Update all demo projects for Godot 4.5 and use path-deterministic UIDs (#1258)

This commit is contained in:
Aaron Franke
2025-10-03 16:22:39 -07:00
committed by GitHub
parent de00da353c
commit 14fcc0e133
1903 changed files with 7777 additions and 17289 deletions

View File

@@ -2,7 +2,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://chjqieyps5n5r"
uid="uid://dfqxluotbjtnl"
path="res://.godot/imported/checker.png-6bb199bedbd039461e4248c1d0b9691d.ctex"
metadata={
"vram_texture": false
@@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/checker.png-6bb199bedbd039461e4248c1d0b9691d.
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@@ -25,6 +27,10 @@ mipmaps/generate=true
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View File

@@ -1 +1 @@
uid://dob2lvq6f7h5y
uid://3w6r6b15au0o

View File

@@ -2,7 +2,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://brwp8bimc75uu"
uid="uid://bx2ei3r3qflaw"
path="res://.godot/imported/icon.webp-e94f9a68b0f625a567a797079e4d325f.ctex"
metadata={
"vram_texture": false
@@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/icon.webp-e94f9a68b0f625a567a797079e4d325f.ct
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View File

@@ -2,7 +2,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://dxd67gur3av1s"
uid="uid://dvqui03puxa8b"
path="res://.godot/imported/logo_projector.png-288d8716bd93d6cb9e73a5066091f582.ctex"
metadata={
"vram_texture": false
@@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/logo_projector.png-288d8716bd93d6cb9e73a50660
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View File

@@ -17,7 +17,7 @@ This includes contact-hardening shadows (PCSS) and light projectors.
The background sky uses a PhysicalSkyMaterial, which allows for the sky colors to be automatically adjusted as the sun performs a day/night cycle."
config/tags=PackedStringArray("3d", "demo", "official", "rendering")
run/main_scene="res://test.tscn"
config/features=PackedStringArray("4.4")
config/features=PackedStringArray("4.5")
config/icon="res://icon.webp"
[debug]

View File

@@ -1 +1 @@
uid://de4hddw681f7y
uid://m8bn4f8a2b08

View File

@@ -1,10 +1,10 @@
[gd_scene load_steps=26 format=3 uid="uid://bo5sv4e5gv8rc"]
[gd_scene load_steps=26 format=3 uid="uid://d33sfdrj7ggti"]
[ext_resource type="Script" uid="uid://dob2lvq6f7h5y" path="res://day_night_cycle.gd" id="3_qt5yq"]
[ext_resource type="Script" uid="uid://de4hddw681f7y" path="res://spin.gd" id="3_umwj4"]
[ext_resource type="Texture2D" uid="uid://dxd67gur3av1s" path="res://logo_projector.png" id="5_ink5e"]
[ext_resource type="Texture2D" uid="uid://chjqieyps5n5r" path="res://checker.png" id="14"]
[ext_resource type="Script" uid="uid://ddwdhnegsosxg" path="res://tester.gd" id="18"]
[ext_resource type="Script" uid="uid://3w6r6b15au0o" path="res://day_night_cycle.gd" id="3_qt5yq"]
[ext_resource type="Script" uid="uid://m8bn4f8a2b08" path="res://spin.gd" id="3_umwj4"]
[ext_resource type="Texture2D" uid="uid://dvqui03puxa8b" path="res://logo_projector.png" id="5_ink5e"]
[ext_resource type="Texture2D" uid="uid://dfqxluotbjtnl" path="res://checker.png" id="14"]
[ext_resource type="Script" uid="uid://dhge0bbmeood6" path="res://tester.gd" id="18"]
[sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_7hpiw"]
@@ -17,8 +17,6 @@ background_mode = 2
sky = SubResource("10")
tonemap_mode = 4
sdfgi_min_cell_size = 0.05
sdfgi_cascade0_distance = 3.2
sdfgi_max_distance = 51.2
fog_aerial_perspective = 1.0
[sub_resource type="StandardMaterial3D" id="13"]
@@ -85,9 +83,9 @@ cellular_return_type = 6
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_4cuji"]
width = 128
height = 128
seamless = true
color_ramp = SubResource("Gradient_dfnk8")
noise = SubResource("FastNoiseLite_ekg3u")
color_ramp = SubResource("Gradient_dfnk8")
seamless = true
[node name="WorldEnvironment" type="WorldEnvironment"]
environment = SubResource("11")
@@ -616,6 +614,7 @@ focus_mode = 0
selected = 3
item_count = 6
popup/item_0/text = "Hard (Fastest)"
popup/item_0/id = 0
popup/item_1/text = "Soft Very Low (Faster)"
popup/item_1/id = 1
popup/item_2/text = "Soft Low (Fast)"
@@ -647,6 +646,7 @@ focus_mode = 0
selected = 5
item_count = 6
popup/item_0/text = "Nearest"
popup/item_0/id = 0
popup/item_1/text = "Linear"
popup/item_1/id = 1
popup/item_2/text = "Nearest + Mipmaps"

View File

@@ -1 +1 @@
uid://ddwdhnegsosxg
uid://dhge0bbmeood6