mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2026-01-04 23:10:08 +01:00
Update all demo projects for Godot 4.5 and use path-deterministic UIDs (#1258)
This commit is contained in:
@@ -1 +1 @@
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uid://dn0kiywu3mkq7
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uid://dw420o3v2u8v1
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@@ -1,10 +1,10 @@
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[gd_scene load_steps=15 format=3 uid="uid://2y3ar4s86yra"]
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[gd_scene load_steps=15 format=3 uid="uid://dypovwakhdvh8"]
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[ext_resource type="Script" uid="uid://dn0kiywu3mkq7" path="res://Main.gd" id="1"]
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[ext_resource type="PackedScene" uid="uid://dp478jyugrn7o" path="res://Player.tscn" id="2"]
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[ext_resource type="PackedScene" uid="uid://ha0ar5s2c3m4" path="res://Mob.tscn" id="3"]
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[ext_resource type="Theme" uid="uid://cqquurjk1i7yw" path="res://ui_theme.tres" id="4_gnyca"]
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[ext_resource type="Script" uid="uid://ofhvwth8plpb" path="res://ScoreLabel.gd" id="6"]
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[ext_resource type="Script" uid="uid://dw420o3v2u8v1" path="res://Main.gd" id="1"]
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[ext_resource type="PackedScene" uid="uid://dsg2w2pxbtxpj" path="res://Player.tscn" id="2"]
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[ext_resource type="PackedScene" uid="uid://dmnsew30u12ax" path="res://Mob.tscn" id="3"]
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[ext_resource type="Theme" uid="uid://c72x3y3mcpcig" path="res://ui_theme.tres" id="4_gnyca"]
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[ext_resource type="Script" uid="uid://bstu201ki3rdd" path="res://ScoreLabel.gd" id="6"]
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[sub_resource type="BoxShape3D" id="1"]
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size = Vector3(60, 2, 60)
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@@ -1 +1 @@
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uid://db48qhcxd4usg
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uid://nkvkg855827u
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@@ -1,7 +1,7 @@
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[gd_scene load_steps=7 format=3 uid="uid://ha0ar5s2c3m4"]
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[gd_scene load_steps=7 format=3 uid="uid://dmnsew30u12ax"]
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[ext_resource type="Script" uid="uid://db48qhcxd4usg" path="res://Mob.gd" id="1"]
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[ext_resource type="PackedScene" uid="uid://bicorb7we351t" path="res://art/mob.glb" id="2"]
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[ext_resource type="Script" uid="uid://nkvkg855827u" path="res://Mob.gd" id="1"]
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[ext_resource type="PackedScene" uid="uid://dkmuju2nr42x4" path="res://art/mob.glb" id="2"]
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[sub_resource type="BoxShape3D" id="1"]
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size = Vector3(1.35822, 1.08835, 2.20058)
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@@ -1,6 +1,6 @@
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[gd_scene load_steps=2 format=3 uid="uid://khf0gkxrnylp"]
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[gd_scene load_steps=2 format=3 uid="uid://b8a78tc21oi4o"]
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[ext_resource type="AudioStream" uid="uid://c5qpnfga41t4p" path="res://art/House In a Forest Loop.ogg" id="1"]
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[ext_resource type="AudioStream" uid="uid://ds2ndihmos8m8" path="res://art/House In a Forest Loop.ogg" id="1"]
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[node name="MusicPlayer" type="AudioStreamPlayer"]
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stream = ExtResource("1")
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@@ -1 +1 @@
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uid://d1ilwo7xlp834
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uid://bt0gbjqdcejsu
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@@ -1,7 +1,7 @@
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[gd_scene load_steps=8 format=3 uid="uid://dp478jyugrn7o"]
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[gd_scene load_steps=8 format=3 uid="uid://dsg2w2pxbtxpj"]
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[ext_resource type="Script" uid="uid://d1ilwo7xlp834" path="res://Player.gd" id="1"]
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[ext_resource type="PackedScene" uid="uid://d0ypm0v45pwdv" path="res://art/player.glb" id="2"]
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[ext_resource type="Script" uid="uid://bt0gbjqdcejsu" path="res://Player.gd" id="1"]
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[ext_resource type="PackedScene" uid="uid://dolueyckipny0" path="res://art/player.glb" id="2"]
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[sub_resource type="SphereShape3D" id="1"]
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radius = 0.792278
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@@ -1 +1 @@
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uid://ofhvwth8plpb
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uid://bstu201ki3rdd
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@@ -2,7 +2,7 @@
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importer="oggvorbisstr"
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type="AudioStreamOggVorbis"
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uid="uid://c5qpnfga41t4p"
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uid="uid://ds2ndihmos8m8"
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path="res://.godot/imported/House In a Forest Loop.ogg-1a6a72ae843ad792b7039931227e8d50.oggvorbisstr"
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[deps]
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@@ -13,7 +13,7 @@ dest_files=["res://.godot/imported/House In a Forest Loop.ogg-1a6a72ae843ad792b7
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[params]
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loop=true
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loop_offset=0
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bpm=0
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loop_offset=0.0
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bpm=0.0
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beat_count=0
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bar_beats=4
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@@ -1,12 +1,8 @@
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[gd_resource type="SpatialMaterial" format=2]
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://cnui4h1ncf6v3"]
