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Remove old and unused project settings, update various demos for 4.2 (#1024)
- Move all demo projects that don't require Forward+/Mobile-only features to the Compatibility rendering method. This improves performance significantly on low-end devices and ensures visuals are identical to a web export of the demo. - Set deadzone on all inputs to 0.2 for better gamepad usability. - Remove reliance on `default_env.tres` to use built-in Environment resources in the main scene instead (which follows the preview environment workflow). - Remove notices pointing to GDNative or VisualScript, since both were removed in 4.0. - Various bug fixes and usability tweaks to 10+ demos.
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@@ -23,44 +23,12 @@ columns = 2
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[node name="Main" parent="GridContainer" instance=ExtResource("2_reiiv")]
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layout_mode = 2
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anchors_preset = 0
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anchor_right = 0.0
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anchor_bottom = 0.0
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offset_right = 574.0
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offset_bottom = 322.0
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grow_horizontal = 1
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grow_vertical = 1
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[node name="Main2" parent="GridContainer" instance=ExtResource("2_reiiv")]
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layout_mode = 2
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anchors_preset = 0
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anchor_right = 0.0
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anchor_bottom = 0.0
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offset_left = 578.0
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offset_right = 1152.0
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offset_bottom = 322.0
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grow_horizontal = 1
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grow_vertical = 1
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[node name="Main3" parent="GridContainer" instance=ExtResource("2_reiiv")]
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layout_mode = 2
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anchors_preset = 0
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anchor_right = 0.0
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anchor_bottom = 0.0
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offset_top = 326.0
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offset_right = 574.0
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offset_bottom = 648.0
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grow_horizontal = 1
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grow_vertical = 1
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[node name="Main4" parent="GridContainer" instance=ExtResource("2_reiiv")]
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layout_mode = 2
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anchors_preset = 0
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anchor_right = 0.0
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anchor_bottom = 0.0
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offset_left = 578.0
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offset_top = 326.0
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offset_right = 1152.0
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offset_bottom = 648.0
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grow_horizontal = 1
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grow_vertical = 1
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