStatement = true;
|
|
}
|
|
return spacer;
|
|
};
|
|
|
|
/**
|
|
* Calculate the width of a spacer row.
|
|
* @param {!Blockly.blockRendering.Row} _prev The row before the spacer.
|
|
* @param {!Blockly.blockRendering.Row} _next The row after the spacer.
|
|
* @return {number} The desired width of the spacer row between these two rows.
|
|
* @protected
|
|
*/
|
|
Blockly.blockRendering.RenderInfo.prototype.getSpacerRowWidth_ = function(
|
|
_prev, _next) {
|
|
return this.width - this.startX;
|
|
};
|
|
|
|
/**
|
|
* Calculate the height of a spacer row.
|
|
* @param {!Blockly.blockRendering.Row} _prev The row before the spacer.
|
|
* @param {!Blockly.blockRendering.Row} _next The row after the spacer.
|
|
* @return {number} The desired height of the spacer row between these two rows.
|
|
* @protected
|
|
*/
|
|
Blockly.blockRendering.RenderInfo.prototype.getSpacerRowHeight_ = function(
|
|
_prev, _next) {
|
|
return this.constants_.MEDIUM_PADDING;
|
|
};
|
|
|
|
/**
|
|
* Calculate the centerline of an element in a rendered row.
|
|
* This base implementation puts the centerline at the middle of the row
|
|
* vertically, with no special cases. You will likely need extra logic to
|
|
* handle (at minimum) top and bottom rows.
|
|
* @param {!Blockly.blockRendering.Row} row The row containing the element.
|
|
* @param {!Blockly.blockRendering.Measurable} elem The element to place.
|
|
* @return {number} The desired centerline of the given element, as an offset
|
|
* from the top left of the block.
|
|
* @protected
|
|
*/
|
|
Blockly.blockRendering.RenderInfo.prototype.getElemCenterline_ = function(row,
|
|
elem) {
|
|
if (Blockly.blockRendering.Types.isSpacer(elem)) {
|
|
return row.yPos + elem.height / 2;
|
|
}
|
|
if (Blockly.blockRendering.Types.isBottomRow(row)) {
|
|
var baseline = row.yPos + row.height - row.descenderHeight;
|
|
if (Blockly.blockRendering.Types.isNextConnection(elem)) {
|
|
return baseline + elem.height / 2;
|
|
}
|
|
return baseline - elem.height / 2;
|
|
}
|
|
if (Blockly.blockRendering.Types.isTopRow(row)) {
|
|
if (Blockly.blockRendering.Types.isHat(elem)) {
|
|
return row.capline - elem.height / 2;
|
|
}
|
|
return row.capline + elem.height / 2;
|
|
}
|
|
return row.yPos + row.height / 2;
|
|
};
|
|
|
|
/**
|
|
* Record final position information on elements on the given row, for use in
|
|
* drawing. At minimum this records xPos and centerline on each element.
|
|
* @param {!Blockly.blockRendering.Row} row The row containing the elements.
|
|
* @protected
|
|
*/
|
|
Blockly.blockRendering.RenderInfo.prototype.recordElemPositions_ = function(
|
|
row) {
|
|
var xCursor = row.xPos;
|
|
for (var j = 0, elem; (elem = row.elements[j]); j++) {
|
|
// Now that row heights are finalized, make spacers use the row height.
|
|
if (Blockly.blockRendering.Types.isSpacer(elem)) {
|
|
elem.height = row.height;
|
|
}
|
|
elem.xPos = xCursor;
|
|
elem.centerline = this.getElemCenterline_(row, elem);
|
|
xCursor += elem.width;
|
|
}
|
|
};
|
|
|
|
/**
|
|
* Make any final changes to the rendering information object. In particular,
|
|
* store the y position of each row, and record the height of the full block.
|
|
* @protected
|
|
*/
|
|
Blockly.blockRendering.RenderInfo.prototype.finalize_ = function() {
|
|
// Performance note: this could be combined with the draw pass, if the time
|
|
// that this takes is excessive. But it shouldn't be, because it only
|
|
// accesses and sets properties that already exist on the objects.
|
|
var widestRowWithConnectedBlocks = 0;
|
|
var yCursor = 0;
|
|
for (var i = 0, row; (row = this.rows[i]); i++) {
|
|
row.yPos = yCursor;
|
|
row.xPos = this.startX;
|
|
yCursor += row.height;
|
|
|
|
widestRowWithConnectedBlocks =
|
|
Math.max(widestRowWithConnectedBlocks, row.widthWithConnectedBlocks);
|
|
this.recordElemPositions_(row);
|
|
}
|
|
if (this.outputConnection && this.block_.nextConnection &&
|
|
this.block_.nextConnection.isConnected()) {
|
|
// Include width of connected block in value to stack width measurement.
|
|
widestRowWithConnectedBlocks =
|
|
Math.max(widestRowWithConnectedBlocks,
|
|
this.block_.nextConnection.targetBlock().getHeightWidth().width);
|
|
}
|
|
|
|
this.widthWithChildren = widestRowWithConnectedBlocks + this.startX;
|
|
|
|
this.height = yCursor;
|
|
this.startY = this.topRow.capline;
|
|
this.bottomRow.baseline = yCursor - this.bottomRow.descenderHeight;
|
|
};
|