From 167e1d391b456f54dba7c84b382b29127672af1a Mon Sep 17 00:00:00 2001 From: Araraura <25017422+Araraura@users.noreply.github.com> Date: Sun, 16 Apr 2023 15:23:58 +0000 Subject: [PATCH] Add missing return types in platformer's pause_menu.gd --- 2d/platformer/gui/pause_menu.gd | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/2d/platformer/gui/pause_menu.gd b/2d/platformer/gui/pause_menu.gd index 0aecfbff..4fff5588 100644 --- a/2d/platformer/gui/pause_menu.gd +++ b/2d/platformer/gui/pause_menu.gd @@ -9,11 +9,11 @@ class_name PauseMenu extends Control @onready var coins_counter := $ColorRect/CoinsCounter as CoinsCounter -func _ready(): +func _ready() -> void: hide() -func close(): +func close() -> void: var tween := create_tween() get_tree().paused = false tween.tween_property( @@ -31,7 +31,7 @@ func close(): tween.tween_callback(hide) -func open(): +func open() -> void: show() resume_button.grab_focus() @@ -56,7 +56,7 @@ func _on_coin_collected() -> void: coins_counter.collect_coin() -func _on_resume_button_pressed(): +func _on_resume_button_pressed() -> void: close() @@ -72,6 +72,6 @@ func _on_splitscreen_button_pressed() -> void: get_tree().change_scene_to_file("res://game_splitscreen.tscn") -func _on_quit_button_pressed(): +func _on_quit_button_pressed() -> void: if visible: get_tree().quit()