diff --git a/2d/bullet_shower/project.godot b/2d/bullet_shower/project.godot index 7471c036..304d4364 100644 --- a/2d/bullet_shower/project.godot +++ b/2d/bullet_shower/project.godot @@ -12,10 +12,10 @@ config_version=5 config/name="Bullet Shower" config/description="Demonstrates how to manage large amounts of objects efficiently using low-level Servers." -run/main_scene="res://shower.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("2d", "demo", "official", "performance") +run/main_scene="res://shower.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] diff --git a/2d/dodge_the_creeps/project.godot b/2d/dodge_the_creeps/project.godot index 56526c79..44f3e42d 100644 --- a/2d/dodge_the_creeps/project.godot +++ b/2d/dodge_the_creeps/project.godot @@ -19,7 +19,7 @@ tutorial in the documentation. For more details, consider following the tutorial in the documentation." config/tags=PackedStringArray("2d", "demo", "official") run/main_scene="res://Main.tscn" -config/features=PackedStringArray("4.1") +config/features=PackedStringArray("4.2") config/icon="res://icon.webp" [debug] diff --git a/2d/finite_state_machine/project.godot b/2d/finite_state_machine/project.godot index 3a6aee45..86bf4c11 100644 --- a/2d/finite_state_machine/project.godot +++ b/2d/finite_state_machine/project.godot @@ -14,10 +14,10 @@ config/name="Hierarchical Finite State Machine" config/description="This example shows how to apply the State machine programming pattern in GDscript, including Hierarchical States, and a pushdown automaton." -run/main_scene="res://Demo.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("2d", "ai", "demo", "official") +run/main_scene="res://Demo.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] diff --git a/2d/glow/glow_map.webp.import b/2d/glow/glow_map.webp.import index 28f788aa..805f287a 100644 --- a/2d/glow/glow_map.webp.import +++ b/2d/glow/glow_map.webp.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/glow_map.webp-13400453956ba4dd65042386a2d4cf6 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/glow/ocean_beach.png.import b/2d/glow/ocean_beach.png.import index 3363ba56..43c480e9 100644 --- a/2d/glow/ocean_beach.png.import +++ b/2d/glow/ocean_beach.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/ocean_beach.png-b571ab5468cc775a520aaa47efbed [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/glow/ocean_cave.png.import b/2d/glow/ocean_cave.png.import index 14896fca..51eb37d7 100644 --- a/2d/glow/ocean_cave.png.import +++ b/2d/glow/ocean_cave.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/ocean_cave.png-2a86f381e3092b4cb698b627d778e1 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/glow/project.godot b/2d/glow/project.godot index b1301bc6..a441adc2 100644 --- a/2d/glow/project.godot +++ b/2d/glow/project.godot @@ -14,11 +14,11 @@ config/name="Glow for 2D" config/description="This showcases how to use glow in a 2D game via the WorldEnvironment node. Slide the cave image left and right to observe the glow effect at work." +config/tags=PackedStringArray("2d", "demo", "official", "rendering") run/main_scene="res://beach_cave.tscn" -config/features=PackedStringArray("4.0") +config/features=PackedStringArray("4.2") config/icon="res://icon.webp" run/name="" -config/tags=PackedStringArray("2d", "demo", "official", "rendering") [display] @@ -31,7 +31,7 @@ window/stretch/aspect="expand" toggle_glow_map={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":71,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":71,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } diff --git a/2d/hexagonal_map/project.godot b/2d/hexagonal_map/project.godot index 41147296..172ce2bd 100644 --- a/2d/hexagonal_map/project.godot +++ b/2d/hexagonal_map/project.godot @@ -12,10 +12,10 @@ config_version=5 config/name="Hexagonal Game" config/description="Very simple demo showing a hexagonal TileMap and TileSet." -run/main_scene="res://map.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("2d", "demo", "official", "tilemap") +run/main_scene="res://map.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] @@ -28,32 +28,32 @@ move_down={ "deadzone": 0.5, "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null) ] } move_left={ "deadzone": 0.5, "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"echo":false,"script":null) ] } move_right={ "deadzone": 0.5, "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null) ] } move_up={ "deadzone": 0.5, "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"echo":false,"script":null) ] } diff --git a/2d/hexagonal_map/tiles/WWT-01.png.import b/2d/hexagonal_map/tiles/WWT-01.png.import index 560089ea..155fc5b7 100644 --- a/2d/hexagonal_map/tiles/WWT-01.png.import +++ b/2d/hexagonal_map/tiles/WWT-01.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/WWT-01.png-a74af26d994adfc547572b5b9c0c4034.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/hexagonal_map/tiles/WWT-02.png.import b/2d/hexagonal_map/tiles/WWT-02.png.import index c8739045..1b4d4d24 100644 --- a/2d/hexagonal_map/tiles/WWT-02.png.import +++ b/2d/hexagonal_map/tiles/WWT-02.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/WWT-02.png-9a9ae8a623554db2531366e8a06b737a.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/hexagonal_map/tiles/WWT-03.png.import b/2d/hexagonal_map/tiles/WWT-03.png.import index deba5059..7c3d64ab 100644 --- a/2d/hexagonal_map/tiles/WWT-03.png.import +++ b/2d/hexagonal_map/tiles/WWT-03.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/WWT-03.png-111a68b27c5234ed5719f8591af32a0c.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/hexagonal_map/tiles/WWT-04.png.import b/2d/hexagonal_map/tiles/WWT-04.png.import index 02551e1d..62497f13 100644 --- a/2d/hexagonal_map/tiles/WWT-04.png.import +++ b/2d/hexagonal_map/tiles/WWT-04.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/WWT-04.png-f26081179f39965c61294d932b10ab21.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/hexagonal_map/tiles/WWT-05.png.import b/2d/hexagonal_map/tiles/WWT-05.png.import index 8a402a94..002a01a1 100644 --- a/2d/hexagonal_map/tiles/WWT-05.png.import +++ b/2d/hexagonal_map/tiles/WWT-05.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/WWT-05.png-744e3aac04e57d14153c9ab15d0f478b.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/hexagonal_map/tiles/WWT-06.png.import b/2d/hexagonal_map/tiles/WWT-06.png.import index a800a601..5e9602b2 100644 --- a/2d/hexagonal_map/tiles/WWT-06.png.import +++ b/2d/hexagonal_map/tiles/WWT-06.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/WWT-06.png-42fd05901daa928f55c39f581f1c698b.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/hexagonal_map/tiles/WWT-07.png.import b/2d/hexagonal_map/tiles/WWT-07.png.import index 7ba29b94..618a3065 100644 --- a/2d/hexagonal_map/tiles/WWT-07.png.import +++ b/2d/hexagonal_map/tiles/WWT-07.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/WWT-07.png-8e87a5146f132f36aecf29c26d16ff69.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/hexagonal_map/tiles/WWT-08.png.import b/2d/hexagonal_map/tiles/WWT-08.png.import index c0695fff..cc8eee05 100644 --- a/2d/hexagonal_map/tiles/WWT-08.png.import +++ b/2d/hexagonal_map/tiles/WWT-08.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/WWT-08.png-9ab3b0ed6304c6b282e0c1c2866f4c65.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/hexagonal_map/tiles/WWT-09.png.import b/2d/hexagonal_map/tiles/WWT-09.png.import index a7ce8d93..6ea8e2f7 100644 --- a/2d/hexagonal_map/tiles/WWT-09.png.import +++ b/2d/hexagonal_map/tiles/WWT-09.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/WWT-09.png-c899d1db7b10c4bc6e5c8ad44627c439.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/hexagonal_map/tiles/WWT-10.png.import b/2d/hexagonal_map/tiles/WWT-10.png.import index cfbc5cac..ea613426 100644 --- a/2d/hexagonal_map/tiles/WWT-10.png.import +++ b/2d/hexagonal_map/tiles/WWT-10.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/WWT-10.png-c7e17e1ca741da0752bae015501fa73f.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/hexagonal_map/tiles/WWT-11.png.import b/2d/hexagonal_map/tiles/WWT-11.png.import index ba1db8c9..34cde0fd 100644 --- a/2d/hexagonal_map/tiles/WWT-11.png.import +++ b/2d/hexagonal_map/tiles/WWT-11.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/WWT-11.png-109af6474e89a87a4598cb99f608a4f7.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/hexagonal_map/tiles/WWT-12.png.import b/2d/hexagonal_map/tiles/WWT-12.png.import index 1ac5c8d8..8ae65e19 100644 --- a/2d/hexagonal_map/tiles/WWT-12.png.import +++ b/2d/hexagonal_map/tiles/WWT-12.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/WWT-12.png-dfbf3da77ce636a3e88f9e62405a950b.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/hexagonal_map/tiles/WWT-13.png.import b/2d/hexagonal_map/tiles/WWT-13.png.import index 6894c55d..54b2d052 100644 --- a/2d/hexagonal_map/tiles/WWT-13.png.import +++ b/2d/hexagonal_map/tiles/WWT-13.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/WWT-13.png-cef8d6fe42386e917ad3aa9b9c54f031.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/hexagonal_map/tiles/WWT-14.png.import b/2d/hexagonal_map/tiles/WWT-14.png.import index 455763d2..cb251986 100644 --- a/2d/hexagonal_map/tiles/WWT-14.png.import +++ b/2d/hexagonal_map/tiles/WWT-14.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/WWT-14.png-b9075987807eba6a461b896e310a1b8a.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/hexagonal_map/tiles/WWT-15.png.import b/2d/hexagonal_map/tiles/WWT-15.png.import index 03b39d98..2ef5a3e4 100644 --- a/2d/hexagonal_map/tiles/WWT-15.png.import +++ b/2d/hexagonal_map/tiles/WWT-15.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/WWT-15.png-00500699e949fc7109f5946f459a9877.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/hexagonal_map/tiles/WWT-16.png.import b/2d/hexagonal_map/tiles/WWT-16.png.import index f880007b..5758f83e 100644 --- a/2d/hexagonal_map/tiles/WWT-16.png.import +++ b/2d/hexagonal_map/tiles/WWT-16.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/WWT-16.png-fbcd640a627612e528382718aecef7c7.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/hexagonal_map/tiles/WWT-17.png.import b/2d/hexagonal_map/tiles/WWT-17.png.import index 457dff0c..e706989a 100644 --- a/2d/hexagonal_map/tiles/WWT-17.png.import +++ b/2d/hexagonal_map/tiles/WWT-17.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/WWT-17.png-eb18073021ced526bfb8971a84830c46.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/hexagonal_map/tiles/WWT-18.png.import b/2d/hexagonal_map/tiles/WWT-18.png.import index 437d782d..671fa4b2 100644 --- a/2d/hexagonal_map/tiles/WWT-18.png.import +++ b/2d/hexagonal_map/tiles/WWT-18.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/WWT-18.png-82273bf41643f8f544a05cdc2226c3b8.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/hexagonal_map/tiles/WWT-19.png.import b/2d/hexagonal_map/tiles/WWT-19.png.import index f1c4bae0..a427cce5 100644 --- a/2d/hexagonal_map/tiles/WWT-19.png.import +++ b/2d/hexagonal_map/tiles/WWT-19.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/WWT-19.png-5894de00e931e36aaec31583c3ddce5c.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/hexagonal_map/tiles/WWT-20.png.import b/2d/hexagonal_map/tiles/WWT-20.png.import index 9c266edf..fa5d323f 100644 --- a/2d/hexagonal_map/tiles/WWT-20.png.import +++ b/2d/hexagonal_map/tiles/WWT-20.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/WWT-20.png-88080834968c597a14e2fa47d72452ca.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/hexagonal_map/tiles/WWT-21.png.import b/2d/hexagonal_map/tiles/WWT-21.png.import index 501fbe34..f9b94a10 100644 --- a/2d/hexagonal_map/tiles/WWT-21.png.import +++ b/2d/hexagonal_map/tiles/WWT-21.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/WWT-21.png-390238468871139dc33ef039ad919c91.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/hexagonal_map/tiles/WWT-22.png.import b/2d/hexagonal_map/tiles/WWT-22.png.import index 1c6af283..f361d9e6 100644 --- a/2d/hexagonal_map/tiles/WWT-22.png.import +++ b/2d/hexagonal_map/tiles/WWT-22.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/WWT-22.png-61b6f2ffc488560cd737af0df3a2aff4.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/hexagonal_map/tiles/WWT-23.png.import b/2d/hexagonal_map/tiles/WWT-23.png.import index ef53a93f..b170482d 100644 --- a/2d/hexagonal_map/tiles/WWT-23.png.import +++ b/2d/hexagonal_map/tiles/WWT-23.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/WWT-23.png-67ddb05725964560ee768025fb1ace6c.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/hexagonal_map/tiles/WWT-24.png.import b/2d/hexagonal_map/tiles/WWT-24.png.import index 063af02c..3330a715 100644 --- a/2d/hexagonal_map/tiles/WWT-24.png.import +++ b/2d/hexagonal_map/tiles/WWT-24.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/WWT-24.png-f708ede817cd745747bd03a5050d20d7.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/hexagonal_map/tiles/WWT-25.png.import b/2d/hexagonal_map/tiles/WWT-25.png.import index 2f5dc28e..9d816b58 100644 --- a/2d/hexagonal_map/tiles/WWT-25.png.import +++ b/2d/hexagonal_map/tiles/WWT-25.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/WWT-25.png-8d42552ab8c27a7d4782e3da8de397f1.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/hexagonal_map/tiles/WWT-26.png.import b/2d/hexagonal_map/tiles/WWT-26.png.import index 35989500..85458fcd 100644 --- a/2d/hexagonal_map/tiles/WWT-26.png.import +++ b/2d/hexagonal_map/tiles/WWT-26.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/WWT-26.png-317f2102fb6abd09801389544f53c0e1.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/hexagonal_map/troll.png.import b/2d/hexagonal_map/troll.png.import index bf38b173..17030a42 100644 --- a/2d/hexagonal_map/troll.png.import +++ b/2d/hexagonal_map/troll.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/troll.png-78efc50bfccaa17f54d40cfea3eef5f5.ct [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/instancing/bowling_ball.png.import b/2d/instancing/bowling_ball.png.import index c68509e8..fb0420cc 100644 --- a/2d/instancing/bowling_ball.png.import +++ b/2d/instancing/bowling_ball.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/bowling_ball.png-0fe48f78a8537b41cee7fd03e5ee [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/instancing/project.godot b/2d/instancing/project.godot index adaf10db..27564b8f 100644 --- a/2d/instancing/project.godot +++ b/2d/instancing/project.godot @@ -13,10 +13,10 @@ config_version=5 config/name="Scene Instancing Demo" config/description="A demo showing how to use scene instancing to make many duplicates of the same object." -run/main_scene="res://scene_instancing.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("2d", "demo", "official") +run/main_scene="res://scene_instancing.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] @@ -29,6 +29,6 @@ window/stretch/aspect="expand" [rendering] +renderer/rendering_method="mobile" environment/defaults/default_clear_color=Color(0.239216, 0.0823529, 0.156863, 1) anti_aliasing/quality/msaa_2d=2 -renderer/rendering_method="mobile" diff --git a/2d/isometric/project.godot b/2d/isometric/project.godot index 0dc117a5..ad6c5842 100644 --- a/2d/isometric/project.godot +++ b/2d/isometric/project.godot @@ -15,10 +15,10 @@ config/description="This demo shows a traditional isometric view with depth sort A character can move around the level and will also slide around objects, as well as be occluded when standing in front or behind them." -run/main_scene="res://dungeon.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("2d", "demo", "official", "tilemap") +run/main_scene="res://dungeon.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] diff --git a/2d/kinematic_character/project.godot b/2d/kinematic_character/project.godot index a47a7596..53ee5a55 100644 --- a/2d/kinematic_character/project.godot +++ b/2d/kinematic_character/project.godot @@ -14,10 +14,10 @@ config/name="Kinematic Character 2D" config/description="Example of how to make a kinematic character controller in 2D using CharacterBody2D. The character moves around, is affected by moving platforms, can jump through one-way collision platforms, etc." -run/main_scene="res://world.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("2d", "demo", "official", "physics") +run/main_scene="res://world.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] diff --git a/2d/light2d_as_mask/burano.png.import b/2d/light2d_as_mask/burano.png.import index cecfbe28..ead67a03 100644 --- a/2d/light2d_as_mask/burano.png.import +++ b/2d/light2d_as_mask/burano.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/burano.png-893cff79ccbe972d7b1ad3e1845f81bf.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/light2d_as_mask/project.godot b/2d/light2d_as_mask/project.godot index 5f69a413..8d0696e5 100644 --- a/2d/light2d_as_mask/project.godot +++ b/2d/light2d_as_mask/project.godot @@ -12,10 +12,10 @@ config_version=5 config/name="2D Lights as Mask" config/description="Example of how to use 2D lights to mask objects on screen." -run/main_scene="res://lightmask.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("2d", "demo", "official", "rendering") +run/main_scene="res://lightmask.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] diff --git a/2d/light2d_as_mask/splat.png.import b/2d/light2d_as_mask/splat.png.import index 696aa37b..8d40eb3d 100644 --- a/2d/light2d_as_mask/splat.png.import +++ b/2d/light2d_as_mask/splat.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/splat.png-a41a35966004eec2e8a20d517d1ec4bb.ct [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/lights_and_shadows/project.godot b/2d/lights_and_shadows/project.godot index 3eab1016..5d31f7d0 100644 --- a/2d/lights_and_shadows/project.godot +++ b/2d/lights_and_shadows/project.godot @@ -13,10 +13,10 @@ config_version=5 config/name="2D Lights and Shadows" config/description="Simple demo of 2D lights and shadows, using PointLight2D and LightOccluder2D." -run/main_scene="res://light_shadows.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("2d", "demo", "official", "rendering") +run/main_scene="res://light_shadows.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] diff --git a/2d/navigation/project.godot b/2d/navigation/project.godot index dc9ca6c7..3244335f 100644 --- a/2d/navigation/project.godot +++ b/2d/navigation/project.godot @@ -16,7 +16,7 @@ NavigationPolygonInstance node. It uses the 2D navigation API to request a path between two points, and then traverses the resulting path." config/tags=PackedStringArray("2d", "ai", "demo", "official") run/main_scene="res://navigation.tscn" -config/features=PackedStringArray("4.1") +config/features=PackedStringArray("4.2") config/icon="res://icon.webp" [display] diff --git a/2d/navigation_astar/project.godot b/2d/navigation_astar/project.godot index a033fdba..8e477e98 100644 --- a/2d/navigation_astar/project.godot +++ b/2d/navigation_astar/project.godot @@ -13,10 +13,10 @@ config_version=5 config/name="Grid-based Pathfinding with AStarGrid2D" config/description="This is an example of using AStarGrid2D for navigation in 2D, complete with Steering Behaviors in order to smooth the movement out." -run/main_scene="res://game.tscn" -config/features=PackedStringArray("4.1") -config/icon="res://icon.webp" config/tags=PackedStringArray("2d", "ai", "demo", "official", "tilemap") +run/main_scene="res://game.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] @@ -27,12 +27,12 @@ window/stretch/aspect="expand" move_to={ "deadzone": 0.5, -"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"pressed":true,"double_click":false,"script":null) +"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null) ] } teleport_to={ "deadzone": 0.5, -"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":true,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"pressed":true,"double_click":false,"script":null) +"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":true,"ctrl_pressed":false,"meta_pressed":false,"button_mask":1,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":true,"double_click":false,"script":null) ] } diff --git a/2d/particles/fire_particle.png.import b/2d/particles/fire_particle.png.import index ec0b98c5..5c79a781 100644 --- a/2d/particles/fire_particle.png.import +++ b/2d/particles/fire_particle.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/fire_particle.png-282b12927cd5b1f6d9c0bfb485d [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true diff --git a/2d/particles/flipbook.png.import b/2d/particles/flipbook.png.import index 122fb1c9..e7b47fd9 100644 --- a/2d/particles/flipbook.png.import +++ b/2d/particles/flipbook.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/flipbook.png-2d23d0c8a5c0098f2c37b01babcd7e20 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true diff --git a/2d/particles/mask.png.import b/2d/particles/mask.png.import index 1d0634fa..7c4a93f0 100644 --- a/2d/particles/mask.png.import +++ b/2d/particles/mask.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/mask.png-b945516e6475612c1c4c3b4f8dd0bdc6.cte [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/particles/project.godot b/2d/particles/project.godot index 0c363d01..5c4d50c8 100644 --- a/2d/particles/project.godot +++ b/2d/particles/project.godot @@ -12,10 +12,10 @@ config_version=5 config/name="2D GPUParticles3D" config/description="This demo showcases how 2D particle systems work in Godot." -run/main_scene="res://particles.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("2d", "demo", "official", "rendering") +run/main_scene="res://particles.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] @@ -26,28 +26,28 @@ window/stretch/aspect="expand" toggle_pause={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194313,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194313,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } toggle_trails={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":84,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":84,"key_label":0,"unicode":0,"echo":false,"script":null) ] } increase_trail_length={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"echo":false,"script":null) ] } decrease_trail_length={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null) ] } toggle_glow={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":71,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":71,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } diff --git a/2d/particles/smoke_particle.png.import b/2d/particles/smoke_particle.png.import index 5f52b494..bd9ffc64 100644 --- a/2d/particles/smoke_particle.png.import +++ b/2d/particles/smoke_particle.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/smoke_particle.png-2af9cbaa4a935c239d404ea240 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true diff --git a/2d/particles/spark_particle2.png.import b/2d/particles/spark_particle2.png.import index 70bb776f..82d8e968 100644 --- a/2d/particles/spark_particle2.png.import +++ b/2d/particles/spark_particle2.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/spark_particle2.png-c01711346d42a0d9675f29224 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true diff --git a/2d/physics_platformer/project.godot b/2d/physics_platformer/project.godot index c4db2f4b..d91a04f3 100644 --- a/2d/physics_platformer/project.godot +++ b/2d/physics_platformer/project.godot @@ -17,7 +17,7 @@ but can be more difficult to handle, as they require manual modification of the RigidDynamicBody3D velocity." config/tags=PackedStringArray("2d", "demo", "official", "physics", "tilemap") run/main_scene="res://stage.tscn" -config/features=PackedStringArray("4.1") +config/features=PackedStringArray("4.2") config/icon="res://icon.webp" [debug] diff --git a/2d/physics_tests/project.godot b/2d/physics_tests/project.godot index c967d761..2bf7c1c0 100644 --- a/2d/physics_tests/project.godot +++ b/2d/physics_tests/project.godot @@ -13,7 +13,7 @@ config_version=5 config/name="2D Physics Tests" config/tags=PackedStringArray("2d", "demo", "official", "physics") run/main_scene="res://main.tscn" -config/features=PackedStringArray("4.1") +config/features=PackedStringArray("4.2") config/icon="res://icon.webp" [autoload] diff --git a/2d/platformer/project.godot b/2d/platformer/project.godot index 99b327c7..caac39d9 100644 --- a/2d/platformer/project.godot +++ b/2d/platformer/project.godot @@ -19,11 +19,11 @@ in a real game context. This is a relatively complete demo where the player can jump, walk on slopes, fire bullets, interact with enemies, and collect items. It contains one level. The player is invincible, unlike the enemies." +config/tags=PackedStringArray("2d", "demo", "official", "physics", "tilemap") run/main_scene="res://game_singleplayer.tscn" -config/features=PackedStringArray("4.0") +config/features=PackedStringArray("4.2") config/icon="res://icon.webp" target_fps="60" -config/tags=PackedStringArray("2d", "demo", "official", "physics", "tilemap") [debug] @@ -89,7 +89,7 @@ shoot={ "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":2,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"echo":false,"script":null) -, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"pressed":false,"double_click":false,"script":null) +, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null) ] } toggle_fullscreen={ diff --git a/2d/pong/ball.png.import b/2d/pong/ball.png.import index 0526217d..ee97faa5 100644 --- a/2d/pong/ball.png.import +++ b/2d/pong/ball.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/ball.png-9a4ca347acb7532f6ae347744a6b04f7.cte [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/pong/paddle.png.import b/2d/pong/paddle.png.import index a59ade3e..b6fbf5df 100644 --- a/2d/pong/paddle.png.import +++ b/2d/pong/paddle.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/paddle.png-0e798fb0912613386507c9904d5cc01a.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/pong/project.godot b/2d/pong/project.godot index ea9b0557..6cfebe2c 100644 --- a/2d/pong/project.godot +++ b/2d/pong/project.godot @@ -13,10 +13,10 @@ config_version=5 config/name="Pong with GDScript" config/description="A simple Pong game. This demo shows best practices for game development in Godot, including signals." -run/main_scene="pong.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("2d", "demo", "official") +run/main_scene="pong.