Screen Space Shader Update to 4.0

Everything okay.
Part of #697
This commit is contained in:
Voylin
2022-05-04 18:55:07 +09:00
parent e77b85fba3
commit 3657f91c0c
11 changed files with 201 additions and 225 deletions

View File

@@ -1,8 +1,9 @@
[remap]
importer="texture"
type="StreamTexture2D"
path="res://.godot/imported/burano.jpg-bbae3c5a81f8b6300cd944219dbbbc05.stex"
type="CompressedTexture2D"
uid="uid://bxfl16c7nqg0t"
path="res://.godot/imported/burano.jpg-bbae3c5a81f8b6300cd944219dbbbc05.ctex"
metadata={
"vram_texture": false
}
@@ -10,26 +11,24 @@ metadata={
[deps]
source_file="res://art/burano.jpg"
dest_files=["res://.godot/imported/burano.jpg-bbae3c5a81f8b6300cd944219dbbbc05.stex"]
dest_files=["res://.godot/imported/burano.jpg-bbae3c5a81f8b6300cd944219dbbbc05.ctex"]
[params]
compress/mode=0
compress/lossy_quality=0.7
compress/hdr_mode=0
compress/hdr_compression=1
compress/bptc_ldr=0
compress/normal_map=0
flags/repeat=0
flags/filter=true
flags/mipmaps=false
flags/anisotropic=false
flags/srgb=2
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/fix_alpha_border=true
process/premult_alpha=false
process/HDR_as_SRGB=false
process/invert_color=false
process/normal_map_invert_y=false
stream=false
size_limit=0
detect_3d=true
svg/scale=1.0
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1