mirror of
https://github.com/godotengine/godot-demo-projects.git
synced 2026-01-04 15:00:09 +01:00
Update all demo projects for Godot 4.5 and use path-deterministic UIDs (#1258)
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@@ -1,4 +1,4 @@
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[gd_scene load_steps=14 format=3 uid="uid://bbnebk7xoaoto"]
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[gd_scene load_steps=14 format=3 uid="uid://d8u6vcuje44o"]
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[sub_resource type="Gradient" id="Gradient_20ov5"]
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offsets = PackedFloat32Array(0, 0.269231, 0.538462, 1)
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@@ -10,9 +10,9 @@ fractal_gain = 0.333
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_gdmpo"]
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height = 256
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seamless = true
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color_ramp = SubResource("Gradient_20ov5")
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noise = SubResource("FastNoiseLite_ja65t")
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color_ramp = SubResource("Gradient_20ov5")
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seamless = true
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[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_me6gu"]
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panorama = SubResource("NoiseTexture2D_gdmpo")
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@@ -37,9 +37,9 @@ domain_warp_enabled = true
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domain_warp_type = 2
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_42rpi"]
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seamless = true
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color_ramp = SubResource("Gradient_1dao0")
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noise = SubResource("FastNoiseLite_y7cc2")
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color_ramp = SubResource("Gradient_1dao0")
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seamless = true
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[sub_resource type="FastNoiseLite" id="FastNoiseLite_rxfm5"]
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frequency = 0.001
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@@ -52,11 +52,11 @@ domain_warp_enabled = true
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domain_warp_type = 2
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[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_gwux6"]
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noise = SubResource("FastNoiseLite_rxfm5")
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color_ramp = SubResource("Gradient_1dao0")
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seamless = true
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as_normal_map = true
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bump_strength = 10.0
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color_ramp = SubResource("Gradient_1dao0")
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noise = SubResource("FastNoiseLite_rxfm5")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_sany7"]
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albedo_texture = SubResource("NoiseTexture2D_42rpi")
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@@ -1 +1 @@
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uid://nyi4gfum5kdh
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uid://cm236apu6dd1m
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@@ -1,7 +1,7 @@
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[gd_scene load_steps=4 format=3 uid="uid://c5uc5vwuqvck5"]
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[gd_scene load_steps=4 format=3 uid="uid://dtro3f26hajqb"]
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[ext_resource type="PackedScene" uid="uid://bbnebk7xoaoto" path="res://cubes.tscn" id="2"]
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[ext_resource type="Script" uid="uid://nyi4gfum5kdh" path="res://hud.gd" id="3"]
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[ext_resource type="PackedScene" uid="uid://d8u6vcuje44o" path="res://cubes.tscn" id="2"]
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[ext_resource type="Script" uid="uid://cm236apu6dd1m" path="res://hud.gd" id="3"]
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[sub_resource type="Theme" id="2"]
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@@ -2,7 +2,7 @@
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://brwp8bimc75uu"
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uid="uid://fymlwcg3mlio"
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path="res://.godot/imported/icon.webp-e94f9a68b0f625a567a797079e4d325f.ctex"
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metadata={
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"vram_texture": false
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@@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/icon.webp-e94f9a68b0f625a567a797079e4d325f.ct
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compress/mode=0
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compress/high_quality=false
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compress/lossy_quality=0.7
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compress/uastc_level=0
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compress/rdo_quality_loss=0.0
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compress/hdr_compression=1
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compress/normal_map=0
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compress/channel_pack=0
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@@ -25,6 +27,10 @@ mipmaps/generate=false
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/channel_remap/red=0
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process/channel_remap/green=1
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process/channel_remap/blue=2
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process/channel_remap/alpha=3
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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@@ -2,7 +2,7 @@
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importer="font_data_dynamic"
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type="FontFile"
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uid="uid://dj5xxi41l3y1r"
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uid="uid://u1i2b58lihme"
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path="res://.godot/imported/noto_sans_ui_regular.ttf-37da988dfa3a55ebf3ea2c9fc7b383a8.fontdata"
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[deps]
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@@ -21,8 +21,9 @@ msdf_pixel_range=8
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msdf_size=48
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allow_system_fallback=true
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force_autohinter=false
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modulate_color_glyphs=false
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hinting=1
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subpixel_positioning=1
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subpixel_positioning=4
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keep_rounding_remainders=true
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oversampling=0.0
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Fallbacks=null
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@@ -18,7 +18,7 @@ be used to have a \"pixel art\" viewport for the main game area and a
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non-pixel-art viewport for HUD elements."
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config/tags=PackedStringArray("3d", "demo", "official", "rendering")
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run/main_scene="res://hud.tscn"
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config/features=PackedStringArray("4.4")
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config/features=PackedStringArray("4.5")
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config/icon="res://icon.webp"
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[debug]
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