Update all demo projects for Godot 4.5 and use path-deterministic UIDs (#1258)

This commit is contained in:
Aaron Franke
2025-10-03 16:22:39 -07:00
committed by GitHub
parent de00da353c
commit 14fcc0e133
1903 changed files with 7777 additions and 17289 deletions

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@@ -1 +1 @@
uid://dn0kiywu3mkq7
uid://dw420o3v2u8v1

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@@ -1,10 +1,10 @@
[gd_scene load_steps=15 format=3 uid="uid://2y3ar4s86yra"]
[gd_scene load_steps=15 format=3 uid="uid://dypovwakhdvh8"]
[ext_resource type="Script" uid="uid://dn0kiywu3mkq7" path="res://Main.gd" id="1"]
[ext_resource type="PackedScene" uid="uid://dp478jyugrn7o" path="res://Player.tscn" id="2"]
[ext_resource type="PackedScene" uid="uid://ha0ar5s2c3m4" path="res://Mob.tscn" id="3"]
[ext_resource type="Theme" uid="uid://cqquurjk1i7yw" path="res://ui_theme.tres" id="4_gnyca"]
[ext_resource type="Script" uid="uid://ofhvwth8plpb" path="res://ScoreLabel.gd" id="6"]
[ext_resource type="Script" uid="uid://dw420o3v2u8v1" path="res://Main.gd" id="1"]
[ext_resource type="PackedScene" uid="uid://dsg2w2pxbtxpj" path="res://Player.tscn" id="2"]
[ext_resource type="PackedScene" uid="uid://dmnsew30u12ax" path="res://Mob.tscn" id="3"]
[ext_resource type="Theme" uid="uid://c72x3y3mcpcig" path="res://ui_theme.tres" id="4_gnyca"]
[ext_resource type="Script" uid="uid://bstu201ki3rdd" path="res://ScoreLabel.gd" id="6"]
[sub_resource type="BoxShape3D" id="1"]
size = Vector3(60, 2, 60)

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@@ -1 +1 @@
uid://db48qhcxd4usg
uid://nkvkg855827u

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@@ -1,7 +1,7 @@
[gd_scene load_steps=7 format=3 uid="uid://ha0ar5s2c3m4"]
[gd_scene load_steps=7 format=3 uid="uid://dmnsew30u12ax"]
[ext_resource type="Script" uid="uid://db48qhcxd4usg" path="res://Mob.gd" id="1"]
[ext_resource type="PackedScene" uid="uid://bicorb7we351t" path="res://art/mob.glb" id="2"]
[ext_resource type="Script" uid="uid://nkvkg855827u" path="res://Mob.gd" id="1"]
[ext_resource type="PackedScene" uid="uid://dkmuju2nr42x4" path="res://art/mob.glb" id="2"]
[sub_resource type="BoxShape3D" id="1"]
size = Vector3(1.35822, 1.08835, 2.20058)

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@@ -1,6 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://khf0gkxrnylp"]
[gd_scene load_steps=2 format=3 uid="uid://b8a78tc21oi4o"]
[ext_resource type="AudioStream" uid="uid://c5qpnfga41t4p" path="res://art/House In a Forest Loop.ogg" id="1"]
[ext_resource type="AudioStream" uid="uid://ds2ndihmos8m8" path="res://art/House In a Forest Loop.ogg" id="1"]
[node name="MusicPlayer" type="AudioStreamPlayer"]
stream = ExtResource("1")

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@@ -1 +1 @@
uid://d1ilwo7xlp834
uid://bt0gbjqdcejsu

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@@ -1,7 +1,7 @@
[gd_scene load_steps=8 format=3 uid="uid://dp478jyugrn7o"]
[gd_scene load_steps=8 format=3 uid="uid://dsg2w2pxbtxpj"]
[ext_resource type="Script" uid="uid://d1ilwo7xlp834" path="res://Player.gd" id="1"]
[ext_resource type="PackedScene" uid="uid://d0ypm0v45pwdv" path="res://art/player.glb" id="2"]
[ext_resource type="Script" uid="uid://bt0gbjqdcejsu" path="res://Player.gd" id="1"]
[ext_resource type="PackedScene" uid="uid://dolueyckipny0" path="res://art/player.glb" id="2"]
[sub_resource type="SphereShape3D" id="1"]
radius = 0.792278

