Update all demo projects for Godot 4.5 and use path-deterministic UIDs (#1258)

This commit is contained in:
Aaron Franke
2025-10-03 16:22:39 -07:00
committed by GitHub
parent de00da353c
commit 14fcc0e133
1903 changed files with 7777 additions and 17289 deletions

View File

@@ -2,7 +2,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://bqj16te5ie2x5"
uid="uid://dha316ori1wbx"
path="res://.godot/imported/icon.webp-e94f9a68b0f625a567a797079e4d325f.ctex"
metadata={
"vram_texture": false
@@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/icon.webp-e94f9a68b0f625a567a797079e4d325f.ct
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View File

@@ -3,7 +3,7 @@
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://doh0vqn8wpfky"
uid="uid://bnmjiwr2ptb5w"
path="res://.godot/imported/living_room.glb-e9e76bdaf4212fbe5bd6be0e778b81a5.scn"
[deps]
@@ -13,17 +13,19 @@ dest_files=["res://.godot/imported/living_room.glb-e9e76bdaf4212fbe5bd6be0e778b8
[params]
nodes/root_type="Node3D"
nodes/root_name="Scene Root"
nodes/apply_root_scale=true
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=false
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_node_type_suffixes=true
nodes/use_name_suffixes=false
nodes/use_node_type_suffixes=false
meshes/ensure_tangents=true
meshes/generate_lods=false
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=1
meshes/lightmap_texel_size=0.03
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
@@ -32,6 +34,9 @@ animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
import_script/path=""
materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
gltf/naming_version=0
gltf/naming_version=2
gltf/embedded_image_handling=1

View File

@@ -1 +1 @@
uid://8ioamb610wua
uid://qebxtmehy4vg

View File

@@ -16,7 +16,7 @@ This allows you to use real world units for lights (lumen, lux, Kelvin)
and cameras (shutter speed, aperture, ISO sensitivity)."
config/tags=PackedStringArray("3d", "demo", "official", "rendering")
run/main_scene="res://test.tscn"
config/features=PackedStringArray("4.4")
config/features=PackedStringArray("4.5")
config/icon="res://icon.webp"
[debug]

View File

@@ -1,7 +1,7 @@
[gd_scene load_steps=8 format=3 uid="uid://c2wwh47i8o462"]
[gd_scene load_steps=8 format=3 uid="uid://0yko6oxwl0n7"]
[ext_resource type="PackedScene" uid="uid://doh0vqn8wpfky" path="res://living_room.glb" id="1_oncn7"]
[ext_resource type="Script" uid="uid://8ioamb610wua" path="res://options.gd" id="2_hjhvo"]
[ext_resource type="PackedScene" uid="uid://bnmjiwr2ptb5w" path="res://living_room.glb" id="1_oncn7"]
[ext_resource type="Script" uid="uid://qebxtmehy4vg" path="res://options.gd" id="2_hjhvo"]
[sub_resource type="PhysicalSkyMaterial" id="PhysicalSkyMaterial_6cd1w"]
use_debanding = false
@@ -16,8 +16,6 @@ tonemap_mode = 4
sdfgi_use_occlusion = true
sdfgi_cascades = 2
sdfgi_min_cell_size = 0.15
sdfgi_cascade0_distance = 9.6
sdfgi_max_distance = 38.4
sdfgi_y_scale = 0
glow_enabled = true