mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2026-01-06 16:00:08 +01:00
Update all demo projects for Godot 4.5 and use path-deterministic UIDs (#1258)
This commit is contained in:
@@ -2,7 +2,7 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://chjqieyps5n5r"
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uid="uid://dfqxluotbjtnl"
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path="res://.godot/imported/checker.png-6bb199bedbd039461e4248c1d0b9691d.ctex"
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metadata={
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"vram_texture": false
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@@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/checker.png-6bb199bedbd039461e4248c1d0b9691d.
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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@@ -25,6 +27,10 @@ mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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@@ -1 +1 @@
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uid://dob2lvq6f7h5y
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uid://3w6r6b15au0o
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@@ -2,7 +2,7 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://brwp8bimc75uu"
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uid="uid://bx2ei3r3qflaw"
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path="res://.godot/imported/icon.webp-e94f9a68b0f625a567a797079e4d325f.ctex"
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metadata={
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"vram_texture": false
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@@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/icon.webp-e94f9a68b0f625a567a797079e4d325f.ct
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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@@ -25,6 +27,10 @@ mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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@@ -2,7 +2,7 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://dxd67gur3av1s"
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uid="uid://dvqui03puxa8b"
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path="res://.godot/imported/logo_projector.png-288d8716bd93d6cb9e73a5066091f582.ctex"
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metadata={
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"vram_texture": false
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@@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/logo_projector.png-288d8716bd93d6cb9e73a50660
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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@@ -25,6 +27,10 @@ mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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@@ -17,7 +17,7 @@ This includes contact-hardening shadows (PCSS) and light projectors.
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The background sky uses a PhysicalSkyMaterial, which allows for the sky colors to be automatically adjusted as the sun performs a day/night cycle."
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config/tags=PackedStringArray("3d", "demo", "official", "rendering")
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run/main_scene="res://test.tscn"
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config/features=PackedStringArray("4.4")
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config/features=PackedStringArray("4.5")
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config/icon="res://icon.webp"
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[debug]
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@@ -1 +1 @@
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uid://de4hddw681f7y
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uid://m8bn4f8a2b08
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@@ -1,10 +1,10 @@
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[gd_scene load_steps=26 format=3 uid="uid://bo5sv4e5gv8rc"]
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[gd_scene load_steps=26 format=3 uid="uid://d33sfdrj7ggti"]
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[ext_resource type="Script" uid="uid://dob2lvq6f7h5y" path="res://day_night_cycle.gd" id="3_qt5yq"]
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[ext_resource type="Script" uid="uid://de4hddw681f7y" path="res://spin.gd" id="3_umwj4"]
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[ext_resource type="Texture2D" uid="uid://dxd67gur3av1s" path="res://logo_projector.png" id="5_ink5e"]
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[ext_resource type="Texture2D" uid="uid://chjqieyps5n5r" path="res://checker.png" id="14"]
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[ext_resource type="Script" uid="uid://ddwdhnegsosxg" path="res://tester.gd" id="18"]
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[ext_resource type="Script" uid="uid://3w6r6b15au0o" path="res://day_night_cycle.gd" id="3_qt5yq"]
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[ext_resource type="Script" uid="uid://m8bn4f8a2b08" path="res://spin.gd" id="3_umwj4"]
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[ext_resource type="Texture2D" uid="uid://dvqui03puxa8b" path="res://logo_projector.png" id="5_ink5e"]
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[ext_resource type="Texture2D" uid="uid://dfqxluotbjtnl" path="res://checker.png" id="14"]
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[ext_resource type="Script" uid="uid://dhge0bbmeood6" path="res://tester.gd" id="18"]
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[sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_7hpiw"]
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@@ -17,8 +17,6 @@ background_mode = 2
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sky = SubResource("10")
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tonemap_mode = 4
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sdfgi_min_cell_size = 0.05
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sdfgi_cascade0_distance = 3.2
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sdfgi_max_distance = 51.2
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fog_aerial_perspective = 1.0
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[sub_resource type="StandardMaterial3D" id="13"]
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@@ -85,9 +83,9 @@ cellular_return_type = 6
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_4cuji"]
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width = 128
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height = 128
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seamless = true
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color_ramp = SubResource("Gradient_dfnk8")
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noise = SubResource("FastNoiseLite_ekg3u")
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color_ramp = SubResource("Gradient_dfnk8")
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seamless = true
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[node name="WorldEnvironment" type="WorldEnvironment"]
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environment = SubResource("11")
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@@ -616,6 +614,7 @@ focus_mode = 0
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selected = 3
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item_count = 6
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popup/item_0/text = "Hard (Fastest)"
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popup/item_0/id = 0
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popup/item_1/text = "Soft Very Low (Faster)"
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popup/item_1/id = 1
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popup/item_2/text = "Soft Low (Fast)"
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@@ -647,6 +646,7 @@ focus_mode = 0
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selected = 5
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item_count = 6
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popup/item_0/text = "Nearest"
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popup/item_0/id = 0
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popup/item_1/text = "Linear"
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popup/item_1/id = 1
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popup/item_2/text = "Nearest + Mipmaps"
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@@ -1 +1 @@
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uid://ddwdhnegsosxg
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uid://dhge0bbmeood6
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