Files
blockly/generators/javascript/math.js
Christopher Allen f9c865b1b3 refactor(generators)!: CodeGenerator per-block-type generator function dictionary (#7150)
* feat(generators): Add block generator function dictionary

  Add a dictionary of block generator functions, provisionally
  called .forBlock.  Look up generator functions there first, but
  fall back to looking up on 'this' (with deprecation notice)
  for backwards compatibility.

  Also tweak error message generation to use template literal.

* refactor(generators)!: Update generator definitions to use dictionary

* fix(tests): Have blockToCodeTest clean up after itself

  Have the blockToCodeTest helper function delete the block generator
  functions it adds to generator once the test is done.

* refactor(tests): Use generator dictionary in insertion marker test

  The use of generators in insertion_marker_test.js was overlooked
  in the earlier commit making such updates, and some test here
  were failing due to lack of cleanup in
  cleanup in the generator_test.js.

BREAKING CHANGE: this PR moves the generator functions we provide
from their previous location directly on the CodeGenerator instances
to the new .forBlock dictionary on each instance. This does not oblige
external developers to do the same for their custom generators, but
they will need to update any code that references the generator
functions we provide (in generators/*/*, i.e. on javascriptGenerator,
dartGenerator etc.) e.g. to replace the implementation or reuse the
implementation for a different block type.
2023-06-13 20:41:14 +01:00

