Update most demos for Godot 4.0.beta10 (#782)

This commit is contained in:
Hugo Locurcio
2023-01-05 16:50:17 +01:00
committed by GitHub
parent 85ca2fb2a1
commit 1d5184e235
758 changed files with 24258 additions and 9624 deletions

View File

@@ -15,6 +15,7 @@ dest_files=["res://.godot/imported/cube.glb-c6bf6ebacd621473d1ca4ff4a368b9dc.scn
nodes/root_type="Node3D"
nodes/root_name="Cube"
nodes/apply_root_scale=true
nodes/root_scale=1.0
meshes/ensure_tangents=true
meshes/generate_lods=true

View File

@@ -1,9 +1,10 @@
[gd_resource type="StandardMaterial3D" load_steps=2 format=2]
[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://4mtsbgdd4f8d"]
[ext_resource path="res://models/white_wood.png" type="Texture2D" id=1]
[ext_resource type="Texture2D" uid="uid://5wiey7d4yffc" path="res://models/white_wood.png" id="1"]
[resource]
resource_name = "Material"
albedo_color = Color( 0.5, 0.25, 1, 1 )
albedo_texture = ExtResource( 1 )
albedo_color = Color(1, 0.45, 0.4, 1)
albedo_texture = ExtResource("1")
roughness = 0.75
texture_filter = 5

View File

@@ -15,6 +15,7 @@ dest_files=["res://.godot/imported/mushroom.glb-32cf35844b7be6455c0c736b26eb7163
nodes/root_type="Node3D"
nodes/root_name="Mushroom"
nodes/apply_root_scale=true
nodes/root_scale=1.0
meshes/ensure_tangents=true
meshes/generate_lods=true

View File

@@ -1,8 +1,9 @@
[gd_resource type="StandardMaterial3D" load_steps=2 format=2]
[gd_resource type="StandardMaterial3D" load_steps=2 format=3 uid="uid://6m447vojdbos"]
[ext_resource path="res://models/white_wood.png" type="Texture2D" id=1]
[ext_resource type="Texture2D" uid="uid://5wiey7d4yffc" path="res://models/white_wood.png" id="1"]
[resource]
resource_name = "Material"
albedo_texture = ExtResource( 1 )
albedo_texture = ExtResource("1")
roughness = 0.75
texture_filter = 5

View File

@@ -31,5 +31,6 @@ process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=0