Remove unnecessary randomize() (#862)

Seed is now automatically randomized on startup in Godot 4.
This commit is contained in:
Danil Alexeev
2023-02-27 20:02:44 +03:00
committed by GitHub
parent e03d6abbc8
commit 1cf4fff74a
4 changed files with 0 additions and 8 deletions

View File

@@ -65,7 +65,6 @@ func _on_peers_pressed():
func _on_ping_pressed():
randomize()
ping.rpc(randf())