Update demos for Godot 4.4

- Resave all files with Godot 4.4 to make use of script/shader UIDs.
- Use AgX tonemapping in all demos that used a tonemapper other than Linear.
This commit is contained in:
Hugo Locurcio
2025-01-10 22:59:00 +01:00
parent 5557b10cfa
commit 4d49bbd1b8
817 changed files with 1898 additions and 1562 deletions

View File

@@ -14,7 +14,7 @@ config/name="Rich Text Label with BBCode"
config/description="A demo showcasing the support for rich text and BBCode via RichTextLabel."
config/tags=PackedStringArray("demo", "gui", "official")
run/main_scene="res://rich_text_bbcode.tscn"
config/features=PackedStringArray("4.2")
config/features=PackedStringArray("4.4")
run/low_processor_mode=true
config/icon="res://icon.webp"
@@ -32,7 +32,7 @@ window/vsync/vsync_mode=0
toggle_pause={
"deadzone": 0.2,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194313,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194313,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}

View File

@@ -0,0 +1 @@
uid://7xit3bi5778x

View File

@@ -1,6 +1,6 @@
[gd_scene load_steps=5 format=3 uid="uid://oeg5vj7lpjw0"]
[ext_resource type="Script" path="res://rich_text_bbcode.gd" id="1"]
[ext_resource type="Script" uid="uid://7xit3bi5778x" path="res://rich_text_bbcode.gd" id="1"]
[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_q1hwu"]