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] @@ -31,34 +31,34 @@ left_move_down={ "deadzone": 0.5, "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":0,"echo":false,"script":null) ] } left_move_up={ "deadzone": 0.5, "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":0,"echo":false,"script":null) ] } right_move_down={ "deadzone": 0.5, "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":1,"button_index":13,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":1,"axis":1,"axis_value":1.0,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null) ] } right_move_up={ "deadzone": 0.5, "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":1,"button_index":12,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":1,"axis":1,"axis_value":-1.0,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"echo":false,"script":null) ] } [rendering] -environment/defaults/default_clear_color=Color(0.105882, 0.105882, 0.12549, 1) textures/canvas_textures/default_texture_filter=0 renderer/rendering_method="mobile" +environment/defaults/default_clear_color=Color(0.105882, 0.105882, 0.12549, 1) 2d/snapping/use_gpu_pixel_snap=true diff --git a/2d/pong/separator.png.import b/2d/pong/separator.png.import index d30b8ed6..27236bdc 100644 --- a/2d/pong/separator.png.import +++ b/2d/pong/separator.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/separator.png-f981c8489b9148e2e1dc63398273da7 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/role_playing_game/project.godot b/2d/role_playing_game/project.godot index d0c33147..301d64e1 100644 --- a/2d/role_playing_game/project.godot +++ b/2d/role_playing_game/project.godot @@ -14,10 +14,10 @@ config/name="JRPG Demo" config/description="This shows a method of creating grid-based movement with Godot and GDScript. It also includes a simple JRPG-style dialogue and battle system on top of it." -run/main_scene="res://Game.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("2d", "demo", "gui", "official", "tilemap") +run/main_scene="res://Game.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] diff --git a/2d/screen_space_shaders/art/burano.jpg.import b/2d/screen_space_shaders/art/burano.jpg.import index 30a93cc4..40f52d52 100644 --- a/2d/screen_space_shaders/art/burano.jpg.import +++ b/2d/screen_space_shaders/art/burano.jpg.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/burano.jpg-bbae3c5a81f8b6300cd944219dbbbc05.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/screen_space_shaders/art/forest.jpg.import b/2d/screen_space_shaders/art/forest.jpg.import index 15e0915a..6036742c 100644 --- a/2d/screen_space_shaders/art/forest.jpg.import +++ b/2d/screen_space_shaders/art/forest.jpg.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/forest.jpg-f2ce28f12b0871a15d1e9ebfcd24b47f.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/screen_space_shaders/art/mountains.jpg.import b/2d/screen_space_shaders/art/mountains.jpg.import index fde3916b..251c6454 100644 --- a/2d/screen_space_shaders/art/mountains.jpg.import +++ b/2d/screen_space_shaders/art/mountains.jpg.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/mountains.jpg-fd51eb0e2a35878963804e860ef9d18 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/screen_space_shaders/art/platformer.jpg.import b/2d/screen_space_shaders/art/platformer.jpg.import index 1c25b618..bf60714e 100644 --- a/2d/screen_space_shaders/art/platformer.jpg.import +++ b/2d/screen_space_shaders/art/platformer.jpg.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/platformer.jpg-ce18350247a11c58497c7e0d8e3be2 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/screen_space_shaders/art/white.png.import b/2d/screen_space_shaders/art/white.png.import index dfaa6740..fcfd6585 100644 --- a/2d/screen_space_shaders/art/white.png.import +++ b/2d/screen_space_shaders/art/white.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/white.png-9cdc9524282ba2bce69b45edcd6ac827.ct [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/screen_space_shaders/project.godot b/2d/screen_space_shaders/project.godot index 8a45e408..f6cd0cb7 100644 --- a/2d/screen_space_shaders/project.godot +++ b/2d/screen_space_shaders/project.godot @@ -13,10 +13,10 @@ config_version=5 config/name="Screen Space Shaders" config/description="Several examples of full screen 2D shader processing. Many common full-res effects are implemented here for reference." -run/main_scene="res://screen_shaders.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("2d", "demo", "official", "rendering", "shaders") +run/main_scene="res://screen_shaders.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] diff --git a/2d/skeleton/project.godot b/2d/skeleton/project.godot index 0aac39ff..be26d67c 100644 --- a/2d/skeleton/project.godot +++ b/2d/skeleton/project.godot @@ -16,7 +16,7 @@ Godot's Skeleton2D node. There are several movement-related animations and there is a simple character controller that controls the animations." config/tags=PackedStringArray("2d", "animation", "demo", "official", "rendering") run/main_scene="res://level.tscn" -config/features=PackedStringArray("4.1") +config/features=PackedStringArray("4.2") config/icon="res://icon.webp" [display] diff --git a/2d/sprite_shaders/godotea.png.import b/2d/sprite_shaders/godotea.png.import index 21b6e0e0..78e631eb 100644 --- a/2d/sprite_shaders/godotea.png.import +++ b/2d/sprite_shaders/godotea.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/godotea.png-418ef4f4be671d254e4230569960266a. [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true diff --git a/2d/sprite_shaders/project.godot b/2d/sprite_shaders/project.godot index 66592788..a60e422a 100644 --- a/2d/sprite_shaders/project.godot +++ b/2d/sprite_shaders/project.godot @@ -13,10 +13,10 @@ config_version=5 config/name="2D Shaders for Sprites" config/description="This is a sample consisting of different shaders applied to some sprites. Effects include outlines, blurs, distorts, shadows, glows, and more." -run/main_scene="res://sprite_shaders.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("2d", "demo", "official", "rendering", "shaders") +run/main_scene="res://sprite_shaders.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] diff --git a/2d/tween/godot.png.import b/2d/tween/godot.png.import index 3f5f7075..e0b2bd73 100644 --- a/2d/tween/godot.png.import +++ b/2d/tween/godot.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/godot.png-5e0da45ed3d6786d5794553e04f58a8c.ct [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/2d/tween/project.godot b/2d/tween/project.godot index c83d782e..381c6219 100644 --- a/2d/tween/project.godot +++ b/2d/tween/project.godot @@ -12,12 +12,12 @@ config_version=5 config/name="Tween Demo" config/description="A demo showing advanced tween usage." +config/tags=PackedStringArray("2d", "animation", "demo", "official") run/main_scene="res://main.tscn" -config/features=PackedStringArray("4.0") +config/features=PackedStringArray("4.2") run/low_processor_mode=true config/icon="res://icon.webp" target_fps=60 -config/tags=PackedStringArray("2d", "animation", "demo", "official") [display] diff --git a/3d/antialiasing/anti_aliasing.tscn b/3d/antialiasing/anti_aliasing.tscn index 50d769ab..ee0c385b 100644 --- a/3d/antialiasing/anti_aliasing.tscn +++ b/3d/antialiasing/anti_aliasing.tscn @@ -836,6 +836,7 @@ transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -80) [node name="MeshInstance3D" type="MeshInstance3D" parent="Testers/CustomShaderVertexMovement"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.5, 0) +extra_cull_margin = 1.0 mesh = SubResource("CylinderMesh_oopii") surface_material_override/0 = SubResource("ShaderMaterial_fbaw5") diff --git a/3d/antialiasing/polyhaven/dutch_ship_medium_1k.gltf.import b/3d/antialiasing/polyhaven/dutch_ship_medium_1k.gltf.import index 43edfc14..9de8635a 100644 --- a/3d/antialiasing/polyhaven/dutch_ship_medium_1k.gltf.import +++ b/3d/antialiasing/polyhaven/dutch_ship_medium_1k.gltf.import @@ -22,6 +22,7 @@ meshes/generate_lods=true meshes/create_shadow_meshes=true meshes/light_baking=1 meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false skins/use_named_skins=true animation/import=true animation/fps=30 @@ -29,4 +30,5 @@ animation/trimming=false animation/remove_immutable_tracks=true import_script/path="" _subresources={} +gltf/naming_version=0 gltf/embedded_image_handling=1 diff --git a/3d/csg/project.godot b/3d/csg/project.godot index f0cf8f04..166f2f83 100644 --- a/3d/csg/project.godot +++ b/3d/csg/project.godot @@ -8,19 +8,16 @@ config_version=5 -_global_script_classes=[] -_global_script_class_icons={} - [application] config/name="Constructive Solid Geometry (CSG)" config/description="This project showcases the various constructive solid geometry features supported by Godot. CSG can be used to prototype level designs within the 3D editor." +config/tags=PackedStringArray("3d", "demo", "official") run/main_scene="res://csg.tscn" -config/features=PackedStringArray("4.0") +config/features=PackedStringArray("4.2") run/low_processor_mode=true config/icon="res://icon.webp" -config/tags=PackedStringArray("3d", "demo", "official") [display] diff --git a/3d/csg/textures/checker.png.import b/3d/csg/textures/checker.png.import index 5da5916b..cfc5488d 100644 --- a/3d/csg/textures/checker.png.import +++ b/3d/csg/textures/checker.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/checker.png-d334a8ae07de292fd4162f184b9dd7bc. [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true diff --git a/3d/decals/project.godot b/3d/decals/project.godot index c16cc301..461c08ca 100644 --- a/3d/decals/project.godot +++ b/3d/decals/project.godot @@ -8,16 +8,13 @@ config_version=5 -_global_script_classes=[] -_global_script_class_icons={} - [application] config/name="Decals" -run/main_scene="res://test.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("3d", "demo", "official", "rendering") +run/main_scene="res://test.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] @@ -28,7 +25,7 @@ window/stretch/aspect="expand" place_decal={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":80,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":80,"key_label":0,"unicode":0,"echo":false,"script":null) ] } diff --git a/3d/decals/textures/checker.png.import b/3d/decals/textures/checker.png.import index 298de04e..85954ad8 100644 --- a/3d/decals/textures/checker.png.import +++ b/3d/decals/textures/checker.png.import @@ -4,23 +4,22 @@ importer="texture" type="CompressedTexture2D" uid="uid://chjqieyps5n5r" path.s3tc="res://.godot/imported/checker.png-d334a8ae07de292fd4162f184b9dd7bc.s3tc.ctex" -path.etc2="res://.godot/imported/checker.png-d334a8ae07de292fd4162f184b9dd7bc.etc2.ctex" metadata={ -"imported_formats": ["s3tc", "etc2"], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://textures/checker.png" -dest_files=["res://.godot/imported/checker.png-d334a8ae07de292fd4162f184b9dd7bc.s3tc.ctex", "res://.godot/imported/checker.png-d334a8ae07de292fd4162f184b9dd7bc.etc2.ctex"] +dest_files=["res://.godot/imported/checker.png-d334a8ae07de292fd4162f184b9dd7bc.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true diff --git a/3d/decals/textures/circle_blob.png.import b/3d/decals/textures/circle_blob.png.import index 19892130..c3ffaa42 100644 --- a/3d/decals/textures/circle_blob.png.import +++ b/3d/decals/textures/circle_blob.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/circle_blob.png-465e17a135068a8aa91a1644bf70d [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/decals/textures/circle_blob_emissive.png.import b/3d/decals/textures/circle_blob_emissive.png.import index cd45af5e..4389b181 100644 --- a/3d/decals/textures/circle_blob_emissive.png.import +++ b/3d/decals/textures/circle_blob_emissive.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/circle_blob_emissive.png-ee3c7333e8008f01485f [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/decals/textures/icon_outlined.png.import b/3d/decals/textures/icon_outlined.png.import index c838e730..3467fcc8 100644 --- a/3d/decals/textures/icon_outlined.png.import +++ b/3d/decals/textures/icon_outlined.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/icon_outlined.png-69c9923303c66a64fe5b0208e9f [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/decals/textures/icon_outlined_normal.png.import b/3d/decals/textures/icon_outlined_normal.png.import index 46b0c51d..54751762 100644 --- a/3d/decals/textures/icon_outlined_normal.png.import +++ b/3d/decals/textures/icon_outlined_normal.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/icon_outlined_normal.png-2573d0f760b55be338be [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/decals/textures/paint.png.import b/3d/decals/textures/paint.png.import index bf03d36b..1a221af2 100644 --- a/3d/decals/textures/paint.png.import +++ b/3d/decals/textures/paint.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/paint.png-879be22678d20d2d134debfc46f5226d.ct [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/decals/textures/paint_normal.png.import b/3d/decals/textures/paint_normal.png.import index 97b15203..005fcfa3 100644 --- a/3d/decals/textures/paint_normal.png.import +++ b/3d/decals/textures/paint_normal.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/paint_normal.png-7924e58454336706ecd6d73c7236 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/decals/textures/paintedarrow.png.import b/3d/decals/textures/paintedarrow.png.import index eb8ed232..8e42074d 100644 --- a/3d/decals/textures/paintedarrow.png.import +++ b/3d/decals/textures/paintedarrow.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/paintedarrow.png-afd3ac8a02b78c875f47d9f11160 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/decals/textures/paintedarrow_normal.png.import b/3d/decals/textures/paintedarrow_normal.png.import index 69fcf740..584bb2ad 100644 --- a/3d/decals/textures/paintedarrow_normal.png.import +++ b/3d/decals/textures/paintedarrow_normal.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/paintedarrow_normal.png-4b8bc9f8589f160a2725b [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/decals/textures/plasma_emissive.png.import b/3d/decals/textures/plasma_emissive.png.import index 0b9ba086..1a48968a 100644 --- a/3d/decals/textures/plasma_emissive.png.import +++ b/3d/decals/textures/plasma_emissive.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/plasma_emissive.png-d3e120dfac38a705e3cbba393 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/decals/textures/plasma_stain.png.import b/3d/decals/textures/plasma_stain.png.import index dda5ba36..287b4225 100644 --- a/3d/decals/textures/plasma_stain.png.import +++ b/3d/decals/textures/plasma_stain.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/plasma_stain.png-fb1b75df8104df81c128085d44ca [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/decals/textures/puddles_albedo.png.import b/3d/decals/textures/puddles_albedo.png.import index aeabaadc..a4107173 100644 --- a/3d/decals/textures/puddles_albedo.png.import +++ b/3d/decals/textures/puddles_albedo.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/puddles_albedo.png-34ab8e60908190d6183f388802 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/decals/textures/puddles_orm.png.import b/3d/decals/textures/puddles_orm.png.import index 7bf27fc2..c1eabc85 100644 --- a/3d/decals/textures/puddles_orm.png.import +++ b/3d/decals/textures/puddles_orm.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/puddles_orm.png-977c027ea1bee06a0306ab7a786fb [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/decals/textures/scifi_1_albedo.png.import b/3d/decals/textures/scifi_1_albedo.png.import index 7c48ac98..669c07f9 100644 --- a/3d/decals/textures/scifi_1_albedo.png.import +++ b/3d/decals/textures/scifi_1_albedo.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/scifi_1_albedo.png-508e162c91511036575fdb6b00 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/decals/textures/scifi_1_normal.png.import b/3d/decals/textures/scifi_1_normal.png.import index 41418dc2..6a595ac2 100644 --- a/3d/decals/textures/scifi_1_normal.png.import +++ b/3d/decals/textures/scifi_1_normal.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/scifi_1_normal.png-d536a2a8e5910209b99dba70ca [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/decals/textures/scifi_2_albedo.png.import b/3d/decals/textures/scifi_2_albedo.png.import index 6287e91c..b4b166ae 100644 --- a/3d/decals/textures/scifi_2_albedo.png.import +++ b/3d/decals/textures/scifi_2_albedo.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/scifi_2_albedo.png-c4a001d2893dff30ad74058919 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/decals/textures/scifi_2_normal.png.import b/3d/decals/textures/scifi_2_normal.png.import index 5221399e..104ddbb7 100644 --- a/3d/decals/textures/scifi_2_normal.png.import +++ b/3d/decals/textures/scifi_2_normal.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/scifi_2_normal.png-fa904ec2a7759f5d1f019bc46a [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/decals/textures/scifi_3_albedo.png.import b/3d/decals/textures/scifi_3_albedo.png.import index d8611b37..1ad10d06 100644 --- a/3d/decals/textures/scifi_3_albedo.png.import +++ b/3d/decals/textures/scifi_3_albedo.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/scifi_3_albedo.png-4396f6a4198bfacdd7eac036f6 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/decals/textures/scifi_3_normal.png.import b/3d/decals/textures/scifi_3_normal.png.import index ce44ca2e..238a58c3 100644 --- a/3d/decals/textures/scifi_3_normal.png.import +++ b/3d/decals/textures/scifi_3_normal.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/scifi_3_normal.png-d23a229d70fad8be5081c510f6 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/decals/textures/scifi_4_albedo.png.import b/3d/decals/textures/scifi_4_albedo.png.import index 62984f03..a1785bac 100644 --- a/3d/decals/textures/scifi_4_albedo.png.import +++ b/3d/decals/textures/scifi_4_albedo.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/scifi_4_albedo.png-89afbb728d9f5301d58a017c58 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/decals/textures/scifi_4_normal.png.import b/3d/decals/textures/scifi_4_normal.png.import index ec4abd57..07be6294 100644 --- a/3d/decals/textures/scifi_4_normal.png.import +++ b/3d/decals/textures/scifi_4_normal.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/scifi_4_normal.png-a41428b02b49d90d5dd2ec92aa [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/global_illumination/cube.glb.import b/3d/global_illumination/cube.glb.import index f3c9737b..1600d1d4 100644 --- a/3d/global_illumination/cube.glb.import +++ b/3d/global_illumination/cube.glb.import @@ -22,6 +22,7 @@ meshes/generate_lods=true meshes/create_shadow_meshes=true meshes/light_baking=2 meshes/lightmap_texel_size=0.1 +meshes/force_disable_compression=false skins/use_named_skins=true animation/import=true animation/fps=15 @@ -29,4 +30,5 @@ animation/trimming=false animation/remove_immutable_tracks=true import_script/path="" _subresources={} +gltf/naming_version=0 gltf/embedded_image_handling=1 diff --git a/3d/global_illumination/project.godot b/3d/global_illumination/project.godot index b1d58192..77f8dfcb 100644 --- a/3d/global_illumination/project.godot +++ b/3d/global_illumination/project.godot @@ -12,10 +12,10 @@ config_version=5 config/name="Global Illumination" config/description="This demo showcases Godot's global illumination systems: LightmapGI, VoxelGI, SDFGI, ReflectionProbe and screen-space effects like SSAO and SSIL." -run/main_scene="res://test.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("3d", "demo", "official", "rendering") +run/main_scene="res://test.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] diff --git a/3d/global_illumination/zdm2.glb.import b/3d/global_illumination/zdm2.glb.import index acf3bbeb..be670963 100644 --- a/3d/global_illumination/zdm2.glb.import +++ b/3d/global_illumination/zdm2.glb.import @@ -22,6 +22,7 @@ meshes/generate_lods=false meshes/create_shadow_meshes=true meshes/light_baking=2 meshes/lightmap_texel_size=0.25 +meshes/force_disable_compression=false skins/use_named_skins=true animation/import=true animation/fps=15 @@ -29,4 +30,5 @@ animation/trimming=false animation/remove_immutable_tracks=true import_script/path="" _subresources={} +gltf/naming_version=0 gltf/embedded_image_handling=1 diff --git a/3d/graphics_settings/polyhaven/dutch_ship_medium_1k.gltf.import b/3d/graphics_settings/polyhaven/dutch_ship_medium_1k.gltf.import index 43edfc14..9de8635a 100644 --- a/3d/graphics_settings/polyhaven/dutch_ship_medium_1k.gltf.import +++ b/3d/graphics_settings/polyhaven/dutch_ship_medium_1k.gltf.import @@ -22,6 +22,7 @@ meshes/generate_lods=true meshes/create_shadow_meshes=true meshes/light_baking=1 meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false skins/use_named_skins=true animation/import=true animation/fps=30 @@ -29,4 +30,5 @@ animation/trimming=false animation/remove_immutable_tracks=true import_script/path="" _subresources={} +gltf/naming_version=0 gltf/embedded_image_handling=1 diff --git a/3d/graphics_settings/project.godot b/3d/graphics_settings/project.godot index a430988c..3719d7ea 100644 --- a/3d/graphics_settings/project.godot +++ b/3d/graphics_settings/project.godot @@ -13,7 +13,7 @@ config_version=5 config/name="3D Graphics Settings" config/tags=PackedStringArray("3d", "demo", "official", "rendering", "settings") run/main_scene="res://control.tscn" -config/features=PackedStringArray("4.1") +config/features=PackedStringArray("4.2") config/icon="res://icon.webp" [display] diff --git a/3d/ik/addons/sade/editor_gizmo_texture.png.import b/3d/ik/addons/sade/editor_gizmo_texture.png.import index ae898a87..951300e1 100644 --- a/3d/ik/addons/sade/editor_gizmo_texture.png.import +++ b/3d/ik/addons/sade/editor_gizmo_texture.png.import @@ -4,23 +4,22 @@ importer="texture" type="CompressedTexture2D" uid="uid://bw3q8aq6gfuof" path.s3tc="res://.godot/imported/editor_gizmo_texture.png-be14d96c2d7829c8511766ceb15d5a7f.s3tc.ctex" -path.etc2="res://.godot/imported/editor_gizmo_texture.png-be14d96c2d7829c8511766ceb15d5a7f.etc2.ctex" metadata={ -"imported_formats": ["s3tc", "etc2"], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://addons/sade/editor_gizmo_texture.png" -dest_files=["res://.godot/imported/editor_gizmo_texture.png-be14d96c2d7829c8511766ceb15d5a7f.s3tc.ctex", "res://.godot/imported/editor_gizmo_texture.png-be14d96c2d7829c8511766ceb15d5a7f.etc2.ctex"] +dest_files=["res://.godot/imported/editor_gizmo_texture.png-be14d96c2d7829c8511766ceb15d5a7f.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true diff --git a/3d/ik/addons/sade/ik_fabrik.png.import b/3d/ik/addons/sade/ik_fabrik.png.import index c456ee28..9eb94bbe 100644 --- a/3d/ik/addons/sade/ik_fabrik.png.import +++ b/3d/ik/addons/sade/ik_fabrik.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/ik_fabrik.png-c99ad3d889def35eb72d4107e9571c0 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/ik/addons/sade/ik_look_at.png.import b/3d/ik/addons/sade/ik_look_at.png.import index a9680b13..405d9fe2 100644 --- a/3d/ik/addons/sade/ik_look_at.png.import +++ b/3d/ik/addons/sade/ik_look_at.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/ik_look_at.png-9127e12c7a59faf98e66142c84e0d5 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/ik/fps/gun_textures.png.import b/3d/ik/fps/gun_textures.png.import index 7af59fe0..c6a83684 100644 --- a/3d/ik/fps/gun_textures.png.import +++ b/3d/ik/fps/gun_textures.png.import @@ -4,23 +4,22 @@ importer="texture" type="CompressedTexture2D" uid="uid://dnhrt4g2dsxr2" path.s3tc="res://.godot/imported/gun_textures.png-ff36b37294b2a7b89d70248caaea5848.s3tc.ctex" -path.etc2="res://.godot/imported/gun_textures.png-ff36b37294b2a7b89d70248caaea5848.etc2.ctex" metadata={ -"imported_formats": ["s3tc", "etc2"], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://fps/gun_textures.png" -dest_files=["res://.godot/imported/gun_textures.png-ff36b37294b2a7b89d70248caaea5848.s3tc.ctex", "res://.godot/imported/gun_textures.png-ff36b37294b2a7b89d70248caaea5848.etc2.ctex"] +dest_files=["res://.godot/imported/gun_textures.png-ff36b37294b2a7b89d70248caaea5848.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true diff --git a/3d/ik/fps/weapon_pistol.dae.import b/3d/ik/fps/weapon_pistol.dae.import index 980dba7d..a52a2d4f 100644 --- a/3d/ik/fps/weapon_pistol.dae.import +++ b/3d/ik/fps/weapon_pistol.dae.import @@ -22,8 +22,13 @@ meshes/generate_lods=true meshes/create_shadow_meshes=true meshes/light_baking=0 meshes/lightmap_texel_size=0.1 +meshes/force_disable_compression=false skins/use_named_skins=true animation/import=false animation/fps=15 +animation/trimming=false +animation/remove_immutable_tracks=true import_script/path="" _subresources={} +gltf/naming_version=0 +gltf/embedded_image_handling=1 diff --git a/3d/ik/model/godot_battle_bot.dae.import b/3d/ik/model/godot_battle_bot.dae.import index 75b34015..466ad622 100644 --- a/3d/ik/model/godot_battle_bot.dae.import +++ b/3d/ik/model/godot_battle_bot.dae.import @@ -22,8 +22,13 @@ meshes/generate_lods=true meshes/create_shadow_meshes=true meshes/light_baking=0 meshes/lightmap_texel_size=0.1 +meshes/force_disable_compression=false skins/use_named_skins=true animation/import=true animation/fps=15 +animation/trimming=false +animation/remove_immutable_tracks=true import_script/path="" _subresources={} +gltf/naming_version=0 +gltf/embedded_image_handling=1 diff --git a/3d/ik/model/godot_battle_bot_colors.png.import b/3d/ik/model/godot_battle_bot_colors.png.import index bbd3268d..e54561a6 100644 --- a/3d/ik/model/godot_battle_bot_colors.png.import +++ b/3d/ik/model/godot_battle_bot_colors.png.import @@ -4,23 +4,22 @@ importer="texture" type="CompressedTexture2D" uid="uid://elw71frcteyv" path.s3tc="res://.godot/imported/godot_battle_bot_colors.png-db0edfc662d0fffff287aad7600ab21a.s3tc.ctex" -path.etc2="res://.godot/imported/godot_battle_bot_colors.png-db0edfc662d0fffff287aad7600ab21a.etc2.ctex" metadata={ -"imported_formats": ["s3tc", "etc2"], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://model/godot_battle_bot_colors.png" -dest_files=["res://.godot/imported/godot_battle_bot_colors.png-db0edfc662d0fffff287aad7600ab21a.s3tc.ctex", "res://.godot/imported/godot_battle_bot_colors.png-db0edfc662d0fffff287aad7600ab21a.etc2.ctex"] +dest_files=["res://.godot/imported/godot_battle_bot_colors.png-db0edfc662d0fffff287aad7600ab21a.