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https://github.com/godotengine/godot-demo-projects.git
synced 2026-01-06 07:50:22 +01:00
Update most demos for Godot 4.0.beta10 (#782)
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@@ -16,10 +16,14 @@ run/main_scene="res://thread.tscn"
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config/features=PackedStringArray("4.0")
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run/low_processor_mode=true
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config/icon="res://icon.png"
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run/stretch/aspect="expand"
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run/stretch/mode="canvas_items"
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[display]
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window/vsync/vsync_mode=0
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window/stretch/mode="canvas_items"
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window/stretch/aspect="expand"
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[rendering]
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@@ -13,15 +13,26 @@ script = ExtResource("1")
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[node name="Load" type="Button" parent="."]
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layout_mode = 1
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anchors_preset = -1
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anchor_left = 0.4
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anchor_top = 0.15
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anchor_right = 0.6
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anchor_bottom = 0.2
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anchors_preset = 5
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anchor_left = 0.5
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anchor_right = 0.5
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offset_left = -115.0
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offset_top = 96.0
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offset_right = 115.0
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offset_bottom = 151.0
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grow_horizontal = 2
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size_flags_horizontal = 2
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size_flags_vertical = 2
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theme_override_font_sizes/font_size = 24
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text = "Load in Thread"
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[node name="ColorRect" type="Panel" parent="."]
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layout_mode = 0
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offset_left = 461.0
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offset_top = 160.0
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offset_right = 692.0
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offset_bottom = 489.0
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[node name="TextureRect" type="TextureRect" parent="."]
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layout_mode = 1
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anchors_preset = 8
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