Update all demo projects for Godot 4.5 and use path-deterministic UIDs (#1258)

This commit is contained in:
Aaron Franke
2025-10-03 16:22:39 -07:00
committed by GitHub
parent de00da353c
commit 14fcc0e133
1903 changed files with 7777 additions and 17289 deletions

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@@ -1 +1 @@
uid://b1c4k2gwfai8t
uid://dy86u5ti4fb3m

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@@ -1,6 +1,6 @@
[gd_scene load_steps=2 format=3 uid="uid://n44d53us24uu"]
[gd_scene load_steps=2 format=3 uid="uid://bo31028pgti5e"]
[ext_resource type="Script" uid="uid://b1c4k2gwfai8t" path="res://addons/material_creator/material_creator.gd" id="1"]
[ext_resource type="Script" uid="uid://dy86u5ti4fb3m" path="res://addons/material_creator/material_creator.gd" id="1"]
[node name="Material Creator" type="Panel"]
custom_minimum_size = Vector2(208, 0)

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@@ -1 +1 @@
uid://c5v44sn0rx64q
uid://cgormtf6npxhn

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@@ -1 +1 @@
uid://ds0q33wnfdgj5
uid://bjnq25fa3ptjc