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true diff --git a/3d/ik/model/godot_battle_bot_emission.png.import b/3d/ik/model/godot_battle_bot_emission.png.import index 68f32ae7..07b2cb70 100644 --- a/3d/ik/model/godot_battle_bot_emission.png.import +++ b/3d/ik/model/godot_battle_bot_emission.png.import @@ -4,23 +4,22 @@ importer="texture" type="CompressedTexture2D" uid="uid://dnkmib3qcg5ur" path.s3tc="res://.godot/imported/godot_battle_bot_emission.png-59fd27c1839e5b7c5584f3c2131bce33.s3tc.ctex" -path.etc2="res://.godot/imported/godot_battle_bot_emission.png-59fd27c1839e5b7c5584f3c2131bce33.etc2.ctex" metadata={ -"imported_formats": ["s3tc", "etc2"], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://model/godot_battle_bot_emission.png" -dest_files=["res://.godot/imported/godot_battle_bot_emission.png-59fd27c1839e5b7c5584f3c2131bce33.s3tc.ctex", "res://.godot/imported/godot_battle_bot_emission.png-59fd27c1839e5b7c5584f3c2131bce33.etc2.ctex"] +dest_files=["res://.godot/imported/godot_battle_bot_emission.png-59fd27c1839e5b7c5584f3c2131bce33.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/ik/project.godot b/3d/ik/project.godot index 917290a7..580b27b6 100644 --- a/3d/ik/project.godot +++ b/3d/ik/project.godot @@ -14,10 +14,10 @@ config/name="3D Inverse Kinematics" config/description="This is an example of different Inverse Kinematic algorithms implemented in Godot. It contains four scenes, showing different ways they can be used, including via SkeletonIK3D." -run/main_scene="res://look_at_ik.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("3d", "demo", "official") +run/main_scene="res://look_at_ik.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] diff --git a/3d/kinematic_character/models/cube.glb.import b/3d/kinematic_character/models/cube.glb.import index 2022e653..adae0a73 100644 --- a/3d/kinematic_character/models/cube.glb.import +++ b/3d/kinematic_character/models/cube.glb.import @@ -22,6 +22,7 @@ meshes/generate_lods=true meshes/create_shadow_meshes=true meshes/light_baking=0 meshes/lightmap_texel_size=0.1 +meshes/force_disable_compression=false skins/use_named_skins=true animation/import=false animation/fps=15 @@ -29,4 +30,5 @@ animation/trimming=false animation/remove_immutable_tracks=true import_script/path="" _subresources={} +gltf/naming_version=0 gltf/embedded_image_handling=1 diff --git a/3d/kinematic_character/models/mushroom.glb.import b/3d/kinematic_character/models/mushroom.glb.import index e5372323..24c0d095 100644 --- a/3d/kinematic_character/models/mushroom.glb.import +++ b/3d/kinematic_character/models/mushroom.glb.import @@ -22,6 +22,7 @@ meshes/generate_lods=true meshes/create_shadow_meshes=true meshes/light_baking=0 meshes/lightmap_texel_size=0.1 +meshes/force_disable_compression=false skins/use_named_skins=true animation/import=true animation/fps=15 @@ -29,4 +30,5 @@ animation/trimming=false animation/remove_immutable_tracks=true import_script/path="" _subresources={} +gltf/naming_version=0 gltf/embedded_image_handling=1 diff --git a/3d/kinematic_character/project.godot b/3d/kinematic_character/project.godot index a19ed55f..0594a369 100644 --- a/3d/kinematic_character/project.godot +++ b/3d/kinematic_character/project.godot @@ -13,10 +13,10 @@ config_version=5 config/name="Kinematic Character 3D" config/description="Kinematic character demo for 3D using a cube for the character. This is similar to the 3D platformer demo." -run/main_scene="res://level.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("3d", "demo", "official", "physics") +run/main_scene="res://level.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] diff --git a/3d/labels_and_texts/project.godot b/3d/labels_and_texts/project.godot index 2f0e76f6..636d41f2 100644 --- a/3d/labels_and_texts/project.godot +++ b/3d/labels_and_texts/project.godot @@ -8,17 +8,14 @@ config_version=5 -_global_script_classes=[] -_global_script_class_icons={} - [application] config/name="3D Labels and Texts" config/description="This project showcases 2 ways to draw text in 3D space: the Label3D node, and MeshInstance3D with a TextMesh primitive." -run/main_scene="res://3d_labels_and_texts.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("3d", "demo", "official", "rendering") +run/main_scene="res://3d_labels_and_texts.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] diff --git a/3d/labels_and_texts/textures/checker.png.import b/3d/labels_and_texts/textures/checker.png.import index 298de04e..85954ad8 100644 --- a/3d/labels_and_texts/textures/checker.png.import +++ b/3d/labels_and_texts/textures/checker.png.import @@ -4,23 +4,22 @@ importer="texture" type="CompressedTexture2D" uid="uid://chjqieyps5n5r" path.s3tc="res://.godot/imported/checker.png-d334a8ae07de292fd4162f184b9dd7bc.s3tc.ctex" -path.etc2="res://.godot/imported/checker.png-d334a8ae07de292fd4162f184b9dd7bc.etc2.ctex" metadata={ -"imported_formats": ["s3tc", "etc2"], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://textures/checker.png" -dest_files=["res://.godot/imported/checker.png-d334a8ae07de292fd4162f184b9dd7bc.s3tc.ctex", "res://.godot/imported/checker.png-d334a8ae07de292fd4162f184b9dd7bc.etc2.ctex"] +dest_files=["res://.godot/imported/checker.png-d334a8ae07de292fd4162f184b9dd7bc.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true diff --git a/3d/labels_and_texts/textures/textmesh_texture.png.import b/3d/labels_and_texts/textures/textmesh_texture.png.import index 2e9adfae..bf28a4c6 100644 --- a/3d/labels_and_texts/textures/textmesh_texture.png.import +++ b/3d/labels_and_texts/textures/textmesh_texture.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/textmesh_texture.png-8e64edd3f229f551dcbd8de8 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true diff --git a/3d/lights_and_shadows/checker.png.import b/3d/lights_and_shadows/checker.png.import index f29fbd84..4458677c 100644 --- a/3d/lights_and_shadows/checker.png.import +++ b/3d/lights_and_shadows/checker.png.import @@ -4,23 +4,22 @@ importer="texture" type="CompressedTexture2D" uid="uid://chjqieyps5n5r" path.s3tc="res://.godot/imported/checker.png-6bb199bedbd039461e4248c1d0b9691d.s3tc.ctex" -path.etc2="res://.godot/imported/checker.png-6bb199bedbd039461e4248c1d0b9691d.etc2.ctex" metadata={ -"imported_formats": ["s3tc", "etc2"], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://checker.png" -dest_files=["res://.godot/imported/checker.png-6bb199bedbd039461e4248c1d0b9691d.s3tc.ctex", "res://.godot/imported/checker.png-6bb199bedbd039461e4248c1d0b9691d.etc2.ctex"] +dest_files=["res://.godot/imported/checker.png-6bb199bedbd039461e4248c1d0b9691d.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true diff --git a/3d/lights_and_shadows/logo_projector.png.import b/3d/lights_and_shadows/logo_projector.png.import index afaaa4e2..02b0d72a 100644 --- a/3d/lights_and_shadows/logo_projector.png.import +++ b/3d/lights_and_shadows/logo_projector.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/logo_projector.png-288d8716bd93d6cb9e73a50660 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/lights_and_shadows/project.godot b/3d/lights_and_shadows/project.godot index 65fa67e4..a20af874 100644 --- a/3d/lights_and_shadows/project.godot +++ b/3d/lights_and_shadows/project.godot @@ -8,9 +8,6 @@ config_version=5 -_global_script_classes=[] -_global_script_class_icons={} - [application] config/name="3D Lights and Shadows" @@ -18,20 +15,16 @@ config/description="This project showcases various 3D light and shadow features This includes contact-hardening shadows (PCSS) and light projectors. The background sky uses a PhysicalSkyMaterial, which allows for the sky colors to be automatically adjusted as the sun performs a day/night cycle." -run/main_scene="res://test.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("3d", "demo", "official", "rendering") +run/main_scene="res://test.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] window/stretch/mode="canvas_items" window/stretch/aspect="expand" -[editor] - -export/convert_text_resources_to_binary=true - [rendering] lights_and_shadows/directional_shadow/soft_shadow_filter_quality=3 diff --git a/3d/material_testers/backgrounds/experiment.hdr.import b/3d/material_testers/backgrounds/experiment.hdr.import index a880c516..75bd25c2 100644 --- a/3d/material_testers/backgrounds/experiment.hdr.import +++ b/3d/material_testers/backgrounds/experiment.hdr.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/experiment.hdr-6856dc9c7216ce389b450cda78cd0d [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/material_testers/backgrounds/lobby.hdr.import b/3d/material_testers/backgrounds/lobby.hdr.import index 6ef7ed79..18e416fb 100644 --- a/3d/material_testers/backgrounds/lobby.hdr.import +++ b/3d/material_testers/backgrounds/lobby.hdr.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/lobby.hdr-4d3bebcac51f4f3bb35b80c08a53f6b5.ct [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/material_testers/backgrounds/night.hdr.import b/3d/material_testers/backgrounds/night.hdr.import index 7960ac78..cbd0c30e 100644 --- a/3d/material_testers/backgrounds/night.hdr.import +++ b/3d/material_testers/backgrounds/night.hdr.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/night.hdr-da28dc6f2f43b1d95c11d8df7ccace96.ct [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/material_testers/backgrounds/park.hdr.import b/3d/material_testers/backgrounds/park.hdr.import index ace57af2..4c624f6b 100644 --- a/3d/material_testers/backgrounds/park.hdr.import +++ b/3d/material_testers/backgrounds/park.hdr.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/park.hdr-fcd9651d2de266bdfd1d7ec8a320f831.cte [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/material_testers/backgrounds/schelde.hdr.import b/3d/material_testers/backgrounds/schelde.hdr.import index efc3209d..8120a086 100644 --- a/3d/material_testers/backgrounds/schelde.hdr.import +++ b/3d/material_testers/backgrounds/schelde.hdr.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/schelde.hdr-6a13661ddf6710bbc9fa448634fb1bdb. [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true diff --git a/3d/material_testers/models/godot_ball.glb.import b/3d/material_testers/models/godot_ball.glb.import index 68899f04..53087c23 100644 --- a/3d/material_testers/models/godot_ball.glb.import +++ b/3d/material_testers/models/godot_ball.glb.import @@ -22,10 +22,12 @@ meshes/generate_lods=false meshes/create_shadow_meshes=true meshes/light_baking=1 meshes/lightmap_texel_size=0.1 +meshes/force_disable_compression=false skins/use_named_skins=true animation/import=true animation/fps=15 animation/trimming=false +animation/remove_immutable_tracks=true import_script/path="" _subresources={ "meshes": { @@ -41,3 +43,5 @@ _subresources={ } } } +gltf/naming_version=0 +gltf/embedded_image_handling=1 diff --git a/3d/material_testers/models/godot_ball.res b/3d/material_testers/models/godot_ball.res index 148904eb..2e2a2d42 100644 Binary files a/3d/material_testers/models/godot_ball.res and b/3d/material_testers/models/godot_ball.res differ diff --git a/3d/material_testers/models/test_bed/test_bed.glb.import b/3d/material_testers/models/test_bed/test_bed.glb.import index 9e2b8e6a..0413bdc8 100644 --- a/3d/material_testers/models/test_bed/test_bed.glb.import +++ b/3d/material_testers/models/test_bed/test_bed.glb.import @@ -22,9 +22,13 @@ meshes/generate_lods=true meshes/create_shadow_meshes=true meshes/light_baking=0 meshes/lightmap_texel_size=0.1 +meshes/force_disable_compression=false skins/use_named_skins=true animation/import=true animation/fps=15 animation/trimming=false +animation/remove_immutable_tracks=true import_script/path="" _subresources={} +gltf/naming_version=0 +gltf/embedded_image_handling=1 diff --git a/3d/material_testers/project.godot b/3d/material_testers/project.godot index 2a05f37b..bb627eb4 100644 --- a/3d/material_testers/project.godot +++ b/3d/material_testers/project.godot @@ -15,10 +15,10 @@ config/description="This demo includes many sphere-like objects with complex mat for the purpose of showcasing Godot's rendering capabilities. This demo was featured at the beginning of the Godot 3.0 trailer." -run/main_scene="res://material_tester.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("3d", "demo", "official", "rendering") +run/main_scene="res://material_tester.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] diff --git a/3d/navigation/level_mesh.res b/3d/navigation/level_mesh.res index ce2be437..09645902 100644 Binary files a/3d/navigation/level_mesh.res and b/3d/navigation/level_mesh.res differ diff --git a/3d/navigation/navmesh.tscn b/3d/navigation/navmesh.tscn index c590dd4c..b3a9d7de 100644 --- a/3d/navigation/navmesh.tscn +++ b/3d/navigation/navmesh.tscn @@ -2,9 +2,9 @@ [ext_resource type="Script" path="res://navmesh.gd" id="1"] [ext_resource type="NavigationMesh" uid="uid://ii7ckx3dvrs2" path="res://navmesh.res" id="2_lcfvj"] -[ext_resource type="ArrayMesh" path="res://level_mesh.res" id="3_1cas0"] +[ext_resource type="ArrayMesh" uid="uid://gmytdjp2bcsq" path="res://level_mesh.res" id="3_1cas0"] [ext_resource type="Script" path="res://character.gd" id="4_u7d3d"] -[ext_resource type="ArrayMesh" path="res://robot.res" id="5_ple0n"] +[ext_resource type="ArrayMesh" uid="uid://prwe6io8p1iv" path="res://robot.res" id="5_ple0n"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_ps07l"] sky_horizon_color = Color(0.64625, 0.65575, 0.67075, 1) diff --git a/3d/navigation/project.godot b/3d/navigation/project.godot index e3fbc72e..ebd0c791 100644 --- a/3d/navigation/project.godot +++ b/3d/navigation/project.godot @@ -15,10 +15,10 @@ config/description="Navigation demo for 3D scenes, with a character able to pathfind around a static 3D environment. The navigation path is drawn using a line. Code is provided for polyline following in 3D." -run/main_scene="res://navmesh.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("3d", "ai", "demo", "official") +run/main_scene="res://navmesh.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [physics] diff --git a/3d/navigation/robot.res b/3d/navigation/robot.res index 64714187..e78af7bf 100644 Binary files a/3d/navigation/robot.res and b/3d/navigation/robot.res differ diff --git a/3d/occlusion_culling_mesh_lod/project.godot b/3d/occlusion_culling_mesh_lod/project.godot index 6c5af139..de98da7d 100644 --- a/3d/occlusion_culling_mesh_lod/project.godot +++ b/3d/occlusion_culling_mesh_lod/project.godot @@ -12,16 +12,16 @@ config_version=5 config/name="Occlusion Culling and Mesh LOD" config/description="This demo showcases the use of occlusion culling and mesh level of detail in a 3D scene." -run/main_scene="res://node_3d.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("3d", "demo", "official", "performance", "rendering") +run/main_scene="res://node_3d.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] -window/vsync/vsync_mode=0 window/stretch/mode="canvas_items" window/stretch/aspect="expand" +window/vsync/vsync_mode=0 [filesystem] @@ -31,47 +31,47 @@ import/blender/enabled=false move_forward={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"echo":false,"script":null) ] } move_back={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null) ] } move_right={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null) ] } move_left={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"echo":false,"script":null) ] } toggle_occlusion_culling={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":79,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":79,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } toggle_mesh_lod={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":76,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":76,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } cycle_draw_mode={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":0,"echo":false,"script":null) ] } toggle_mouse_capture={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194341,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194341,"key_label":0,"unicode":0,"echo":false,"script":null) ] } diff --git a/3d/occlusion_culling_mesh_lod/room.glb.import b/3d/occlusion_culling_mesh_lod/room.glb.import index 4795031e..0ed4cdc6 100644 --- a/3d/occlusion_culling_mesh_lod/room.glb.import +++ b/3d/occlusion_culling_mesh_lod/room.glb.import @@ -22,8 +22,13 @@ meshes/generate_lods=true meshes/create_shadow_meshes=true meshes/light_baking=1 meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false skins/use_named_skins=true animation/import=true animation/fps=30 +animation/trimming=false +animation/remove_immutable_tracks=true import_script/path="" _subresources={} +gltf/naming_version=0 +gltf/embedded_image_handling=1 diff --git a/3d/particles/checker.png.import b/3d/particles/checker.png.import index f29fbd84..4458677c 100644 --- a/3d/particles/checker.png.import +++ b/3d/particles/checker.png.import @@ -4,23 +4,22 @@ importer="texture" type="CompressedTexture2D" uid="uid://chjqieyps5n5r" path.s3tc="res://.godot/imported/checker.png-6bb199bedbd039461e4248c1d0b9691d.s3tc.ctex" -path.etc2="res://.godot/imported/checker.png-6bb199bedbd039461e4248c1d0b9691d.etc2.ctex" metadata={ -"imported_formats": ["s3tc", "etc2"], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://checker.png" -dest_files=["res://.godot/imported/checker.png-6bb199bedbd039461e4248c1d0b9691d.s3tc.ctex", "res://.godot/imported/checker.png-6bb199bedbd039461e4248c1d0b9691d.etc2.ctex"] +dest_files=["res://.godot/imported/checker.png-6bb199bedbd039461e4248c1d0b9691d.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true diff --git a/3d/particles/kenney/smoke_05.png.import b/3d/particles/kenney/smoke_05.png.import index 4eda9911..51890d8f 100644 --- a/3d/particles/kenney/smoke_05.png.import +++ b/3d/particles/kenney/smoke_05.png.import @@ -4,23 +4,22 @@ importer="texture" type="CompressedTexture2D" uid="uid://ddp8ek6rswwmc" path.s3tc="res://.godot/imported/smoke_05.png-7e246e30a4b7ed8644556ad9ae88f0d2.s3tc.ctex" -path.etc2="res://.godot/imported/smoke_05.png-7e246e30a4b7ed8644556ad9ae88f0d2.etc2.ctex" metadata={ -"imported_formats": ["s3tc", "etc2"], +"imported_formats": ["s3tc_bptc"], "vram_texture": true } [deps] source_file="res://kenney/smoke_05.png" -dest_files=["res://.godot/imported/smoke_05.png-7e246e30a4b7ed8644556ad9ae88f0d2.s3tc.ctex", "res://.godot/imported/smoke_05.png-7e246e30a4b7ed8644556ad9ae88f0d2.etc2.ctex"] +dest_files=["res://.godot/imported/smoke_05.png-7e246e30a4b7ed8644556ad9ae88f0d2.s3tc.ctex"] [params] compress/mode=2 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true diff --git a/3d/particles/project.godot b/3d/particles/project.godot index 08d14db2..8d131903 100644 --- a/3d/particles/project.godot +++ b/3d/particles/project.godot @@ -8,17 +8,14 @@ config_version=5 -_global_script_classes=[] -_global_script_class_icons={} - [application] config/name="3D Particles" config/description="This project showcases various 3D particle features supported by Godot, for both GPU-based and CPU-based particles." -run/main_scene="res://test.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("3d", "demo", "official", "rendering") +run/main_scene="res://test.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] diff --git a/3d/particles/test.GPUParticlesCollisionSDF3D_data.exr.import b/3d/particles/test.GPUParticlesCollisionSDF3D_data.exr.import index 11ed4c2b..368ec4c3 100644 --- a/3d/particles/test.GPUParticlesCollisionSDF3D_data.exr.import +++ b/3d/particles/test.GPUParticlesCollisionSDF3D_data.exr.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/test.GPUParticlesCollisionSDF3D_data.exr-29a2 [params] compress/mode=3 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/channel_pack=1 mipmaps/generate=false mipmaps/limit=-1 diff --git a/3d/physical_light_camera_units/living_room.glb.import b/3d/physical_light_camera_units/living_room.glb.import index e5c1a217..74113f33 100644 --- a/3d/physical_light_camera_units/living_room.glb.import +++ b/3d/physical_light_camera_units/living_room.glb.import @@ -22,6 +22,7 @@ meshes/generate_lods=false meshes/create_shadow_meshes=true meshes/light_baking=1 meshes/lightmap_texel_size=0.03 +meshes/force_disable_compression=false skins/use_named_skins=true animation/import=true animation/fps=30 @@ -29,4 +30,5 @@ animation/trimming=false animation/remove_immutable_tracks=true import_script/path="" _subresources={} +gltf/naming_version=0 gltf/embedded_image_handling=1 diff --git a/3d/physical_light_camera_units/project.godot b/3d/physical_light_camera_units/project.godot index bef62f77..a6b312e5 100644 --- a/3d/physical_light_camera_units/project.godot +++ b/3d/physical_light_camera_units/project.godot @@ -15,7 +15,7 @@ config/description="This demo showcases a physical light and camera units setup. This allows you to use real world units for lights (lumen, lux, Kelvin) and cameras (shutter speed, aperture, ISO sensitivity)." run/main_scene="res://test.tscn" -config/features=PackedStringArray("4.0") +config/features=PackedStringArray("4.2") config/icon="res://icon.webp" [display] diff --git a/3d/physics_tests/project.godot b/3d/physics_tests/project.godot index b368ae87..677538af 100644 --- a/3d/physics_tests/project.godot +++ b/3d/physics_tests/project.godot @@ -13,7 +13,7 @@ config_version=5 config/name="3D Physics Tests" config/tags=PackedStringArray("3d", "demo", "official", "physics") run/main_scene="res://main.tscn" -config/features=PackedStringArray("4.1") +config/features=PackedStringArray("4.2") config/icon="res://icon.webp" [autoload] diff --git a/3d/platformer/enemy/enemy.glb.import b/3d/platformer/enemy/enemy.glb.import index a2762bb1..4e0ee8b8 100644 --- a/3d/platformer/enemy/enemy.glb.import +++ b/3d/platformer/enemy/enemy.glb.import @@ -22,6 +22,7 @@ meshes/generate_lods=true meshes/create_shadow_meshes=true meshes/light_baking=3 meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false skins/use_named_skins=true animation/import=true animation/fps=30 @@ -3636,4 +3637,5 @@ _subresources={ } } } +gltf/naming_version=0 gltf/embedded_image_handling=1 diff --git a/3d/platformer/player/player.glb.import b/3d/platformer/player/player.glb.import index 30bb0081..07217e18 100644 --- a/3d/platformer/player/player.glb.import +++ b/3d/platformer/player/player.glb.import @@ -22,6 +22,7 @@ meshes/generate_lods=true meshes/create_shadow_meshes=true meshes/light_baking=3 meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false skins/use_named_skins=true animation/import=true animation/fps=30 @@ -7238,4 +7239,5 @@ _subresources={ } } } +gltf/naming_version=0 gltf/embedded_image_handling=1 diff --git a/3d/platformer/player/player.tscn b/3d/platformer/player/player.tscn index 82466027..0e96dcd3 100644 --- a/3d/platformer/player/player.tscn +++ b/3d/platformer/player/player.tscn @@ -73,19 +73,17 @@ nodes/speed/node = SubResource("AnimationNodeBlend2_lxtyk") nodes/speed/position = Vector2(-80, -200) nodes/state/node = SubResource("AnimationNodeBlend2_bivc5") nodes/state/position = Vector2(460, 10) -node_connections = [&"output", 0, &"gun", &"air_dir", 0, &"Animation 3", &"air_dir", 1, &"Animation 4", &"gun", 0, &"state", &"gun", 1, &"Animation 5", &"run", 0, &"Animation", &"run", 1, &"speed", &"scale", 0, &"run", &"speed", 0, &"Animation 6", &"speed", 1, &"Animation 2", &"state", 0, &"scale", &"state", 1, &"air_dir"] +node_connections = [&"air_dir", 0, &"Animation 3", &"air_dir", 1, &"Animation 4", &"gun", 0, &"state", &"gun", 1, &"Animation 5", &"output", 0, &"gun", &"run", 0, &"Animation", &"run", 1, &"speed", &"scale", 0, &"run", &"speed", 0, &"Animation 6", &"speed", 1, &"Animation 2", &"state", 0, &"scale", &"state", 1, &"air_dir"] [sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_basvh"] -streams_count = 1 random_pitch = 1.03 -random_volume_offset_db = 0.0 +streams_count = 1 stream_0/stream = ExtResource("7") stream_0/weight = 1.0 [sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_axa7i"] -streams_count = 1 random_pitch = 1.03 -random_volume_offset_db = 0.0 +streams_count = 1 stream_0/stream = ExtResource("8") stream_0/weight = 1.0 diff --git a/3d/platformer/project.godot b/3d/platformer/project.godot index a6e74434..afa9f4b9 100644 --- a/3d/platformer/project.godot +++ b/3d/platformer/project.godot @@ -13,10 +13,10 @@ config_version=5 config/name="Platformer 3D" config/description="Platformer 3D demo using a CharacterBody3D. It uses similar code to the 2D platformer, but implemented in 3D." -run/main_scene="res://game.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("3d", "demo", "gridmap", "official", "physics") +run/main_scene="res://game.