diff --git a/2d/hdr/project.godot b/2d/hdr/project.godot index f2592097..dada55af 100644 --- a/2d/hdr/project.godot +++ b/2d/hdr/project.godot @@ -1,3 +1,11 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] @@ -9,8 +17,12 @@ run/name="" [display] -window/size/height=720 window/size/width=1080 +window/size/height=720 + +[gdnative] + +singletons=[ ] [rasterizer] diff --git a/2d/hexagonal_map/project.godot b/2d/hexagonal_map/project.godot index 3e39daec..32460851 100644 --- a/2d/hexagonal_map/project.godot +++ b/2d/hexagonal_map/project.godot @@ -1,3 +1,11 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] @@ -7,6 +15,10 @@ run/main_scene="res://map.tscn" config/icon="res://icon.png" run/name="" +[gdnative] + +singletons=[ ] + [input] move_bottom=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null) diff --git a/2d/isometric/project.godot b/2d/isometric/project.godot index 4a18f644..fdf7d20e 100644 --- a/2d/isometric/project.godot +++ b/2d/isometric/project.godot @@ -1,22 +1,39 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + +config_version=3 + [application] -icon = "res://icon.png" -main_scene = "res://dungeon.tscn" -name = "Isometric Game" +icon="res://icon.png" +main_scene="res://dungeon.tscn" +name="Isometric Game" + +[gdnative] + +singletons=[ ] [image_loader] -filter = false -gen_mipmaps = false +filter=false +gen_mipmaps=false [input] -move_bottom = [ InputEvent(KEY,16777234) ] -move_left = [ InputEvent(KEY,16777231) ] -move_right = [ InputEvent(KEY,16777233) ] -move_up = [ InputEvent(KEY,16777232) ] +move_bottom=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null) + ] +move_left=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777231,"unicode":0,"echo":false,"script":null) + ] +move_right=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777233,"unicode":0,"echo":false,"script":null) + ] +move_up=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777232,"unicode":0,"echo":false,"script":null) + ] [rasterizer] -use_pixel_snap = true - +use_pixel_snap=true diff --git a/2d/kinematic_character/project.godot b/2d/kinematic_character/project.godot index cbe1ef03..d2cff752 100644 --- a/2d/kinematic_character/project.godot +++ b/2d/kinematic_character/project.godot @@ -1,17 +1,29 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] config/name="Kinematic Character" -config/icon="res://icon.png" run/main_scene="res://colworld.tscn" +config/icon="res://icon.png" [display] +window/size/width=530 +window/size/height=495 stretch/aspect="keep" stretch/mode="2d" -window/size/height=495 -window/size/width=530 + +[gdnative] + +singletons=[ ] [input] diff --git a/2d/kinematic_collision/project.godot b/2d/kinematic_collision/project.godot index a7e91027..76f8edff 100644 --- a/2d/kinematic_collision/project.godot +++ b/2d/kinematic_collision/project.godot @@ -1,3 +1,11 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] @@ -6,6 +14,10 @@ config/name="Kinematic Collision" run/main_scene="res://colworld.tscn" config/icon="res://icon.png" +[gdnative] + +singletons=[ ] + [input] move_bottom=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":16777234,"unicode":0,"echo":false,"script":null) diff --git a/2d/light2d_as_mask/project.godot b/2d/light2d_as_mask/project.godot index f98f9cd9..6b910a10 100644 --- a/2d/light2d_as_mask/project.godot +++ b/2d/light2d_as_mask/project.godot @@ -1,10 +1,22 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] config/name="Using Lights As Mask" -config/icon="res://icon.png" run/main_scene="res://lightmask.tscn" +config/icon="res://icon.png" + +[gdnative] + +singletons=[ ] [rasterizer] diff --git a/2d/lights_and_shadows/project.godot b/2d/lights_and_shadows/project.godot index 39e1eb81..6864ea50 100644 --- a/2d/lights_and_shadows/project.godot +++ b/2d/lights_and_shadows/project.godot @@ -1,17 +1,28 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] config/name="2D Lighting" -config/icon="res://icon.png" run/main_scene="res://light_shadows.tscn" +config/icon="res://icon.png" [display] +window/size/width=800 stretch/aspect="keep" stretch/mode="2d" -window/size/height=600 -window/size/width=800 + +[gdnative] + +singletons=[ ] [rasterizer] diff --git a/2d/navigation/project.godot b/2d/navigation/project.godot index fb2ab420..e7175145 100644 --- a/2d/navigation/project.godot +++ b/2d/navigation/project.godot @@ -1,3 +1,11 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] @@ -8,7 +16,10 @@ config/icon="res://icon.png" [display] +window/size/width=800 stretch/aspect="keep" stretch/mode="2d" -window/size/height=600 -window/size/width=800 + +[gdnative] + +singletons=[ ] diff --git a/2d/particles/project.godot b/2d/particles/project.godot index 4d176924..4a3a1bb6 100644 --- a/2d/particles/project.godot +++ b/2d/particles/project.godot @@ -1,3 +1,11 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] @@ -5,3 +13,7 @@ config_version=3 config/name="Particle Systems" run/main_scene="res://particles.tscn" config/icon="res://icon.png" + +[gdnative] + +singletons=[ ] diff --git a/2d/physics_platformer/project.godot b/2d/physics_platformer/project.godot index 57df06cd..f86ee3b5 100644 --- a/2d/physics_platformer/project.godot +++ b/2d/physics_platformer/project.godot @@ -1,3 +1,11 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] @@ -10,10 +18,14 @@ name_es="Plataformero" [display] +window/size/width=800 +window/size/height=480 stretch/aspect="keep_height" stretch/mode="2d" -window/size/height=480 -window/size/width=800 + +[gdnative] + +singletons=[ ] [image_loader] diff --git a/2d/platformer/project.godot b/2d/platformer/project.godot index 6af4fdbe..2994203e 100644 --- a/2d/platformer/project.godot +++ b/2d/platformer/project.godot @@ -1,18 +1,30 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] config/name="Platformer" -config/icon="res://icon.png" run/main_scene="res://stage.tscn" +config/icon="res://icon.png" target_fps="60" [display] +window/size/width=800 +window/size/height=480 stretch/aspect="keep_height" stretch/mode="2d" -window/size/height=480 -window/size/width=800 + +[gdnative] + +singletons=[ ] [image_loader] diff --git a/2d/pong/project.godot b/2d/pong/project.godot index bfebdd71..4c3180db 100644 --- a/2d/pong/project.godot +++ b/2d/pong/project.godot @@ -1,3 +1,11 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] @@ -8,9 +16,13 @@ config/icon="res://icon.png" [display] -stretch_2d=true -window/size/height=400 window/size/width=640 +window/size/height=400 +stretch_2d=true + +[gdnative] + +singletons=[ ] [input] diff --git a/2d/screen_space_shaders/project.godot b/2d/screen_space_shaders/project.godot index 7f224d71..41a32552 100644 --- a/2d/screen_space_shaders/project.godot +++ b/2d/screen_space_shaders/project.godot @@ -1,3 +1,11 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] @@ -8,7 +16,10 @@ config/icon="res://icon.png" [display] +window/size/width=800 stretch/aspect="keep" stretch/mode="2d" -window/size/height=600 -window/size/width=800 + +[gdnative] + +singletons=[ ] diff --git a/3d/kinematic_character/project.godot b/3d/kinematic_character/project.godot index 2e2b2d5b..3c2412cc 100644 --- a/3d/kinematic_character/project.godot +++ b/3d/kinematic_character/project.godot @@ -1,10 +1,22 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] config/name="Kinematic Character 3D" -config/icon="res://kinebody3d.png" run/main_scene="res://level.scn" +config/icon="res://kinebody3d.png" + +[gdnative] + +singletons=[ ] [input] diff --git a/3d/material_testers/project.godot b/3d/material_testers/project.godot index 82f7549a..05fed43e 100644 --- a/3d/material_testers/project.godot +++ b/3d/material_testers/project.godot @@ -1,3 +1,11 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] @@ -5,6 +13,10 @@ config_version=3 config/name="Material Tester" run/main_scene="res://tester.scn" +[gdnative] + +singletons=[ ] + [memory] multithread/thread_rid_pool_prealloc=60 diff --git a/3d/platformer/project.godot b/3d/platformer/project.godot index d6379e0b..bb263e09 100644 --- a/3d/platformer/project.godot +++ b/3d/platformer/project.godot @@ -1,10 +1,22 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] config/name="Platformer 3D" -config/icon="res://icon.png" run/main_scene="res://stage.scn" +config/icon="res://icon.png" + +[gdnative] + +singletons=[ ] [input] diff --git a/gui/drag_and_drop/project.godot b/gui/drag_and_drop/project.godot index b55d67b2..0334a90f 100644 --- a/gui/drag_and_drop/project.godot +++ b/gui/drag_and_drop/project.godot @@ -1,3 +1,11 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] @@ -8,3 +16,7 @@ config/icon="res://icon.png" icon="res://icon.png" main_scene="res://drag_and_drop.scn" name="Drag & Drop (GUI)" + +[gdnative] + +singletons=[ ] diff --git a/gui/rich_text_bbcode/project.godot b/gui/rich_text_bbcode/project.godot index ba14fbff..4c693636 100644 --- a/gui/rich_text_bbcode/project.godot +++ b/gui/rich_text_bbcode/project.godot @@ -1,10 +1,22 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] config/name="Rich Text Label (BBCode)" -config/icon="res://icon.png" run/main_scene="res://rich_text_bbcode.tscn" +config/icon="res://icon.png" + +[gdnative] + +singletons=[ ] [memory] diff --git a/gui/translation/project.godot b/gui/translation/project.godot index 2490f86a..990f3189 100644 --- a/gui/translation/project.godot +++ b/gui/translation/project.godot @@ -1,3 +1,11 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] @@ -9,6 +17,10 @@ name="Translation Demo" main_scene="res://main.scn" icon="res://icon.png" +[gdnative] + +singletons=[ ] + [locale] translation_remaps={ diff --git a/misc/android_iap/project.godot b/misc/android_iap/project.godot index 022c9279..c4f964b5 100644 --- a/misc/android_iap/project.godot +++ b/misc/android_iap/project.godot @@ -1,3 +1,11 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [android] @@ -13,3 +21,7 @@ config/icon="res://icon.png" [autoload] iap="*res://iap.gd" + +[gdnative] + +singletons=[ ] diff --git a/misc/autoload/project.godot b/misc/autoload/project.godot index d89c4214..650a34d4 100644 --- a/misc/autoload/project.godot +++ b/misc/autoload/project.godot @@ -1,3 +1,11 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] @@ -9,6 +17,10 @@ run/main_scene="res://scene_a.tscn" global="res://global.gd" +[gdnative] + +singletons=[ ] + [memory] multithread/thread_rid_pool_prealloc=60 diff --git a/misc/instancing/project.godot b/misc/instancing/project.godot index 5189b4d2..e2868128 100644 --- a/misc/instancing/project.godot +++ b/misc/instancing/project.godot @@ -1,3 +1,11 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] @@ -6,6 +14,10 @@ config/name="Scene Instancing Demo" run/main_scene="res://container.tscn" config/icon="res://icon.png" +[gdnative] + +singletons=[ ] + [physics] 2d/default_gravity=300 diff --git a/misc/joypads/project.godot b/misc/joypads/project.godot index b3bc3302..72d85153 100644 --- a/misc/joypads/project.godot +++ b/misc/joypads/project.godot @@ -1,3 +1,11 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] @@ -8,5 +16,9 @@ config/icon="res://icon.png" [display] -window/size/height=450 window/size/width=550 +window/size/height=450 + +[gdnative] + +singletons=[ ] diff --git a/misc/pause/project.godot b/misc/pause/project.godot index e70b2f98..143a1af0 100644 --- a/misc/pause/project.godot +++ b/misc/pause/project.godot @@ -1,3 +1,11 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] @@ -5,3 +13,7 @@ config_version=3 config/name="Pause" run/main_scene="res://spinpause.tscn" config/icon="res://icon.png" + +[gdnative] + +singletons=[ ] diff --git a/misc/regex/project.godot b/misc/regex/project.godot index 7789a5cc..4983a179 100644 --- a/misc/regex/project.godot +++ b/misc/regex/project.godot @@ -1,3 +1,11 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] @@ -6,3 +14,7 @@ config/name="RegEx" run/main_scene="res://regex.tscn" config/icon="res://icon.png" name="RegEx" + +[gdnative] + +singletons=[ ] diff --git a/misc/scene_changer/project.godot b/misc/scene_changer/project.godot index 6213574a..b6994f63 100644 --- a/misc/scene_changer/project.godot +++ b/misc/scene_changer/project.godot @@ -1,6 +1,18 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] config/name="Scene Changer" run/main_scene="res://scene_a.tscn" + +[gdnative] + +singletons=[ ] diff --git a/misc/threads/project.godot b/misc/threads/project.godot index a0547c27..36bb5959 100644 --- a/misc/threads/project.godot +++ b/misc/threads/project.godot @@ -1,3 +1,11 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] @@ -5,6 +13,10 @@ config_version=3 config/name="Loading in a Thread" run/main_scene="res://thread.tscn" +[gdnative] + +singletons=[ ] + [memory] multithread/thread_rid_pool_prealloc=60 diff --git a/misc/tween/project.godot b/misc/tween/project.godot index 4ae93cc8..0493708b 100644 --- a/misc/tween/project.godot +++ b/misc/tween/project.godot @@ -1,18 +1,30 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] config/name="Tween