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https://github.com/godotengine/godot-demo-projects.git
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Update demos for Godot 4.4
- Resave all files with Godot 4.4 to make use of script/shader UIDs. - Use AgX tonemapping in all demos that used a tonemapper other than Linear.
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@@ -14,7 +14,7 @@ config/name="Rich Text Label with BBCode"
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config/description="A demo showcasing the support for rich text and BBCode via RichTextLabel."
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config/tags=PackedStringArray("demo", "gui", "official")
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run/main_scene="res://rich_text_bbcode.tscn"
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config/features=PackedStringArray("4.2")
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config/features=PackedStringArray("4.4")
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run/low_processor_mode=true
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config/icon="res://icon.webp"
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@@ -32,7 +32,7 @@ window/vsync/vsync_mode=0
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toggle_pause={
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"deadzone": 0.2,
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194313,"physical_keycode":0,"key_label":0,"unicode":0,"echo":false,"script":null)
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"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":4194313,"physical_keycode":0,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
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]
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}
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1
gui/rich_text_bbcode/rich_text_bbcode.gd.uid
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1
gui/rich_text_bbcode/rich_text_bbcode.gd.uid
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@@ -0,0 +1 @@
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uid://7xit3bi5778x
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@@ -1,6 +1,6 @@
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[gd_scene load_steps=5 format=3 uid="uid://oeg5vj7lpjw0"]
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[ext_resource type="Script" path="res://rich_text_bbcode.gd" id="1"]
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[ext_resource type="Script" uid="uid://7xit3bi5778x" path="res://rich_text_bbcode.gd" id="1"]
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[sub_resource type="StyleBoxEmpty" id="StyleBoxEmpty_q1hwu"]
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