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [input] @@ -115,14 +115,14 @@ move_right={ jump={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) -, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"pressed":false,"double_click":false,"script":null) +, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"canceled":false,"pressed":false,"double_click":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":0,"pressure":0.0,"pressed":false,"script":null) ] } shoot={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194326,"key_label":0,"unicode":0,"echo":false,"script":null) -, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"pressed":false,"double_click":false,"script":null) +, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":1,"canceled":false,"pressed":false,"double_click":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":1,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"button_index":10,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":-1,"axis":5,"axis_value":1.0,"script":null) diff --git a/3d/platformer/stage/grid_map.scn b/3d/platformer/stage/grid_map.scn index f175d7c3..c57b822d 100644 Binary files a/3d/platformer/stage/grid_map.scn and b/3d/platformer/stage/grid_map.scn differ diff --git a/3d/platformer/stage/meshes/ceiling.res b/3d/platformer/stage/meshes/ceiling.res index 62e34de5..ce99fea8 100644 Binary files a/3d/platformer/stage/meshes/ceiling.res and b/3d/platformer/stage/meshes/ceiling.res differ diff --git a/3d/platformer/stage/meshes/ceiling_corner.res b/3d/platformer/stage/meshes/ceiling_corner.res index 321a2f86..372076c1 100644 Binary files a/3d/platformer/stage/meshes/ceiling_corner.res and b/3d/platformer/stage/meshes/ceiling_corner.res differ diff --git a/3d/platformer/stage/meshes/ceiling_wall.res b/3d/platformer/stage/meshes/ceiling_wall.res index f529c931..8c22e1e8 100644 Binary files a/3d/platformer/stage/meshes/ceiling_wall.res and b/3d/platformer/stage/meshes/ceiling_wall.res differ diff --git a/3d/platformer/stage/meshes/corner.res b/3d/platformer/stage/meshes/corner.res index bef17df5..f2c7675b 100644 Binary files a/3d/platformer/stage/meshes/corner.res and b/3d/platformer/stage/meshes/corner.res differ diff --git a/3d/platformer/stage/meshes/corner_fix.res b/3d/platformer/stage/meshes/corner_fix.res index 7ed053ee..6704e3e4 100644 Binary files a/3d/platformer/stage/meshes/corner_fix.res and b/3d/platformer/stage/meshes/corner_fix.res differ diff --git a/3d/platformer/stage/meshes/corner_fixr.res b/3d/platformer/stage/meshes/corner_fixr.res index 63222696..e267afb1 100644 Binary files a/3d/platformer/stage/meshes/corner_fixr.res and b/3d/platformer/stage/meshes/corner_fixr.res differ diff --git a/3d/platformer/stage/meshes/corner_floor.res b/3d/platformer/stage/meshes/corner_floor.res index ba9f8684..1e864b24 100644 Binary files a/3d/platformer/stage/meshes/corner_floor.res and b/3d/platformer/stage/meshes/corner_floor.res differ diff --git a/3d/platformer/stage/meshes/floor.res b/3d/platformer/stage/meshes/floor.res index 8dcc46bc..381a9fd7 100644 Binary files a/3d/platformer/stage/meshes/floor.res and b/3d/platformer/stage/meshes/floor.res differ diff --git a/3d/platformer/stage/meshes/floor_corner.res b/3d/platformer/stage/meshes/floor_corner.res index 0e09a974..ae535d71 100644 Binary files a/3d/platformer/stage/meshes/floor_corner.res and b/3d/platformer/stage/meshes/floor_corner.res differ diff --git a/3d/platformer/stage/meshes/floor_edge.res b/3d/platformer/stage/meshes/floor_edge.res index b348bb0d..5a2081df 100644 Binary files a/3d/platformer/stage/meshes/floor_edge.res and b/3d/platformer/stage/meshes/floor_edge.res differ diff --git a/3d/platformer/stage/meshes/ramp.res b/3d/platformer/stage/meshes/ramp.res index b5b5e97e..aaf9faeb 100644 Binary files a/3d/platformer/stage/meshes/ramp.res and b/3d/platformer/stage/meshes/ramp.res differ diff --git a/3d/platformer/stage/meshes/tree_top.res b/3d/platformer/stage/meshes/tree_top.res index c1f5cd16..5a3081a3 100644 Binary files a/3d/platformer/stage/meshes/tree_top.res and b/3d/platformer/stage/meshes/tree_top.res differ diff --git a/3d/platformer/stage/meshes/trunk.res b/3d/platformer/stage/meshes/trunk.res index c1688d69..d519cd93 100644 Binary files a/3d/platformer/stage/meshes/trunk.res and b/3d/platformer/stage/meshes/trunk.res differ diff --git a/3d/platformer/stage/meshes/trunk_deco.res b/3d/platformer/stage/meshes/trunk_deco.res index 247db8a3..0b934f57 100644 Binary files a/3d/platformer/stage/meshes/trunk_deco.res and b/3d/platformer/stage/meshes/trunk_deco.res differ diff --git a/3d/platformer/stage/meshes/trunk_floor.res b/3d/platformer/stage/meshes/trunk_floor.res index c520a50b..995502ec 100644 Binary files a/3d/platformer/stage/meshes/trunk_floor.res and b/3d/platformer/stage/meshes/trunk_floor.res differ diff --git a/3d/platformer/stage/meshes/wall.res b/3d/platformer/stage/meshes/wall.res index f00584ae..87f60f0c 100644 Binary files a/3d/platformer/stage/meshes/wall.res and b/3d/platformer/stage/meshes/wall.res differ diff --git a/3d/platformer/stage/meshes/wall_floor.res b/3d/platformer/stage/meshes/wall_floor.res index 645928df..48ad9038 100644 Binary files a/3d/platformer/stage/meshes/wall_floor.res and b/3d/platformer/stage/meshes/wall_floor.res differ diff --git a/3d/platformer/stage/meshes/wall_var.res b/3d/platformer/stage/meshes/wall_var.res index 3cab4597..91b31a79 100644 Binary files a/3d/platformer/stage/meshes/wall_var.res and b/3d/platformer/stage/meshes/wall_var.res differ diff --git a/3d/procedural_materials/project.godot b/3d/procedural_materials/project.godot index e7a863f2..479330ba 100644 --- a/3d/procedural_materials/project.godot +++ b/3d/procedural_materials/project.godot @@ -12,7 +12,7 @@ config_version=5 config/name="Procedural Materials" run/main_scene="res://loading.tscn" -config/features=PackedStringArray("4.1") +config/features=PackedStringArray("4.2") config/icon="res://icon.webp" [display] diff --git a/3d/rigidbody_character/models/cube.glb.import b/3d/rigidbody_character/models/cube.glb.import index 40554e78..f697ad18 100644 --- a/3d/rigidbody_character/models/cube.glb.import +++ b/3d/rigidbody_character/models/cube.glb.import @@ -22,6 +22,7 @@ meshes/generate_lods=true meshes/create_shadow_meshes=true meshes/light_baking=0 meshes/lightmap_texel_size=0.1 +meshes/force_disable_compression=false skins/use_named_skins=true animation/import=false animation/fps=15 @@ -29,4 +30,5 @@ animation/trimming=false animation/remove_immutable_tracks=true import_script/path="" _subresources={} +gltf/naming_version=0 gltf/embedded_image_handling=1 diff --git a/3d/rigidbody_character/models/mushroom.glb.import b/3d/rigidbody_character/models/mushroom.glb.import index aef434df..00932206 100644 --- a/3d/rigidbody_character/models/mushroom.glb.import +++ b/3d/rigidbody_character/models/mushroom.glb.import @@ -22,6 +22,7 @@ meshes/generate_lods=true meshes/create_shadow_meshes=true meshes/light_baking=0 meshes/lightmap_texel_size=0.1 +meshes/force_disable_compression=false skins/use_named_skins=true animation/import=true animation/fps=15 @@ -29,4 +30,5 @@ animation/trimming=false animation/remove_immutable_tracks=true import_script/path="" _subresources={} +gltf/naming_version=0 gltf/embedded_image_handling=1 diff --git a/3d/rigidbody_character/project.godot b/3d/rigidbody_character/project.godot index ad2705d3..0a0df06e 100644 --- a/3d/rigidbody_character/project.godot +++ b/3d/rigidbody_character/project.godot @@ -13,10 +13,10 @@ config_version=5 config/name="RigidBody Character 3D" config/description="Rigidbody character demo for 3D using a capsule for the character. " -run/main_scene="res://level.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("3d", "demo", "official", "physics") +run/main_scene="res://level.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] diff --git a/3d/squash_the_creeps/art/mob.glb.import b/3d/squash_the_creeps/art/mob.glb.import index 350353dd..d0387fd5 100644 --- a/3d/squash_the_creeps/art/mob.glb.import +++ b/3d/squash_the_creeps/art/mob.glb.import @@ -22,6 +22,7 @@ meshes/generate_lods=false meshes/create_shadow_meshes=true meshes/light_baking=0 meshes/lightmap_texel_size=0.1 +meshes/force_disable_compression=false skins/use_named_skins=true animation/import=true animation/fps=15 @@ -29,4 +30,5 @@ animation/trimming=false animation/remove_immutable_tracks=true import_script/path="" _subresources={} +gltf/naming_version=0 gltf/embedded_image_handling=1 diff --git a/3d/squash_the_creeps/art/player.glb.import b/3d/squash_the_creeps/art/player.glb.import index 30aee2b7..52f12df0 100644 --- a/3d/squash_the_creeps/art/player.glb.import +++ b/3d/squash_the_creeps/art/player.glb.import @@ -22,6 +22,7 @@ meshes/generate_lods=false meshes/create_shadow_meshes=true meshes/light_baking=0 meshes/lightmap_texel_size=0.1 +meshes/force_disable_compression=false skins/use_named_skins=true animation/import=true animation/fps=15 @@ -29,4 +30,5 @@ animation/trimming=false animation/remove_immutable_tracks=true import_script/path="" _subresources={} +gltf/naming_version=0 gltf/embedded_image_handling=1 diff --git a/3d/squash_the_creeps/project.godot b/3d/squash_the_creeps/project.godot index db538fc4..00e6bb99 100644 --- a/3d/squash_the_creeps/project.godot +++ b/3d/squash_the_creeps/project.godot @@ -16,7 +16,7 @@ config/description="In this game, your goal is to chase and kick out the creeps! This is a finished version of the game featured in the \"Your first 3D game\" tutorial in the official documentation." run/main_scene="res://Main.tscn" -config/features=PackedStringArray("4.0") +config/features=PackedStringArray("4.2") config/icon="res://icon.webp" [autoload] @@ -69,7 +69,7 @@ move_back={ jump={ "deadzone": 0.5, "events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":32,"key_label":0,"unicode":32,"echo":false,"script":null) -, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"pressed":false,"double_click":false,"script":null) +, Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"canceled":false,"pressed":false,"double_click":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null) ] } diff --git a/3d/truck_town/project.godot b/3d/truck_town/project.godot index 86333a60..fba249c2 100644 --- a/3d/truck_town/project.godot +++ b/3d/truck_town/project.godot @@ -15,7 +15,7 @@ config/description="This is a demo implementing different types of trucks of varying complexity using vehicle physics." config/tags=PackedStringArray("3d", "demo", "official", "physics", "vehicle") run/main_scene="res://car_select/car_select.tscn" -config/features=PackedStringArray("4.1") +config/features=PackedStringArray("4.2") config/icon="res://icon.webp" [display] diff --git a/3d/truck_town/town/truck_town.glb.import b/3d/truck_town/town/truck_town.glb.import index 47ab8d84..3582328d 100644 --- a/3d/truck_town/town/truck_town.glb.import +++ b/3d/truck_town/town/truck_town.glb.import @@ -22,6 +22,7 @@ meshes/generate_lods=false meshes/create_shadow_meshes=true meshes/light_baking=1 meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false skins/use_named_skins=false animation/import=false animation/fps=30 @@ -92,4 +93,5 @@ _subresources={ } } } +gltf/naming_version=0 gltf/embedded_image_handling=1 diff --git a/3d/truck_town/vehicles/car_base.tscn b/3d/truck_town/vehicles/car_base.tscn index c4839724..507031a2 100644 --- a/3d/truck_town/vehicles/car_base.tscn +++ b/3d/truck_town/vehicles/car_base.tscn @@ -19,9 +19,9 @@ friction = 0.5 size = Vector3(0.954078, 1, 2.32662) [sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_bpr2q"] -streams_count = 4 random_pitch = 1.05 random_volume_offset_db = 2.0 +streams_count = 4 stream_0/stream = ExtResource("6_kq567") stream_0/weight = 1.0 stream_1/stream = ExtResource("7_e8n8v") diff --git a/3d/truck_town/vehicles/meshes/meshes.glb.import b/3d/truck_town/vehicles/meshes/meshes.glb.import index 69e0f40d..1789566f 100644 --- a/3d/truck_town/vehicles/meshes/meshes.glb.import +++ b/3d/truck_town/vehicles/meshes/meshes.glb.import @@ -22,6 +22,7 @@ meshes/generate_lods=true meshes/create_shadow_meshes=true meshes/light_baking=1 meshes/lightmap_texel_size=0.2 +meshes/force_disable_compression=false skins/use_named_skins=true animation/import=true animation/fps=30 @@ -100,4 +101,5 @@ _subresources={ } } } +gltf/naming_version=0 gltf/embedded_image_handling=1 diff --git a/3d/truck_town/vehicles/meshes/minivan.res b/3d/truck_town/vehicles/meshes/minivan.res index f2777907..7b989a40 100644 Binary files a/3d/truck_town/vehicles/meshes/minivan.res and b/3d/truck_town/vehicles/meshes/minivan.res differ diff --git a/3d/truck_town/vehicles/meshes/tow_truck.res b/3d/truck_town/vehicles/meshes/tow_truck.res index c18749ea..3790ed80 100644 Binary files a/3d/truck_town/vehicles/meshes/tow_truck.res and b/3d/truck_town/vehicles/meshes/tow_truck.res differ diff --git a/3d/truck_town/vehicles/meshes/truck_cab.res b/3d/truck_town/vehicles/meshes/truck_cab.res index 7806ea7a..91de2222 100644 Binary files a/3d/truck_town/vehicles/meshes/truck_cab.res and b/3d/truck_town/vehicles/meshes/truck_cab.res differ diff --git a/3d/truck_town/vehicles/meshes/truck_trailer.res b/3d/truck_town/vehicles/meshes/truck_trailer.res index 094b80a7..dccc0bd1 100644 Binary files a/3d/truck_town/vehicles/meshes/truck_trailer.res and b/3d/truck_town/vehicles/meshes/truck_trailer.res differ diff --git a/3d/truck_town/vehicles/meshes/wheel.res b/3d/truck_town/vehicles/meshes/wheel.res index 93653265..c648ff01 100644 Binary files a/3d/truck_town/vehicles/meshes/wheel.res and b/3d/truck_town/vehicles/meshes/wheel.res differ diff --git a/3d/truck_town/vehicles/tow_truck.tscn b/3d/truck_town/vehicles/tow_truck.tscn index b882edda..7b986248 100644 --- a/3d/truck_town/vehicles/tow_truck.tscn +++ b/3d/truck_town/vehicles/tow_truck.tscn @@ -17,9 +17,9 @@ size = Vector3(1.17624, 0.6963, 2.23996) [sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_aad58"] -streams_count = 4 random_pitch = 1.05 random_volume_offset_db = 2.0 +streams_count = 4 stream_0/stream = ExtResource("6_i7k5m") stream_0/weight = 1.0 stream_1/stream = ExtResource("7_hc8k7") diff --git a/3d/truck_town/vehicles/trailer_truck.tscn b/3d/truck_town/vehicles/trailer_truck.tscn index 71be625e..3ded4e41 100644 --- a/3d/truck_town/vehicles/trailer_truck.tscn +++ b/3d/truck_town/vehicles/trailer_truck.tscn @@ -17,9 +17,9 @@ size = Vector3(1.3392, 1.04159, 2.3947) [sub_resource type="AudioStreamRandomizer" id="AudioStreamRandomizer_xu0em"] -streams_count = 4 random_pitch = 1.05 random_volume_offset_db = 2.0 +streams_count = 4 stream_0/stream = ExtResource("6_n54jl") stream_0/weight = 1.0 stream_1/stream = ExtResource("7_i1avs") @@ -69,29 +69,32 @@ roughness = 0.35 [sub_resource type="ArrayMesh" id="ArrayMesh_8a087"] _surfaces = [{ "aabb": AABB(-0.653809, -0.437256, -1.98144, 1.30762, 0.674683, 3.89161), -"format": 4097, +"format": 34359742465, "index_count": 444, "index_data": PackedByteArray(4, 0, 1, 0, 2, 0, 4, 0, 6, 0, 1, 0, 3, 0, 6, 0, 4, 0, 3, 0, 5, 0, 6, 0, 5, 0, 0, 0, 7, 0, 5, 0, 3, 0, 0, 0, 4, 0, 0, 0, 3, 0, 4, 0, 2, 0, 0, 0, 1, 0, 5, 0, 7, 0, 1, 0, 6, 0, 5, 0, 51, 0, 8, 0, 50, 0, 51, 0, 9, 0, 8, 0, 55, 0, 9, 0, 48, 0, 55, 0, 8, 0, 9, 0, 43, 0, 46, 0, 39, 0, 43, 0, 40, 0, 46, 0, 62, 0, 28, 0, 60, 0, 62, 0, 11, 0, 28, 0, 14, 0, 67, 0, 15, 0, 14, 0, 10, 0, 67, 0, 17, 0, 56, 0, 16, 0, 17, 0, 73, 0, 56, 0, 71, 0, 38, 0, 18, 0, 71, 0, 70, 0, 38, 0, 21, 0, 73, 0, 17, 0, 21, 0, 22, 0, 73, 0, 27, 0, 64, 0, 66, 0, 27, 0, 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254, 127, 244, 63, 248, 223, 10, 190, 12, 64, 51, 190, 254, 127, 244, 63, 248, 223, 10, 190, 12, 64, 51, 190, 254, 127, 244, 63, 248, 223, 10, 190, 16, 32, 115, 62, 1, 192, 221, 63, 248, 223, 10, 190, 16, 32, 115, 62, 1, 192, 221, 63, 248, 223, 10, 190, 16, 32, 115, 62, 1, 192, 221, 63, 248, 223, 10, 190, 12, 64, 51, 190, 1, 192, 221, 63, 248, 223, 10, 190, 12, 64, 51, 190, 1, 192, 221, 63, 248, 223, 10, 190, 12, 64, 51, 190, 1, 192, 221, 63, 29, 0, 1, 62, 12, 64, 51, 190, 254, 127, 244, 63, 29, 0, 1, 62, 12, 64, 51, 190, 254, 127, 244, 63, 29, 0, 1, 62, 12, 64, 51, 190, 254, 127, 244, 63, 29, 0, 1, 62, 12, 64, 51, 190, 1, 192, 221, 63, 29, 0, 1, 62, 12, 64, 51, 190, 1, 192, 221, 63, 29, 0, 1, 62, 12, 64, 51, 190, 1, 192, 221, 63, 29, 0, 1, 62, 16, 32, 115, 62, 254, 127, 244, 63, 29, 0, 1, 62, 16, 32, 115, 62, 254, 127, 244, 63, 29, 0, 1, 62, 16, 32, 115, 62, 254, 127, 244, 63, 29, 0, 1, 62, 16, 32, 115, 62, 1, 192, 221, 63, 29, 0, 1, 62, 16, 32, 115, 62, 1, 192, 221, 63, 29, 0, 1, 62, 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a/3d/variable_rate_shading/project.godot b/3d/variable_rate_shading/project.godot index 49440fce..6b94b713 100644 --- a/3d/variable_rate_shading/project.godot +++ b/3d/variable_rate_shading/project.godot @@ -14,16 +14,16 @@ config/name="Variable Rate Shading" config/description="This project showcases how to use variable rate shading (VRS) in 3D to improve performance. Performance metrics are also displayed to evaluate potential performance gains." -run/main_scene="res://vrs.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("3d", "demo", "official", "performance", "rendering") +run/main_scene="res://vrs.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] -window/vsync/vsync_mode=0 window/stretch/mode="canvas_items" window/stretch/aspect="expand" +window/vsync/vsync_mode=0 [rendering] diff --git a/3d/volumetric_fog/project.godot b/3d/volumetric_fog/project.godot index c35a4765..46c25837 100644 --- a/3d/volumetric_fog/project.godot +++ b/3d/volumetric_fog/project.godot @@ -11,10 +11,10 @@ config_version=5 [application] config/name="Volumetric Fog" -run/main_scene="res://volumetric_fog.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("3d", "demo", "official", "rendering") +run/main_scene="res://volumetric_fog.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] @@ -30,13 +30,13 @@ toggle_temporal_reprojection={ } increase_temporal_reprojection={ "deadzone": 0.5, -"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":4,"pressed":false,"double_click":false,"script":null) +"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":4,"canceled":false,"pressed":false,"double_click":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"echo":false,"script":null) ] } decrease_temporal_reprojection={ "deadzone": 0.5, -"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":5,"pressed":false,"double_click":false,"script":null) +"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":5,"canceled":false,"pressed":false,"double_click":false,"script":null) , Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null) ] } diff --git a/3d/voxel/menu/button.png.import b/3d/voxel/menu/button.png.import index bcb1e63d..66180026 100644 --- a/3d/voxel/menu/button.png.import +++ b/3d/voxel/menu/button.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/button.png-e6ddd405c0968c9fb68dca7b600a69a3.c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/voxel/menu/button_focus.png.import b/3d/voxel/menu/button_focus.png.import index 313caff3..7edfc7e0 100644 --- a/3d/voxel/menu/button_focus.png.import +++ b/3d/voxel/menu/button_focus.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/button_focus.png-ab1bb8cac03c67d70abe367eb75a [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/voxel/menu/button_hover.png.import b/3d/voxel/menu/button_hover.png.import index b0c78728..decdefbf 100644 --- a/3d/voxel/menu/button_hover.png.import +++ b/3d/voxel/menu/button_hover.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/button_hover.png-cc3a5a29d50cd231bbad40ad5523 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/voxel/menu/button_pressed.png.import b/3d/voxel/menu/button_pressed.png.import index fc32f7ee..dc293c82 100644 --- a/3d/voxel/menu/button_pressed.png.import +++ b/3d/voxel/menu/button_pressed.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/button_pressed.png-1a7de8cb7b9d369c3113c6cd6f [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/voxel/menu/main/dark_dirt.png.import b/3d/voxel/menu/main/dark_dirt.png.import index 4cfa6497..1b3122f1 100644 --- a/3d/voxel/menu/main/dark_dirt.png.import +++ b/3d/voxel/menu/main/dark_dirt.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/dark_dirt.png-8e8d84e3c30520a8995166be2b7ea97 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/voxel/menu/main/title.png.import b/3d/voxel/menu/main/title.png.import index 6ad3955c..058a8694 100644 --- a/3d/voxel/menu/main/title.png.import +++ b/3d/voxel/menu/main/title.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/title.png-73a3b55f70af530edac2d45668ba262c.ct [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/voxel/player/crosshair.svg.import b/3d/voxel/player/crosshair.svg.import index 9fac552b..528e3504 100644 --- a/3d/voxel/player/crosshair.svg.import +++ b/3d/voxel/player/crosshair.svg.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/crosshair.svg-c15896115a8fc4f09948d0fd31ee95e [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/3d/voxel/project.godot b/3d/voxel/project.godot index 91b39f13..69c951cc 100644 --- a/3d/voxel/project.godot +++ b/3d/voxel/project.godot @@ -18,7 +18,7 @@ quite limiting. If you are making your own voxel game, you should probably use Zylann's voxel module instead: https://github.com/Zylann/godot_voxel" config/tags=PackedStringArray("3d", "demo", "official") run/main_scene="res://menu/main/main_menu.tscn" -config/features=PackedStringArray("4.1") +config/features=PackedStringArray("4.2") config/icon="res://icon.webp" [autoload] diff --git a/3d/voxel/world/textures/texture_sheet.png.import b/3d/voxel/world/textures/texture_sheet.png.import index 98ad6051..a3998431 100644 --- a/3d/voxel/world/textures/texture_sheet.png.import +++ b/3d/voxel/world/textures/texture_sheet.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/texture_sheet.png-52286655fc64f0acb01bdaefe1f [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=1.0 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true diff --git a/3d/waypoints/noto_sans_regular.ttf.import b/3d/waypoints/noto_sans_regular.ttf.import index c99183d9..5e288877 100644 --- a/3d/waypoints/noto_sans_regular.ttf.import +++ b/3d/waypoints/noto_sans_regular.ttf.import @@ -18,6 +18,7 @@ generate_mipmaps=false multichannel_signed_distance_field=false msdf_pixel_range=8 msdf_size=48 +allow_system_fallback=true force_autohinter=false hinting=1 subpixel_positioning=1 diff --git a/3d/waypoints/project.godot b/3d/waypoints/project.godot index d0e88547..d2e22523 100644 --- a/3d/waypoints/project.godot +++ b/3d/waypoints/project.godot @@ -12,10 +12,10 @@ config_version=5 config/name="3D Waypoints" config/description="This is an example of displaying GUI elements such as Labels in a 3D world, without relying on viewports. This results in better readability and performance for use cases such as showing player names." -run/main_scene="res://main.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("3d", "demo", "official") +run/main_scene="res://main.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] @@ -28,38 +28,38 @@ move_forward={ "deadzone": 0.5, "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":0,"echo":false,"script":null) +, 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-compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/audio/bpm_sync/lcd.ttf.import b/audio/bpm_sync/lcd.ttf.import index a15554ab..572b7c83 100644 --- a/audio/bpm_sync/lcd.ttf.import +++ b/audio/bpm_sync/lcd.ttf.import @@ -1,7 +1,7 @@ [remap] importer="font_data_dynamic" -type="FontData" +type="FontFile" uid="uid://dh3iuml41q2uq" path="res://.godot/imported/lcd.ttf-94000d26745ba06b3dc55e650290dad3.fontdata" @@ -12,22 +12,22 @@ dest_files=["res://.godot/imported/lcd.ttf-94000d26745ba06b3dc55e650290dad3.font [params] -antialiased=true +Rendering=null +antialiasing=1 +generate_mipmaps=false multichannel_signed_distance_field=false msdf_pixel_range=8 msdf_size=48 +allow_system_fallback=true force_autohinter=false hinting=1 subpixel_positioning=1 -embolden=0.0 -transform=Transform2D(1, 0, 0, 1, 0, 0) oversampling=0.0 +Fallbacks=null +fallbacks=[] +Compress=null compress=true -opentype_feature_overrides={} -preload/char_ranges=PackedStringArray() -preload/glyph_ranges=PackedStringArray() -preload/configurations=PackedStringArray() -support_overrides/language_enabled=PackedStringArray() -support_overrides/language_disabled=PackedStringArray() -support_overrides/script_enabled=PackedStringArray() -support_overrides/script_disabled=PackedStringArray() +preload=[] +language_support={} +script_support={} +opentype_features={} diff --git a/audio/bpm_sync/play_sound_button.png.import b/audio/bpm_sync/play_sound_button.png.import index 0d800e83..ea268d1e 100644 --- a/audio/bpm_sync/play_sound_button.png.import +++ b/audio/bpm_sync/play_sound_button.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/play_sound_button.png-7e88216154de1a5cb6304cb [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false @@ -29,5 +29,6 @@ process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false +process/hdr_clamp_exposure=false process/size_limit=0 detect_3d/compress_to=1 diff --git a/audio/bpm_sync/play_sound_button_hl.png.import b/audio/bpm_sync/play_sound_button_hl.png.import index d1202574..14cb47e5 100644 --- a/audio/bpm_sync/play_sound_button_hl.png.import +++ b/audio/bpm_sync/play_sound_button_hl.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/play_sound_button_hl.png-8d86f81fe37a5f295908 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false @@ -29,5 +29,6 @@ process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false +process/hdr_clamp_exposure=false process/size_limit=0 detect_3d/compress_to=1 diff --git a/audio/bpm_sync/play_system_button.png.import b/audio/bpm_sync/play_system_button.png.import index 9cee6042..9e8ab77e 100644 --- a/audio/bpm_sync/play_system_button.png.import +++ b/audio/bpm_sync/play_system_button.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/play_system_button.png-683c51b4d13189b67bb57e [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false @@ -29,5 +29,6 @@ process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false process/hdr_as_srgb=false +process/hdr_clamp_exposure=false process/size_limit=0 detect_3d/compress_to=1 diff --git a/audio/bpm_sync/play_system_button_hl.png.import b/audio/bpm_sync/play_system_button_hl.png.import index 3cdc6ada..eb444c95 100644 --- a/audio/bpm_sync/play_system_button_hl.png.import +++ b/audio/bpm_sync/play_system_button_hl.png.import @@ -16,9 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[Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777235,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777235,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } ui_page_down={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777236,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777236,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } ui_home={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777229,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777229,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } ui_end={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777230,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777230,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } diff --git a/audio/generator/project.godot b/audio/generator/project.godot index a32cd0dd..f34e6e43 100644 --- a/audio/generator/project.godot +++ b/audio/generator/project.godot @@ -14,11 +14,11 @@ config/name="Audio Generator Demo" config/description="This is a demo showing how one can generate and play audio samples from GDScript. It plays a simple 440 Hz sine wave at 22050 Hz." +config/tags=PackedStringArray("audio", "demo", "official") run/main_scene="res://generator.tscn" -config/features=PackedStringArray("4.0") +config/features=PackedStringArray("4.2") run/low_processor_mode=true config/icon="res://icon.webp" -config/tags=PackedStringArray("audio", "demo", "official") [display] diff --git a/audio/mic_record/project.godot b/audio/mic_record/project.godot index 431a3292..dc41b57a 100644 --- a/audio/mic_record/project.godot +++ b/audio/mic_record/project.godot @@ -13,11 +13,11 @@ config_version=5 config/name="Audio Mic Record Demo" config/description="This is an example showing how one can record audio from the microphone and later play it back or save it to a file." +config/tags=PackedStringArray("audio", "demo", "official") run/main_scene="res://MicRecord.tscn" -config/features=PackedStringArray("4.0") +config/features=PackedStringArray("4.2") run/low_processor_mode=true config/icon="res://icon.webp" -config/tags=PackedStringArray("audio", "demo", "official") [audio] @@ -28,9 +28,9 @@ enable_audio_input=true window/size/viewport_width=640 window/size/viewport_height=480 -window/vsync/vsync_mode=0 window/stretch/mode="canvas_items" window/stretch/aspect="expand" +window/vsync/vsync_mode=0 [rendering] diff --git a/audio/midi_piano/piano_keys/A440.wav.import b/audio/midi_piano/piano_keys/A440.wav.import index 9f1bcfe3..f90a9eae 100644 --- a/audio/midi_piano/piano_keys/A440.wav.import +++ b/audio/midi_piano/piano_keys/A440.wav.import @@ -1,7 +1,7 @@ [remap] importer="wav" -type="AudioStreamSample" +type="AudioStreamWAV" uid="uid://bhrmpdp36ixuq" path="res://.godot/imported/A440.wav-f6ecb7d5a329df710ac81894c403bbb6.sample" diff --git a/audio/midi_piano/project.godot b/audio/midi_piano/project.godot index 48372187..ca872232 100644 --- a/audio/midi_piano/project.godot +++ b/audio/midi_piano/project.godot @@ -8,23 +8,13 @@ config_version=5 -_global_script_classes=[{ -"base": "Control", -"class": &"PianoKey", -"language": &"GDScript", -"path": "res://piano_keys/piano_key.gd" -}] -_global_script_class_icons={ -"PianoKey": "" -} - [application] config/name="MIDI Piano Demo" -run/main_scene="res://piano.tscn" -config/icon="res://icon.webp" -config/features=PackedStringArray("4.0") config/tags=PackedStringArray("audio", "demo", "official") +run/main_scene="res://piano.