Update all demo projects for Godot 4.5 and use path-deterministic UIDs (#1258)

This commit is contained in:
Aaron Franke
2025-10-03 16:22:39 -07:00
committed by GitHub
parent de00da353c
commit 14fcc0e133
1903 changed files with 7777 additions and 17289 deletions

View File

@@ -1,6 +1,6 @@
[gd_scene load_steps=13 format=3 uid="uid://dxpettbof8pr8"]
[gd_scene load_steps=13 format=3 uid="uid://ccuepidukgq0e"]
[ext_resource type="Script" uid="uid://c8j1v1pxecy0q" path="res://graphics_tablet_input.gd" id="1_fhuxi"]
[ext_resource type="Script" uid="uid://b0fmcs80ffm3s" path="res://graphics_tablet_input.gd" id="1_fhuxi"]
[sub_resource type="StyleBoxFlat" id="StyleBoxFlat_0pp2f"]
content_margin_left = 12.0
@@ -151,6 +151,7 @@ layout_mode = 2
selected = 3
item_count = 4
popup/item_0/text = "Disabled"
popup/item_0/id = 0
popup/item_1/text = "2×"
popup/item_1/id = 1
popup/item_2/text = "4×"