402 lines
13 KiB
JavaScript

/**
* @license
* Copyright 2012 Google LLC
* SPDX-License-Identifier: Apache-2.0
*/
/**
* @fileoverview Generating JavaScript for math blocks.
* @suppress {missingRequire}
*/
import * as goog from '../../closure/goog/goog.js';
goog.declareModuleId('Blockly.JavaScript.math');
import {NameType} from '../../core/names.js';
import {javascriptGenerator as JavaScript} from '../javascript.js';
JavaScript.forBlock['math_number'] = function(block) {
// Numeric value.
const code = Number(block.getFieldValue('NUM'));
const order = code >= 0 ? JavaScript.ORDER_ATOMIC :
JavaScript.ORDER_UNARY_NEGATION;
return [code, order];
};
JavaScript.forBlock['math_arithmetic'] = function(block) {
// Basic arithmetic operators, and power.
const OPERATORS = {
'ADD': [' + ', JavaScript.ORDER_ADDITION],
'MINUS': [' - ', JavaScript.ORDER_SUBTRACTION],
'MULTIPLY': [' * ', JavaScript.ORDER_MULTIPLICATION],
'DIVIDE': [' / ', JavaScript.ORDER_DIVISION],
'POWER': [null, JavaScript.ORDER_NONE], // Handle power separately.
};
const tuple = OPERATORS[block.getFieldValue('OP')];
const operator = tuple[0];
const order = tuple[1];
const argument0 = JavaScript.valueToCode(block, 'A', order) || '0';
const argument1 = JavaScript.valueToCode(block, 'B', order) || '0';
let code;
// Power in JavaScript requires a special case since it has no operator.
if (!operator) {
code = 'Math.pow(' + argument0 + ', ' + argument1 + ')';
return [code, JavaScript.ORDER_FUNCTION_CALL];
}
code = argument0 + operator + argument1;
return [code, order];
};
JavaScript.forBlock['math_single'] = function(block) {
// Math operators with single operand.
const operator = block.getFieldValue('OP');
let code;
let arg;
if (operator === 'NEG') {
// Negation is a special case given its different operator precedence.
arg = JavaScript.valueToCode(block, 'NUM',
JavaScript.ORDER_UNARY_NEGATION) || '0';
if (arg[0] === '-') {
// --3 is not legal in JS.
arg = ' ' + arg;
}
code = '-' + arg;
return [code, JavaScript.ORDER_UNARY_NEGATION];
}
if (operator === 'SIN' || operator === 'COS' || operator === 'TAN') {
arg = JavaScript.valueToCode(block, 'NUM',
JavaScript.ORDER_DIVISION) || '0';
} else {
arg = JavaScript.valueToCode(block, 'NUM',
JavaScript.ORDER_NONE) || '0';
}
// First, handle cases which generate values that don't need parentheses
// wrapping the code.
switch (operator) {
case 'ABS':
code = 'Math.abs(' + arg + ')';
break;
case 'ROOT':
code = 'Math.sqrt(' + arg + ')';
break;
case 'LN':
code = 'Math.log(' + arg + ')';
break;
case 'EXP':
code = 'Math.exp(' + arg + ')';
break;
case 'POW10':
code = 'Math.pow(10,' + arg + ')';
break;
case 'ROUND':
code = 'Math.round(' + arg + ')';
break;
case 'ROUNDUP':
code = 'Math.ceil(' + arg + ')';
break;
case 'ROUNDDOWN':
code = 'Math.floor(' + arg + ')';
break;
case 'SIN':
code = 'Math.sin(' + arg + ' / 180 * Math.PI)';
break;
case 'COS':
code = 'Math.cos(' + arg + ' / 180 * Math.PI)';
break;
case 'TAN':
code = 'Math.tan(' + arg + ' / 180 * Math.PI)';
break;
}
if (code) {
return [code, JavaScript.ORDER_FUNCTION_CALL];
}
// Second, handle cases which generate values that may need parentheses
// wrapping the code.
switch (operator) {
case 'LOG10':
code = 'Math.log(' + arg + ') / Math.log(10)';
break;
case 'ASIN':
code = 'Math.asin(' + arg + ') / Math.PI * 180';
break;
case 'ACOS':
code = 'Math.acos(' + arg + ') / Math.PI * 180';
break;
case 'ATAN':
code = 'Math.atan(' + arg + ') / Math.PI * 180';
break;
default:
throw Error('Unknown math operator: ' + operator);
}
return [code, JavaScript.ORDER_DIVISION];
};
JavaScript.forBlock['math_constant'] = function(block) {
// Constants: PI, E, the Golden Ratio, sqrt(2), 1/sqrt(2), INFINITY.
const CONSTANTS = {
'PI': ['Math.PI', JavaScript.ORDER_MEMBER],
'E': ['Math.E', JavaScript.ORDER_MEMBER],
'GOLDEN_RATIO': ['(1 + Math.sqrt(5)) / 2', JavaScript.ORDER_DIVISION],
'SQRT2': ['Math.SQRT2', JavaScript.ORDER_MEMBER],
'SQRT1_2': ['Math.SQRT1_2', JavaScript.ORDER_MEMBER],
'INFINITY': ['Infinity', JavaScript.ORDER_ATOMIC],
};
return CONSTANTS[block.getFieldValue('CONSTANT')];
};