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] diff --git a/audio/spectrum/project.godot b/audio/spectrum/project.godot index d930459c..82e0e643 100644 --- a/audio/spectrum/project.godot +++ b/audio/spectrum/project.godot @@ -14,7 +14,7 @@ config/name="Audio Spectrum Demo" config/description="This is a demo showing how a spectrum analyzer can be built using Godot." config/tags=PackedStringArray("audio", "demo", "official", "visualization") run/main_scene="res://show_spectrum.tscn" -config/features=PackedStringArray("4.1") +config/features=PackedStringArray("4.2") run/low_processor_mode=true config/icon="res://icon.webp" diff --git a/audio/text_to_speech/project.godot b/audio/text_to_speech/project.godot index 4ec9925d..54e2a145 100644 --- a/audio/text_to_speech/project.godot +++ b/audio/text_to_speech/project.godot @@ -12,10 +12,10 @@ config_version=5 config/name="Text-to-speech demo" config/description="This is a demo showing text-to-speech support." -run/main_scene="res://control.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("accessibility", "demo", "gui", "official") +run/main_scene="res://control.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] diff --git a/gui/bidi_and_font_features/project.godot b/gui/bidi_and_font_features/project.godot index f5390616..99a57ea6 100644 --- a/gui/bidi_and_font_features/project.godot +++ b/gui/bidi_and_font_features/project.godot @@ -13,7 +13,7 @@ config_version=5 config/name="BiDi and Font Features" config/tags=PackedStringArray("demo", "gui", "official") run/main_scene="res://bidi.tscn" -config/features=PackedStringArray("4.0") +config/features=PackedStringArray("4.2") run/low_processor_mode=true config/icon="res://icon.webp" diff --git a/gui/control_gallery/project.godot b/gui/control_gallery/project.godot index e2b9f3fc..5c682c3a 100644 --- a/gui/control_gallery/project.godot +++ b/gui/control_gallery/project.godot @@ -12,17 +12,17 @@ config_version=5 config/name="Control Gallery" config/description="Showcases various Control nodes with their names affixed for easy recognition." +config/tags=PackedStringArray("demo", "gui", "official") run/main_scene="res://control_gallery.tscn" -config/features=PackedStringArray("4.0") +config/features=PackedStringArray("4.2") run/low_processor_mode=true config/icon="res://icon.webp" -config/tags=PackedStringArray("demo", "gui", "official") [display] -window/vsync/vsync_mode=0 window/stretch/mode="canvas_items" window/stretch/aspect="expand" +window/vsync/vsync_mode=0 [rendering] diff --git a/gui/drag_and_drop/project.godot b/gui/drag_and_drop/project.godot index d0e9551a..8c72e080 100644 --- a/gui/drag_and_drop/project.godot +++ b/gui/drag_and_drop/project.godot @@ -15,11 +15,11 @@ config/description="A demo showcasing drag and drop functionality. - Drag and drop the color buttons to copy their colors over. - Click on the buttons to manually adjust their color." +config/tags=PackedStringArray("demo", "gui", "official") run/main_scene="res://drag_and_drop.tscn" -config/features=PackedStringArray("4.0") +config/features=PackedStringArray("4.2") run/low_processor_mode=true config/icon="res://icon.webp" -config/tags=PackedStringArray("demo", "gui", "official") [display] diff --git a/gui/gd_paint/paint_tools.png.import b/gui/gd_paint/paint_tools.png.import index b44a6102..46c81be7 100644 --- a/gui/gd_paint/paint_tools.png.import +++ b/gui/gd_paint/paint_tools.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/paint_tools.png-224b64b7ddb26189a369199f6d686 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/gui/gd_paint/project.godot b/gui/gd_paint/project.godot index 8e732fc9..8d9dd85a 100644 --- a/gui/gd_paint/project.godot +++ b/gui/gd_paint/project.godot @@ -14,10 +14,10 @@ config/name="GD Paint" config/description="GD Paint is a simple image editor made using Godot and GDScript. It supports different types of 'brushes': a basic pen/pencil and eraser, as well as a rectangle and a circle brush." -run/main_scene="res://paint_root.tscn" -config/icon="res://icon.webp" -config/features=PackedStringArray("4.0") config/tags=PackedStringArray("demo", "gui", "official") +run/main_scene="res://paint_root.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [debug] diff --git a/gui/input_mapping/project.godot b/gui/input_mapping/project.godot index 7dde915e..a2d110f1 100644 --- a/gui/input_mapping/project.godot +++ b/gui/input_mapping/project.godot @@ -16,10 +16,10 @@ config/description="A demo showing how to build an input key remapping screen. - Click the buttons to change the bound keys. - Persists the keys to disk, so they are preserved after the project is restarted." -run/main_scene="res://InputRemapMenu.tscn" -config/icon="res://icon.webp" -config/features=PackedStringArray("4.0") config/tags=PackedStringArray("demo", "gui", "input", "official", "settings") +run/main_scene="res://InputRemapMenu.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [autoload] @@ -36,27 +36,27 @@ window/stretch/aspect="expand" move_right={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777233,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777233,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } move_left={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777231,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777231,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } look_up={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777232,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777232,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } crouch={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777234,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777234,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } dash={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777237,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777237,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } diff --git a/gui/msdf_font/project.godot b/gui/msdf_font/project.godot index 26629cbf..f190d6fd 100644 --- a/gui/msdf_font/project.godot +++ b/gui/msdf_font/project.godot @@ -17,10 +17,10 @@ The technique used allows the text to remain clear under arbitrary zooms and rot The multi-channel part refers to the font texture being generated in a way that allows for higher precision when rendering the font. This allows MSDF fonts to be more readable at small font sizes compared to single-channel signed distance field fonts." -run/main_scene="res://sdf_font_demo.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("2d", "demo", "gui", "official", "rendering") +run/main_scene="res://sdf_font_demo.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] @@ -31,7 +31,7 @@ window/stretch/aspect="expand" toggle_msdf_font={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":83,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":83,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } diff --git a/gui/multiple_resolutions/project.godot b/gui/multiple_resolutions/project.godot index c91b4a3a..60dc2813 100644 --- a/gui/multiple_resolutions/project.godot +++ b/gui/multiple_resolutions/project.godot @@ -27,20 +27,20 @@ Additionally, a GUI margin setting is provided to better handle TVs with an overscan area to prevent GUI elements from being cut off. This can also improve the gameplay experience on large monitors by bringing HUD elements closer to the center of the screen." +config/tags=PackedStringArray("accessibility", "best_practices", "demo", "gui", "official") run/main_scene="res://main.tscn" -config/features=PackedStringArray("4.0") +config/features=PackedStringArray("4.2") run/low_processor_mode=true config/icon="res://icon.webp" -config/tags=PackedStringArray("accessibility", "best_practices", "demo", "gui", "official") [display] window/size/viewport_width=648 window/size/window_width_override=1152 window/size/window_height_override=648 -window/handheld/orientation="sensor" window/stretch/mode="canvas_items" window/stretch/aspect="expand" +window/handheld/orientation="sensor" [gui] diff --git a/gui/pseudolocalization/project.godot b/gui/pseudolocalization/project.godot index d4005ded..5c71ea04 100644 --- a/gui/pseudolocalization/project.godot +++ b/gui/pseudolocalization/project.godot @@ -11,10 +11,10 @@ config_version=5 [application] config/name="Pseudolocalization" -run/main_scene="res://Pseudolocalization.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("demo", "internationalization", "official") +run/main_scene="res://Pseudolocalization.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [internationalization] diff --git a/gui/regex/project.godot b/gui/regex/project.godot index b8e17cbf..d6fb52aa 100644 --- a/gui/regex/project.godot +++ b/gui/regex/project.godot @@ -13,10 +13,10 @@ config_version=5 config/name="RegEx (Regular Expressions)" config/description="A demo showing regex functionality and usage. Can also serve as a playground for regex testing." -run/main_scene="res://regex.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("demo", "gui", "official") +run/main_scene="res://regex.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] diff --git a/gui/rich_text_bbcode/project.godot b/gui/rich_text_bbcode/project.godot index 957434a6..041f7a0c 100644 --- a/gui/rich_text_bbcode/project.godot +++ b/gui/rich_text_bbcode/project.godot @@ -12,11 +12,11 @@ config_version=5 config/name="Rich Text Label with BBCode" config/description="A demo showcasing the support for rich text and BBCode via RichTextLabel." +config/tags=PackedStringArray("demo", "gui", "official") run/main_scene="res://rich_text_bbcode.tscn" -config/features=PackedStringArray("4.0") +config/features=PackedStringArray("4.2") run/low_processor_mode=true config/icon="res://icon.webp" -config/tags=PackedStringArray("demo", "gui", "official") [display] diff --git a/gui/rich_text_bbcode/unicorn_icon.png.import b/gui/rich_text_bbcode/unicorn_icon.png.import index 73eb64de..43a5d183 100644 --- a/gui/rich_text_bbcode/unicorn_icon.png.import +++ b/gui/rich_text_bbcode/unicorn_icon.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/unicorn_icon.png-7e6ed0493ce9bae1105057e782fc [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/gui/theming_override/project.godot b/gui/theming_override/project.godot index 7e1c10a4..92224b85 100644 --- a/gui/theming_override/project.godot +++ b/gui/theming_override/project.godot @@ -12,18 +12,18 @@ config_version=5 config/name="GUI Theming Override" config/description="Demonstrates how to override GUI colors and styleboxes at runtime." +config/tags=PackedStringArray("demo", "gui", "official") run/main_scene="res://test.tscn" -config/features=PackedStringArray("4.0") +config/features=PackedStringArray("4.2") run/low_processor_mode=true config/icon="res://icon.webp" -config/tags=PackedStringArray("demo", "gui", "official") [display] window/size/viewport_height=576 -window/vsync/vsync_mode=0 window/stretch/mode="canvas_items" window/stretch/aspect="expand" +window/vsync/vsync_mode=0 [rendering] diff --git a/gui/translation/project.godot b/gui/translation/project.godot index 37352fbc..d611f895 100644 --- a/gui/translation/project.godot +++ b/gui/translation/project.godot @@ -13,10 +13,10 @@ config_version=5 config/name="Translation Demo" config/description="A demo showing how Godot seamlessly enables the use of localized resources and texts." -run/main_scene="res://translation_demo.tscn" -config/icon="res://icon.webp" -config/features=PackedStringArray("4.0") config/tags=PackedStringArray("demo", "internationalization", "official") +run/main_scene="res://translation_demo.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] @@ -25,11 +25,11 @@ window/stretch/aspect="expand" [internationalization] -locale/translations=PackedStringArray("res://text.en.translation", "res://text.es.translation", "res://text.ja.translation") locale/translation_remaps={ "res://flag_uk.png": PackedStringArray("res://flag_spain.png:es", "res://flag_japan.png:ja"), "res://hello_en.wav": PackedStringArray("res://hello_es.wav:es", "res://hello_jp.wav:ja") } +locale/translations=PackedStringArray("res://text.en.translation", "res://text.es.translation", "res://text.ja.translation") locale/locale_filter_mode=0 [locale] diff --git a/gui/ui_mirroring/fonts/NotoNaskhArabic-Bold.ttf.import b/gui/ui_mirroring/fonts/NotoNaskhArabic-Bold.ttf.import index af5241f1..073b2791 100644 --- a/gui/ui_mirroring/fonts/NotoNaskhArabic-Bold.ttf.import +++ b/gui/ui_mirroring/fonts/NotoNaskhArabic-Bold.ttf.import @@ -1,7 +1,7 @@ [remap] importer="font_data_dynamic" -type="FontData" +type="FontFile" uid="uid://cppw66bb3hcnx" path="res://.godot/imported/NotoNaskhArabic-Bold.ttf-b67ac52f5189efb58090e60209f82666.fontdata" @@ -12,17 +12,22 @@ dest_files=["res://.godot/imported/NotoNaskhArabic-Bold.ttf-b67ac52f5189efb58090 [params] -antialiased=true +Rendering=null +antialiasing=1 +generate_mipmaps=false multichannel_signed_distance_field=false msdf_pixel_range=8.0 +msdf_size=48 +allow_system_fallback=true force_autohinter=false hinting=1 +subpixel_positioning=1 oversampling=0.0 +Fallbacks=null +fallbacks=[] +Compress=null compress=true -preload/char_ranges=PackedStringArray() -preload/glyph_ranges=PackedStringArray() -preload/configurations=PackedStringArray() -support_overrides/language_enabled=PackedStringArray() -support_overrides/language_disabled=PackedStringArray() -support_overrides/script_enabled=PackedStringArray() -support_overrides/script_disabled=PackedStringArray() +preload=[] +language_support={} +script_support={} +opentype_features={} diff --git a/gui/ui_mirroring/fonts/NotoSans-Bold.ttf.import b/gui/ui_mirroring/fonts/NotoSans-Bold.ttf.import index 830897e2..1892472a 100644 --- a/gui/ui_mirroring/fonts/NotoSans-Bold.ttf.import +++ b/gui/ui_mirroring/fonts/NotoSans-Bold.ttf.import @@ -1,7 +1,7 @@ [remap] importer="font_data_dynamic" -type="FontData" +type="FontFile" uid="uid://gfhw2u2k16h" path="res://.godot/imported/NotoSans-Bold.ttf-8ff3d9f1cfda88e84d6afd9724b2bba7.fontdata" @@ -12,17 +12,22 @@ dest_files=["res://.godot/imported/NotoSans-Bold.ttf-8ff3d9f1cfda88e84d6afd9724b [params] -antialiased=true +Rendering=null +antialiasing=1 +generate_mipmaps=false multichannel_signed_distance_field=false msdf_pixel_range=8.0 +msdf_size=48 +allow_system_fallback=true force_autohinter=false hinting=1 +subpixel_positioning=1 oversampling=0.0 +Fallbacks=null +fallbacks=[] +Compress=null compress=true -preload/char_ranges=PackedStringArray() -preload/glyph_ranges=PackedStringArray() -preload/configurations=PackedStringArray() -support_overrides/language_enabled=PackedStringArray() -support_overrides/language_disabled=PackedStringArray() -support_overrides/script_enabled=PackedStringArray() -support_overrides/script_disabled=PackedStringArray() +preload=[] +language_support={} +script_support={} +opentype_features={} diff --git a/gui/ui_mirroring/project.godot b/gui/ui_mirroring/project.godot index 2881dc8f..e954870f 100644 --- a/gui/ui_mirroring/project.godot +++ b/gui/ui_mirroring/project.godot @@ -6,11 +6,12 @@ ; [section] ; section goes between [] ; param=value ; assign values to parameters -config_version=4 +config_version=5 [application] config/name="UI Mirroring Demo" -run/main_scene="res://ui_mirroring.tscn" -config/icon="res://icon.webp" config/tags=PackedStringArray("demo", "gui", "internationalization", "official") +run/main_scene="res://ui_mirroring.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" diff --git a/gui/ui_mirroring/screenshots/ui_mirroring_ar.png.import b/gui/ui_mirroring/screenshots/ui_mirroring_ar.png.import index 15774207..1533937a 100644 --- a/gui/ui_mirroring/screenshots/ui_mirroring_ar.png.import +++ b/gui/ui_mirroring/screenshots/ui_mirroring_ar.png.import @@ -1,9 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" +type="CompressedTexture2D" uid="uid://bk7vjwlmxebjj" -path="res://.godot/imported/ui_mirroring_ar.png-0ac3776471fa54847d7107e345a38530.stex" +path="res://.godot/imported/ui_mirroring_ar.png-0ac3776471fa54847d7107e345a38530.ctex" metadata={ "vram_texture": false } @@ -11,17 +11,16 @@ metadata={ [deps] source_file="res://screenshots/ui_mirroring_ar.png" -dest_files=["res://.godot/imported/ui_mirroring_ar.png-0ac3776471fa54847d7107e345a38530.stex"] +dest_files=["res://.godot/imported/ui_mirroring_ar.png-0ac3776471fa54847d7107e345a38530.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 -compress/streamed=false mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 @@ -29,7 +28,7 @@ roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false -process/HDR_as_SRGB=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false process/size_limit=0 detect_3d/compress_to=1 -svg/scale=1.0 diff --git a/gui/ui_mirroring/screenshots/ui_mirroring_en.png.import b/gui/ui_mirroring/screenshots/ui_mirroring_en.png.import index 940df111..a69649e2 100644 --- a/gui/ui_mirroring/screenshots/ui_mirroring_en.png.import +++ b/gui/ui_mirroring/screenshots/ui_mirroring_en.png.import @@ -1,9 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" +type="CompressedTexture2D" uid="uid://kmiwt21qccaq" -path="res://.godot/imported/ui_mirroring_en.png-2424f2dd8e09af8f321757ff70ce6185.stex" +path="res://.godot/imported/ui_mirroring_en.png-2424f2dd8e09af8f321757ff70ce6185.ctex" metadata={ "vram_texture": false } @@ -11,17 +11,16 @@ metadata={ [deps] source_file="res://screenshots/ui_mirroring_en.png" -dest_files=["res://.godot/imported/ui_mirroring_en.png-2424f2dd8e09af8f321757ff70ce6185.stex"] +dest_files=["res://.godot/imported/ui_mirroring_en.png-2424f2dd8e09af8f321757ff70ce6185.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 -compress/streamed=false mipmaps/generate=false mipmaps/limit=-1 roughness/mode=0 @@ -29,7 +28,7 @@ roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false process/normal_map_invert_y=false -process/HDR_as_SRGB=false +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false process/size_limit=0 detect_3d/compress_to=1 -svg/scale=1.0 diff --git a/loading/autoload/project.godot b/loading/autoload/project.godot index 1c065107..689f8e71 100644 --- a/loading/autoload/project.godot +++ b/loading/autoload/project.godot @@ -12,11 +12,11 @@ config_version=5 config/name="Autoload (Singletons)" config/description="This demo shows how to use autoloads to change between scenes." +config/tags=PackedStringArray("best_practices", "demo", "official") run/main_scene="res://scene_a.tscn" -config/features=PackedStringArray("4.0") +config/features=PackedStringArray("4.2") run/low_processor_mode=true config/icon="res://icon.webp" -config/tags=PackedStringArray("best_practices", "demo", "official") [autoload] @@ -24,9 +24,9 @@ global="*res://global.gd" [display] -window/vsync/vsync_mode=0 window/stretch/mode="canvas_items" window/stretch/aspect="expand" +window/vsync/vsync_mode=0 [rendering] diff --git a/loading/load_threaded/paintings/painting_babel.jpg.import b/loading/load_threaded/paintings/painting_babel.jpg.import index df4668d4..f37ac737 100644 --- a/loading/load_threaded/paintings/painting_babel.jpg.import +++ b/loading/load_threaded/paintings/painting_babel.jpg.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/painting_babel.jpg-7d4afda4b0268025e231a7f9e7 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true diff --git a/loading/load_threaded/paintings/painting_las_meninas.png.import b/loading/load_threaded/paintings/painting_las_meninas.png.import index 7f65e7d3..e7130f54 100644 --- a/loading/load_threaded/paintings/painting_las_meninas.png.import +++ b/loading/load_threaded/paintings/painting_las_meninas.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/painting_las_meninas.png-980a9e4669b648b01417 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true diff --git a/loading/load_threaded/paintings/painting_mona_lisa.jpg.import b/loading/load_threaded/paintings/painting_mona_lisa.jpg.import index 2628cbf6..77d40164 100644 --- a/loading/load_threaded/paintings/painting_mona_lisa.jpg.import +++ b/loading/load_threaded/paintings/painting_mona_lisa.jpg.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/painting_mona_lisa.jpg-0d1e89a489f14142e264e1 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true diff --git a/loading/load_threaded/paintings/painting_old_guitarist.jpg.import b/loading/load_threaded/paintings/painting_old_guitarist.jpg.import index c74ad9b2..7bf9a15f 100644 --- a/loading/load_threaded/paintings/painting_old_guitarist.jpg.import +++ b/loading/load_threaded/paintings/painting_old_guitarist.jpg.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/painting_old_guitarist.jpg-9b4236f27fd614bf0a [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true diff --git a/loading/load_threaded/paintings/painting_parasol.jpg.import b/loading/load_threaded/paintings/painting_parasol.jpg.import index 1e66ba97..5dd301f9 100644 --- a/loading/load_threaded/paintings/painting_parasol.jpg.import +++ b/loading/load_threaded/paintings/painting_parasol.jpg.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/painting_parasol.jpg-58515a51999e7c2414ba8e02 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true diff --git a/loading/load_threaded/paintings/painting_the_swing.jpg.import b/loading/load_threaded/paintings/painting_the_swing.jpg.import index f3b78b78..fe5c744e 100644 --- a/loading/load_threaded/paintings/painting_the_swing.jpg.import +++ b/loading/load_threaded/paintings/painting_the_swing.jpg.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/painting_the_swing.jpg-c81abef8954f7fb30f742b [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=true diff --git a/loading/load_threaded/project.godot b/loading/load_threaded/project.godot index e06784eb..e40b8e00 100644 --- a/loading/load_threaded/project.godot +++ b/loading/load_threaded/project.godot @@ -12,11 +12,11 @@ config_version=5 config/name="Threaded Loading" config/description="This demo demonstrates how to use ResourceLoader for background loading." +config/tags=PackedStringArray("best_practices", "demo", "official", "performance") run/main_scene="res://load_threaded.tscn" -config/features=PackedStringArray("4.0") +config/features=PackedStringArray("4.2") run/low_processor_mode=true config/icon="res://icon.webp" -config/tags=PackedStringArray("best_practices", "demo", "official", "performance") [display] diff --git a/loading/scene_changer/icon.svg.import b/loading/scene_changer/icon.svg.import index 10e51708..b74c9179 100644 --- a/loading/scene_changer/icon.svg.import +++ b/loading/scene_changer/icon.svg.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.cte [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/loading/scene_changer/project.godot b/loading/scene_changer/project.godot index 8ebac77c..ef7e9af6 100644 --- a/loading/scene_changer/project.godot +++ b/loading/scene_changer/project.godot @@ -12,17 +12,17 @@ config_version=5 config/name="Scene Changer" config/description="This uses functions in SceneTree to switch between two scenes." +config/tags=PackedStringArray("demo", "official") run/main_scene="res://scene_a.tscn" -config/features=PackedStringArray("4.0") +config/features=PackedStringArray("4.2") run/low_processor_mode=true config/icon="res://icon.svg" -config/tags=PackedStringArray("demo", "official") [display] -window/vsync/vsync_mode=0 window/stretch/mode="canvas_items" window/stretch/aspect="expand" +window/vsync/vsync_mode=0 [rendering] diff --git a/loading/serialization/enemy_crab.png.import b/loading/serialization/enemy_crab.png.import index 96fe50c1..f8f2334d 100644 --- a/loading/serialization/enemy_crab.png.import +++ b/loading/serialization/enemy_crab.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/enemy_crab.png-3614508db77feac8d9a29bd3c8f780 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/loading/serialization/project.godot b/loading/serialization/project.godot index 7931a2d0..ef609330 100644 --- a/loading/serialization/project.godot +++ b/loading/serialization/project.godot @@ -8,22 +8,6 @@ config_version=5 -_global_script_classes=[{ -"base": "Node2D", -"class": &"Enemy", -"language": &"GDScript", -"path": "res://enemy.gd" -}, { -"base": "CharacterBody2D", -"class": &"Player", -"language": &"GDScript", -"path": "res://player.gd" -}] -_global_script_class_icons={ -"Enemy": "", -"Player": "" -} - [application] config/name="Saving and Loading (Serialization)" @@ -32,10 +16,10 @@ format supported by Godot: ConfigFile and JSON. For more information, see this documentation article: https://docs.godotengine.org/en/latest/tutorials/io/saving_games.html" -run/main_scene="res://save_load.