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https://github.com/godotengine/godot-demo-projects.git
synced 2026-01-06 16:00:08 +01:00
Update demos for Godot 4.4
- Resave all files with Godot 4.4 to make use of script/shader UIDs. - Use AgX tonemapping in all demos that used a tonemapper other than Linear.
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2d/instancing/ball_factory.gd.uid
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2d/instancing/ball_factory.gd.uid
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@@ -0,0 +1 @@
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uid://1p4pju37s0lv
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@@ -15,7 +15,7 @@ config/description="A demo showing how to use scene instancing to
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make many duplicates of the same object."
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config/tags=PackedStringArray("2d", "demo", "official")
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run/main_scene="res://scene_instancing.tscn"
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config/features=PackedStringArray("4.2")
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config/features=PackedStringArray("4.4")
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config/icon="res://icon.webp"
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[debug]
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@@ -1,6 +1,6 @@
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[gd_scene load_steps=13 format=3 uid="uid://rcsr8t4nw526"]
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[ext_resource type="Script" path="res://ball_factory.gd" id="1"]
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[ext_resource type="Script" uid="uid://1p4pju37s0lv" path="res://ball_factory.gd" id="1"]
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[ext_resource type="PackedScene" uid="uid://cgx884jv27maj" path="res://ball.tscn" id="2"]
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[sub_resource type="PhysicsMaterial" id="1"]
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