Demo" -config/icon="res://icon.png" run/main_scene="res://main.tscn" +config/icon="res://icon.png" target_fps=60 [display] -stretch/aspect="keep_width" -stretch/mode="2d" window/size/width=928 window/size/height=672 +stretch/aspect="keep_width" +stretch/mode="2d" + +[gdnative] + +singletons=[ ] [memory] diff --git a/misc/window_management/project.godot b/misc/window_management/project.godot index 30ff1648..93507d28 100644 --- a/misc/window_management/project.godot +++ b/misc/window_management/project.godot @@ -1,3 +1,11 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] @@ -11,10 +19,13 @@ name="Window Management" [display] -window/fullscreen=false -window/size/height=600 -window/resizable=true window/size/width=800 +window/fullscreen=false +window/resizable=true + +[gdnative] + +singletons=[ ] [input] diff --git a/networking/multiplayer_pong/project.godot b/networking/multiplayer_pong/project.godot index 61d03c75..e01d2034 100644 --- a/networking/multiplayer_pong/project.godot +++ b/networking/multiplayer_pong/project.godot @@ -1,16 +1,28 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] config/name="Pong Multiplayer" -config/icon="res://icon.png" run/main_scene="res://lobby.tscn" +config/icon="res://icon.png" [display] -stretch_2d=true -window/size/height=400 window/size/width=640 +window/size/height=400 +stretch_2d=true + +[gdnative] + +singletons=[ ] [input] diff --git a/networking/simple_multiplayer/project.godot b/networking/simple_multiplayer/project.godot index 501b0cfe..7db2a7c1 100644 --- a/networking/simple_multiplayer/project.godot +++ b/networking/simple_multiplayer/project.godot @@ -1,3 +1,11 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] @@ -11,6 +19,10 @@ name="Multiplayer Bomber" gamestate="*res://gamestate.gd" +[gdnative] + +singletons=[ ] + [image_loader] filter=false diff --git a/viewport/2d_in_3d/project.godot b/viewport/2d_in_3d/project.godot index ec041f41..d32f76a3 100644 --- a/viewport/2d_in_3d/project.godot +++ b/viewport/2d_in_3d/project.godot @@ -14,6 +14,10 @@ config/name="2d in 3d" run/main_scene="res://2D_in_3D.tscn" config/icon="res://icon.png" +[gdnative] + +singletons=[ ] + [input] left_move_up=[ Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"alt":false,"shift":false,"control":false,"meta":false,"command":false,"pressed":false,"scancode":87,"unicode":0,"echo":false,"script":null) diff --git a/viewport/3d_in_2d/project.godot b/viewport/3d_in_2d/project.godot index 068e68ed..fbfed817 100644 --- a/viewport/3d_in_2d/project.godot +++ b/viewport/3d_in_2d/project.godot @@ -14,6 +14,10 @@ config/name="3d in 2d" run/main_scene="res://3D_in_2D.tscn" config/icon="res://icon.png" +[gdnative] + +singletons=[ ] + [rendering] environment/default_environment="res://default_env.tres" diff --git a/viewport/gui_in_3d/project.godot b/viewport/gui_in_3d/project.godot index af95cb89..90c8e071 100644 --- a/viewport/gui_in_3d/project.godot +++ b/viewport/gui_in_3d/project.godot @@ -14,6 +14,10 @@ config/name="gui in 3d" run/main_scene="res://Gui_in_3D.tscn" config/icon="res://icon.png" +[gdnative] + +singletons=[ ] + [rendering] environment/default_environment="res://default_env.tres" diff --git a/viewport/screen_capture/project.godot b/viewport/screen_capture/project.godot index 496dc49b..1dbe72df 100644 --- a/viewport/screen_capture/project.godot +++ b/viewport/screen_capture/project.godot @@ -13,6 +13,10 @@ config_version=3 config/name="screen capture" config/icon="res://icon.png" +[gdnative] + +singletons=[ ] + [rendering] environment/default_environment="res://default_env.tres" diff --git a/visual_script/visual_pong/project.godot b/visual_script/visual_pong/project.godot index a8d716da..1e2458e2 100644 --- a/visual_script/visual_pong/project.godot +++ b/visual_script/visual_pong/project.godot @@ -1,3 +1,11 @@ +; Engine configuration file. +; It's best edited using the editor UI and not directly, +; since the parameters that go here are not all obvious. +; +; Format: +; [section] ; section goes between [] +; param=value ; assign values to parameters + config_version=3 [application] @@ -8,9 +16,13 @@ config/icon="res://icon.png" [display] -stretch_2d=true -window/size/height=400 window/size/width=640 +window/size/height=400 +stretch_2d=true + +[gdnative] + +singletons=[ ] [input]