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[resource]
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resource_name = "body"
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params_cull_mode = 2
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albedo_color = Color( 0.906332, 0.353653, 0, 1 )
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cull_mode = 2
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albedo_color = Color(0.906332, 0.353653, 0, 1)
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roughness = 0.5
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emission_enabled = true
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emission = Color( 0, 0, 0, 1 )
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emission_energy = 1.0
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emission_operator = 0
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emission_on_uv2 = false
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@@ -1,14 +1,11 @@
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[gd_resource type="SpatialMaterial" format=2]
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://dm4b3mla54mae"]
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[resource]
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resource_name = "eye"
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params_cull_mode = 2
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albedo_color = Color( 0.858824, 0.858824, 0.858824, 1 )
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cull_mode = 2
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albedo_color = Color(0.858824, 0.858824, 0.858824, 1)
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metallic = 0.05
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metallic_specular = 1.0
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roughness = 0.1
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emission_enabled = true
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emission = Color( 0.254902, 0.254902, 0.27451, 1 )
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emission_energy = 1.0
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emission_operator = 0
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emission_on_uv2 = false
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emission = Color(0.254902, 0.254902, 0.27451, 1)
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@@ -3,7 +3,7 @@
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://bicorb7we351t"
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uid="uid://dkmuju2nr42x4"
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path="res://.godot/imported/mob.glb-3afb43c03b9d1598b6af5154e2543eac.scn"
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[deps]
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@@ -13,23 +13,23 @@ dest_files=["res://.godot/imported/mob.glb-3afb43c03b9d1598b6af5154e2543eac.scn"
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[params]
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nodes/root_type="Spatial"
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nodes/root_name="Scene Root"
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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nodes/apply_root_scale=true
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nodes/apply_root_scale=false
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_name_suffixes=true
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nodes/use_node_type_suffixes=true
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nodes/use_name_suffixes=false
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nodes/use_node_type_suffixes=false
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meshes/ensure_tangents=true
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meshes/generate_lods=false
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=0
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meshes/lightmap_texel_size=0.1
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=15
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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@@ -38,5 +38,5 @@ materials/extract=0
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materials/extract_format=0
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materials/extract_path=""
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_subresources={}
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gltf/naming_version=0
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gltf/naming_version=2
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gltf/embedded_image_handling=1
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@@ -1,7 +1,7 @@
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[gd_resource type="SpatialMaterial" format=2]
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://dexjhv45hlul5"]
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[resource]
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resource_name = "mob_body"
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params_cull_mode = 2
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albedo_color = Color( 0.0588235, 0.266667, 0.490196, 1 )
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cull_mode = 2
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albedo_color = Color(0.0588235, 0.266667, 0.490196, 1)
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roughness = 0.43
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@@ -1,14 +1,11 @@
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[gd_resource type="SpatialMaterial" format=2]
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://bcc246jeriegk"]
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[resource]
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resource_name = "mob_eye"
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params_cull_mode = 2
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albedo_color = Color( 0.760784, 0.113725, 0.188235, 1 )
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cull_mode = 2
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albedo_color = Color(0.760784, 0.113725, 0.188235, 1)
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metallic = 0.48
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metallic_specular = 1.0
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roughness = 0.25
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emission_enabled = true
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emission = Color( 0.74902, 0.0784314, 0.0784314, 1 )
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emission_energy = 1.0
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emission_operator = 0
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emission_on_uv2 = false
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emission = Color(0.74902, 0.0784314, 0.0784314, 1)
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@@ -3,7 +3,7 @@
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://d0ypm0v45pwdv"
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uid="uid://dolueyckipny0"
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path="res://.godot/imported/player.glb-08dcfb373480a049995065542e37637b.scn"