JavaScript.forBlock['math_number_property'] = function(block) {
// Check if a number is even, odd, prime, whole, positive, or negative
// or if it is divisible by certain number. Returns true or false.
const PROPERTIES = {
'EVEN': [' % 2 === 0', JavaScript.ORDER_MODULUS, JavaScript.ORDER_EQUALITY],
'ODD': [' % 2 === 1', JavaScript.ORDER_MODULUS, JavaScript.ORDER_EQUALITY],
'WHOLE': [' % 1 === 0', JavaScript.ORDER_MODULUS,
JavaScript.ORDER_EQUALITY],
'POSITIVE': [' > 0', JavaScript.ORDER_RELATIONAL,
JavaScript.ORDER_RELATIONAL],
'NEGATIVE': [' < 0', JavaScript.ORDER_RELATIONAL,
JavaScript.ORDER_RELATIONAL],
'DIVISIBLE_BY': [null, JavaScript.ORDER_MODULUS, JavaScript.ORDER_EQUALITY],
'PRIME': [null, JavaScript.ORDER_NONE, JavaScript.ORDER_FUNCTION_CALL],
};
const dropdownProperty = block.getFieldValue('PROPERTY');
const [suffix, inputOrder, outputOrder] = PROPERTIES[dropdownProperty];
const numberToCheck = JavaScript.valueToCode(block, 'NUMBER_TO_CHECK',
inputOrder) || '0';
let code;
if (dropdownProperty === 'PRIME') {
// Prime is a special case as it is not a one-liner test.
const functionName = JavaScript.provideFunction_('mathIsPrime', `
function ${JavaScript.FUNCTION_NAME_PLACEHOLDER_}(n) {
// https://en.wikipedia.org/wiki/Primality_test#Naive_methods
if (n == 2 || n == 3) {
return true;
}
// False if n is NaN, negative, is 1, or not whole.
// And false if n is divisible by 2 or 3.
if (isNaN(n) || n <= 1 || n % 1 !== 0 || n % 2 === 0 || n % 3 === 0) {
return false;
}
// Check all the numbers of form 6k +/- 1, up to sqrt(n).
for (var x = 6; x <= Math.sqrt(n) + 1; x += 6) {
if (n % (x - 1) === 0 || n % (x + 1) === 0) {
return false;
}
}
return true;
}
`);
code = functionName + '(' + numberToCheck + ')';
} else if (dropdownProperty === 'DIVISIBLE_BY') {
const divisor = JavaScript.valueToCode(block, 'DIVISOR',
JavaScript.ORDER_MODULUS) || '0';
code = numberToCheck + ' % ' + divisor + ' === 0';
} else {
code = numberToCheck + suffix;
}
return [code, outputOrder];
};
JavaScript.forBlock['math_change'] = function(block) {
// Add to a variable in place.
const argument0 = JavaScript.valueToCode(block, 'DELTA',
JavaScript.ORDER_ADDITION) || '0';
const varName = JavaScript.nameDB_.getName(
block.getFieldValue('VAR'), NameType.VARIABLE);
return varName + ' = (typeof ' + varName + ' === \'number\' ? ' + varName +
' : 0) + ' + argument0 + ';\n';
};
// Rounding functions have a single operand.
JavaScript.forBlock['math_round'] = JavaScript.forBlock['math_single'];
// Trigonometry functions have a single operand.
JavaScript.forBlock['math_trig'] = JavaScript.forBlock['math_single'];
JavaScript.forBlock['math_on_list'] = function(block) {
// Math functions for lists.
const func = block.getFieldValue('OP');
let list;
let code;
switch (func) {
case 'SUM':
list = JavaScript.valueToCode(block, 'LIST',
JavaScript.ORDER_MEMBER) || '[]';
code = list + '.reduce(function(x, y) {return x + y;}, 0)';
break;
case 'MIN':
list = JavaScript.valueToCode(block, 'LIST',
JavaScript.ORDER_NONE) || '[]';
code = 'Math.min.apply(null, ' + list + ')';
break;
case 'MAX':
list = JavaScript.valueToCode(block, 'LIST',
JavaScript.ORDER_NONE) || '[]';
code = 'Math.max.apply(null, ' + list + ')';
break;
case 'AVERAGE': {
// mathMean([null,null,1,3]) === 2.0.
const functionName = JavaScript.provideFunction_('mathMean', `
function ${JavaScript.FUNCTION_NAME_PLACEHOLDER_}(myList) {
return myList.reduce(function(x, y) {return x + y;}, 0) / myList.length;
}
`);
list = JavaScript.valueToCode(block, 'LIST',
JavaScript.ORDER_NONE) || '[]';
code = functionName + '(' + list + ')';
break;
}
case 'MEDIAN': {
// mathMedian([null,null,1,3]) === 2.0.
const functionName = JavaScript.provideFunction_('mathMedian', `
function ${JavaScript.FUNCTION_NAME_PLACEHOLDER_}(myList) {
var localList = myList.filter(function (x) {return typeof x === 'number';});
if (!localList.length) return null;
localList.sort(function(a, b) {return b - a;});
if (localList.length % 2 === 0) {
return (localList[localList.length / 2 - 1] + localList[localList.length / 2]) / 2;
} else {
return localList[(localList.length - 1) / 2];
}
}
`);
