Update all demo projects for Godot 4.5 and use path-deterministic UIDs (#1258)

This commit is contained in:
Aaron Franke
2025-10-03 16:22:39 -07:00
committed by GitHub
parent de00da353c
commit 14fcc0e133
1903 changed files with 7777 additions and 17289 deletions

View File

@@ -2,7 +2,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://5rxk8qdqtutc"
uid="uid://bv35h4pk0pnse"
path="res://.godot/imported/icon.webp-e94f9a68b0f625a567a797079e4d325f.ctex"
metadata={
"vram_texture": false
@@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/icon.webp-e94f9a68b0f625a567a797079e4d325f.ct
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View File

@@ -1 +1 @@
uid://cxojup2wsc5ud
uid://cnp3rr7c8o58s

View File

@@ -16,7 +16,7 @@ config/description="This project showcases how to use variable rate shading (VRS
Performance metrics are also displayed to evaluate potential performance gains."
config/tags=PackedStringArray("3d", "demo", "official", "performance", "rendering")
run/main_scene="res://vrs.tscn"
config/features=PackedStringArray("4.4")
config/features=PackedStringArray("4.5")
config/icon="res://icon.webp"
[debug]

View File

@@ -1 +1 @@
uid://384tj2kcpe4i
uid://dryqkbos33fvd

View File

@@ -1,8 +1,8 @@
[gd_scene load_steps=16 format=3 uid="uid://byr2ixl00dqdl"]
[gd_scene load_steps=16 format=3 uid="uid://drhr0box2xvnl"]
[ext_resource type="Script" uid="uid://384tj2kcpe4i" path="res://vrs.gd" id="1_5k5b8"]
[ext_resource type="Texture2D" uid="uid://dsdx5gplyr6or" path="res://vrs_texture.png" id="2_44sk1"]
[ext_resource type="Script" uid="uid://cxojup2wsc5ud" path="res://information.gd" id="3_mhihd"]
[ext_resource type="Script" uid="uid://dryqkbos33fvd" path="res://vrs.gd" id="1_5k5b8"]
[ext_resource type="Texture2D" uid="uid://duifa1kghmooo" path="res://vrs_texture.png" id="2_44sk1"]
[ext_resource type="Script" uid="uid://cnp3rr7c8o58s" path="res://information.gd" id="3_mhihd"]
[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_xgdl3"]
sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
@@ -34,9 +34,9 @@ fractal_lacunarity = 2.201
fractal_gain = 1.09
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_ecwng"]
seamless = true
color_ramp = SubResource("Gradient_f30sk")
noise = SubResource("FastNoiseLite_x5xqt")
color_ramp = SubResource("Gradient_f30sk")
seamless = true
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_4bkoq"]
albedo_texture = SubResource("NoiseTexture2D_ecwng")
@@ -938,6 +938,7 @@ layout_mode = 2
selected = 0
item_count = 3
popup/item_0/text = "Disabled"
popup/item_0/id = 0
popup/item_1/text = "Texture"
popup/item_1/id = 1
popup/item_2/text = "XR"

View File

@@ -1 +1 @@
uid://c4o5jq74u47fy
uid://bgs0q6nxjcqls

View File

@@ -2,7 +2,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://dsdx5gplyr6or"
uid="uid://duifa1kghmooo"
path="res://.godot/imported/vrs_texture.png-3955700abb554e70974bdb2e6e939d1f.ctex"
metadata={
"vram_texture": false
@@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/vrs_texture.png-3955700abb554e70974bdb2e6e939
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View File

@@ -2,7 +2,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://cjey45f8og06c"
uid="uid://bkbody3ulgflm"
path="res://.godot/imported/vrs_texture_original.png-810f51ab8ef891a15806dc85353709c1.ctex"
metadata={
"vram_texture": false
@@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/vrs_texture_original.png-810f51ab8ef891a15806
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@@ -25,10 +27,14 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0
detect_3d/compress_to=1