Update all demo projects for Godot 4.5 and use path-deterministic UIDs (#1258)

This commit is contained in:
Aaron Franke
2025-10-03 16:22:39 -07:00
committed by GitHub
parent de00da353c
commit 14fcc0e133
1903 changed files with 7777 additions and 17289 deletions

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@@ -2,7 +2,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://c3w5hecxtwqeh"
uid="uid://dyoo5n3l3rbth"
path="res://.godot/imported/godotea.png-418ef4f4be671d254e4230569960266a.ctex"
metadata={
"vram_texture": false
@@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/godotea.png-418ef4f4be671d254e4230569960266a.
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@@ -25,6 +27,10 @@ mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View File

@@ -2,7 +2,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://brwp8bimc75uu"
uid="uid://chvsl4ljg5tho"
path="res://.godot/imported/icon.webp-e94f9a68b0f625a567a797079e4d325f.ctex"
metadata={
"vram_texture": false
@@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/icon.webp-e94f9a68b0f625a567a797079e4d325f.ct
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View File

@@ -15,7 +15,7 @@ config/description="This is a sample consisting of different shaders applied to
Effects include outlines, blurs, distorts, shadows, glows, and more."
config/tags=PackedStringArray("2d", "demo", "official", "rendering", "shaders")
run/main_scene="res://sprite_shaders.tscn"
config/features=PackedStringArray("4.4")
config/features=PackedStringArray("4.5")
config/icon="res://icon.webp"
[debug]

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@@ -1 +1 @@
uid://dom421aej4xdo
uid://c1t7wtmjxj1v8

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@@ -1 +1 @@
uid://cn8oqgy8gr3b7
uid://c2pi5rd4ikur0

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@@ -1 +1 @@
uid://cleww1frhhgv8
uid://dqrfxijvh1s27

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@@ -1 +1 @@
uid://y3j3q5af28u8
uid://dutvqyhs2qth8

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@@ -1 +1 @@
uid://ba16ang4isfn2
uid://b5yalg8oee4bk

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@@ -1 +1 @@
uid://wo66l68yu5hk
uid://cxw15j1j27i5h

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@@ -1 +1 @@
uid://cs62fm2x8vvus
uid://dh6oxlekrqvxm

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@@ -1 +1 @@
uid://bbo8eq1oak7xl
uid://didwvanllpswi

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@@ -1 +1 @@
uid://dih7vjstm5rih
uid://0rr5xhbk2o6w

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@@ -1,15 +1,15 @@
[gd_scene load_steps=22 format=3 uid="uid://qutrkkh2f6j3"]
[gd_scene load_steps=22 format=3 uid="uid://dl6ocanwim8u8"]
[ext_resource type="Shader" uid="uid://bbo8eq1oak7xl" path="res://shaders/outline.gdshader" id="1"]
[ext_resource type="Texture2D" uid="uid://c3w5hecxtwqeh" path="res://godotea.png" id="2"]
[ext_resource type="Shader" uid="uid://dom421aej4xdo" path="res://shaders/aura.gdshader" id="3"]
[ext_resource type="Shader" uid="uid://cn8oqgy8gr3b7" path="res://shaders/blur.gdshader" id="4"]
[ext_resource type="Shader" uid="uid://ba16ang4isfn2" path="res://shaders/fatty.gdshader" id="5"]
[ext_resource type="Shader" uid="uid://y3j3q5af28u8" path="res://shaders/dropshadow.gdshader" id="6"]
[ext_resource type="Shader" uid="uid://cs62fm2x8vvus" path="res://shaders/offsetshadow.gdshader" id="7"]
[ext_resource type="Shader" uid="uid://dih7vjstm5rih" path="res://shaders/silouette.gdshader" id="8"]
[ext_resource type="Shader" uid="uid://wo66l68yu5hk" path="res://shaders/glow.gdshader" id="9"]
[ext_resource type="Shader" uid="uid://cleww1frhhgv8" path="res://shaders/dissintegrate.gdshader" id="10"]
[ext_resource type="Shader" uid="uid://didwvanllpswi" path="res://shaders/outline.gdshader" id="1"]
[ext_resource type="Texture2D" uid="uid://dyoo5n3l3rbth" path="res://godotea.png" id="2"]
[ext_resource type="Shader" uid="uid://c1t7wtmjxj1v8" path="res://shaders/aura.gdshader" id="3"]
[ext_resource type="Shader" uid="uid://c2pi5rd4ikur0" path="res://shaders/blur.gdshader" id="4"]
[ext_resource type="Shader" uid="uid://b5yalg8oee4bk" path="res://shaders/fatty.gdshader" id="5"]
[ext_resource type="Shader" uid="uid://dutvqyhs2qth8" path="res://shaders/dropshadow.gdshader" id="6"]
[ext_resource type="Shader" uid="uid://dh6oxlekrqvxm" path="res://shaders/offsetshadow.gdshader" id="7"]
[ext_resource type="Shader" uid="uid://0rr5xhbk2o6w" path="res://shaders/silouette.gdshader" id="8"]
[ext_resource type="Shader" uid="uid://cxw15j1j27i5h" path="res://shaders/glow.gdshader" id="9"]
[ext_resource type="Shader" uid="uid://dqrfxijvh1s27" path="res://shaders/dissintegrate.gdshader" id="10"]
[sub_resource type="ShaderMaterial" id="1"]
shader = ExtResource("1")