mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2026-01-04 23:10:08 +01:00
Update all demo projects for Godot 4.5 and use path-deterministic UIDs (#1258)
This commit is contained in:
@@ -1,7 +1,7 @@
|
||||
[gd_scene load_steps=4 format=3 uid="uid://b166gomfp2kwq"]
|
||||
[gd_scene load_steps=4 format=3 uid="uid://bg05306gsbj6e"]
|
||||
|
||||
[ext_resource type="Script" uid="uid://dr7lme16ugvqt" path="res://enemy.gd" id="1"]
|
||||
[ext_resource type="Texture2D" uid="uid://btwwc5scaqp55" path="res://enemy_crab.png" id="2_7p8lv"]
|
||||
[ext_resource type="Script" uid="uid://kw7rxpi5mkho" path="res://enemy.gd" id="1"]
|
||||
[ext_resource type="Texture2D" uid="uid://ddt46htt2sica" path="res://enemy_crab.png" id="2_7p8lv"]
|
||||
|
||||
[sub_resource type="RectangleShape2D" id="2"]
|
||||
size = Vector2(76, 76)
|
||||
|
||||
Reference in New Issue
Block a user