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Update web deploy CI to use Godot 3.3
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@@ -95,6 +95,7 @@ func _ready():
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][OS.screen_orientation])
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add_header("Engine")
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add_line("Version", Engine.get_version_info()["string"])
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add_line("Command-line arguments", str(OS.get_cmdline_args()))
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add_line("Is debug build", OS.is_debug_build())
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add_line("Executable path", OS.get_executable_path())
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