mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2026-01-05 07:20:07 +01:00
Update all demo projects for Godot 4.5 and use path-deterministic UIDs (#1258)
This commit is contained in:
@@ -2,7 +2,7 @@
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importer="glsl"
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type="RDShaderFile"
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uid="uid://cgowuwlmmweew"
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uid="uid://7a7t0iqgpljp"
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path="res://.godot/imported/compute_shader.glsl-0816de56a4f9dce0934d88a29a0758cf.res"
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[deps]
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@@ -2,7 +2,7 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://5xb8nx7eje54"
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uid="uid://74q01i3uqx48"
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path="res://.godot/imported/icon.webp-e94f9a68b0f625a567a797079e4d325f.ctex"
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metadata={
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"vram_texture": false
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@@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/icon.webp-e94f9a68b0f625a567a797079e4d325f.ct
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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@@ -25,6 +27,10 @@ mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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@@ -1 +1 @@
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uid://cuw4ic0p5jka7
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uid://birx25108riec
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@@ -1,6 +1,6 @@
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[gd_scene load_steps=4 format=3 uid="uid://dm8doenormt4l"]
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[gd_scene load_steps=4 format=3 uid="uid://ctptnotc1or6f"]
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[ext_resource type="Script" uid="uid://cuw4ic0p5jka7" path="res://main.gd" id="1_r4h6n"]
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[ext_resource type="Script" uid="uid://birx25108riec" path="res://main.gd" id="1_r4h6n"]
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[sub_resource type="Gradient" id="Gradient_l3ffd"]
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colors = PackedColorArray(0, 0.686275, 0.658824, 1, 0.542081, 0.741499, 1, 1)
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@@ -72,7 +72,7 @@ vertical_alignment = 1
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[node name="SeedInput" type="SpinBox" parent="CenterContainer/VBoxContainer/PanelContainer/VBoxContainer/GridContainer"]
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custom_minimum_size = Vector2(140, 35)
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layout_mode = 2
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max_value = 1e+12
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max_value = 1000000000000.0
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[node name="RandomButton" type="Button" parent="CenterContainer/VBoxContainer/PanelContainer/VBoxContainer/GridContainer"]
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layout_mode = 2
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@@ -13,7 +13,7 @@ config_version=5
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config/name="Compute Shader Heightmap"
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config/tags=PackedStringArray("demo", "official", "performance", "rendering", "shaders")
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run/main_scene="res://main.tscn"
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config/features=PackedStringArray("4.4")
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config/features=PackedStringArray("4.5")
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run/low_processor_mode=true
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config/icon="res://icon.webp"
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@@ -2,7 +2,7 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://ckgggpfd707sy"
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uid="uid://b57nlrvsvnujg"
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path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
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metadata={
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"vram_texture": false
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@@ -1 +1 @@
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uid://4fiju4j550yb
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uid://bgcj1kkxw14hu
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@@ -1,9 +1,9 @@
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[gd_scene load_steps=17 format=3 uid="uid://bpfg1l8j4i08u"]
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[gd_scene load_steps=17 format=3 uid="uid://b8pm0gjtxvx0h"]
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[ext_resource type="Script" uid="uid://4fiju4j550yb" path="res://main.gd" id="1_o0pyp"]
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[ext_resource type="Texture2D" uid="uid://br4k6sn2rvgj" path="res://pattern.png" id="1_r22bv"]
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[ext_resource type="Script" uid="uid://c726jddgfchjb" path="res://post_process_shader.gd" id="1_rkpno"]
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[ext_resource type="Script" uid="uid://b10l0f4aslyya" path="res://post_process_grayscale.gd" id="2_pwabc"]
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[ext_resource type="Script" uid="uid://bgcj1kkxw14hu" path="res://main.gd" id="1_o0pyp"]
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[ext_resource type="Texture2D" uid="uid://b0cjowd5bho0a" path="res://pattern.png" id="1_r22bv"]
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[ext_resource type="Script" uid="uid://cb1wlilumbyeu" path="res://post_process_shader.gd" id="1_rkpno"]
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[ext_resource type="Script" uid="uid://b13773p7bdi5y" path="res://post_process_grayscale.gd" id="2_pwabc"]
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[sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_lnmx8"]
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sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1)
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@@ -2,7 +2,7 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://br4k6sn2rvgj"
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uid="uid://b0cjowd5bho0a"
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path="res://.godot/imported/pattern.png-888ea151ee9fa7a079d3252596260765.ctex"
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metadata={
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"vram_texture": false
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@@ -1 +1 @@
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uid://b10l0f4aslyya
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uid://b13773p7bdi5y
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@@ -2,7 +2,7 @@
