diff --git a/2d/dodge_the_creeps/project.godot b/2d/dodge_the_creeps/project.godot index da8edc5d..d7af2c76 100644 --- a/2d/dodge_the_creeps/project.godot +++ b/2d/dodge_the_creeps/project.godot @@ -20,8 +20,8 @@ config/description="This is a simple game where your character must move and avoid the enemies for as long as possible. This is a finished version of the game featured in the 'Your first game' -tutorial in the documentation, but ported to C#. For more details, -consider following the tutorial in the documentation." +tutorial in the documentation. For more details, consider +following the tutorial in the documentation." run/main_scene="res://Main.tscn" config/icon="res://icon.png" diff --git a/mono/dodge_the_creeps/README.md b/mono/dodge_the_creeps/README.md index c8869aa9..eea551dd 100644 --- a/mono/dodge_the_creeps/README.md +++ b/mono/dodge_the_creeps/README.md @@ -18,10 +18,10 @@ Note: There is a GDScript version available [here](https://github.com/godotengin ![GIF from the documentation](https://docs.godotengine.org/en/latest/_images/dodge_preview.gif) -## Licenses +## Copying `art/House In a Forest Loop.ogg` Copyright © 2012 [HorrorPen](https://opengameart.org/users/horrorpen), [CC-BY 3.0: Attribution](http://creativecommons.org/licenses/by/3.0/). Source: https://opengameart.org/content/loop-house-in-a-forest -Images are from "Abstract Platformer". Copyright © 2010-2020 kenney.nl, [CC0 1.0 Universal](http://creativecommons.org/publicdomain/zero/1.0/). Source: https://www.kenney.nl/assets/abstract-platformer +Images are from "Abstract Platformer". Created in 2016 by kenney.nl, [CC0 1.0 Universal](http://creativecommons.org/publicdomain/zero/1.0/). Source: https://www.kenney.nl/assets/abstract-platformer Font is "Xolonium". Copyright © 2011-2016 Severin Meyer , with Reserved Font Name Xolonium, SIL open font license version 1.1. Details are in `fonts/LICENSE.txt`.