Update demos for Godot 4.4

- Resave all files with Godot 4.4 to make use of script/shader UIDs.
- Use AgX tonemapping in all demos that used a tonemapper other than Linear.
This commit is contained in:
Hugo Locurcio
2025-01-10 22:59:00 +01:00
parent 5557b10cfa
commit 4d49bbd1b8
817 changed files with 1898 additions and 1562 deletions

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@@ -0,0 +1 @@
uid://v0e1avxpe8n7

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@@ -6,10 +6,10 @@
[ext_resource type="FontFile" uid="uid://ceawygbjffpls" path="res://fonts/Xolonium-Regular-Mipmaps.ttf" id="6_ewmy5"]
[ext_resource type="Texture2D" uid="uid://bpgdsvb3lfg6l" path="res://textures/textmesh_texture.png" id="7_w00di"]
[ext_resource type="FontFile" uid="uid://cb35jtyk02goi" path="res://fonts/fontello-godot.woff2" id="7_wvpht"]
[ext_resource type="Shader" path="res://curvature.gdshader" id="8_2gwag"]
[ext_resource type="Script" path="res://label_3d_layout.gd" id="8_rvw0p"]
[ext_resource type="Shader" uid="uid://bdi1lue6e88s" path="res://curvature.gdshader" id="8_2gwag"]
[ext_resource type="Script" uid="uid://pi7aybdqwmdk" path="res://label_3d_layout.gd" id="8_rvw0p"]
[ext_resource type="Texture2D" uid="uid://chjqieyps5n5r" path="res://textures/checker.png" id="14"]
[ext_resource type="Script" path="res://3d_labels_and_texts.gd" id="18"]
[ext_resource type="Script" uid="uid://v0e1avxpe8n7" path="res://3d_labels_and_texts.gd" id="18"]
[sub_resource type="ProceduralSkyMaterial" id="9"]
@@ -19,6 +19,7 @@ sky_material = SubResource("9")
[sub_resource type="Environment" id="11"]
background_mode = 2
sky = SubResource("10")
tonemap_mode = 4
[sub_resource type="Animation" id="Animation_qdnt6"]
length = 0.001
@@ -54,8 +55,8 @@ tracks/0/keys = {
[sub_resource type="AnimationLibrary" id="AnimationLibrary_ecfcr"]
_data = {
"RESET": SubResource("Animation_qdnt6"),
"move": SubResource("12")
&"RESET": SubResource("Animation_qdnt6"),
&"move": SubResource("12")
}
[sub_resource type="StandardMaterial3D" id="13"]
@@ -141,13 +142,13 @@ shading_mode = 0
albedo_texture = ExtResource("7_w00di")
texture_filter = 0
[node name="AntiAliasingTestScene" type="WorldEnvironment"]
[node name="LabelsAndTexts" type="WorldEnvironment"]
environment = SubResource("11")
script = ExtResource("18")
[node name="AnimationPlayer" type="AnimationPlayer" parent="."]
libraries = {
"": SubResource("AnimationLibrary_ecfcr")
&"": SubResource("AnimationLibrary_ecfcr")
}
autoplay = "move"

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@@ -0,0 +1 @@
uid://bdi1lue6e88s

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@@ -1,7 +0,0 @@
[gd_resource type="Environment" load_steps=2 format=2]
[sub_resource type="Sky" id=1]
[resource]
background_mode = 2
sky = SubResource( 1 )

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@@ -23,6 +23,7 @@ allow_system_fallback=true
force_autohinter=false
hinting=1
subpixel_positioning=1
keep_rounding_remainders=true
oversampling=0.0
Fallbacks=null
fallbacks=[]

View File

@@ -23,6 +23,7 @@ allow_system_fallback=true
force_autohinter=false
hinting=1
subpixel_positioning=1
keep_rounding_remainders=true
oversampling=0.0
Fallbacks=null
fallbacks=[]

View File

@@ -23,6 +23,7 @@ allow_system_fallback=true
force_autohinter=false
hinting=1
subpixel_positioning=1
keep_rounding_remainders=true
oversampling=0.0
Fallbacks=null
fallbacks=[]

View File

@@ -23,6 +23,7 @@ allow_system_fallback=true
force_autohinter=false
hinting=1
subpixel_positioning=1
keep_rounding_remainders=true
oversampling=0.0
Fallbacks=null
fallbacks=[]

View File

@@ -23,6 +23,7 @@ allow_system_fallback=true
force_autohinter=false
hinting=1
subpixel_positioning=1
keep_rounding_remainders=true
oversampling=0.0
Fallbacks=null
fallbacks=[]

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@@ -0,0 +1 @@
uid://pi7aybdqwmdk

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@@ -14,7 +14,7 @@ config/name="3D Labels and Texts"
config/description="This project showcases 2 ways to draw text in 3D space: the Label3D node, and MeshInstance3D with a TextMesh primitive."
config/tags=PackedStringArray("3d", "demo", "official", "rendering")
run/main_scene="res://3d_labels_and_texts.tscn"
config/features=PackedStringArray("4.3")
config/features=PackedStringArray("4.4")
config/icon="res://icon.webp"
[debug]