General proofreading (#1262)

* General proofreading for grammar and spelling
* General formatting
* Addition of appropriate literals where appropriate, i.e. `&"foo"` for `StringName` cases and `^"foo/bar"` for `NodePath` cases
This commit is contained in:
A Thousand Ships
2025-10-11 10:39:59 +02:00
committed by GitHub
parent a01005f397
commit 0343cedd48
180 changed files with 721 additions and 692 deletions

View File

@@ -186,14 +186,14 @@ horizontal_alignment = 1
layout_mode = 2
tooltip_text = "Disable V-Sync to achieve lower input latency.
Note that Android, iOS and Web platforms enforce
Note that Android, iOS, and Web platforms enforce
V-Sync at a system level with no reliable way to disable it."
text = "V-Sync"
[node name="InputAccumulation" type="CheckButton" parent="CanvasLayer/PanelContainer/Options"]
layout_mode = 2
tooltip_text = "If enabled, inputs are collected and merged into a single input event on every rendered frame.
By default, this is enabled in Godot, but this project disables it by default.
Usually this is enabled in Godot, but this project disables it by default.
This should be left disabled for drawing apps that expect precise input,
as lines can become visibly jagged otherwise."