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@@ -1 +1 @@
uid://ofhvwth8plpb
uid://bstu201ki3rdd

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@@ -2,7 +2,7 @@
importer="oggvorbisstr"
type="AudioStreamOggVorbis"
uid="uid://c5qpnfga41t4p"
uid="uid://ds2ndihmos8m8"
path="res://.godot/imported/House In a Forest Loop.ogg-1a6a72ae843ad792b7039931227e8d50.oggvorbisstr"
[deps]
@@ -13,7 +13,7 @@ dest_files=["res://.godot/imported/House In a Forest Loop.ogg-1a6a72ae843ad792b7
[params]
loop=true
loop_offset=0
bpm=0
loop_offset=0.0
bpm=0.0
beat_count=0
bar_beats=4

View File

@@ -1,12 +1,8 @@
[gd_resource type="SpatialMaterial" format=2]
[gd_resource type="StandardMaterial3D" format=3 uid="uid://cnui4h1ncf6v3"]
[resource]
resource_name = "body"
params_cull_mode = 2
albedo_color = Color( 0.906332, 0.353653, 0, 1 )
cull_mode = 2
albedo_color = Color(0.906332, 0.353653, 0, 1)
roughness = 0.5
emission_enabled = true
emission = Color( 0, 0, 0, 1 )
emission_energy = 1.0
emission_operator = 0
emission_on_uv2 = false

View File

@@ -1,14 +1,11 @@
[gd_resource type="SpatialMaterial" format=2]
[gd_resource type="StandardMaterial3D" format=3 uid="uid://dm4b3mla54mae"]
[resource]
resource_name = "eye"
params_cull_mode = 2
albedo_color = Color( 0.858824, 0.858824, 0.858824, 1 )
cull_mode = 2
albedo_color = Color(0.858824, 0.858824, 0.858824, 1)
metallic = 0.05
metallic_specular = 1.0
roughness = 0.1
emission_enabled = true
emission = Color( 0.254902, 0.254902, 0.27451, 1 )
emission_energy = 1.0
emission_operator = 0
emission_on_uv2 = false
emission = Color(0.254902, 0.254902, 0.27451, 1)

View File

@@ -3,7 +3,7 @@
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://bicorb7we351t"
uid="uid://dkmuju2nr42x4"
path="res://.godot/imported/mob.glb-3afb43c03b9d1598b6af5154e2543eac.scn"
[deps]
@@ -13,23 +13,23 @@ dest_files=["res://.godot/imported/mob.glb-3afb43c03b9d1598b6af5154e2543eac.scn"
[params]
nodes/root_type="Spatial"
nodes/root_name="Scene Root"
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/apply_root_scale=false
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
nodes/use_name_suffixes=false
nodes/use_node_type_suffixes=false
meshes/ensure_tangents=true
meshes/generate_lods=false
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=0
meshes/lightmap_texel_size=0.1
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=15
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
@@ -38,5 +38,5 @@ materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
gltf/naming_version=0
gltf/naming_version=2
gltf/embedded_image_handling=1

View File

@@ -1,7 +1,7 @@
[gd_resource type="SpatialMaterial" format=2]
[gd_resource type="StandardMaterial3D" format=3 uid="uid://dexjhv45hlul5"]
[resource]
resource_name = "mob_body"
params_cull_mode = 2
albedo_color = Color( 0.0588235, 0.266667, 0.490196, 1 )
cull_mode = 2
albedo_color = Color(0.0588235, 0.266667, 0.490196, 1)
roughness = 0.43

View File

@@ -1,14 +1,11 @@
[gd_resource type="SpatialMaterial" format=2]
[gd_resource type="StandardMaterial3D" format=3 uid="uid://bcc246jeriegk"]
[resource]
resource_name = "mob_eye"
params_cull_mode = 2
albedo_color = Color( 0.760784, 0.113725, 0.188235, 1 )
cull_mode = 2
albedo_color = Color(0.760784, 0.113725, 0.188235, 1)
metallic = 0.48
metallic_specular = 1.0
roughness = 0.25
emission_enabled = true
emission = Color( 0.74902, 0.0784314, 0.0784314, 1 )
emission_energy = 1.0
emission_operator = 0
emission_on_uv2 = false
emission = Color(0.74902, 0.0784314, 0.0784314, 1)

