Update all demo projects for Godot 4.5 and use path-deterministic UIDs (#1258)

This commit is contained in:
Aaron Franke
2025-10-03 16:22:39 -07:00
committed by GitHub
parent de00da353c
commit 14fcc0e133
1903 changed files with 7777 additions and 17289 deletions

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=14 format=3 uid="uid://bbnebk7xoaoto"]
[gd_scene load_steps=14 format=3 uid="uid://d8u6vcuje44o"]
[sub_resource type="Gradient" id="Gradient_20ov5"]
offsets = PackedFloat32Array(0, 0.269231, 0.538462, 1)
@@ -10,9 +10,9 @@ fractal_gain = 0.333
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_gdmpo"]
height = 256
seamless = true
color_ramp = SubResource("Gradient_20ov5")
noise = SubResource("FastNoiseLite_ja65t")
color_ramp = SubResource("Gradient_20ov5")
seamless = true
[sub_resource type="PanoramaSkyMaterial" id="PanoramaSkyMaterial_me6gu"]
panorama = SubResource("NoiseTexture2D_gdmpo")
@@ -37,9 +37,9 @@ domain_warp_enabled = true
domain_warp_type = 2
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_42rpi"]
seamless = true
color_ramp = SubResource("Gradient_1dao0")
noise = SubResource("FastNoiseLite_y7cc2")
color_ramp = SubResource("Gradient_1dao0")
seamless = true
[sub_resource type="FastNoiseLite" id="FastNoiseLite_rxfm5"]
frequency = 0.001
@@ -52,11 +52,11 @@ domain_warp_enabled = true
domain_warp_type = 2
[sub_resource type="NoiseTexture2D" id="NoiseTexture2D_gwux6"]
noise = SubResource("FastNoiseLite_rxfm5")
color_ramp = SubResource("Gradient_1dao0")
seamless = true
as_normal_map = true
bump_strength = 10.0
color_ramp = SubResource("Gradient_1dao0")
noise = SubResource("FastNoiseLite_rxfm5")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_sany7"]
albedo_texture = SubResource("NoiseTexture2D_42rpi")

View File

@@ -1 +1 @@
uid://nyi4gfum5kdh
uid://cm236apu6dd1m

View File

@@ -1,7 +1,7 @@
[gd_scene load_steps=4 format=3 uid="uid://c5uc5vwuqvck5"]
[gd_scene load_steps=4 format=3 uid="uid://dtro3f26hajqb"]
[ext_resource type="PackedScene" uid="uid://bbnebk7xoaoto" path="res://cubes.tscn" id="2"]
[ext_resource type="Script" uid="uid://nyi4gfum5kdh" path="res://hud.gd" id="3"]
[ext_resource type="PackedScene" uid="uid://d8u6vcuje44o" path="res://cubes.tscn" id="2"]
[ext_resource type="Script" uid="uid://cm236apu6dd1m" path="res://hud.gd" id="3"]
[sub_resource type="Theme" id="2"]

View File

@@ -2,7 +2,7 @@
importer="texture"
type="CompressedTexture2D"
uid="uid://brwp8bimc75uu"
uid="uid://fymlwcg3mlio"
path="res://.godot/imported/icon.webp-e94f9a68b0f625a567a797079e4d325f.ctex"
metadata={
"vram_texture": false
@@ -18,6 +18,8 @@ dest_files=["res://.godot/imported/icon.webp-e94f9a68b0f625a567a797079e4d325f.ct
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
@@ -25,6 +27,10 @@ mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false

View File

@@ -2,7 +2,7 @@
importer="font_data_dynamic"
type="FontFile"
uid="uid://dj5xxi41l3y1r"
uid="uid://u1i2b58lihme"
path="res://.godot/imported/noto_sans_ui_regular.ttf-37da988dfa3a55ebf3ea2c9fc7b383a8.fontdata"
[deps]
@@ -21,8 +21,9 @@ msdf_pixel_range=8
msdf_size=48
allow_system_fallback=true
force_autohinter=false
modulate_color_glyphs=false
hinting=1
subpixel_positioning=1
subpixel_positioning=4
keep_rounding_remainders=true
oversampling=0.0
Fallbacks=null

View File

@@ -18,7 +18,7 @@ be used to have a \"pixel art\" viewport for the main game area and a
non-pixel-art viewport for HUD elements."
config/tags=PackedStringArray("3d", "demo", "official", "rendering")
run/main_scene="res://hud.tscn"
config/features=PackedStringArray("4.4")
config/features=PackedStringArray("4.5")
config/icon="res://icon.webp"
[debug]