Update most demos for Godot 4.0.beta10 (#782)

This commit is contained in:
Hugo Locurcio
2023-01-05 16:50:17 +01:00
committed by GitHub
parent 85ca2fb2a1
commit 1d5184e235
758 changed files with 24258 additions and 9624 deletions

View File

@@ -8,8 +8,8 @@ var channel = peer.create_data_channel("chat", {"negotiated": true, "id": 1})
func _ready():
# Connect all functions.
peer.ice_candidate_created.connect(_on_ice_candidate)
peer.session_description_created.connect(_on_session)
peer.ice_candidate_created.connect(self._on_ice_candidate)
peer.session_description_created.connect(self._on_session)
# Register to the local signaling server (see below for the implementation).
Signaling.register(String(get_path()))

View File

@@ -21,15 +21,5 @@ Signaling="*res://Signaling.gd"
[display]
window/stretch/mode="2d"
window/stretch/mode="canvas_items"
window/stretch/aspect="expand"
[gdnative]
singletons=[]
[rendering]
quality/driver/driver_name="GLES2"
vram_compression/import_etc=true
vram_compression/import_etc2=false