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Many tweaks thanks to IAmActuallyCthulhu
Also change apostrophes to double quotes and update C# projects
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@@ -31,7 +31,7 @@ func apply_pressed():
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printerr("Material Creator: Can't apply the material, because there are no nodes selected!")
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var material = _silly_resource_from_values().make_material()
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# Go through the selected nodes and see if they have the 'set_surface_material'
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# Go through the selected nodes and see if they have the "set_surface_material"
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# function (which only MeshInstance has by default). If they do, then set the material
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# to the silly material.
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for node in selected_nodes:
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