Update all demo projects for Godot 4.5 and use path-deterministic UIDs (#1258)

This commit is contained in:
Aaron Franke
2025-10-03 16:22:39 -07:00
committed by GitHub
parent de00da353c
commit 14fcc0e133
1903 changed files with 7777 additions and 17289 deletions

View File

@@ -14,7 +14,7 @@ config/name="WebSocket Multiplayer Demo"
config/description="This is a sample showing how the use WebSockets along with the Multiplayer API in Godot."
config/tags=PackedStringArray("demo", "network", "official")
run/main_scene="res://scene/combo.tscn"
config/features=PackedStringArray("4.4")
config/features=PackedStringArray("4.5")
config/icon="res://icon.webp"
[debug]