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Remove old and unused project settings, update various demos for 4.2 (#1024)
- Move all demo projects that don't require Forward+/Mobile-only features to the Compatibility rendering method. This improves performance significantly on low-end devices and ensures visuals are identical to a web export of the demo. - Set deadzone on all inputs to 0.2 for better gamepad usability. - Remove reliance on `default_env.tres` to use built-in Environment resources in the main scene instead (which follows the preview environment workflow). - Remove notices pointing to GDNative or VisualScript, since both were removed in 4.0. - Various bug fixes and usability tweaks to 10+ demos.
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@@ -7,7 +7,7 @@ When the mouse cursor is above the plane you can "draw" on the plane to drive th
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Language: GDScript
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Renderer: Forward Plus
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Renderer: Forward+
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> Note: this demo requires Godot 4.2 or later
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@@ -12,7 +12,7 @@ config_version=5
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config/name="TestCustomTextures"
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run/main_scene="res://main.tscn"
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config/features=PackedStringArray("4.2", "Forward Plus")
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config/features=PackedStringArray("4.2")
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config/icon="res://icon.svg"
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[rendering]
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