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[deps]
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@@ -13,23 +13,23 @@ dest_files=["res://.godot/imported/player.glb-08dcfb373480a049995065542e37637b.s
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[params]
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nodes/root_type="Spatial"
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nodes/root_name="Scene Root"
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nodes/root_type=""
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nodes/root_name=""
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nodes/root_script=null
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nodes/apply_root_scale=true
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nodes/apply_root_scale=false
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nodes/root_scale=1.0
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nodes/import_as_skeleton_bones=false
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nodes/use_name_suffixes=true
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nodes/use_node_type_suffixes=true
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nodes/use_name_suffixes=false
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nodes/use_node_type_suffixes=false
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meshes/ensure_tangents=true
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meshes/generate_lods=false
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meshes/generate_lods=true
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meshes/create_shadow_meshes=true
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meshes/light_baking=0
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meshes/lightmap_texel_size=0.1
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meshes/light_baking=1
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meshes/lightmap_texel_size=0.2
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meshes/force_disable_compression=false
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skins/use_named_skins=true
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animation/import=true
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animation/fps=15
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animation/fps=30
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animation/trimming=false
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animation/remove_immutable_tracks=true
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animation/import_rest_as_RESET=false
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@@ -38,5 +38,5 @@ materials/extract=0
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materials/extract_format=0
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materials/extract_path=""
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_subresources={}
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gltf/naming_version=0
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gltf/naming_version=2
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gltf/embedded_image_handling=1
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@@ -1,16 +1,10 @@
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[gd_resource type="SpatialMaterial" format=2]
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[gd_resource type="StandardMaterial3D" format=3 uid="uid://hnum2qe1en0c"]
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[resource]
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resource_name = "pupil"
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params_cull_mode = 2
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albedo_color = Color( 0, 0, 0, 1 )
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cull_mode = 2
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albedo_color = Color(0, 0, 0, 1)
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metallic_specular = 1.0
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roughness = 0.3
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emission_enabled = true
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emission = Color( 0, 0, 0, 1 )
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emission_energy = 1.0
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emission_operator = 0
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emission_on_uv2 = false
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rim_enabled = true
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rim = 1.0
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rim_tint = 0.5
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@@ -2,7 +2,7 @@
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importer="font_data_dynamic"
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type="FontFile"
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uid="uid://cyxhh7ddkn62q"
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uid="uid://wr6v0asbbmc"
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path="res://.godot/imported/Montserrat-Medium.ttf-e832861e4ad4110e172112dc430c04b0.fontdata"
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[deps]
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@@ -23,7 +23,7 @@ allow_system_fallback=true
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force_autohinter=false
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modulate_color_glyphs=false
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hinting=1
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subpixel_positioning=1
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subpixel_positioning=4
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keep_rounding_remainders=true
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oversampling=0.0
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Fallbacks=null
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@@ -2,7 +2,7 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://nev7b6ohgeo"
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uid="uid://bqqws3iq1h8sc"
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path="res://.godot/imported/icon.webp-e94f9a68b0f625a567a797079e4d325f.ctex"
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metadata={
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"vram_texture": false
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@@ -1,6 +1,6 @@
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[gd_resource type="Theme" load_steps=2 format=3 uid="uid://cqquurjk1i7yw"]
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[gd_resource type="Theme" load_steps=2 format=3 uid="uid://c72x3y3mcpcig"]
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[ext_resource type="FontFile" uid="uid://cyxhh7ddkn62q" path="res://fonts/Montserrat-Medium.ttf" id="1"]
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[ext_resource type="FontFile" uid="uid://wr6v0asbbmc" path="res://fonts/Montserrat-Medium.ttf" id="1"]
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[resource]
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default_font = ExtResource("1")
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