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("demo", "filesystem", "official") +run/main_scene="res://save_load.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] @@ -45,36 +29,36 @@ window/stretch/mode="canvas_items" move_up={ "deadzone": 0.2, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194446,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194446,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null) ] } move_down={ "deadzone": 0.2, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194440,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194440,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null) ] } move_left={ "deadzone": 0.2, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194442,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194442,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null) ] } move_right={ "deadzone": 0.2, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194444,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194444,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null) ] diff --git a/loading/serialization/sea_turtle.png.import b/loading/serialization/sea_turtle.png.import index 57c8ac22..3cd18e1f 100644 --- a/loading/serialization/sea_turtle.png.import +++ b/loading/serialization/sea_turtle.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/sea_turtle.png-2ef6b4a0ba2e0c29cbed022d80f0e8 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/loading/threads/mona.png.import b/loading/threads/mona.png.import index cc354316..1cb2abf8 100644 --- a/loading/threads/mona.png.import +++ b/loading/threads/mona.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/mona.png-a5ce9963ac8c7ef765aeb0f5428366a9.cte [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/loading/threads/project.godot b/loading/threads/project.godot index dfff0a3f..e84f45e2 100644 --- a/loading/threads/project.godot +++ b/loading/threads/project.godot @@ -12,19 +12,19 @@ config_version=5 config/name="Loading in a Thread" config/description="An example using a thread to load an image." +config/tags=PackedStringArray("best_practices", "demo", "official", "performance") run/main_scene="res://thread.tscn" -config/features=PackedStringArray("4.0") +config/features=PackedStringArray("4.2") run/low_processor_mode=true config/icon="res://icon.webp" run/stretch/aspect="expand" run/stretch/mode="canvas_items" -config/tags=PackedStringArray("best_practices", "demo", "official", "performance") [display] -window/vsync/vsync_mode=0 window/stretch/mode="canvas_items" window/stretch/aspect="expand" +window/vsync/vsync_mode=0 [rendering] diff --git a/misc/2.5d/addons/node25d/icons/kinematic_body_25d.png.import b/misc/2.5d/addons/node25d/icons/kinematic_body_25d.png.import index 8a102f57..200a5a97 100644 --- a/misc/2.5d/addons/node25d/icons/kinematic_body_25d.png.import +++ b/misc/2.5d/addons/node25d/icons/kinematic_body_25d.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/kinematic_body_25d.png-c455d5ccb8ec7543b62fff [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/misc/2.5d/addons/node25d/icons/node_25d.png.import b/misc/2.5d/addons/node25d/icons/node_25d.png.import index c7997e41..db4b5e97 100644 --- a/misc/2.5d/addons/node25d/icons/node_25d.png.import +++ b/misc/2.5d/addons/node25d/icons/node_25d.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/node_25d.png-72e45d8600ccbde01c6d9ad51f5fc530 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/misc/2.5d/addons/node25d/icons/node_25d_icon.png.import b/misc/2.5d/addons/node25d/icons/node_25d_icon.png.import index a3ac79c0..95406b0e 100644 --- a/misc/2.5d/addons/node25d/icons/node_25d_icon.png.import +++ b/misc/2.5d/addons/node25d/icons/node_25d_icon.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/node_25d_icon.png-2ad780313818706789bbb154087 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/misc/2.5d/addons/node25d/icons/shadow_math_25d.png.import b/misc/2.5d/addons/node25d/icons/shadow_math_25d.png.import index df63bdb9..fe015cd9 100644 --- a/misc/2.5d/addons/node25d/icons/shadow_math_25d.png.import +++ b/misc/2.5d/addons/node25d/icons/shadow_math_25d.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/shadow_math_25d.png-333790a3285ee4c2679208898 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/misc/2.5d/addons/node25d/icons/shadow_math_25d_icon.png.import b/misc/2.5d/addons/node25d/icons/shadow_math_25d_icon.png.import index f536ef74..a24a34ad 100644 --- a/misc/2.5d/addons/node25d/icons/shadow_math_25d_icon.png.import +++ b/misc/2.5d/addons/node25d/icons/shadow_math_25d_icon.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/shadow_math_25d_icon.png-f286bd905218b9a04121 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/misc/2.5d/addons/node25d/icons/viewport_25d.svg.import b/misc/2.5d/addons/node25d/icons/viewport_25d.svg.import index 99ce98d8..f1a4864b 100644 --- a/misc/2.5d/addons/node25d/icons/viewport_25d.svg.import +++ b/misc/2.5d/addons/node25d/icons/viewport_25d.svg.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/viewport_25d.svg-5df077fb699779f821141e20086c [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/misc/2.5d/addons/node25d/icons/y_sort_25d.png.import b/misc/2.5d/addons/node25d/icons/y_sort_25d.png.import index 67947c3b..68d7fbf8 100644 --- a/misc/2.5d/addons/node25d/icons/y_sort_25d.png.import +++ b/misc/2.5d/addons/node25d/icons/y_sort_25d.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/y_sort_25d.png-2e15f3765afd8b0136201cb9dea404 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/misc/2.5d/addons/node25d/icons/y_sort_25d_icon.png.import b/misc/2.5d/addons/node25d/icons/y_sort_25d_icon.png.import index 22f33d24..67331569 100644 --- a/misc/2.5d/addons/node25d/icons/y_sort_25d_icon.png.import +++ b/misc/2.5d/addons/node25d/icons/y_sort_25d_icon.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/y_sort_25d_icon.png-48050bfa8b299992a68b4f1e1 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/misc/2.5d/assets/cube/godot.png.import b/misc/2.5d/assets/cube/godot.png.import index 8828081e..50629db8 100644 --- a/misc/2.5d/assets/cube/godot.png.import +++ b/misc/2.5d/assets/cube/godot.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/godot.png-a942b208c71d1b44958f34d302d011ec.ct [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/misc/2.5d/assets/platform/textures/forty_five.png.import b/misc/2.5d/assets/platform/textures/forty_five.png.import index 873a047d..3b426bd0 100644 --- a/misc/2.5d/assets/platform/textures/forty_five.png.import +++ b/misc/2.5d/assets/platform/textures/forty_five.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/forty_five.png-d90cd8ed1241c4a5270d87a83aafe2 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/misc/2.5d/assets/platform/textures/front_side.png.import b/misc/2.5d/assets/platform/textures/front_side.png.import index 95974923..9cebaef1 100644 --- a/misc/2.5d/assets/platform/textures/front_side.png.import +++ b/misc/2.5d/assets/platform/textures/front_side.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/front_side.png-057b43bb7270572907c72958006836 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/misc/2.5d/assets/platform/textures/isometric.png.import b/misc/2.5d/assets/platform/textures/isometric.png.import index f7e3f41d..08e50d7c 100644 --- a/misc/2.5d/assets/platform/textures/isometric.png.import +++ b/misc/2.5d/assets/platform/textures/isometric.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/isometric.png-364f65b60f600b10cfb048c20ea8212 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/misc/2.5d/assets/platform/textures/oblique_y.png.import b/misc/2.5d/assets/platform/textures/oblique_y.png.import index b7797ed6..30a4fc85 100644 --- a/misc/2.5d/assets/platform/textures/oblique_y.png.import +++ b/misc/2.5d/assets/platform/textures/oblique_y.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/oblique_y.png-ed89b3ef35707993300443a84f7ebbd [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/misc/2.5d/assets/platform/textures/oblique_z.png.import b/misc/2.5d/assets/platform/textures/oblique_z.png.import index 0b932f16..5458a636 100644 --- a/misc/2.5d/assets/platform/textures/oblique_z.png.import +++ b/misc/2.5d/assets/platform/textures/oblique_z.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/oblique_z.png-270f041a55370c5ba68850a072597e9 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/misc/2.5d/assets/platform/textures/top_down.png.import b/misc/2.5d/assets/platform/textures/top_down.png.import index 385b1416..9c01b6ae 100644 --- a/misc/2.5d/assets/platform/textures/top_down.png.import +++ b/misc/2.5d/assets/platform/textures/top_down.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/top_down.png-3df3f4c204d6337fdc9aa208196ed940 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/misc/2.5d/assets/player/textures/jump.png.import b/misc/2.5d/assets/player/textures/jump.png.import index 4d0033ba..df407bf7 100644 --- a/misc/2.5d/assets/player/textures/jump.png.import +++ b/misc/2.5d/assets/player/textures/jump.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/jump.png-ee91d86ec39d8c1dde239a382e843e86.cte [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/misc/2.5d/assets/player/textures/run.png.import b/misc/2.5d/assets/player/textures/run.png.import index ce574cde..2401bbe0 100644 --- a/misc/2.5d/assets/player/textures/run.png.import +++ b/misc/2.5d/assets/player/textures/run.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/run.png-6110949046e0632be1a9b1c8ac504217.ctex [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/misc/2.5d/assets/player/textures/stand.png.import b/misc/2.5d/assets/player/textures/stand.png.import index 7f891edd..9e2adf87 100644 --- a/misc/2.5d/assets/player/textures/stand.png.import +++ b/misc/2.5d/assets/player/textures/stand.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/stand.png-4d65e60dbd5f40d1f70da6aa2507ebe3.ct [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/misc/2.5d/assets/shadow/textures/forty_five.png.import b/misc/2.5d/assets/shadow/textures/forty_five.png.import index e46586b3..5d843d18 100644 --- a/misc/2.5d/assets/shadow/textures/forty_five.png.import +++ b/misc/2.5d/assets/shadow/textures/forty_five.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/forty_five.png-22dcfa54db51531b3612f686997a3f [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/misc/2.5d/assets/shadow/textures/front_side.png.import b/misc/2.5d/assets/shadow/textures/front_side.png.import index a0fa8bad..4fde1d0e 100644 --- a/misc/2.5d/assets/shadow/textures/front_side.png.import +++ b/misc/2.5d/assets/shadow/textures/front_side.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/front_side.png-1470842d27848ecf4de63924b0b98f [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/misc/2.5d/assets/shadow/textures/isometric.png.import b/misc/2.5d/assets/shadow/textures/isometric.png.import index 2ed74de4..69daeba0 100644 --- a/misc/2.5d/assets/shadow/textures/isometric.png.import +++ b/misc/2.5d/assets/shadow/textures/isometric.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/isometric.png-1a91c869806816b66a8fb886d4801f3 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/misc/2.5d/assets/shadow/textures/oblique_y.png.import b/misc/2.5d/assets/shadow/textures/oblique_y.png.import index 4f252734..7e40c229 100644 --- a/misc/2.5d/assets/shadow/textures/oblique_y.png.import +++ b/misc/2.5d/assets/shadow/textures/oblique_y.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/oblique_y.png-47d60a179a2cdeff15364f0e389e600 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/misc/2.5d/assets/shadow/textures/oblique_z.png.import b/misc/2.5d/assets/shadow/textures/oblique_z.png.import index 83ee3052..67bb00d6 100644 --- a/misc/2.5d/assets/shadow/textures/oblique_z.png.import +++ b/misc/2.5d/assets/shadow/textures/oblique_z.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/oblique_z.png-d8378bf8b95f890e76162d62a82022d [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/misc/2.5d/assets/shadow/textures/top_down.png.import b/misc/2.5d/assets/shadow/textures/top_down.png.import index 8983185f..4e58e390 100644 --- a/misc/2.5d/assets/shadow/textures/top_down.png.import +++ b/misc/2.5d/assets/shadow/textures/top_down.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/top_down.png-a3a98721249636eff54d8113d6075229 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/misc/2.5d/project.godot b/misc/2.5d/project.godot index 9f15351f..f436c0ef 100644 --- a/misc/2.5d/project.godot +++ b/misc/2.5d/project.godot @@ -8,44 +8,16 @@ config_version=5 -_global_script_classes=[{ -"base": "Node2D", -"class": &"Node25D", -"language": &"GDScript", -"path": "res://addons/node25d/node_25d.gd" -}, { -"base": "CharacterBody3D", -"class": &"PlayerMath25D", -"language": &"GDScript", -"path": "res://assets/player/player_math_25d.gd" -}, { -"base": "CharacterBody3D", -"class": &"ShadowMath25D", -"language": &"GDScript", -"path": "res://addons/node25d/shadow_math_25d.gd" -}, { -"base": "Node", -"class": &"YSort25D", -"language": &"GDScript", -"path": "res://addons/node25d/y_sort_25d.gd" -}] -_global_script_class_icons={ -"Node25D": "res://addons/node25d/icons/node_25d_icon.webp", -"PlayerMath25D": "", -"ShadowMath25D": "res://addons/node25d/icons/shadow_math_25d_icon.webp", -"YSort25D": "res://addons/node25d/icons/y_sort_25d_icon.webp" -} - [application] config/name="2.5D Demo with GDScript" config/description="This demo project shows a way to create a 2.5D game in Godot by mixing 2D and 3D nodes. It also adds a 2.5D editor viewport for easily editing 2.5D levels." -run/main_scene="res://assets/demo_scene.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("2d", "demo", "official") +run/main_scene="res://assets/demo_scene.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] @@ -56,126 +28,126 @@ window/stretch/aspect="expand" [editor_plugins] -enabled=PackedStringArray("node25d") +enabled=PackedStringArray("res://addons/node25d/plugin.cfg") [input] move_right={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null) ] } move_left={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null) -, 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move_back={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null) ] } movement_modifier={ "deadzone": 0.5, "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":1,"pressure":0.0,"pressed":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"echo":false,"script":null) ] } jump={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":0,"pressure":0.0,"pressed":false,"script":null) ] } reset_position={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":82,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":82,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":3,"pressure":0.0,"pressed":false,"script":null) ] } forty_five_mode={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":85,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":85,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null) ] } isometric_mode={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":73,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":73,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null) ] } top_down_mode={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":79,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":79,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null) ] } front_side_mode={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":74,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":74,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null) ] } oblique_y_mode={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":75,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":75,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":4,"pressure":0.0,"pressed":false,"script":null) ] } oblique_z_mode={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":76,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":76,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":5,"pressure":0.0,"pressed":false,"script":null) ] } toggle_isometric_controls={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":84,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":84,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":8,"pressure":0.0,"pressed":false,"script":null) ] } toggle_control_hints={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194306,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194306,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":10,"pressure":0.0,"pressed":false,"script":null) ] } move_clockwise={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":69,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":69,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":7,"pressure":0.0,"pressed":false,"script":null) ] } move_counterclockwise={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":81,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":81,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":6,"pressure":0.0,"pressed":false,"script":null) ] } view_cube_demo={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":67,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":67,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":2,"pressure":0.0,"pressed":false,"script":null) ] } exit={ "deadzone": 0.5, "events": [Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":11,"pressure":0.0,"pressed":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"echo":false,"script":null) ] } @@ -185,8 +157,8 @@ exit={ [rendering] -environment/defaults/default_clear_color=Color(0.0823529, 0.109804, 0.219608, 1) textures/canvas_textures/default_texture_filter=0 +environment/defaults/default_clear_color=Color(0.0823529, 0.109804, 0.219608, 1) quality/driver/driver_name="GLES2" vram_compression/import_etc=true vram_compression/import_etc2=false diff --git a/misc/compute_shader_heightmap/project.godot b/misc/compute_shader_heightmap/project.godot index f8cc23e0..26d03515 100644 --- a/misc/compute_shader_heightmap/project.godot +++ b/misc/compute_shader_heightmap/project.godot @@ -11,11 +11,11 @@ config_version=5 [application] config/name="Compute Shader Heightmap" +config/tags=PackedStringArray("demo", "official", "performance", "rendering", "shaders") run/main_scene="res://main.tscn" -config/features=PackedStringArray("4.0") +config/features=PackedStringArray("4.2") run/low_processor_mode=true config/icon="res://icon.webp" -config/tags=PackedStringArray("demo", "official", "performance", "rendering", "shaders") [display] diff --git a/misc/joypads/diagram.png.import b/misc/joypads/diagram.png.import index 1ac91599..fc9524d8 100644 --- a/misc/joypads/diagram.png.import +++ b/misc/joypads/diagram.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/diagram.png-1621ff3c0b6dad34000ac99354b64701. [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/misc/joypads/indicators.png.import b/misc/joypads/indicators.png.import index 45734c70..29cb081c 100644 --- a/misc/joypads/indicators.png.import +++ b/misc/joypads/indicators.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/indicators.png-b2d98522e44d4529354ba542a99703 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/misc/joypads/project.godot b/misc/joypads/project.godot index bfb5cf6c..f376541a 100644 --- a/misc/joypads/project.godot +++ b/misc/joypads/project.godot @@ -12,19 +12,19 @@ config_version=5 config/name="Joypads" config/description="A tool for testing joypad input." +config/tags=PackedStringArray("demo", "gui", "input", "official") run/main_scene="res://joypads.tscn" -config/features=PackedStringArray("4.0") +config/features=PackedStringArray("4.2") run/low_processor_mode=true config/icon="res://icon.webp" -config/tags=PackedStringArray("demo", "gui", "input", "official") [display] window/size/viewport_width=600 window/size/viewport_height=560 -window/vsync/vsync_mode=0 window/stretch/mode="canvas_items" window/stretch/aspect="expand" +window/vsync/vsync_mode=0 [rendering] diff --git a/misc/large_world_coordinates/project.godot b/misc/large_world_coordinates/project.godot index 28109c60..ea3e39d1 100644 --- a/misc/large_world_coordinates/project.godot +++ b/misc/large_world_coordinates/project.godot @@ -13,11 +13,11 @@ config_version=5 config/name="Large World Coordinates" config/description="This project showcases optional support for double-precision rendering and physics in action." +config/tags=PackedStringArray("3d", "demo", "official", "physics", "rendering") run/main_scene="res://test.tscn" -config/features=PackedStringArray("4.0") +config/features=PackedStringArray("4.2") run/low_processor_mode=true config/icon="res://icon.webp" -config/tags=PackedStringArray("3d", "demo", "official", "physics", "rendering") [display] diff --git a/misc/matrix_transform/project.godot b/misc/matrix_transform/project.godot index 641db708..72a94182 100644 --- a/misc/matrix_transform/project.godot +++ b/misc/matrix_transform/project.godot @@ -18,7 +18,7 @@ Do not 'run' this project. You are only meant to use it within the Godot editor. For more information, see the Matrices and Transforms article." config/tags=PackedStringArray("3d", "demo", "editor", "official") run/main_scene="res://3D.tscn" -config/features=PackedStringArray("4.1") +config/features=PackedStringArray("4.2") config/icon="res://icon.webp" [rendering] diff --git a/misc/noise_viewer/project.godot b/misc/noise_viewer/project.godot index 8bbb0eca..a0c1cf41 100644 --- a/misc/noise_viewer/project.godot +++ b/misc/noise_viewer/project.godot @@ -14,15 +14,15 @@ config/name="Noise Viewer" config/description="This is a sample project which allows the user to tweak different parameters of a FastNoiseLite texture." config/tags=PackedStringArray("demo", "gui", "official", "procedural", "visualization") run/main_scene="res://noise_viewer.tscn" -config/features=PackedStringArray("4.0") +config/features=PackedStringArray("4.2") run/low_processor_mode=true config/icon="res://icon.webp" [display] -window/vsync/vsync_mode=0 window/stretch/mode="canvas_items" window/stretch/aspect="expand" +window/vsync/vsync_mode=0 [rendering] diff --git a/misc/os_test/project.godot b/misc/os_test/project.godot index e62dc2e9..18b03a70 100644 --- a/misc/os_test/project.godot +++ b/misc/os_test/project.godot @@ -19,15 +19,15 @@ In a nutshell, this demo shows how you can get information from the operating system, or interact with the operating system." config/tags=PackedStringArray("demo", "official", "porting") run/main_scene="res://os_test.tscn" -config/features=PackedStringArray("4.0") +config/features=PackedStringArray("4.2") run/low_processor_mode=true config/icon="res://icon.webp" [display] -window/vsync/vsync_mode=0 window/stretch/mode="canvas_items" window/stretch/aspect="expand" +window/vsync/vsync_mode=0 [rendering] diff --git a/misc/pause/project.godot b/misc/pause/project.godot index 37f3c4a1..f241f173 100644 --- a/misc/pause/project.godot +++ b/misc/pause/project.godot @@ -12,10 +12,10 @@ config_version=5 config/name="Pause" config/description="A demo showing how a game made in Godot can be paused." -run/main_scene="res://spinpause.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("demo", "official") +run/main_scene="res://spinpause.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] @@ -24,7 +24,7 @@ window/stretch/aspect="expand" [rendering] +renderer/rendering_method="mobile" environment/defaults/default_clear_color=Color(0.133333, 0.133333, 0.133333, 1) anti_aliasing/quality/msaa_3d=2 anti_aliasing/quality/use_debanding=true -renderer/rendering_method="mobile" diff --git a/misc/window_management/project.godot b/misc/window_management/project.godot index b4c32fab..fb1e8907 100644 --- a/misc/window_management/project.godot +++ b/misc/window_management/project.godot @@ -12,18 +12,18 @@ config_version=5 config/name="Window Management" config/description="A demo showing the various window management features available through OS." +config/tags=PackedStringArray("demo", "official", "porting") run/main_scene="res://window_management.tscn" -config/features=PackedStringArray("4.0") +config/features=PackedStringArray("4.2") run/low_processor_mode=true config/icon="res://icon.webp" -config/tags=PackedStringArray("demo", "official", "porting") [display] -window/per_pixel_transparency/allowed=true -window/vsync/vsync_mode=0 window/stretch/mode="canvas_items" window/stretch/aspect="expand" +window/per_pixel_transparency/allowed=true +window/vsync/vsync_mode=0 window/fullscreen=false window/resizable=true @@ -31,51 +31,51 @@ window/resizable=true mouse_mode_visible={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194332,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194332,"key_label":0,"unicode":0,"echo":false,"script":null) ] } mouse_mode_hidden={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194333,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194333,"key_label":0,"unicode":0,"echo":false,"script":null) ] } mouse_mode_captured={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194334,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194334,"key_label":0,"unicode":0,"echo":false,"script":null) ] } mouse_mode_confined={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194335,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194335,"key_label":0,"unicode":0,"echo":false,"script":null) ] } mouse_mode_confined_hidden={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194336,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194336,"key_label":0,"unicode":0,"echo":false,"script":null) ] } move_forward={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"echo":false,"script":null) ] } move_backwards={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null) ] } move_left={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194319,"key_label":0,"unicode":0,"echo":false,"script":null) ] } move_right={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194321,"key_label":0,"unicode":0,"echo":false,"script":null) ] } @@ -84,4 +84,3 @@ move_right={ renderer/rendering_method="mobile" textures/default_filters/anisotropic_filtering_level=4 anti_aliasing/quality/msaa_3d=2 -renderer/rendering_method="mobile" diff --git a/mobile/android_iap/project.godot b/mobile/android_iap/project.godot index 77e1e392..993dbba8 100644 --- a/mobile/android_iap/project.godot +++ b/mobile/android_iap/project.godot @@ -6,7 +6,7 @@ ; [section] ; section goes between [] ; param=value ; assign values to parameters -config_version=4 +config_version=5 [android] @@ -18,9 +18,10 @@ config/name="Android In-App Purchases" config/description="This demo shows how to make in-app payments in Android. Note: Running the demo requires exporting and uploading the game to Google Play." -run/main_scene="res://main.tscn" -config/icon="res://icon.webp" config/tags=PackedStringArray("demo", "mobile", "official", "porting") +run/main_scene="res://main.