list = JavaScript.valueToCode(block, 'LIST',
JavaScript.ORDER_NONE) || '[]';
code = functionName + '(' + list + ')';
break;
}
case 'MODE': {
// As a list of numbers can contain more than one mode,
// the returned result is provided as an array.
// Mode of [3, 'x', 'x', 1, 1, 2, '3'] -> ['x', 1].
const functionName = JavaScript.provideFunction_('mathModes', `
function ${JavaScript.FUNCTION_NAME_PLACEHOLDER_}(values) {
var modes = [];
var counts = [];
var maxCount = 0;
for (var i = 0; i < values.length; i++) {
var value = values[i];
var found = false;
var thisCount;
for (var j = 0; j < counts.length; j++) {
if (counts[j][0] === value) {
thisCount = ++counts[j][1];
found = true;
break;
}
}
if (!found) {
counts.push([value, 1]);
thisCount = 1;
}
maxCount = Math.max(thisCount, maxCount);
}
for (var j = 0; j < counts.length; j++) {
if (counts[j][1] === maxCount) {
modes.push(counts[j][0]);
}
}
return modes;
}
`);
list = JavaScript.valueToCode(block, 'LIST',
JavaScript.ORDER_NONE) || '[]';
code = functionName + '(' + list + ')';
break;
}
case 'STD_DEV': {
const functionName = JavaScript.provideFunction_('mathStandardDeviation', `
function ${JavaScript.FUNCTION_NAME_PLACEHOLDER_}(numbers) {
var n = numbers.length;
if (!n) return null;
var mean = numbers.reduce(function(x, y) {return x + y;}) / n;
var variance = 0;
for (var j = 0; j < n; j++) {
variance += Math.pow(numbers[j] - mean, 2);
}
variance = variance / n;
return Math.sqrt(variance);
}
`);
list = JavaScript.valueToCode(block, 'LIST',
JavaScript.ORDER_NONE) || '[]';
code = functionName + '(' + list + ')';
break;
}
case 'RANDOM': {
const functionName = JavaScript.provideFunction_('mathRandomList', `
function ${JavaScript.FUNCTION_NAME_PLACEHOLDER_}(list) {
var x = Math.floor(Math.random() * list.length);
return list[x];
}
`);
list = JavaScript.valueToCode(block, 'LIST',
JavaScript.ORDER_NONE) || '[]';
code = functionName + '(' + list + ')';
break;
}
default:
throw Error('Unknown operator: ' + func);
}
return [code, JavaScript.ORDER_FUNCTION_CALL];
};
JavaScript.forBlock['math_modulo'] = function(block) {
// Remainder computation.
const argument0 = JavaScript.valueToCode(block, 'DIVIDEND',
JavaScript.ORDER_MODULUS) || '0';
const argument1 = JavaScript.valueToCode(block, 'DIVISOR',
JavaScript.ORDER_MODULUS) || '0';
const code = argument0 + ' % ' + argument1;
return [code, JavaScript.ORDER_MODULUS];
};
JavaScript.forBlock['math_constrain'] = function(block) {
// Constrain a number between two limits.
const argument0 = JavaScript.valueToCode(block, 'VALUE',
JavaScript.ORDER_NONE) || '0';
const argument1 = JavaScript.valueToCode(block, 'LOW',
JavaScript.ORDER_NONE) || '0';
const argument2 = JavaScript.valueToCode(block, 'HIGH',
JavaScript.ORDER_NONE) || 'Infinity';
const code = 'Math.min(Math.max(' + argument0 + ', ' + argument1 + '), ' +
argument2 + ')';
return [code, JavaScript.ORDER_FUNCTION_CALL];
};
JavaScript.forBlock['math_random_int'] = function(block) {
// Random integer between [X] and [Y].
const argument0 = JavaScript.valueToCode(block, 'FROM',
JavaScript.ORDER_NONE) || '0';
const argument1 = JavaScript.valueToCode(block, 'TO',
JavaScript.ORDER_NONE) || '0';
const functionName = JavaScript.provideFunction_('mathRandomInt', `
function ${JavaScript.FUNCTION_NAME_PLACEHOLDER_}(a, b) {
if (a > b) {
// Swap a and b to ensure a is smaller.
var c = a;
a = b;
b = c;
}
return Math.floor(Math.random() * (b - a + 1) + a);
}
`);
const code = functionName + '(' + argument0 + ', ' + argument1 + ')';
return [code, JavaScript.ORDER_FUNCTION_CALL];
};
JavaScript.forBlock['math_random_float'] = function(block) {
// Random fraction between 0 and 1.
return ['Math.random()', JavaScript.ORDER_FUNCTION_CALL];
};
JavaScript.forBlock['math_atan2'] = function(block) {
// Arctangent of point (X, Y) in degrees from -180 to 180.
const argument0 = JavaScript.valueToCode(block, 'X',
JavaScript.ORDER_NONE) || '0';
const argument1 = JavaScript.valueToCode(block, 'Y',
JavaScript.ORDER_NONE) || '0';
return ['Math.atan2(' + argument1 + ', ' + argument0 + ') / Math.PI * 180',
JavaScript.ORDER_DIVISION];
};