View File

@@ -3,7 +3,7 @@
importer="scene"
importer_version=1
type="PackedScene"
uid="uid://d0ypm0v45pwdv"
uid="uid://dolueyckipny0"
path="res://.godot/imported/player.glb-08dcfb373480a049995065542e37637b.scn"
[deps]
@@ -13,23 +13,23 @@ dest_files=["res://.godot/imported/player.glb-08dcfb373480a049995065542e37637b.s
[params]
nodes/root_type="Spatial"
nodes/root_name="Scene Root"
nodes/root_type=""
nodes/root_name=""
nodes/root_script=null
nodes/apply_root_scale=true
nodes/apply_root_scale=false
nodes/root_scale=1.0
nodes/import_as_skeleton_bones=false
nodes/use_name_suffixes=true
nodes/use_node_type_suffixes=true
nodes/use_name_suffixes=false
nodes/use_node_type_suffixes=false
meshes/ensure_tangents=true
meshes/generate_lods=false
meshes/generate_lods=true
meshes/create_shadow_meshes=true
meshes/light_baking=0
meshes/lightmap_texel_size=0.1
meshes/light_baking=1
meshes/lightmap_texel_size=0.2
meshes/force_disable_compression=false
skins/use_named_skins=true
animation/import=true
animation/fps=15
animation/fps=30
animation/trimming=false
animation/remove_immutable_tracks=true
animation/import_rest_as_RESET=false
@@ -38,5 +38,5 @@ materials/extract=0
materials/extract_format=0
materials/extract_path=""
_subresources={}
gltf/naming_version=0
gltf/naming_version=2
gltf/embedded_image_handling=1

View File

@@ -1,16 +1,10 @@
[gd_resource type="SpatialMaterial" format=2]
[gd_resource type="StandardMaterial3D" format=3 uid="uid://hnum2qe1en0c"]
[resource]
resource_name = "pupil"
params_cull_mode = 2
albedo_color = Color( 0, 0, 0, 1 )
cull_mode = 2
albedo_color = Color(0, 0, 0, 1)
metallic_specular = 1.0
roughness = 0.3
emission_enabled = true
emission = Color( 0, 0, 0, 1 )
emission_energy = 1.0
emission_operator = 0
emission_on_uv2 = false
rim_enabled = true
rim = 1.0
rim_tint = 0.5

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@@ -2,7 +2,7 @@
importer="font_data_dynamic"
type="FontFile"
uid="uid://cyxhh7ddkn62q"
uid="uid://wr6v0asbbmc"
path="res://.godot/imported/Montserrat-Medium.ttf-e832861e4ad4110e172112dc430c04b0.fontdata"
[deps]
@@ -23,7 +23,7 @@ allow_system_fallback=true
force_autohinter=false
modulate_color_glyphs=false
hinting=1
subpixel_positioning=1
subpixel_positioning=4
keep_rounding_remainders=true
oversampling=0.0
Fallbacks=null

View File

@@ -2,7 +2,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://nev7b6ohgeo"
uid="uid://bqqws3iq1h8sc"
path="res://.godot/imported/icon.webp-e94f9a68b0f625a567a797079e4d325f.ctex"
metadata={
"vram_texture": false

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@@ -1,6 +1,6 @@
[gd_resource type="Theme" load_steps=2 format=3 uid="uid://cqquurjk1i7yw"]
[gd_resource type="Theme" load_steps=2 format=3 uid="uid://c72x3y3mcpcig"]
[ext_resource type="FontFile" uid="uid://cyxhh7ddkn62q" path="res://fonts/Montserrat-Medium.ttf" id="1"]
[ext_resource type="FontFile" uid="uid://wr6v0asbbmc" path="res://fonts/Montserrat-Medium.ttf" id="1"]
[resource]
default_font = ExtResource("1")