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] diff --git a/mobile/multitouch_cubes/project.godot b/mobile/multitouch_cubes/project.godot index f02edaf5..4c78483a 100644 --- a/mobile/multitouch_cubes/project.godot +++ b/mobile/multitouch_cubes/project.godot @@ -14,7 +14,7 @@ config/name="Multitouch Cubes Demo " config/description="Demo of multitouch input and different gestures using the touch API. This demo is meant to be used with a touch-enabled device such as a phone or tablet." config/tags=PackedStringArray("demo", "input", "mobile", "official") run/main_scene="res://Main.tscn" -config/features=PackedStringArray("4.1") +config/features=PackedStringArray("4.2") config/icon="res://icon.webp" [input_devices] diff --git a/mobile/multitouch_view/project.godot b/mobile/multitouch_view/project.godot index 4bac75a5..2f4aea8e 100644 --- a/mobile/multitouch_view/project.godot +++ b/mobile/multitouch_view/project.godot @@ -14,7 +14,7 @@ config/name="Multitouch View" config/description="Simple debugger for multitouch input. Shows red dots everywhere you press." config/tags=PackedStringArray("demo", "input", "mobile", "official") run/main_scene="res://Main.tscn" -config/features=PackedStringArray("4.1") +config/features=PackedStringArray("4.2") config/icon="res://icon.webp" [autoload] diff --git a/mobile/sensors/project.godot b/mobile/sensors/project.godot index 9febc957..72fcf842 100644 --- a/mobile/sensors/project.godot +++ b/mobile/sensors/project.godot @@ -15,7 +15,7 @@ config/description="A demo showing the use of various sensors: an accelerometer, These sensors are typically found on mobile devices, so don't expect this to work on a desktop." config/tags=PackedStringArray("demo", "mobile", "official") run/main_scene="res://main.tscn" -config/features=PackedStringArray("4.1") +config/features=PackedStringArray("4.2") config/icon="res://icon.webp" [display] diff --git a/mono/2.5d/addons/node25d-cs/icons/kinematic_body_25d.png.import b/mono/2.5d/addons/node25d-cs/icons/kinematic_body_25d.png.import index d812102c..234aa6e0 100644 --- a/mono/2.5d/addons/node25d-cs/icons/kinematic_body_25d.png.import +++ b/mono/2.5d/addons/node25d-cs/icons/kinematic_body_25d.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/kinematic_body_25d.png-791432e863e44720a1390f5b1fbf09be.stex" +type="CompressedTexture2D" +uid="uid://desj65talh15s" +path="res://.godot/imported/kinematic_body_25d.png-791432e863e44720a1390f5b1fbf09be.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://addons/node25d-cs/icons/kinematic_body_25d.png" -dest_files=["res://.godot/imported/kinematic_body_25d.png-791432e863e44720a1390f5b1fbf09be.stex"] +dest_files=["res://.godot/imported/kinematic_body_25d.png-791432e863e44720a1390f5b1fbf09be.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/mono/2.5d/addons/node25d-cs/icons/node_25d.png.import b/mono/2.5d/addons/node25d-cs/icons/node_25d.png.import index 11738fcf..02b7650a 100644 --- a/mono/2.5d/addons/node25d-cs/icons/node_25d.png.import +++ b/mono/2.5d/addons/node25d-cs/icons/node_25d.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/node_25d.png-ecf0b5959e83c044c288582c27f3f4c9.stex" +type="CompressedTexture2D" +uid="uid://f8j2g406v5e5" +path="res://.godot/imported/node_25d.png-ecf0b5959e83c044c288582c27f3f4c9.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://addons/node25d-cs/icons/node_25d.png" -dest_files=["res://.godot/imported/node_25d.png-ecf0b5959e83c044c288582c27f3f4c9.stex"] +dest_files=["res://.godot/imported/node_25d.png-ecf0b5959e83c044c288582c27f3f4c9.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/mono/2.5d/addons/node25d-cs/icons/node_25d_icon.png.import b/mono/2.5d/addons/node25d-cs/icons/node_25d_icon.png.import index b5198a49..dbeeab63 100644 --- a/mono/2.5d/addons/node25d-cs/icons/node_25d_icon.png.import +++ b/mono/2.5d/addons/node25d-cs/icons/node_25d_icon.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/node_25d_icon.png-c9b692824a2a2a3ddca2c0df67f60add.stex" +type="CompressedTexture2D" +uid="uid://bk52ujrovmumi" +path="res://.godot/imported/node_25d_icon.png-c9b692824a2a2a3ddca2c0df67f60add.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://addons/node25d-cs/icons/node_25d_icon.png" -dest_files=["res://.godot/imported/node_25d_icon.png-c9b692824a2a2a3ddca2c0df67f60add.stex"] +dest_files=["res://.godot/imported/node_25d_icon.png-c9b692824a2a2a3ddca2c0df67f60add.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/mono/2.5d/addons/node25d-cs/icons/shadow_math_25d.png.import b/mono/2.5d/addons/node25d-cs/icons/shadow_math_25d.png.import index 14833b5b..589ba566 100644 --- a/mono/2.5d/addons/node25d-cs/icons/shadow_math_25d.png.import +++ b/mono/2.5d/addons/node25d-cs/icons/shadow_math_25d.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/shadow_math_25d.png-0cd88127f233ec7b6b2959e12e9f275a.stex" +type="CompressedTexture2D" +uid="uid://c272dx04amuh1" +path="res://.godot/imported/shadow_math_25d.png-0cd88127f233ec7b6b2959e12e9f275a.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://addons/node25d-cs/icons/shadow_math_25d.png" -dest_files=["res://.godot/imported/shadow_math_25d.png-0cd88127f233ec7b6b2959e12e9f275a.stex"] +dest_files=["res://.godot/imported/shadow_math_25d.png-0cd88127f233ec7b6b2959e12e9f275a.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/mono/2.5d/addons/node25d-cs/icons/shadow_math_25d_icon.png.import b/mono/2.5d/addons/node25d-cs/icons/shadow_math_25d_icon.png.import index b39d519c..fa8559cb 100644 --- a/mono/2.5d/addons/node25d-cs/icons/shadow_math_25d_icon.png.import +++ b/mono/2.5d/addons/node25d-cs/icons/shadow_math_25d_icon.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/shadow_math_25d_icon.png-4dbc225f4d5f7ef06072b06e2f163301.stex" +type="CompressedTexture2D" +uid="uid://cnnfodtybr8l0" +path="res://.godot/imported/shadow_math_25d_icon.png-4dbc225f4d5f7ef06072b06e2f163301.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://addons/node25d-cs/icons/shadow_math_25d_icon.png" -dest_files=["res://.godot/imported/shadow_math_25d_icon.png-4dbc225f4d5f7ef06072b06e2f163301.stex"] +dest_files=["res://.godot/imported/shadow_math_25d_icon.png-4dbc225f4d5f7ef06072b06e2f163301.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/mono/2.5d/addons/node25d-cs/icons/viewport_25d.svg.import b/mono/2.5d/addons/node25d-cs/icons/viewport_25d.svg.import index e63c5122..5d40db58 100644 --- a/mono/2.5d/addons/node25d-cs/icons/viewport_25d.svg.import +++ b/mono/2.5d/addons/node25d-cs/icons/viewport_25d.svg.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/viewport_25d.svg-104006b56693c8e3ae613ee52de431c7.stex" +type="CompressedTexture2D" +uid="uid://dt8gguwwd6fpi" +path="res://.godot/imported/viewport_25d.svg-104006b56693c8e3ae613ee52de431c7.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,27 @@ metadata={ [deps] source_file="res://addons/node25d-cs/icons/viewport_25d.svg" -dest_files=["res://.godot/imported/viewport_25d.svg-104006b56693c8e3ae613ee52de431c7.stex"] +dest_files=["res://.godot/imported/viewport_25d.svg-104006b56693c8e3ae613ee52de431c7.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 svg/scale=1.0 +editor/scale_with_editor_scale=false +editor/convert_colors_with_editor_theme=false diff --git a/mono/2.5d/addons/node25d-cs/icons/y_sort_25d.png.import b/mono/2.5d/addons/node25d-cs/icons/y_sort_25d.png.import index 8f18d644..8d8d3d71 100644 --- a/mono/2.5d/addons/node25d-cs/icons/y_sort_25d.png.import +++ b/mono/2.5d/addons/node25d-cs/icons/y_sort_25d.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/y_sort_25d.png-d7ffa1c0d05a9139ab514ec27ad8da9d.stex" +type="CompressedTexture2D" +uid="uid://cwvx7kn1iiqff" +path="res://.godot/imported/y_sort_25d.png-d7ffa1c0d05a9139ab514ec27ad8da9d.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://addons/node25d-cs/icons/y_sort_25d.png" -dest_files=["res://.godot/imported/y_sort_25d.png-d7ffa1c0d05a9139ab514ec27ad8da9d.stex"] +dest_files=["res://.godot/imported/y_sort_25d.png-d7ffa1c0d05a9139ab514ec27ad8da9d.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/mono/2.5d/addons/node25d-cs/icons/y_sort_25d_icon.png.import b/mono/2.5d/addons/node25d-cs/icons/y_sort_25d_icon.png.import index 89e56283..06af36ac 100644 --- a/mono/2.5d/addons/node25d-cs/icons/y_sort_25d_icon.png.import +++ b/mono/2.5d/addons/node25d-cs/icons/y_sort_25d_icon.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/y_sort_25d_icon.png-852bb2b2c54661e1957a46372d9a6d8f.stex" +type="CompressedTexture2D" +uid="uid://cfatt2ogj1cnm" +path="res://.godot/imported/y_sort_25d_icon.png-852bb2b2c54661e1957a46372d9a6d8f.ctex" metadata={ "vram_texture": false } @@ 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a/mono/2.5d/assets/cube/godot.png.import b/mono/2.5d/assets/cube/godot.png.import index 94a0ec2f..c646b9ff 100644 --- a/mono/2.5d/assets/cube/godot.png.import +++ b/mono/2.5d/assets/cube/godot.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/godot.png-a942b208c71d1b44958f34d302d011ec.stex" +type="CompressedTexture2D" +uid="uid://lrppln3khejx" +path="res://.godot/imported/godot.png-a942b208c71d1b44958f34d302d011ec.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://assets/cube/godot.png" -dest_files=["res://.godot/imported/godot.png-a942b208c71d1b44958f34d302d011ec.stex"] +dest_files=["res://.godot/imported/godot.png-a942b208c71d1b44958f34d302d011ec.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/mono/2.5d/assets/mr_mrs_robot.ogg.import b/mono/2.5d/assets/mr_mrs_robot.ogg.import index 8fcbcfa2..b878aa8b 100644 --- a/mono/2.5d/assets/mr_mrs_robot.ogg.import +++ b/mono/2.5d/assets/mr_mrs_robot.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.godot/imported/mr_mrs_robot.ogg-04d8a930124c76b878f30fed4f47903c.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://dlal8jjovyx7w" +path="res://.godot/imported/mr_mrs_robot.ogg-04d8a930124c76b878f30fed4f47903c.oggvorbisstr" [deps] source_file="res://assets/mr_mrs_robot.ogg" -dest_files=["res://.godot/imported/mr_mrs_robot.ogg-04d8a930124c76b878f30fed4f47903c.oggstr"] +dest_files=["res://.godot/imported/mr_mrs_robot.ogg-04d8a930124c76b878f30fed4f47903c.oggvorbisstr"] [params] loop=true loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/mono/2.5d/assets/platform/textures/forty_five.png.import b/mono/2.5d/assets/platform/textures/forty_five.png.import index 389994e9..1849f357 100644 --- a/mono/2.5d/assets/platform/textures/forty_five.png.import +++ b/mono/2.5d/assets/platform/textures/forty_five.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/forty_five.png-d90cd8ed1241c4a5270d87a83aafe24d.stex" +type="CompressedTexture2D" +uid="uid://r6aabw4il28e" +path="res://.godot/imported/forty_five.png-d90cd8ed1241c4a5270d87a83aafe24d.ctex" metadata={ 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--git a/mono/2.5d/assets/platform/textures/front_side.png.import b/mono/2.5d/assets/platform/textures/front_side.png.import index de3ef1f9..a587743b 100644 --- a/mono/2.5d/assets/platform/textures/front_side.png.import +++ b/mono/2.5d/assets/platform/textures/front_side.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/front_side.png-057b43bb7270572907c729580068368b.stex" +type="CompressedTexture2D" +uid="uid://bq1xq74spjxtt" +path="res://.godot/imported/front_side.png-057b43bb7270572907c729580068368b.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://assets/platform/textures/front_side.png" -dest_files=["res://.godot/imported/front_side.png-057b43bb7270572907c729580068368b.stex"] +dest_files=["res://.godot/imported/front_side.png-057b43bb7270572907c729580068368b.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/mono/2.5d/assets/platform/textures/isometric.png.import b/mono/2.5d/assets/platform/textures/isometric.png.import index ca1c86fb..351cd195 100644 --- a/mono/2.5d/assets/platform/textures/isometric.png.import +++ b/mono/2.5d/assets/platform/textures/isometric.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" 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-process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/mono/2.5d/assets/platform/textures/oblique_y.png.import b/mono/2.5d/assets/platform/textures/oblique_y.png.import index c52d0d98..e09195a2 100644 --- a/mono/2.5d/assets/platform/textures/oblique_y.png.import +++ b/mono/2.5d/assets/platform/textures/oblique_y.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/oblique_y.png-ed89b3ef35707993300443a84f7ebbd1.stex" +type="CompressedTexture2D" +uid="uid://dvq5c6nbbj5md" +path="res://.godot/imported/oblique_y.png-ed89b3ef35707993300443a84f7ebbd1.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://assets/platform/textures/oblique_y.png" 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index 4c9cf0fd..91db93e9 100644 --- a/mono/2.5d/assets/platform/textures/oblique_z.png.import +++ b/mono/2.5d/assets/platform/textures/oblique_z.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/oblique_z.png-270f041a55370c5ba68850a072597e97.stex" +type="CompressedTexture2D" +uid="uid://b1aovfvqfhi2v" +path="res://.godot/imported/oblique_z.png-270f041a55370c5ba68850a072597e97.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://assets/platform/textures/oblique_z.png" -dest_files=["res://.godot/imported/oblique_z.png-270f041a55370c5ba68850a072597e97.stex"] +dest_files=["res://.godot/imported/oblique_z.png-270f041a55370c5ba68850a072597e97.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/mono/2.5d/assets/platform/textures/top_down.png.import b/mono/2.5d/assets/platform/textures/top_down.png.import index 3ac95087..b3150716 100644 --- a/mono/2.5d/assets/platform/textures/top_down.png.import +++ b/mono/2.5d/assets/platform/textures/top_down.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/top_down.png-3df3f4c204d6337fdc9aa208196ed940.stex" +type="CompressedTexture2D" +uid="uid://dugghxfahdnvp" 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+process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/mono/2.5d/assets/player/textures/jump.png.import b/mono/2.5d/assets/player/textures/jump.png.import index c1e4b442..782ccb7c 100644 --- a/mono/2.5d/assets/player/textures/jump.png.import +++ b/mono/2.5d/assets/player/textures/jump.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/jump.png-ee91d86ec39d8c1dde239a382e843e86.stex" +type="CompressedTexture2D" +uid="uid://c2o1qsgg11gda" +path="res://.godot/imported/jump.png-ee91d86ec39d8c1dde239a382e843e86.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://assets/player/textures/jump.png" -dest_files=["res://.godot/imported/jump.png-ee91d86ec39d8c1dde239a382e843e86.stex"] +dest_files=["res://.godot/imported/jump.png-ee91d86ec39d8c1dde239a382e843e86.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/mono/2.5d/assets/player/textures/run.png.import b/mono/2.5d/assets/player/textures/run.png.import index 478746b5..3d0a7149 100644 --- a/mono/2.5d/assets/player/textures/run.png.import +++ b/mono/2.5d/assets/player/textures/run.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/run.png-6110949046e0632be1a9b1c8ac504217.stex" +type="CompressedTexture2D" +uid="uid://cq6s7nm4t05eh" +path="res://.godot/imported/run.png-6110949046e0632be1a9b1c8ac504217.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://assets/player/textures/run.png" -dest_files=["res://.godot/imported/run.png-6110949046e0632be1a9b1c8ac504217.stex"] +dest_files=["res://.godot/imported/run.png-6110949046e0632be1a9b1c8ac504217.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/mono/2.5d/assets/player/textures/stand.png.import b/mono/2.5d/assets/player/textures/stand.png.import index 89edd6e2..09ebfffe 100644 --- a/mono/2.5d/assets/player/textures/stand.png.import +++ b/mono/2.5d/assets/player/textures/stand.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/stand.png-4d65e60dbd5f40d1f70da6aa2507ebe3.stex" +type="CompressedTexture2D" +uid="uid://bb7lespxpqhvb" +path="res://.godot/imported/stand.png-4d65e60dbd5f40d1f70da6aa2507ebe3.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://assets/player/textures/stand.png" -dest_files=["res://.godot/imported/stand.png-4d65e60dbd5f40d1f70da6aa2507ebe3.stex"] +dest_files=["res://.godot/imported/stand.png-4d65e60dbd5f40d1f70da6aa2507ebe3.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/mono/2.5d/assets/shadow/textures/forty_five.png.import b/mono/2.5d/assets/shadow/textures/forty_five.png.import index cf4939e5..609f0c69 100644 --- a/mono/2.5d/assets/shadow/textures/forty_five.png.import +++ b/mono/2.5d/assets/shadow/textures/forty_five.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/forty_five.png-22dcfa54db51531b3612f686997a3fbe.stex" +type="CompressedTexture2D" +uid="uid://fyaix4lil72d" +path="res://.godot/imported/forty_five.png-22dcfa54db51531b3612f686997a3fbe.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://assets/shadow/textures/forty_five.png" -dest_files=["res://.godot/imported/forty_five.png-22dcfa54db51531b3612f686997a3fbe.stex"] +dest_files=["res://.godot/imported/forty_five.png-22dcfa54db51531b3612f686997a3fbe.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/mono/2.5d/assets/shadow/textures/front_side.png.import b/mono/2.5d/assets/shadow/textures/front_side.png.import index 7e5cb55f..0dc7e811 100644 --- a/mono/2.5d/assets/shadow/textures/front_side.png.import +++ b/mono/2.5d/assets/shadow/textures/front_side.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/front_side.png-1470842d27848ecf4de63924b0b98f42.stex" +type="CompressedTexture2D" +uid="uid://6fhufoyws52k" +path="res://.godot/imported/front_side.png-1470842d27848ecf4de63924b0b98f42.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://assets/shadow/textures/front_side.png" -dest_files=["res://.godot/imported/front_side.png-1470842d27848ecf4de63924b0b98f42.stex"] +dest_files=["res://.godot/imported/front_side.png-1470842d27848ecf4de63924b0b98f42.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/mono/2.5d/assets/shadow/textures/isometric.png.import b/mono/2.5d/assets/shadow/textures/isometric.png.import index 5734a795..86d2914b 100644 --- a/mono/2.5d/assets/shadow/textures/isometric.png.import +++ b/mono/2.5d/assets/shadow/textures/isometric.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/isometric.png-1a91c869806816b66a8fb886d4801f31.stex" +type="CompressedTexture2D" +uid="uid://tgymcb12g07g" +path="res://.godot/imported/isometric.png-1a91c869806816b66a8fb886d4801f31.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://assets/shadow/textures/isometric.png" -dest_files=["res://.godot/imported/isometric.png-1a91c869806816b66a8fb886d4801f31.stex"] +dest_files=["res://.godot/imported/isometric.png-1a91c869806816b66a8fb886d4801f31.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/mono/2.5d/assets/shadow/textures/oblique_y.png.import b/mono/2.5d/assets/shadow/textures/oblique_y.png.import index d07c0d65..c866cb2b 100644 --- a/mono/2.5d/assets/shadow/textures/oblique_y.png.import +++ b/mono/2.5d/assets/shadow/textures/oblique_y.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/oblique_y.png-47d60a179a2cdeff15364f0e389e6008.stex" +type="CompressedTexture2D" +uid="uid://coeq7p5aaqurf" +path="res://.godot/imported/oblique_y.png-47d60a179a2cdeff15364f0e389e6008.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://assets/shadow/textures/oblique_y.png" -dest_files=["res://.godot/imported/oblique_y.png-47d60a179a2cdeff15364f0e389e6008.stex"] +dest_files=["res://.godot/imported/oblique_y.png-47d60a179a2cdeff15364f0e389e6008.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/mono/2.5d/assets/shadow/textures/oblique_z.png.import b/mono/2.5d/assets/shadow/textures/oblique_z.png.import index 98a6004f..3ca11504 100644 --- a/mono/2.5d/assets/shadow/textures/oblique_z.png.import +++ b/mono/2.5d/assets/shadow/textures/oblique_z.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/oblique_z.png-d8378bf8b95f890e76162d62a82022de.stex" +type="CompressedTexture2D" +uid="uid://c873jar66gjlw" +path="res://.godot/imported/oblique_z.png-d8378bf8b95f890e76162d62a82022de.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://assets/shadow/textures/oblique_z.png" -dest_files=["res://.godot/imported/oblique_z.png-d8378bf8b95f890e76162d62a82022de.stex"] +dest_files=["res://.godot/imported/oblique_z.png-d8378bf8b95f890e76162d62a82022de.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/mono/2.5d/assets/shadow/textures/top_down.png.import b/mono/2.5d/assets/shadow/textures/top_down.png.import index b0211c0a..41f43a46 100644 --- a/mono/2.5d/assets/shadow/textures/top_down.png.import +++ b/mono/2.5d/assets/shadow/textures/top_down.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/top_down.png-a3a98721249636eff54d8113d6075229.stex" +type="CompressedTexture2D" +uid="uid://bdqqu2l0duuyj" +path="res://.godot/imported/top_down.png-a3a98721249636eff54d8113d6075229.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://assets/shadow/textures/top_down.png" -dest_files=["res://.godot/imported/top_down.png-a3a98721249636eff54d8113d6075229.stex"] +dest_files=["res://.godot/imported/top_down.png-a3a98721249636eff54d8113d6075229.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/mono/2.5d/project.godot b/mono/2.5d/project.godot index 8a588acc..09e0b719 100644 --- a/mono/2.5d/project.godot +++ b/mono/2.5d/project.godot @@ -6,7 +6,7 @@ ; [section] ; section goes between [] ; param=value ; assign values to parameters -config_version=4 +config_version=5 [application] @@ -14,9 +14,10 @@ config/name="2.5D Demo with C#" config/description="This demo project shows a way to create a 2.5D game in Godot by mixing 2D and 3D nodes. It also adds a 2.5D editor viewport for easily editing 2.5D levels." -run/main_scene="res://assets/demo_scene.tscn" -config/icon="res://icon.webp" config/tags=PackedStringArray("2d", "demo", "official") +run/main_scene="res://assets/demo_scene.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] @@ -31,133 +32,133 @@ enabled=PackedStringArray("node25d-cs") move_right={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":68,"physical_keycode":0,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777233,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":68,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777233,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null) ] } move_left={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":65,"physical_keycode":0,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777231,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":65,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777231,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null) ] } move_forward={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":87,"physical_keycode":0,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777232,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":87,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777232,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null) ] } move_back={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":83,"physical_keycode":0,"unicode":0,"echo":false,"script":null) -, 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a/mono/android_iap/project.godot b/mono/android_iap/project.godot index b696b39c..a6142895 100644 --- a/mono/android_iap/project.godot +++ b/mono/android_iap/project.godot @@ -6,7 +6,7 @@ ; [section] ; section goes between [] ; param=value ; assign values to parameters -config_version=4 +config_version=5 [application] @@ -14,9 +14,10 @@ config/name="Android in-app purchases with C#" config/description="This demo shows how to make in-app payments in Android in C#. Note: Running the demo requires exporting and uploading the game to Google Play." -run/main_scene="res://main.tscn" -config/icon="res://icon.webp" config/tags=PackedStringArray("demo", "mobile", "official", "porting") +run/main_scene="res://main.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] diff --git a/mono/dodge_the_creeps/art/House In a Forest Loop.ogg.import b/mono/dodge_the_creeps/art/House In a Forest Loop.ogg.import index 65805364..9642f1d4 100644 --- a/mono/dodge_the_creeps/art/House In a Forest Loop.ogg.import +++ b/mono/dodge_the_creeps/art/House In a Forest Loop.ogg.import @@ -1,15 +1,19 @@ [remap] -importer="ogg_vorbis" -type="AudioStreamOGGVorbis" -path="res://.godot/imported/House In a Forest Loop.ogg-1a6a72ae843ad792b7039931227e8d50.oggstr" +importer="oggvorbisstr" +type="AudioStreamOggVorbis" +uid="uid://bva7col2lm0cd" +path="res://.godot/imported/House In a Forest Loop.ogg-1a6a72ae843ad792b7039931227e8d50.oggvorbisstr" [deps] source_file="res://art/House In a Forest Loop.ogg" -dest_files=["res://.godot/imported/House In a Forest Loop.ogg-1a6a72ae843ad792b7039931227e8d50.oggstr"] +dest_files=["res://.godot/imported/House In a Forest Loop.ogg-1a6a72ae843ad792b7039931227e8d50.oggvorbisstr"] [params] loop=true loop_offset=0 +bpm=0 +beat_count=0 +bar_beats=4 diff --git a/mono/dodge_the_creeps/project.godot b/mono/dodge_the_creeps/project.godot index 2e43bc3f..769a14bb 100644 --- a/mono/dodge_the_creeps/project.godot +++ b/mono/dodge_the_creeps/project.godot @@ -6,7 +6,7 @@ ; [section] ; section goes between [] ; param=value ; assign values to parameters -config_version=4 +config_version=5 [application] @@ -17,9 +17,10 @@ and avoid the enemies for as long as possible. This is a finished version of the game featured in the 'Your first 2D game' tutorial in the documentation, but ported to C#. For more details, consider following the tutorial in the documentation." -run/main_scene="res://Main.tscn" -config/icon="res://icon.webp" config/tags=PackedStringArray("2d", "demo", "official") +run/main_scene="res://Main.