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importer="glsl"
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type="RDShaderFile"
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uid="uid://y08qi2a3t16m"
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uid="uid://dis7pqe42sw5k"
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path="res://.godot/imported/post_process_grayscale.glsl-74f080e1b01e56b39260b8709956a520.res"
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[deps]
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@@ -1 +1 @@
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uid://c726jddgfchjb
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uid://cb1wlilumbyeu
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@@ -2,7 +2,7 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://d051ugdf65it1"
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uid="uid://d2kcjom6jqbtc"
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path="res://.godot/imported/industrial_sunset_puresky_2k.hdr-2273dddf6859dd4da64c4a85b4589512.ctex"
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metadata={
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"vram_texture": false
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@@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/industrial_sunset_puresky_2k.hdr-2273dddf6859
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compress/mode=3
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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@@ -25,6 +27,10 @@ mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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@@ -2,7 +2,7 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bonkdv3wikslq"
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uid="uid://cfh457q2bxyov"
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path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"
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metadata={
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"vram_texture": false
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@@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.cte
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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@@ -25,6 +27,10 @@ mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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@@ -1 +1 @@
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uid://c5og1p3tits8n
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uid://dao3fpbygt47t
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@@ -1,8 +1,8 @@
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[gd_scene load_steps=7 format=3 uid="uid://c7nfvt1chslyh"]
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[gd_scene load_steps=7 format=3 uid="uid://bu66hmc50iur"]
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[ext_resource type="Script" uid="uid://c5og1p3tits8n" path="res://main.gd" id="1_yvrvl"]
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[ext_resource type="Texture2D" uid="uid://d051ugdf65it1" path="res://assets/polyhaven/industrial_sunset_puresky_2k.hdr" id="2_g2q6b"]
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[ext_resource type="PackedScene" uid="uid://b2a5bjsxw63wr" path="res://water_plane/water_plane.tscn" id="2_k1nfp"]
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[ext_resource type="Script" uid="uid://dao3fpbygt47t" path="res://main.gd" id="1_yvrvl"]
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[ext_resource type="Texture2D" uid="uid://d2kcjom6jqbtc" path="res://assets/polyhaven/industrial_sunset_puresky_2k.hdr" id="2_g2q6b"]
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[ext_resource type="PackedScene" uid="uid://cihf5g1mykew5" path="res://water_plane/water_plane.tscn" id="2_k1nfp"]
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[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_obhcg"]
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panorama = ExtResource("2_g2q6b")
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@@ -13,7 +13,7 @@ config_version=5
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config/name="Compute Texture"
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config/tags=PackedStringArray("3d", "demo", "official", "rendering")
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run/main_scene="res://main.tscn"
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config/features=PackedStringArray("4.4")
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config/features=PackedStringArray("4.5")
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config/icon="res://icon.svg"
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[debug]
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@@ -2,7 +2,7 @@
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importer="glsl"
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type="RDShaderFile"
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uid="uid://b6pdquh2n2jvn"
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uid="uid://cndkjoaj8mhtd"
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path="res://.godot/imported/water_compute.glsl-c7fe8f11197ba28412c4cdf6f7a9a21b.res"
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[deps]
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@@ -1 +1 @@
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uid://bcyew2ivtyik2
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uid://b2lkkxlht81rf
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@@ -1,8 +1,8 @@
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[gd_scene load_steps=11 format=3 uid="uid://b2a5bjsxw63wr"]
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[gd_scene load_steps=11 format=3 uid="uid://cihf5g1mykew5"]
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[ext_resource type="Script" uid="uid://bcyew2ivtyik2" path="res://water_plane/water_plane.gd" id="1_ltm8k"]
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[ext_resource type="Shader" uid="uid://db8ftbgw7qre3" path="res://water_plane/water_shader.gdshader" id="1_rujqj"]
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[ext_resource type="Texture2D" uid="uid://d051ugdf65it1" path="res://assets/polyhaven/industrial_sunset_puresky_2k.hdr" id="3_fdqn0"]
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[ext_resource type="Script" uid="uid://b2lkkxlht81rf" path="res://water_plane/water_plane.gd" id="1_ltm8k"]
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[ext_resource type="Shader" uid="uid://b17o6n615iaq0" path="res://water_plane/water_shader.gdshader" id="1_rujqj"]
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[ext_resource type="Texture2D" uid="uid://d2kcjom6jqbtc" path="res://assets/polyhaven/industrial_sunset_puresky_2k.hdr" id="3_fdqn0"]
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[sub_resource type="Texture2DRD" id="Texture2DRD_gbeoi"]
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@@ -1 +1 @@
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uid://db8ftbgw7qre3
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uid://b17o6n615iaq0
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