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Update all demo projects for Godot 4.5 and use path-deterministic UIDs (#1258)
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@@ -1,6 +1,6 @@
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[gd_scene load_steps=13 format=3 uid="uid://dxpettbof8pr8"]
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[gd_scene load_steps=13 format=3 uid="uid://ccuepidukgq0e"]
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[ext_resource type="Script" uid="uid://c8j1v1pxecy0q" path="res://graphics_tablet_input.gd" id="1_fhuxi"]
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[ext_resource type="Script" uid="uid://b0fmcs80ffm3s" path="res://graphics_tablet_input.gd" id="1_fhuxi"]
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[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_0pp2f"]
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content_margin_left = 12.0
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@@ -151,6 +151,7 @@ layout_mode = 2
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selected = 3
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item_count = 4
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popup/item_0/text = "Disabled"
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popup/item_0/id = 0
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popup/item_1/text = "2×"
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popup/item_1/id = 1
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popup/item_2/text = "4×"
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