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] @@ -30,32 +31,32 @@ window/size/viewport_height=720 move_left={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777231,"physical_keycode":0,"unicode":0,"echo":false,"script":null) -, 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Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":14,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":-1.0,"script":null) ] } move_right={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777233,"physical_keycode":0,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":68,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777233,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":68,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":15,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":0,"axis_value":1.0,"script":null) ] } move_up={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777232,"physical_keycode":0,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":87,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777232,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":87,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null) ] } move_down={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777234,"physical_keycode":0,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":83,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777234,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":83,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null) ] diff --git a/mono/multiplayer_pong/ball.png.import b/mono/multiplayer_pong/ball.png.import index 12bf8e16..9d9e25fb 100644 --- a/mono/multiplayer_pong/ball.png.import +++ b/mono/multiplayer_pong/ball.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/ball.png-9a4ca347acb7532f6ae347744a6b04f7.stex" +type="CompressedTexture2D" +uid="uid://ci42x7pn5d1yw" +path="res://.godot/imported/ball.png-9a4ca347acb7532f6ae347744a6b04f7.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://ball.png" -dest_files=["res://.godot/imported/ball.png-9a4ca347acb7532f6ae347744a6b04f7.stex"] +dest_files=["res://.godot/imported/ball.png-9a4ca347acb7532f6ae347744a6b04f7.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/mono/multiplayer_pong/paddle.png.import b/mono/multiplayer_pong/paddle.png.import index c23d78c1..bc18384c 100644 --- a/mono/multiplayer_pong/paddle.png.import +++ b/mono/multiplayer_pong/paddle.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/paddle.png-0e798fb0912613386507c9904d5cc01a.stex" +type="CompressedTexture2D" +uid="uid://bc68omgjyeumh" +path="res://.godot/imported/paddle.png-0e798fb0912613386507c9904d5cc01a.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://paddle.png" -dest_files=["res://.godot/imported/paddle.png-0e798fb0912613386507c9904d5cc01a.stex"] +dest_files=["res://.godot/imported/paddle.png-0e798fb0912613386507c9904d5cc01a.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/mono/multiplayer_pong/project.godot b/mono/multiplayer_pong/project.godot index 2ac60712..c116ca75 100644 --- a/mono/multiplayer_pong/project.godot +++ b/mono/multiplayer_pong/project.godot @@ -6,7 +6,7 @@ ; [section] ; section goes between [] ; param=value ; assign values to parameters -config_version=4 +config_version=5 [application] @@ -14,9 +14,10 @@ config/name="Pong Multiplayer with C#" config/description="A multiplayer demo of the classical pong game. One of the players should press 'host', while the other should select the address and press 'join'." -run/main_scene="res://lobby.tscn" -config/icon="res://icon.webp" config/tags=PackedStringArray("2d", "demo", "network", "official") +run/main_scene="res://lobby.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] @@ -29,20 +30,20 @@ window/stretch/aspect="expand" move_down={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777234,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777234,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":90,"physical_keycode":0,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":83,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":90,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":83,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } move_up={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777232,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777232,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":65,"physical_keycode":0,"unicode":0,"echo":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":87,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":65,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":87,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } diff --git a/mono/multiplayer_pong/separator.png.import b/mono/multiplayer_pong/separator.png.import index 20d788d5..097005b2 100644 --- a/mono/multiplayer_pong/separator.png.import +++ b/mono/multiplayer_pong/separator.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/separator.png-f981c8489b9148e2e1dc63398273da74.stex" +type="CompressedTexture2D" +uid="uid://lqo17eniy47d" +path="res://.godot/imported/separator.png-f981c8489b9148e2e1dc63398273da74.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://separator.png" -dest_files=["res://.godot/imported/separator.png-f981c8489b9148e2e1dc63398273da74.stex"] +dest_files=["res://.godot/imported/separator.png-f981c8489b9148e2e1dc63398273da74.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/mono/pong/ball.png.import b/mono/pong/ball.png.import index 12bf8e16..3e35503a 100644 --- a/mono/pong/ball.png.import +++ b/mono/pong/ball.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/ball.png-9a4ca347acb7532f6ae347744a6b04f7.stex" +type="CompressedTexture2D" +uid="uid://dy8ya5bkuar1e" +path="res://.godot/imported/ball.png-9a4ca347acb7532f6ae347744a6b04f7.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://ball.png" -dest_files=["res://.godot/imported/ball.png-9a4ca347acb7532f6ae347744a6b04f7.stex"] +dest_files=["res://.godot/imported/ball.png-9a4ca347acb7532f6ae347744a6b04f7.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/mono/pong/paddle.png.import b/mono/pong/paddle.png.import index c23d78c1..e85391e2 100644 --- a/mono/pong/paddle.png.import +++ b/mono/pong/paddle.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/paddle.png-0e798fb0912613386507c9904d5cc01a.stex" +type="CompressedTexture2D" +uid="uid://bssbicievt24u" +path="res://.godot/imported/paddle.png-0e798fb0912613386507c9904d5cc01a.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://paddle.png" -dest_files=["res://.godot/imported/paddle.png-0e798fb0912613386507c9904d5cc01a.stex"] +dest_files=["res://.godot/imported/paddle.png-0e798fb0912613386507c9904d5cc01a.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=false -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/mono/pong/project.godot b/mono/pong/project.godot index 52fe806e..8ec0588e 100644 --- a/mono/pong/project.godot +++ b/mono/pong/project.godot @@ -6,52 +6,52 @@ ; [section] ; section goes between [] ; param=value ; assign values to parameters -config_version=4 +config_version=5 [application] config/name="Pong with C#" config/description="A simple Pong game. This demo shows best practices for game development in Godot, including signals." -run/main_scene="pong.tscn" -config/icon="res://icon.webp" config/tags=PackedStringArray("2d", "demo", "official") +run/main_scene="pong.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] window/size/viewport_width=640 window/size/viewport_height=400 window/stretch/mode="canvas_items" -window/stretch/aspect="keep" [input] left_move_down={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":90,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":90,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":1.0,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":13,"pressure":0.0,"pressed":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":83,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":83,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } left_move_up={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":65,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":65,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":0,"axis":1,"axis_value":-1.0,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":0,"button_index":12,"pressure":0.0,"pressed":false,"script":null) -, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":87,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":87,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } right_move_down={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777234,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777234,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":1,"axis":1,"axis_value":1.0,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":1,"button_index":13,"pressure":0.0,"pressed":false,"script":null) ] } right_move_up={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"store_command":true,"alt_pressed":false,"shift_pressed":false,"meta_pressed":false,"command_pressed":false,"pressed":false,"keycode":16777232,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":16777232,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) , Object(InputEventJoypadMotion,"resource_local_to_scene":false,"resource_name":"","device":1,"axis":1,"axis_value":-1.0,"script":null) , Object(InputEventJoypadButton,"resource_local_to_scene":false,"resource_name":"","device":1,"button_index":12,"pressure":0.0,"pressed":false,"script":null) ] diff --git a/mono/pong/separator.png.import b/mono/pong/separator.png.import index 9d1bee50..fb59f653 100644 --- a/mono/pong/separator.png.import +++ b/mono/pong/separator.png.import @@ -1,8 +1,9 @@ [remap] importer="texture" -type="StreamTexture2D" -path="res://.godot/imported/separator.png-f981c8489b9148e2e1dc63398273da74.stex" +type="CompressedTexture2D" +uid="uid://bxqd5psne5h38" +path="res://.godot/imported/separator.png-f981c8489b9148e2e1dc63398273da74.ctex" metadata={ "vram_texture": false } @@ -10,26 +11,24 @@ metadata={ [deps] source_file="res://separator.png" -dest_files=["res://.godot/imported/separator.png-f981c8489b9148e2e1dc63398273da74.stex"] +dest_files=["res://.godot/imported/separator.png-f981c8489b9148e2e1dc63398273da74.ctex"] [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 -compress/hdr_mode=0 -compress/bptc_ldr=0 +compress/hdr_compression=1 compress/normal_map=0 -flags/repeat=0 -flags/filter=true -flags/mipmaps=false -flags/anisotropic=false -flags/srgb=2 +compress/channel_pack=0 +mipmaps/generate=false +mipmaps/limit=-1 +roughness/mode=0 +roughness/src_normal="" process/fix_alpha_border=true process/premult_alpha=false -process/HDR_as_SRGB=false -process/invert_color=false process/normal_map_invert_y=false -stream=false -size_limit=0 -detect_3d=true -svg/scale=1.0 +process/hdr_as_srgb=false +process/hdr_clamp_exposure=false +process/size_limit=0 +detect_3d/compress_to=1 diff --git a/networking/multiplayer_bomber/brickfloor.png.import b/networking/multiplayer_bomber/brickfloor.png.import index 16da9d62..ba58dbb9 100644 --- a/networking/multiplayer_bomber/brickfloor.png.import +++ b/networking/multiplayer_bomber/brickfloor.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/brickfloor.png-bab1cbace80ab627972eea565951db [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/networking/multiplayer_bomber/charwalk.png.import b/networking/multiplayer_bomber/charwalk.png.import index 1ac30557..681b5361 100644 --- a/networking/multiplayer_bomber/charwalk.png.import +++ b/networking/multiplayer_bomber/charwalk.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/charwalk.png-a9f067962a6454cc2f52a6e82832cbc5 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/networking/multiplayer_bomber/explosion.png.import b/networking/multiplayer_bomber/explosion.png.import index 0e5aca91..a62ec48f 100644 --- a/networking/multiplayer_bomber/explosion.png.import +++ b/networking/multiplayer_bomber/explosion.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/explosion.png-730076d88b39dbfd5c22ad71f1135b0 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/networking/multiplayer_bomber/montserrat.otf.import b/networking/multiplayer_bomber/montserrat.otf.import index c8e01861..ac66296c 100644 --- a/networking/multiplayer_bomber/montserrat.otf.import +++ b/networking/multiplayer_bomber/montserrat.otf.import @@ -18,6 +18,7 @@ generate_mipmaps=false multichannel_signed_distance_field=false msdf_pixel_range=8 msdf_size=48 +allow_system_fallback=true force_autohinter=false hinting=1 subpixel_positioning=1 diff --git a/networking/multiplayer_bomber/project.godot b/networking/multiplayer_bomber/project.godot index ed0f6cd1..ad4bc673 100644 --- a/networking/multiplayer_bomber/project.godot +++ b/networking/multiplayer_bomber/project.godot @@ -16,7 +16,7 @@ One of the players should press 'host', while the other should type in his address and press 'play'." config/tags=PackedStringArray("2d", "demo", "network", "official") run/main_scene="res://lobby.tscn" -config/features=PackedStringArray("4.1") +config/features=PackedStringArray("4.2") config/icon="res://icon.webp" [autoload] diff --git a/networking/multiplayer_bomber/rock_bit.png.import b/networking/multiplayer_bomber/rock_bit.png.import index 117ebf70..ea753bf7 100644 --- a/networking/multiplayer_bomber/rock_bit.png.import +++ b/networking/multiplayer_bomber/rock_bit.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/rock_bit.png-cd30ec3dce7edf848ee632b29d4d0c95 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/networking/multiplayer_pong/project.godot b/networking/multiplayer_pong/project.godot index ff95b88c..ecb0fac7 100644 --- a/networking/multiplayer_pong/project.godot +++ b/networking/multiplayer_pong/project.godot @@ -14,10 +14,10 @@ config/name="Pong Multiplayer" config/description="A multiplayer demo of the classical pong game. One of the players should press 'host', while the other should select the address and press 'join'." -run/main_scene="res://lobby.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("2d", "demo", "network", "official") +run/main_scene="res://lobby.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] diff --git a/networking/webrtc_minimal/project.godot b/networking/webrtc_minimal/project.godot index 4a2ff5d2..293f9e73 100644 --- a/networking/webrtc_minimal/project.godot +++ b/networking/webrtc_minimal/project.godot @@ -12,9 +12,9 @@ config_version=5 config/name="WebRTC Minimal Connection" config/description="This is a minimal sample of using WebRTC connections to connect two peers to each other." -run/main_scene="res://main.tscn" -config/features=PackedStringArray("4.0") config/tags=PackedStringArray("demo", "network", "official") +run/main_scene="res://main.tscn" +config/features=PackedStringArray("4.2") [autoload] diff --git a/networking/webrtc_signaling/project.godot b/networking/webrtc_signaling/project.godot index 2021ba21..0c29a9d5 100644 --- a/networking/webrtc_signaling/project.godot +++ b/networking/webrtc_signaling/project.godot @@ -15,9 +15,9 @@ config/description="A WebSocket signaling server/client for WebRTC. This demo is devided in 4 parts. The protocol is text based, and composed by a command and possibly multiple payload arguments, each separated by a new line." -run/main_scene="res://demo/main.tscn" -config/features=PackedStringArray("4.0") config/tags=PackedStringArray("demo", "network", "official") +run/main_scene="res://demo/main.tscn" +config/features=PackedStringArray("4.2") [debug] diff --git a/networking/websocket_chat/project.godot b/networking/websocket_chat/project.godot index 7a0f0785..ed79745b 100644 --- a/networking/websocket_chat/project.godot +++ b/networking/websocket_chat/project.godot @@ -12,7 +12,7 @@ config_version=5 config/name="WebSocket Chat Demo" config/description="This is a demo of a simple chat implemented using WebSockets, showing both how to host a websocket server from Godot and how to connect to it." -run/main_scene="res://combo.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("demo", "network", "official") +run/main_scene="res://combo.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" diff --git a/networking/websocket_minimal/project.godot b/networking/websocket_minimal/project.godot index 5b506474..81d675ff 100644 --- a/networking/websocket_minimal/project.godot +++ b/networking/websocket_minimal/project.godot @@ -14,7 +14,7 @@ config/name="WebSocket Minimal Demo" config/description="This is a minimal sample of connecting two peers to each other using websockets." config/tags=PackedStringArray("demo", "network", "official") run/main_scene="res://Main.tscn" -config/features=PackedStringArray("4.1") +config/features=PackedStringArray("4.2") [display] diff --git a/networking/websocket_multiplayer/project.godot b/networking/websocket_multiplayer/project.godot index b3407a1b..915fb7ed 100644 --- a/networking/websocket_multiplayer/project.godot +++ b/networking/websocket_multiplayer/project.godot @@ -12,10 +12,10 @@ config_version=5 config/name="WebSocket Multiplayer Demo" config/description="This is a sample showing how the use WebSockets along with the Multiplayer API in Godot." -run/main_scene="res://scene/combo.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("demo", "network", "official") +run/main_scene="res://scene/combo.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [rendering] diff --git a/plugins/project.godot b/plugins/project.godot index 16f2a9a3..65c33a07 100644 --- a/plugins/project.godot +++ b/plugins/project.godot @@ -20,10 +20,10 @@ This project contains 4 plugins: * The material import plugin shows how to make a plugin handle importing a custom file type (mtxt). * The material creator plugin shows how to add a custom dock with some simple functionality. * The main screen plugin is a minimal example of how to create a plugin with a main screen." -run/main_scene="res://test_scene.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("demo", "editor", "official") +run/main_scene="res://test_scene.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [editor_plugins] diff --git a/viewport/2d_in_3d/ball.png.import b/viewport/2d_in_3d/ball.png.import index 9820846e..f32f691b 100644 --- a/viewport/2d_in_3d/ball.png.import +++ b/viewport/2d_in_3d/ball.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/ball.png-9a4ca347acb7532f6ae347744a6b04f7.cte [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/viewport/2d_in_3d/left_pallete.png.import b/viewport/2d_in_3d/left_pallete.png.import index 0fd4bdf3..dd8d4a0a 100644 --- a/viewport/2d_in_3d/left_pallete.png.import +++ b/viewport/2d_in_3d/left_pallete.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/left_pallete.png-bc33611074a0f886142e37c77bd2 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/viewport/2d_in_3d/project.godot b/viewport/2d_in_3d/project.godot index 1ef9a4d3..e889b11d 100644 --- a/viewport/2d_in_3d/project.godot +++ b/viewport/2d_in_3d/project.godot @@ -12,31 +12,31 @@ config_version=5 config/name="2D in 3D" config/description="A demo showing how a 2D scene can be shown within a 3D one using viewports." -run/main_scene="res://2d_in_3d.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("2d", "3d", "demo", "official", "rendering") +run/main_scene="res://2d_in_3d.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [input] left_move_up={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":0,"echo":false,"script":null) ] } left_move_down={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":0,"echo":false,"script":null) ] } right_move_up={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194320,"key_label":0,"unicode":0,"echo":false,"script":null) ] } right_move_down={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194322,"key_label":0,"unicode":0,"echo":false,"script":null) ] } diff --git a/viewport/2d_in_3d/right_pallete.png.import b/viewport/2d_in_3d/right_pallete.png.import index 09b896ca..87dfcd2b 100644 --- a/viewport/2d_in_3d/right_pallete.png.import +++ b/viewport/2d_in_3d/right_pallete.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/right_pallete.png-fc6e4a6a7c8197834656482b947 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/viewport/2d_in_3d/separator.png.import b/viewport/2d_in_3d/separator.png.import index a9ce05b3..c4941423 100644 --- a/viewport/2d_in_3d/separator.png.import +++ b/viewport/2d_in_3d/separator.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/separator.png-f981c8489b9148e2e1dc63398273da7 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/viewport/3d_in_2d/project.godot b/viewport/3d_in_2d/project.godot index 9e2994d3..f7867356 100644 --- a/viewport/3d_in_2d/project.godot +++ b/viewport/3d_in_2d/project.godot @@ -12,10 +12,10 @@ config_version=5 config/name="3D in 2D" config/description="A demo showing how a 3D scene can be shown within a 2D one using viewports." -run/main_scene="res://3d_in_2d.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("2d", "3d", "demo", "official", "rendering") +run/main_scene="res://3d_in_2d.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] diff --git a/viewport/3d_in_2d/robot_demo.png.import b/viewport/3d_in_2d/robot_demo.png.import index 70a59d34..2a695cc6 100644 --- a/viewport/3d_in_2d/robot_demo.png.import +++ b/viewport/3d_in_2d/robot_demo.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/robot_demo.png-8502817e0037b3f31eaca3dae49dcf [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/viewport/3d_scaling/noto_sans_ui_regular.ttf.import b/viewport/3d_scaling/noto_sans_ui_regular.ttf.import index c796179e..0f8726da 100644 --- a/viewport/3d_scaling/noto_sans_ui_regular.ttf.import +++ b/viewport/3d_scaling/noto_sans_ui_regular.ttf.import @@ -18,6 +18,7 @@ generate_mipmaps=false multichannel_signed_distance_field=false msdf_pixel_range=8 msdf_size=48 +allow_system_fallback=true force_autohinter=false hinting=1 subpixel_positioning=1 diff --git a/viewport/3d_scaling/project.godot b/viewport/3d_scaling/project.godot index c7428303..b15cbc50 100644 --- a/viewport/3d_scaling/project.godot +++ b/viewport/3d_scaling/project.godot @@ -16,10 +16,10 @@ elements such as the HUD. It also demonstrates how to toggle filtering on a viewport. This technique can be useful in 2D games as well. For instance, it can be used to have a \"pixel art\" viewport for the main game area and a non-pixel-art viewport for HUD elements." -run/main_scene="res://hud.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("3d", "demo", "official", "rendering") +run/main_scene="res://hud.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] @@ -30,12 +30,12 @@ window/stretch/aspect="expand" cycle_viewport_resolution={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":32,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } toggle_filtering={ "deadzone": 0.5, -"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"unicode":0,"echo":false,"script":null) +"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194309,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null) ] } diff --git a/viewport/dynamic_split_screen/project.godot b/viewport/dynamic_split_screen/project.godot index 57623269..9e5a7b42 100644 --- a/viewport/dynamic_split_screen/project.godot +++ b/viewport/dynamic_split_screen/project.godot @@ -13,10 +13,10 @@ config_version=5 config/name="Dynamic Split Screen" config/description="This sample project showcases an implementation of dynamic split screen, also called Voronoi split screen, using GDSL." -run/main_scene="res://split_screen.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("3d", "demo", "official") +run/main_scene="res://split_screen.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [input] diff --git a/viewport/gui_in_3d/project.godot b/viewport/gui_in_3d/project.godot index 27fbe07b..261cd5c8 100644 --- a/viewport/gui_in_3d/project.godot +++ b/viewport/gui_in_3d/project.godot @@ -13,10 +13,10 @@ config_version=5 config/name="GUI in 3D" config/description="A demo showing a GUI instanced within a 3D scene using viewports, as well as forwarding mouse and keyboard input to the GUI." -run/main_scene="res://gui_in_3d.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("3d", "demo", "gui", "official") +run/main_scene="res://gui_in_3d.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [gdnative] diff --git a/viewport/screen_capture/mountains.png.import b/viewport/screen_capture/mountains.png.import index ead717a9..7cb529df 100644 --- a/viewport/screen_capture/mountains.png.import +++ b/viewport/screen_capture/mountains.png.import @@ -16,9 +16,9 @@ dest_files=["res://.godot/imported/mountains.png-03f302fbd9195711fc86ea8f28ca435 [params] compress/mode=0 +compress/high_quality=false compress/lossy_quality=0.7 compress/hdr_compression=1 -compress/bptc_ldr=0 compress/normal_map=0 compress/channel_pack=0 mipmaps/generate=false diff --git a/viewport/screen_capture/project.godot b/viewport/screen_capture/project.godot index 0b8f8185..39bd984f 100644 --- a/viewport/screen_capture/project.godot +++ b/viewport/screen_capture/project.godot @@ -12,10 +12,10 @@ config_version=5 config/name="Screen Capture" config/description="An example showing how to take screenshots of the screen." -run/main_scene="res://screen_capture.tscn" -config/features=PackedStringArray("4.0") -config/icon="res://icon.webp" config/tags=PackedStringArray("demo", "official", "rendering") +run/main_scene="res://screen_capture.tscn" +config/features=PackedStringArray("4.2") +config/icon="res://icon.webp" [display] diff --git a/xr/openxr_character_centric_movement/project.godot b/xr/openxr_character_centric_movement/project.godot index 9ee4a3f4..d02de0a4 100644 --- a/xr/openxr_character_centric_movement/project.godot +++ b/xr/openxr_character_centric_movement/project.godot @@ -12,7 +12,7 @@ config_version=5 config/name="OpenXR Character Centric Movement" run/main_scene="res://main.tscn" -config/features=PackedStringArray("4.1", "GL Compatibility") +config/features=PackedStringArray("4.2", "GL Compatibility") config/icon="res://icon.svg" [rendering] diff --git a/xr/openxr_origin_centric_movement/project.godot b/xr/openxr_origin_centric_movement/project.godot index e16e7e82..4ce7810f 100644 --- a/xr/openxr_origin_centric_movement/project.godot +++ b/xr/openxr_origin_centric_movement/project.godot @@ -12,7 +12,7 @@ config_version=5 config/name="OpenXR Origin Centric Movement" run/main_scene="res://main.tscn" -config/features=PackedStringArray("4.1", "GL Compatibility") +config/features=PackedStringArray("4.2", "GL Compatibility") config/icon="res://icon.svg" [rendering]